As PACE development continues (and progresses more quickly than I originally anticipated), I took some time last week to finally do something I'd been planning for a long time: launch a support forum!
The new forum can be found at http://forums.greslingames.com.
From here you can keep up with PACE and PANPC development in a more comprehensive and centralized way than I can accomplish on Nexus or Discord.  ...
2021-03-15 17:19:08 +0000 UTC
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So we're making progress. The scanners have been rewritten, most of the basic AI works, and we've got a start on grenade discretion. To do for next -dev: bringing the visibility system back online, adding some target appraisal, fixing a few minor grenade bugs, and getting started on some aggression scaling based on the AI's trust of the player's combat contributions.
For now, however, some entertaining tests of PACE Piper fighting Fallout 4 raiders at Vault 111 and in the D...
2021-03-06 18:46:58 +0000 UTC
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I often joke that I'm primarily motivated by boredom. You know how it is: you're sitting there, watching COPS or Ghost Adventures or some other background noise bit of nonsense, and it suddenly occurs to you: I'm freaking bored. And then most normal people change the channel or go read a book or take a walk.
I'm a writer and coder, so when I get bored, my brain starts looking for a stupid problem to solve somewhere, and it keeps bugging me until I at least attempt t...
2021-02-26 19:31:36 +0000 UTC
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