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gatekeepersplanetarydiversity

gatekeepersplanetarydiversity

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A Full Family of Military Arcs!

Didn't think it was fair that only regular empire got Military Arcs so I made versions for Hives, Machines and my Tree of Life Hives.

Also special artwork for if you turn Mars, Earth or Aquatic Worlds in Military Arcs.

One more planet to add this month and should have an update out by the weekend.

I hope everyone had a great holidays and hope everyone a fun and safe New Years!

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The Windy Planet!

New regular cold Arctic type, the Aeolian World.  Strong winds of the surface cut "sinkholes", slot canyons and depressions where life can cling to the frozen planet.

Hoping to have this, and one new planet out by the end of next week!

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Megaflora Face Lift!

I always thought the Megaflora worlds/Origin could use some more art/tweaking.  Now with 50% more Megaflora!

Also, the Hive Origin will no longer show cities, as the idea is that they are living among the roots themselves.  This is purely a cosmetic change.

Plus some custom tweaks for the Megaflora Forge!

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Supercontinent World!

The first world of the next update. This Rare Dry World is currently in a state were all the continents are connected, which poses some unique research opportunities and plenty of room to live and farm.


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Fortress Arcology!

Finally added a new arcology, a naval/army/research focused arcology.  This comes along side some changes to the hive and machine empire arcologies as well, trying to make them more universally useful.

Just putting the finishing touches on the last 4 planets and should have it out some time in the next couple of days.

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Semi Arid World!

The newest dry regular planet all done, I've got one more new Arcology to show off before the update which I should have in a day or two.  Stay tuned!

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Glaciovolcanic World!

Another Cold Rare world done, the Glaciovolcanic World.  This rugged world is hard to live on but has access to many rare resources.

One more new planet and arcology coming up for the next update, stay tuned!

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Sulfur World

Just putting the finishing touches on the newest Exotic World, the Sulfur World.  Expect this to be out in a few weeks! I'll have another planet hopefully posted by the end of this week.

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Tepid World

A brand new continental/temperate type world of brilliant colours.  This will be the first of three this month, with Sulphur and a new cold rare type coming in the next two weeks; Glaciovolcanic.

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Forest Redo

I've never been super happy with my forest world, so we went back and gave it another go.  We're very happy with the results.  If you are a fan of the old one, it isn't going away, there will just be two of them!

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Eyeball World

Just putting the finishing touches on the new rare frozen world, they Eyeball World.  A frozen tidally-locked world.  With high winds and rare ice deposits, this world has great energy and research opportunities.

Stay tuned next week for the next new planet!

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Alone in the Void

Here is the new frozen rare worlds, the Rogue World!  Having floated through the void for an unknown amount of time this dark planet can generally be found near black holes.

I made the choice not to have them as their own start systems for the sake of my own head canon for what can create a hyperplane, but I'm open to other ideas if people have them.

This and the Acid world will be part of an update I plan to have out in the next few days, along with a bunch of bug fixes/mino...

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The Planet is Poison!

Just putting the finishing touches up on the newest exotic world; the Acid World.  This world is a haven for the biological life that adapted here, allowing for improved growth rates but the acid rains wreaks havoc on machines and robots until you can develop the tech to counteract the acid.

We're almost done the new rare world as well, hopefully ill post that next week.

Planning on having this update out early in October in time for the Necroids release!

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The Four Seasons of Mars

We're done the Mars project! As it is, when you terraform Mars to any regular planet, it will automatically change the image and the 3d texture to these!  Sadly due to the engine, if you have mars as your capital it will not show this in your diplomatic + government views, but hopefully, that will change in the future.

Got a few more fixes and reworked to do but should have time out sometime early next week.

The next planet will be a new Exotic; Acid World!

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Green Mars

Despite what Elton John thinks, Mars could be a place to raise your kids or broodlings. The Wet Mars is done!

Hoping to have the Frozen one done in 2 or 3 days and this will be out with the September update!

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Surviving (a Dry) Mars

Here is the final dry Mars! Wet and Cold will come next week!

