The Barricade 2021 [21x27] [Day/Night/RedSky/Rifles/MedievalWeapons]
You can vote multiple features. i will pick the top 2 and make them fit with the previous ones!
2021-07-19 10:54:43 +0000 UTC View PostYou can vote multiple features. i will pick the top 2 and make them fit!
2021-07-19 10:50:24 +0000 UTC View PostSo we reached 50 Patrons and today i will publish the Build-a-Map poll!
The Poll will be divided in:
-Setting
-Biome
-Special Features
Setting: You can choose between Fantasy and Steampunk.
Biome: Various choices on where to set the map. Desert, Grass plain etc.
Special Features: a wide array of choices, this part of the poll will be divided in 2 and i will make all th...
2021-07-19 10:38:55 +0000 UTC View PostHello Everyone!
I'm writing this post to thank you for the amazing support!
They have been a couple of really hectic months since I started Patreon and what an amazing experience it was.
Seeing your response to my maps really lit up the flame of creativity and this motivated me to push my map-making skills even further, and I will continue to do so!
Thank you, really, from the bottom of my Heart!
2021-07-19 10:33:08 +0000 UTC View Post
Hello Everyone!
Here we go with Cragmaw Castle but in the Jungle.
I actually expanded the original map quite a bit.
Added way more space outside the castle, a small logging camp, a small dock and more terrain in general.
Also added a small coastal cave system under the castle (made also a map for it) useful for stealth approaches if PCs know the location of those (you can also see the entry points in the castle, the holes in the ground.
While making t...
2021-07-18 09:54:33 +0000 UTC View Post
Hello Everyone!
Finally, after days of work, i completed the original vision i had for the Medea.
A city night raid with searchlights, anti-air going off everywhere and general mayhem.
The Medea is the last generation Flying Fortress-class battleship with strategic bombing capabilities (a new and dreadful battle tactic), developed by The Central Order.
The cannons on the Main Deck are capable of melting older generation ships with faster reloading technology and advanc...
2021-07-14 09:47:01 +0000 UTC View Post
Hello Everyone!
SO here's a small Sneak Peek of my next map, the Medea Flying Fortress.
The final map will have 4 decks and i have a few ideas on where to set the scene.
One will be this scene here, up in the sky with clouds day/night, for ease of use, another one will surely bring this beast into battle (want to do something similar to "Battle over Catrazzo" but bigger).
The map will be very big and requires a lot of fixing still.
Still need to work on deck 3 an...
2021-07-11 15:28:34 +0000 UTC View Post
Hello Everyone!
So here's the last map in the Encounters series.
Next Up is Thundertree Village.
Stay Tuned!
Hello Everyone!
Here we go with Redbrand Hideout but in the Jungle.
This time it was a bit difficult to change the setting and give it a proper jungle feeling, so I went the Smuggler/Pirate route.
I also made the map a lot bigger and expanded it with a new underground dock.
Also, if you use my map of Phandalin, I moved the Hideout closer to the coast (you still enter from the manor or, now, the underground docks; from the manor it's assumed there is a set of caves lead...
2021-06-27 10:14:50 +0000 UTC View Post
Hello Everyone!
Here we go with Cragmaw Hideout but in the Jungle.
It is the same map you know but with a small change: there's an Acid pool in place of the usual water one.
The Acid is produced by the huge fungi in the pool that emit a deep gurgling sound and is used by the Goblins to coat arrows and weapons with it (also they occasionally throw in an unlucky prisoner).
As usual, if they spot the PCs they will open the dam and flood the rooms be...
2021-06-22 09:46:31 +0000 UTC View Post
So here are 3 world maps that you can label and use in your games!
If you use Inkarnate you can upload them as a Texture and label them there.
Remember to set texture size to 200!
Enjoy!
Labeled and unlabeled
Enjoy!
Update 21/06/2021: Corrected a couple Typos
2021-06-20 10:39:06 +0000 UTC View Post
First Map done in Dungeondraft. For when i feel like using it
2021-06-19 10:09:59 +0000 UTC View Post