Hi folks just stopping in with a little news and updates. I've been looking into modding REmake after spending time with the original games and was throwing around the idea of making a basic 'Barry's Mod' for the Resident Evil REmake. It would feature changes to models, the cutscene dialogue and so on. Sadly not much is known about this engine and modifying it however myself and a fellow modder have been looking into it a little.
Even if we only get a basic v0.1 version of this mod out,...
2021-03-04 17:48:48 +0000 UTC
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Hi folks, just checking in to let you all know what's been happening around here!
I've recently started to develop custom backgrounds so I can make totally new and custom rooms for new fun experiences. While I have no problem with mods utilising existing rooms, there aren't many that really go the extra mile and make totally new rooms and locations. The only mod I know of that does this is Resident Evil: Destiny.
While the backgrounds are somewhat simple, it's actually a bit...
2021-02-18 19:44:27 +0000 UTC
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Added an updated version to download which fixes 2 glaring issues which I somehow overlooked on accident before. Be sure to download the latest version if you plan to try the mod again in the future.
========== V1.3A CHANGE LOG ==========
• Fixed Crashes
Fixed the crash caused by shooting
the dogs outside of the cell-block
with a shotgun.
• Fixed Final Boss Battle
I have changed the boss battle at the
end as a glitch appeared wh...
2021-02-03 17:49:16 +0000 UTC
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What? Another update already? That's right folks, another update is now available for Marvin's Mod. This update contains many new additions, improvements and fixes which will make your next playthrough a little bit more exciting and a whole lot more polished!
Download Marvin's Mod v1.2
V1.2 Changelog
Fixed Save Room Crash.
Changed So...
2021-01-27 23:05:55 +0000 UTC
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Regarding recent allegations of 'theft' over 2 background images used in my recent demo, I was granted full permission by the creator of those backgrounds as seen in the image provided. Those are the only assets which were utilised. Unfortunately, this may stir up some drama which is not something I ever intended. If you have any issues regarding this, please, feel free to contact me anytime.
2021-01-13 14:08:57 +0000 UTC
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Hi everyone, thanks once again for your continued support of my crazy work here. I just wanted to give you all a small update regarding Covid, I'm now passed the isolation period and feeling good. I do have one lasting effect though which is getting very tired very quickly, so any physical activity quickly tires me out and I struggle to catch my breath which sucks.
Anyways, here's to 2021! While nothing's gonna change for at least 6 months (probably more) we can at least look forward to...
2021-01-01 22:37:41 +0000 UTC
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After the crazy success of the original demo and the results of the poll, I have been working behind the scenes with a little help from Andrew to polish up and improve The Hunter Mod for you all. It's almost at what I would consider a truly polished state, however I plan to make some optional updates in the future which include modified RDT Room files for the hardcore players as well as continuing to replace the voices in cutscenes. I have done a few already (Not in this version) however it i...
2020-12-08 18:17:02 +0000 UTC
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Hey folks! Sorry for the silence, I've been working my ass off over the last few days getting RE1.5 ported to Resident Evil 2. It's coming along perfectly and I'm so excited with this project. The RPD has been FULLY ported and works perfectly. I'm now starting the factory area. The next phase is to populate these rooms with items, messages and enemies as well as locked doors. This project is one huge undertaking but I think it will be something really special.
2020-11-05 19:20:33 +0000 UTC
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Hi folks! I hope everyone had a good Halloween despite the situation going on in the world..
Anyways, after the release of Ada's Mod v1.2 I was going to take a few days off to relax but that kinda failed as I was already tinkering in Resident Evil 2 within 24 hours. My current experiment is porting rooms from Resident Evil 1.5 into Resident Evil 2. We all know how broken 1.5 is and how it will never be a playable prototype so I figured why not port the rooms to Resident Evil 2 and provi...
2020-11-02 17:48:34 +0000 UTC
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Here's a little footage showing the new feature in action. As you can see when Ada enters the room and lures the zombies near the door, she leaves and returns, only for the zombies to still be in the same position waiting for her! In the original game they would be moved back to their original spawn points.
2020-10-14 17:25:28 +0000 UTC
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Greetings Patreon Supporters! I hope you had a chance to check out the very short but very polished demo of Ada's Mod so far. I've made a lot of progress since then don't worry! I won't share everything as I'd like to keep some of it a surprise for you.
After speaking with the creator of the one of the earliest Resident Evil 2 Mods to be released (2002), I was given permission to port over Requiem of Spies to the newer SourceNext version of Resident Evil 2. This mod has been released to...
2020-10-06 10:52:50 +0000 UTC
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Greetings you wonderful Patrons, I hope all is well. Just a small update as to what I've been up to the last week. I've been looking into RE1 modding some more both Hex Editing the original PC release (As it can be ported to PSX) as well as updating my Classic Rebirth tutorials. Classic Rebirth makes things a lot easier when it comes to modding but I still have a huge passion for modding the game without shortcuts because, as mentioned above, the information and knowledge can be used on the P...
2020-09-28 10:04:18 +0000 UTC
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Welcome Patrons! I want to thank you so much for your support, it means so much to me. I hope that the work I create and share will be enjoyed by you all and your support will help to keep newer mods coming out and also further my investigation into modding the Resident Evil game engine. Please understand that working on these can take time so your patience will be appreciated and rewarded. If you have any questions or issues be sure to let me know. Please be sure to try some of these small d...
2020-09-20 21:54:25 +0000 UTC
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