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Wtfevo

Wtfevo

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Wtfevo posts

Evo's Graphics V1.9 (HAPPY CHRISTMAS EVERYONEEEEE)

Version 1.9 of my PPF will be released to ONLY Premium Releases and Above

Recommended for use on Latest Pure Ganma and CSP 0.2.5 Preview1

Installation Tutorial: https://www.youtube.com/watch?v=0LgB5Z2YbLM&ab_channel=Xrla

CSP Settings -> https://acstuff.club/s/M71k (No Tire Smoke) OR 2024-12-25 07:00:11 +0000 UTC View Post

BUG ON PURE 2.36 FIXES

If you are currently running version 1.8 of my PPFilter on the new Pure 2.36, then in order to avoid any complications, set Moonrays length to 0 otherwise bloom will not function as intended when it’s night time.

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Evo's Graphics V1.8 (HUGE LIGHTING IMPROVEMENTS)

Version 1.8 of my PPF will be released to ONLY Premium Releases and Above

Recommended for use on Latest Pure Ganma and CSP 0.2.5 Preview1

Change Logs:

Adjusted sun light levels across bloom profiles

Heightened Saturation

Adjusted Overall Clouds Brightness and Contrast

Adjusted sunrays curve

Adjusted exposure and day multiplier giving less harsh lighting

Fixed low emissives during the day

Adjusted Adaptive clouds brightness

Adjusted g...

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MASSIVE PRICE ADJUSTMENTS

Prices have been reconsidered and as a result MASSIVELY adjusted, being more than HALVED on certain tiers!

The new prices can be seen below:
Tier 1: $3.00 -> $1.00 
Tier 2: $6.00 -> $3.00 
Tier 3: $10.00 -> $8.00

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Evo's Graphics V1.7

Version 1.7 of my PPF will be released to ONLY Premium Releases and Above

Recommended for use on Latest Pure Ganma and CSP 0.2.5 Preview1

Change Logs:

Added sepia sliders for night and day

Made Adaption Speed into darkness almost instantaneous

Changed the lights of overheads on SRP

Dimmed Overcast brightness

Adjusted Clouds Brightness

Adjusted emissives for a more intense look

Made Moonrays a shit ton...

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Evo's Graphics V1.6

Version 1.6 of my PPF will be released to ONLY Premium Releases and Above

Recommended for use on Latest Pure Ganma and CSP 0.2.5 Preview1

Change Logs:

Made sunray flashbangs less

Made exposure adapt to darkness faster

Added Dynamic Clouds that changes brightness depending on position of camera

Added the ability to control the secondary streak with uneven streak shapes

Adjusted dynamic lighting in all aspects when...

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Change in Patreon Tiers and Benefits

Tiers on patreon have now been modified with tier 1 being abolished and a brand new tier giving you the @Beta Filter Tester role on discord providing you with private access to beta builds towards my graphics, this is made for those that want to receive substantially more frequent updates while providing even greater support towards my works. As always thank you all for your support and contributions as without you guys I really wouldn't be able to be able to spend this ...

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Evo's Graphics V1.5

Version 1.5 of my PPF will be released to ONLY Premium Releases

Recommended for use on Latest Pure Ganma and CSP 0.2.5 Preview1

Change Logs:

Made dynamic bloom better

even MORE changes towards sunrays so now it's calculated based off exposure, camera occlusion and time of day

Lowered Adaption time needed for exposure to adapt to brightness in the day

Reduced daylight multiplier as i realised it was a little too overexp...

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Evo's Graphics V1.47

Version 1.47 of my PPF will be released to ONLY Premium Releases

Recommended for use on Pure Ganma and CSP 0.2.5 Preview1

Change Logs:

Made Exposure adjust better to shaded area

Adjusted sunrays at dawn/dusk

Removed moonrays cause i realised the code for it was ass and now made sunrays more dyanmic to the scene

Implemented night and day contrast sliders

made the algorithm for sun saturation more balanced and fitt...

