Hey everyone,
I'll cut right to the chase since I'm sure you're wondering why the numbers suck. Suffice it to say, it's been a really tough week for me. I can't get into too many details for privacy reasons, but I've unfortunately lost my job this past week. I'm thankful that it was at least through no fault of my own, but I've still been in a state of panic ever since. As you can imagine, losing most of my income and all my benefits so suddenly has been extremely stressful, and ma...
2025-09-09 01:26:05 +0000 UTC
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Maryn is having some trouble sleeping tonight as well. Her mind races, worrying about you and your squad. She wonders if perhaps she should check in on you... to relieve some of her stress.
Hey all,
I apologize for the late post. It's been a hectic week. I'll get into it more in tomorrow's report. I also meant to make more renders for this post, but given the aforementioned hectic week, it will have to wait for another time.
Much love!
JB
2025-09-08 00:07:50 +0000 UTC
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Maryn is having some trouble sleeping tonight as well. Her mind races, worrying about you and your squad. She wonders if perhaps she should check in on you...
Hey all,
I apologize for the late post. It's been a hectic week. I'll get into it more in tomorrow's report. I also meant to make more renders for this post, but given the aforementioned hectic week, it will have to wait for another time. The gold version of this post will be posted shortly.
Much love!...
2025-09-08 00:03:23 +0000 UTC
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Hey all,
We're on to round 3 of the At-Home Check-ins, and Maryn is taking her shot on the poll, but we'll see if Gloria or Sheila will finally get the victory. So I once again ask...
Who should we visit this week?
The follow-up post should be up on Saturday.
See you then!
Much love!
JB
2025-09-04 00:36:53 +0000 UTC
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Hey all,
This week wasn't as productive as I would have hoped because I was visiting with family on the weekend. So while I lost nearly a full day of dev time, it was at least for a good cause. Thankfully, I don't have any plans this coming week, so I intend to make up for the lost time.
As for what I've been working on, I won't spoil anything, but as I mentioned in the previous poll, there are two possible paths you can take in S7, and I've nearly finished with the first. I l...
2025-09-02 01:03:44 +0000 UTC
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Hey all,
Today's poll is mostly to gauge people's expectations. I'll do my best to avoid any spoilers, but the very question itself could potentially spoil some very minor parts of what's to come, so proceed at your own risk.
As many surely know, Scene 7 is going to have some interesting content. While I won't go into detail about the 'who, what, where, or when' of it all, there is ...
2025-08-30 23:52:05 +0000 UTC
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Miranda prepares your squad for the eventful morning. You have to admit, you're becoming quite excited as she explains the wargames in greater detail.
Hey all,
As promised, I wanted to give you all some idea of how many people I'm working with in this scene. As you'll see in time, these are BY FAR some of the least populated scenes in S7, but I didn't want to show the actual event because I would rather keep as much of it as a surprise for the actual ...
2025-08-27 22:38:51 +0000 UTC
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Hey all,
Believe it or not, this week has been pretty damn good! It might not seem like it from the numbers, but it's only because S7 is such a slog to get through, so the numbers are actually impressive by my standards. I'm glad that I'm only doing S7 and S8 in the next release, because they're both going to be upping the ante over previous scenes, and I hope I can do them justice.
I'll be posting a teaser for S7 this week to give you an idea of just how many characters I'm de...
2025-08-26 00:57:47 +0000 UTC
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It seems that Abigail wasn't the only one having trouble sleeping tonight. Kaela, however, knows a few ways to help herself get back to sleep a little quicker.
Hey all,
I hope you enjoy the renders and have a safe weekend!
Much love!
JB
2025-08-24 01:50:49 +0000 UTC
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Hey all,
I usually prefer to split up these kinds of posts a little, but my brain feels like a pinball today, so I just need to get something out so that I can try to use my limited brain function to get back to work.
The last 'Check-in poll' winner was Abigail, and I hope everyone enjoyed visiting her. Now, we're on to the next roster, adding the fiery little Kaela into the mix, as s...
2025-08-20 23:44:12 +0000 UTC
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Hey all,
Note to newer followers: Progress bars are very rough estimates that will get more accurate as time passes.
