XaiJu
Old Hiccup

Old Hiccup

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Old Hiccup posts

Status Report #006

Hi guys, let's go to another status report.


This week we concluded the complete scene at Norah's house, there are about 80 renders, and we've already started to create the scenes that take place at the mall, where haircuts, buying new clothes for the MC, and also the first contact will happen. of the MC with 3 more characters in the plot, one of them as already reported before the SexShop receptionist, where the mc will buy some items for his adventures in the future.

<...

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Status Report #005

Hi guys, this is the 5th Status report.

First I want to apologize for not sending the status report of the 10th, is that in the last 2 weeks I got involved with a freelancer to develop an e-commerce and with that get money to buy another GPU and help with the renders.

But even in this "free lancer" the work didn't stop, it just got slower.

In the time my girlfriend continued creating the scenes, however she is still newbe, but we managed to produce about 60 scenes in 2 weeks...

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STATUS REPORT #004

Hi guys, I'm here for another status report.


I don't know if it was very clear, but I usually send a status report every 10 days, I consider it an adequate time for me to get some kind of visible progress.


In the last few days I've worked on some scenes at Norah's house, and I'm still working on them, in the image on this post is one of the renders of one of the scenes that take place there.


"Norah is a vain woman, who like any other upper-cl...

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Status Report #004

hello @everyone

Progress this ten day has not been as good as I imagined.

While rendering the scenes in **Norah's **house, and redoing some scenes with **Norah **from the first version, I noticed that I was wasting a lot of time in camera positioning trying to avoid the game's speech bubble, to give the player an enlarged view of the whole scene.


Observing this I decided to completely change the game's GUI, leaving the screen cleaner and placing all the elements a...

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Status Report #003

Hello everybody, thank you so much for your support since the beginning of this journey.

I'm here for another status report.

With Norah's house, where most of the next scenes will happen practically ready, I'll let a person help me with the ornamentation to start developing other projects that will be useful during the game;

I don't know if it's common knowledge, but purposely the MC seems a little out of the ordinary for many other games in this category, it's done on purpo...

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Behind the scenes - 004

Norah's house is practically finished, there was a slight delay because we chose to recreate one of the structures offered by DAZ, but the result was extremely satisfactory, with the house ready, let's start creating the scenes that take place there.


The main scenes of the next version take place at Norah's house, so we want to make sure it's going to be an enjoyable and really customized experience.


Plus we have a new character.

Her na...

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Status Report #001

Progress towards the release of version 1.1.0

It's been almost 10 days since the release of version 1.0.0 of 'Our Home', and since then I've been using all my free time after work hours to get the game development going

I only work on this project outside business hours and on weekends, this can lead to possible delays., but I'll try to keep those who accompany me informed.


— We've been working on the last few days on reviewing the physical characteristics of so...

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Our Home: 1.0.0 - Release

I am very happy to announce the first version of my first game.  

 It's not very long yet, but I hope you like what was built.


The download will always be free, the patrons have some advantages, receive the version before, give their opinion on the things that will be built and so on. 

And they helped me a lot to keep working.


Download links: https://oldhiccup.com/o...

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The First Release

Some clarifications are important for this first version.   


- It's my first time working with 3D objects, so some renderings may still have some quality issues. 


- I'm learning to deal better with lights, it makes all the difference in a scene 

- The main visual elements are practically ready, interaction with free-form environment navigation menu, that is, in future versions it will be possible to continue playing and enjoying repe...

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Behind the scenes - 003

Hello everyone (I hope you have everyone here after a while, at the moment I speak to myself lol)

I have been working on some customized content, to make the game more original. besides, I spent a few hours organizing the code well, after all, you can't grow with messy code.

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Behind the scenes - 002

Hello everyone (I hope you have everyone here after a while, at the moment I speak to myself lol)

I have been working on the first renderings of the game, the first scenes are the most difficult, many things on ren'py are not yet round, creating a free choice game is not a very simple task in ren'py, but we will arrive at something playable soon.

Some pictures of the first scenes of the game, the actions within the game are divided between, conversations, choices, and indirect ...

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Behind the scenes - 001

Hello everyone (I hope you have everyone here after a while, at the moment I speak to myself lol)

I'm new to this so any suggestions, help is always welcome.

In the first few months I worked hard to understand how renpy works, and try to study to the fullest, so that from the beginning I can have a good performance in development.

Of course, many challenges have come, but we have a practically ready game interface.

I was inspired by existing games to do that. View Post