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Evo's Graphics V1.45 (Fog and Reflections Fixed)

Version 1.45 of my PPF will be released to ONLY Premium Releases

Recommended for use on Pure Ganma and CSP 0.2.5 Preview1

Change Logs:

Upped Reflections a bit

Decreased CPL a bit

Recoded the fog algorithm and got rid of density and gave more balance and better reflections to weathers like mist, thunderstorm, sleet

Made Flashbangs a lil brighter

More Small Tweaks to SRP light CFG

Installation Instruc...

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Evo's Graphics V1.4 (BIGGEST UPDATE IN VISUALS YET)

Version 1.4 of my PPF will be released to ONLY Premium Releases

Recommended for use on Pure Ganma OR Pure 0.271 and CSP 0.2.5 Preview1

Change Logs:

Readjusted ae exposure a bit

Turned down the brightness of display lights

Made realistic exposure tickbox a lil less bright

Made realistic exposure slower at adapting to brightness

Made flashbangs better when exiting tunnels in addition with the sun n...

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Evo's Graphics V1.3


Version 1.3 of my PPF will be released to ONLY Premium Releases

Recommended for use on Pure Ganma OR Pure 0.271 and CSP 0.2.4 Preview1

Change Logs:

Raised tunnel emissives on SRP

Changes in saturation to sun at dusk

Additional Bloom Added for Cinematic Presets

Updated the Light Blue tunnel Config

Raised the brightness and bloom for a more poppy look

Added a tickbox called "realism like ...

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FIVEM NVE 2021 ENB

ENB, FIveM mods folder and Plugins used for FiveM for 2021 June NVE (Natural Vision Evolved)
Just install the content inside "My ENB" into your GTA root folder and copy my mods list.

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Evo's Graphics V1.2

Version 1.2 of my PPF will be released to ONLY Premium Releases

Recommended for use on Pure 0.271 and CSP 0.2.4 Preview1

Change Logs:

Reworked Godrays

Better Lighting with new Light CFG

Colors and Shadows tweaked

Exposure Reworked

Specific Bloom and Visual Presets Implemented

Pure Config tweaked

Reflections rebalanced

8/06/24

Values in Pure Config Unlocked

11...

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Preview of V1.2 of my Filter!

Preview of what’s to come on the 1st of June!

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Evo's Graphics V1.1 (MASSIVE CHANGE IN VISUALS)

Version 1.1 of my PPF will be released to ONLY Premium Releases

Recommended for use on Pure 0.254 and CSP 0.2.3 Preview1

Instructions:

Extract and Drag the contents inside the "assettocorsa" folder inside the assettocorsa root folder, replace any files if prompted and then apply Video and CSP settings.

CSP Settings Realism Sided -> https://acstuff.ru/s/YRLni2

CSP Settings Normal -> View Post

New Graphics Dropping this Sunday! (28th April)

This will be a CRAZY step up from last months version as the exposure has been overhauled and the squalls weather now will look 1:1 with the ones in my videos. Fully functional Godrays have also been implemented after doing quite a bit of testing and tweaking. This update in addition adds a new PPF which is used designed for cinematic purposes however I do NOT recommend it’s use for actual gameplay. I plan to release this update to Tier 3, but unfortunately NOT to Tier 2. Stay tuned!

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SIGNIFICANT UPDATE COMING IN THE NEXT FEW WEEKS!

Next update will have alot of improvements in terms of visual image and customization with more sliders being implemented with weathers like squall looking less dry. STAY TUNED!

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Evo’s Graphics V1

Version 1 of my PPF will be released to Tier 2

Recommended for use on Pure 0.254 and CSP 0.2.3 Preview1

Instructions:

Extract and Drag the contents inside the "assettocorsa" folder inside the assettocorsa root folder, replace any files if prompted and then apply Video and CSP settings.

Make sure to copy the script settings contained in "image.png" and save them! (Ignore bright and dark adapt sliders, they were removed because they didn’t work, they will next update)<...

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