It was another relatively productive week, though, admittedly, I've been running in circles for a few days while trying to figure out how to execute scene 7. With so many characters to manage, it's bound to be a slog one way or another, but I'm hoping that some careful planning might shave some time off in the long run. I won't spoil any specifics, but pl...
2025-08-19 01:32:19 +0000 UTC
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Poor Abi has been having some trouble sleeping tonight. Her mind seems a little preoccupied by something, or perhaps someone...
Hey all,
Sorry for the late post, but I'm a big ol' dumbass and forgot to turn on the proper lighting before hitting render on the second image.
Either way, I hope you enjoy the renders, as I think they turned out quite nicely.
Much love!
JB
2025-08-17 01:56:18 +0000 UTC
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Hey everyone,
It's been quite some time since we've heard from a lot of the characters, and we all deserve to check in on them to see how they're doing. The real question is...
Who should we check up on first?
I know there are many characters that you might prefer to check on before these three, but given that these are three of the characters we haven't seen ...
2025-08-13 22:51:58 +0000 UTC
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Hey all,
Note: I'm trying something new by underlining the highlights of my ramblings so that people can skim the reports a little more easily, and so I don't feel as bad when I talk a little too much. Let me know what you think.
First progress report for the new content, and although the numbers don't show it, I spent a lot of time this week planning out the game's next major event. It's funny that for all the world-building and planning I've done for each chapter, I ...
2025-08-12 01:33:12 +0000 UTC
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Hey all,
This isn't exactly an unfamiliar image to anyone who's watched the credits, but for all the years it's been there, I never released a 4k version of it for subscribers. This was the first Goddess-tier commission I ever made, and frankly, the first version was pretty bad imo, but after a few reworks a while back, I was happy enough with where it landed.
Even though the subscriber is long gone, I still want to reshoot this one more time, if only for some better framing. ...
2025-08-09 18:09:01 +0000 UTC
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Hey all,
We're finally back with another Player Choice Poll!
While this is technically a repeat of an older poll, now that the decision has some actual bearing on the story, I wanted to repeat it to see how opinions might have changed since then.

I imagine the result will stay similar, as I'm not sure how many people play multiple times to see all the variations ...
2025-08-07 00:17:07 +0000 UTC
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Hey all,
I don't really have a progress report for you this week, since I spent launch week taking it easy and being ready to work on any quick patches that might be required. Thankfully, apart from my usual spelling errors, there doesn't appear to be any major issues with this release, so I was able to recharge this week.
Now that the update has been released and we're finally moving forward again, there are some things I'd like to address:
1. The next update WI...
2025-08-05 01:21:12 +0000 UTC
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Hey, Homies!
I'm sorry that it took so long, but Chapter 5: Part 1 has finally arrived! Since I've already kept you waiting long enough, I'll jump right into the links and add whatever other commentary I can think of underneath.
Chapter 5: Part 1 - Full download (~4.97GB):
PC/Linux download - Mega - 2025-07-30 00:56:55 +0000 UTC
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Hey all,
I'm sorry that my next post wasn't the update, as I had hoped, but regardless, I didn't want a Monday to pass by without some kind of update for you.
As the image suggests, the update will start rolling out tomorrow afternoon/evening (EST). I was originally aiming to release it today, but with all the drastic changes across the internet over this past week, I wanted to give all the recent Itch refugees an extra day to see my recent post there and jump over to one of ...
2025-07-29 01:25:57 +0000 UTC
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Hey all,
After I received some slight pushback regarding moving the game's unlock to a higher tier, I sought some advice from other, more experienced developers. As they've recommended, I've decided against going ahead with that plan. Sort of.
The current plan is to keep all existing memberships as they are, but slightly increase the price of new memberships.
I'm not sure if this is enough time for a change like this, but I would like t...
2025-07-24 21:51:11 +0000 UTC
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Hey everyone,
It's been a hectic week, but as far as I can tell, I can count the things I have left to do on a single hand. I've just been crossing my t's, dotting my i's, and wrapping everything else up.
I only need to:
-Finish updating the menu screens (will be done tonight)
-Finish remaining subscriber rewards (will also hopefully be done tonight)
-Update credits (possibly finished tonight, if the above can be finished)
-process and test final build (hopefully to...