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The Red Planet

So this is the final of a little thing I've always wanted to do, which is a custom Mars portrait.  So far this is the barren one.  How it'll work is if you terraform Mars then the picture will change to match.  I'll be doing a dry, wet and cold version depending on what your feels will be about what mars should be, this will just be cosmetic and will not change the class or anything else.  I'll post the different versions as we finish.

Would you like to see more of t...

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Coral World

Just finished up the Coral world! Hoping to have it out in a week or so.  This rare world was once a ocean world that as slowly dried up over the eons.  The coral has adapted to dry land and can be found as forests all over the planet.

We're already hard at work on the next planet and I'll be posting some drafts over the next couple of days.

Hope everyone had a wonderful summer!

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Storm Warning!

The Storm world is done! 

This planet has high energy output but lowered food, also one of them may also contain a secret deep in its icy waters...

Hoping to have it come out sometime this week with a tweaking/rework of the rare planets.
Nothing major, tweaking of the bonuses and how the buildings work.


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There's a storm coming!

Here is the early draft for the Storm world which will be a cold rare world.  I'm also going to be going and giving the rare worlds a bit of love, add some more character to planet.

As always let me know what you think and we should have the final artwork done sometime next week.

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Veld is done!

Just finishing up the code and testing and I should have it out in a couple of days along with the Mud world and a bunch of bug fixes.

Next month we're hoping to do three, as long as we can find the time between having summer fun.

So far two rare worlds are planned and along with a surprise I'll post later; 

1. Storm/Hurricane World; a cold wet world covered in near-constant storms.

2. Rogue planet - A Cold Dry world that has been thrown from its parent star, foun...

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Bless the rains down in the Veld!

Draft of the Veld world.  This is supposed to be a more wooded/slightly wetter Savannah world.

As always I'd love to hear your thoughts and any ideas you have for planets.

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Mud is done!

Stay tuned for the Veld updates next week.  I'm aiming to have these two planets released early August.

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Stuck in the Mud!

Early draft of the Mud world.  This is a cold world with geothermal activity that causes mud volcanoes and mud lakes.  As always let me know what you think while were still working on it and I'll post the final artwork once it's done!

Hope everyone is having a wonderfully enjoyable and safe summer.

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Reworked Habitability... Reworked again.

OK, everyone.  With the upcoming addition of the next three planets, I can rework the Reworked Habitability sub-mod a bit so each planet has its own box on the grid.

My main goals were to keep the feeling of difference and that the center is still a bit better while making the corners a bit more competitive and worth taking.    The number on the top left is total habitability on all planets, for reference vanilla Stellaris has 320, so all planets are a bit higher tha...

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Lake World is done!

The first of three is done!  This planet will most likely come with July's update, while the next two will come with August's!  July's update will come with some slight changes to Habitability + Rare worlds and other bug fixes.

Hope everyone is having a safe summer! I'll be working when I have time and posting all updates here as usual.

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The First of Three!

So what will possibly be the final set of three regular worlds, as 36 total regular planets is a really nice round number for a lot of things.  May go to 42 one day, but that's a while off.

This is the first draft of the "Lake World" a lush forested temperate/sub-tropical continental world covered in lakes of all sizes.

I'm also planning a Veld World (Dry) and a Mud World (Cold).

As always let me know what you think and post any other ideas.  Currently looking for ...

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Methane is done!

Sorry was really busy last week and didn't post the draft. Here is the completed Methane world. I should have it in the mod in the next couple of days along with the next space habitat sub-mod.

I've also finally figured out a way to make it so the ammonia + methane + ash worlds are completely separate from the regular worlds.  Your races will never be able to live on those worlds, just going to spend some time to make the habitat's work out right so there are ammonia habitats, meth...

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Ammonia World is Done!

This swampy high pressure world coming to a galaxy near you soon!

On to the frozen plains and hydrocarbon lakes of the Methane World!

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Ammonia is finally getting custom art!

This one has been a long time coming, I'm finally giving Ammonia and Methane custom art.  This is are an early draft for it.  As always tell me what you think and any other exotic planets you would like to see! 

PS - Sulphur is currently planned.

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