In this Trixel Diary we'll be looking into how Restitched's Lead Programmer Michael works on the game. For those that are unaware, Michael is considered legally blind, but doesn't let this get in the way of what he wants to accomplish. Michael faces many challenges that some may not have even considered. It is at his request that we'll be taking a dive into how he tackles his workflow.
The rest of this Dev Diary is written personally by Michael, with some minor edits by the Dev Diary wr...
2023-04-15 15:00:01 +0000 UTC
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Hello all! For this month's Community Poll, we're asking you to choose between two potential Monthly Screenshots! The option with the most votes will be posted this month, and the other will be posted next month!
2023-04-12 15:00:02 +0000 UTC
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For a monthly bite-sized taste of the content in Restitched, we're showcasing two new assets from the game.
Each following month, the previous month's post will be public for everyone to enjoy!
2023-04-09 15:00:01 +0000 UTC
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Another exclusive wallpaper is here! This time, we're taking a journey to the moon - showcasing our fantastic Moon background!
Remember to click on the file attachments when saving it to ensure you download the full-resolution image.
2023-04-06 15:00:01 +0000 UTC
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Welcome back to Restitched: Recapped! This time, we'll be looking over all of the developments that were made during March of 2023. We've tackled cosmetics, UI, bug squishing, and more!
Without further ado, let's dive in.

In an incredibly exciting development, our Lead Programmer Michael underwent two surgeries this month for his Retinitis-Pigmentosa - the first on March 20th and the sec...
2023-04-04 15:00:06 +0000 UTC
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This is an early access social media post.
Learn more about Restitched in the second "Field Guide" - a snack-sized infographic that aims to familiarize you with the game's terminology and features.
This guide covers Build Mode, Stamps, and Props & Ornaments!
2023-04-01 15:00:04 +0000 UTC
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‘Nice To Meet Ya’
We release a new page of our comic The Grandiose Tales of Cpt. Stuffy every month here on trixel+. Want to get caught up with the story? Read the full comic here:
🔗 https://www.patreon.com/posts/56515643
2023-03-30 07:44:35 +0000 UTC
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Game development is a journey, and some ideas and concepts come and go. Decisions are made, ideas are changed - and, as is often the case, some content is left on the cutting room floor.
In this edition of From The Vault, we'll be looking at a couple of our cut worlds.
Untitled French Bakery Theme
We've touched upon the French Bakery theme before, in March 2022's Recapped! post. This is a whole world that we decided to cut from the main game to streamline the Story. It was...
2023-03-24 16:00:04 +0000 UTC
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...and we're back for another Next Month Preview! In this edition, we'll be giving a little sneak-peek into what's to come in April 2023 for trixel+!
Restitched: Recapped | March 2023
Of course, we're currently hard at work putting together the next edition of Restitched: Recapped! So far, this entry contains new exciting shader work on Stuffy and backgrounds, new animation work, new concepts and implementations (such as the pause screen below!), and the block-out of ...
2023-03-21 16:00:02 +0000 UTC
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March's screenshot brings another quick scene put together from a recent development branch!
This time we've made small adjustments to the environment. We always like to go back and tweak old work using new techniques and assets so that Stuffy's surroundings are nice and polished!
This simple scene takes place at the far-left edge of the Farm background. You can see Props like the Soil Bag, Garden Spade, Traffic Cone, and Sack of Soil. We've even added a few Stamps to make a...
2023-03-18 16:00:02 +0000 UTC
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Welcome to a new Developer Diary! This time around we'll be diving into the game's graphics settings and touching on how we optimize art for performance.
Sound like your cup of tea? Grab the biscuits, and we'll dive right in!
Graphics Presets
Restitched currently offers various graphics settings, such as Low, Medium, High, and Max. The purpose of graphics settings is to optimize the game for your hardware and reach a balance between visuals and performance...
2023-03-15 16:00:04 +0000 UTC
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The latest community poll asked for one of four topics that you'd like to see in advance of March's Restitched: Recapped! post. The largest poll choice was the 'Mega Stuffy' glitch!
Here's a screenshot of the wonderful mishap that caused Stuffy to become a tired giant. This was caused by testing animations during playtime, which somehow broke Stuffy's orientation and default size.
2023-03-14 16:00:59 +0000 UTC
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We're still a while away from the next Recapped! post (April 3, 2023), but we thought it would be fun to reveal a piece of it early based on your interest!
Which of these options sounds most appealing to you? The winning choice will be revealed via screenshot(s) ahead of next month's Restitched: Recapped! post.
2023-03-12 16:00:03 +0000 UTC
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For a monthly bite-sized taste of the content in Restitched, we're showcasing two new assets from the game. Each following month, the previous month's post will be public for everyone to enjoy!
This month features a Stamp and a Building Material, as indicated by the icons!
2023-03-09 16:00:01 +0000 UTC
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Each month we release a new page of The Grandiose Tales of Cpt. Stuffy, our Restitched-based comic!
With eighteen full-length pages now available, it's a wonderful time to jump into the story and explore the daunting adventures and blossoming friendship of Cpt. Stuffy and Puddles!
Catch up on pages 1-18 here:
https://www.patreon.com/posts/grandiose-tales-56515643&n...
2023-03-07 16:00:02 +0000 UTC
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This is a trixel+ early access post!
Welcome to the final recap of 2022! This post will look at some of our biggest highlights from October-December of 2022.
We apologize for the delay in getting this post out, as we've been focusing on exciting new developments for Q1 2023!
A New Trixel Creative
2023-03-06 13:11:02 +0000 UTC
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All aboard the Recapped train as it chugs through a quick February! We're keeping some stuff(y) under wraps this month. After all, we must keep some things a secret!
With that said, let's take a look at February's development progress...