2025-07-22 02:00:58 +0000 UTC
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Hey all,
I'm still heavily in the post-production phase of the update, and while it's seemingly the slowest moving, I promise it's one of the most essential. This is where I finally get a chance to see how the scenes flow together, if they need any additions or cuts, and it's one more chance for any last-minute inspirations.
I could list all the tiny things I've been doing, but it sounds exhausting to list them all, and doubly so when I consider that I would have to be vague wi...
2025-07-15 01:30:20 +0000 UTC
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Hey all,
It took a lot longer to get the report posted tonight because I wanted to be able to announce that I've finished with the script and coding for this release! Or at least the beta version... There's still a lot of testing and polishing that I need to complete. On top of testing, I have 2 pages of notes for edits, photoshops, and SFX/songs, etc... that I need to integrate into the chapter as well.
However, as you might imagine, testing is probably the easiest step in the ...
2025-07-08 02:32:51 +0000 UTC
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Hey all,
As some of you may have noticed, I made some more animations. Although, in my defense, one was a reshoot, but I eventually decided that the original wasn't scuffed enough to be excluded from the game, so I added both versions for people to switch between. If I've learned anything this week, it's that I'm going to stop claiming to be "done with all the animations" until I'm 100%, without a doubt, finished with them!
Still, I was able to get some large chunks of scripti...
2025-07-01 01:54:58 +0000 UTC
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Hey all,
Another week down, and I can confidently say that I've finished the bulk of this update's rendering. I wrapped up what I hope are the last two animations early last week and started diving heavily into the testing and coding. You'll probably notice progress seemingly slow down over the next couple of reports, but it's because most of my time will be spent testing every possible route combination, spell-checking, and coding all the dumb, complicated stuff I want to add.
...
2025-06-24 01:34:20 +0000 UTC
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Hey all,
It's been a hectic week since I've had to reshoot 3 of my existing animations. Unfortunately, I made a mistake and rendered them at too high a frame rate, so most of them felt like they were in fast-forward. One of them wasn't too fast, so I was able to keep it in the game and extend the scene a little bit, but I rendered a slower version as well, so that things flowed a little better.
I've finally been forced into scripting/coding, which had been going smoothly enough. ...
2025-06-17 01:06:58 +0000 UTC
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Hey all, Here's part 2 of the previous post. I wanted to get another render done for this miniseries, but unfortunately, I had to reshoot
Hey all,
Here's part 2 of the previous post. I wanted to get another render done for this miniseries, but unfortunately, I had to reshoot some animations this week, so I didn't want to spend any more time on bonus content than I had to. The 4Ks are in the attachments below.
Hope you enjoy!
Much love!
JB
2025-06-15 14:47:23 +0000 UTC
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Hey all, I have at least one more of these Olivia renders in my queue, but I'll have to release it/them later this week when I have more ti
Hey all,
I have at least one more of these Olivia renders in my queue, but I'll have to release it/them later this week when I have more time to set aside for bonus content. Getting this update wrapped up is my top priority right now.
I hope you all enjoy the renders. As usual, the 4Ks are available in the attachments.
<...
2025-06-12 21:07:15 +0000 UTC
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Hey all,
It's been a fairly solid week of development, and I finished another decent chunk of the game. I'm still having a lot of issues when trying to dive into the script and code that I need to finish, but I know that when push comes to shove (aka when I have no excuses to work on anything else), I'll be able to buckle down and get it done.
I finished 5 animations this week, one of which is yet another S2 addition. I was able to get a little bit of testing done this week, an...
2025-06-09 23:45:43 +0000 UTC
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Hey all, I hope you enjoy this gold-tier version of the previous post: I'm sorry for the lack of posts recently. As mentioned in my last re
Hey all,
I hope you enjoy this gold-tier version of the previous post:
I'm sorry for the lack of posts recently. As mentioned in my last report, things have been a bit challenging for me recently, but that's no excuse. I forced myself to whip up a little Sabrina post last night/this morning, and I think they turned out quite nicely.
...
2025-06-08 13:19:32 +0000 UTC
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