On February 17th we took a look at some data from our Steam page, such as our follower chart. You can see below that we steadily rose after rev...
2023-03-04 20:45:59 +0000 UTC
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‘I Am Puddles’
We release a new page of our comic The Grandiose Tales of Cpt. Stuffy every month here on trixel+. Want to get caught up with the story? Read the full comic here:
🔗 https://www.patreon.com/posts/56515643
2023-02-27 23:07:17 +0000 UTC
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When we were in the early stages of Restitched conception, and just after drafting up our concepts for Stuffy, our designers had a field day coming up with outfit ideas. The 2D sketches below were completed by former team artist Michael Wright, and they're still being used today!
We showcased some of these concepts in our Dev Diary, 'Cosmetics Creation', but these didn't quite make the cut for that post. While this is by no means all of them, this does offer an insight into some of the ...
2023-02-25 15:08:17 +0000 UTC
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This month's screenshot is of a quick platformer scene put together for the game's attic theme. When Stuffy's obvious path is blocked, the player must look for another way across!
With a large box blocking the gap, Stuffy will need to climb the old TV, leap across to the wooden ledge, and either shimmy past the toilet paper rolls or push them away.
Though this scene is light on decoration, it's one of many we put together to test the level editor's progress, Stuffy's gameplay, etc...
2023-02-18 16:00:02 +0000 UTC
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This month's poll will more directly influence the game! As we work to refine the Settings Panel menus, our team has been divided on whether or not to keep the brown color swatches in the palette.
We feel that removing the brown color swatches will free up vertical space, further condensing the UI for faster browsing. Brown can still be achieved by changing the hue, saturation, and brightness s...
2023-02-12 16:00:02 +0000 UTC
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For a monthly bite-sized taste of the content in Restitched, we're showcasing two new assets from the game. Each following month, the previous month's post will be public for everyone to enjoy!
This month features a Stamp and a Prop, as indicated by the icons!
2023-02-09 16:00:06 +0000 UTC
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Hello, and welcome back to another Recapped! January was another extremely busy month for us. We've finally wrapped up our months-long restructuring of how collision is handled, added a load of backlog assets, created new developer tools, had discussions about core game mechanics, and so much more!
Without further ado, let's dive in!

This month we welcomed a new Trial Dev! Joseph is the ...
2023-02-03 16:04:55 +0000 UTC
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‘Captain Onboard!’
We release a new page of our comic The Grandiose Tales of Cpt. Stuffy every month here on trixel+. Want to get caught up with the story? Read the full comic here:
🔗 https://www.patreon.com/posts/56515643
2023-01-27 16:18:38 +0000 UTC
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As we were gearing up for the Reveal Trailer, we took many screenshots of the game for promotional content (the website, the Steam storefront, the Press Kit, etc). With the number of screenshots taken, there were bound to be many that didn't get picked - eighteen, in fact. While we are still saving some, here are six that didn't make the cut.
Some of these may have popped up around the web or in our Discord server, and some of them are very similar to the versions that...
2023-01-24 16:00:02 +0000 UTC
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Welcome back to yet another Dev Diary! This time we’ll be shedding light on the animations of Restitched, and the lovely animators behind them.
Good animation is often the cornerstone of enjoyable gameplay. We don't always realize it, but the way we perceive movement is changed by the quality and responsiveness of an animation. This is no different in Restitched, so it's a huge reason why we're always going back and reiterating our work.
When we first entered Restitched, ma...
2023-01-18 16:00:05 +0000 UTC
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To kick off our Monthly Screenshot feature here on Patreon, we're showing off an older Halloween scene. You can see both the level editor view and the gameplay view here!
With many branches of our development merging into one, we hope to have even more interesting screenshots coming up!
As always, quality and content are subject to change. Screenshots may not reflect the most recent game state.
2023-01-18 16:00:05 +0000 UTC
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2023-01-18 15:30:24 +0000 UTC
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Hello all!
You may have noticed that the schedule hasn't quite been stuck to for this month. For starters, the Asset Preview went live on the 4th instead of the 9th, and Community Poll and Dev Diary have not yet been published.
We can only apologise for this turn of events. The Asset Preview was simply a scheduling error, but this has made the gap between posts seem even longer.
The Dev Diary for this month is an exciting one as we take a slightly different approach to writi...
2023-01-18 13:06:00 +0000 UTC
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For a monthly bite-sized taste of the content in Restitched, we're showcasing two new assets from the game. Each following month, the previous month's post will be public for everyone to enjoy!
This month features a Prop and a Building Material, as indicated by the icons!
2023-01-04 16:00:01 +0000 UTC
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