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FROM THE GROUND UP PART 1 — THE HOOK

By popular demand, welcome you all to the very first instalment of our new series — "FROM THE GROUND UP PART 1 — THE HOOK." My objective with this series of articles is to give you, as honestly and thoroughly as possible, a real-time insight into constructing a Delta Green operation, from the raw germ of an idea, all the way through to a fully-realized, play-ready book.

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PREREQUISITES

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51!

Today is my birthday, and it's hard to believe that I've reached the age of 51. Despite the number of years, I don't actually feel that old. It's been an incredible journey since I left the world of video games seven years ago to fully pursue creating TTRPGs. And these years of complete independence have been nothing short of amazing. In fact, each year is better than the last. 

I owe a great deal of my success to you and the countless Delta Green Agents out there who have embraced...

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COVER IMAGE FOR THE DELTA GREEN "GREEN BOX" BOXED SET

Here's an image I painted for the possible GREEN BOX Delta Green starter set (based on one of the interlinked scenarios we want to use for it).  

We're still kicking this idea around, since we consistently get a call for it.

We're leaning strongly towards a "Print and PDF boxed set (3 linked scenarios, rules, 6-pre-made Agents, short rules booklets, custom dice, handouts all in a sturdy box)" for about $65.

More info below (and be sure to vote!) 

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A GIFT FOR PATRONS! - DELTA GREEN: DENIED TO THE ENEMY

And now, a gift for Patrons - Delta Green: Denied to the Enemy, A Cthulhu Mythos Novel of World War II. 

Here, find the secrets of the first — and ultimately the last — Delta Green operation born in the fires of World War II...

Thule, the Nazi Atlantis, legendary home of Aryan superbeings that ruled prehistory. Thule was supposed to be a Nazi myth, but when a defector from the SS occult sciences division, the Karotechia, brings proof of Thule...

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A NEW OPERATION FOR PLAY TEST: MERIDIAN

A new operation for Delta Green: MERDIAN, by Shane Ivey. We're looking for high-level playtesting now (we're not interested in proofing, yet). Get out, give it a spin at your table and submit a report on how it went to acell@me.com. DO NOT post in the comments below, as they will likely be lost.

Joplin, Missouri. The crossroads of America. A pair of investigators drive into town, sent from Washington, D.C. on a case that looks like a waste of time and resources: inv...

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THE WAY IT WENT DOWN: JOBS

I'll tell you, I've got stories that would turn your stomach. But the weirdest, most out-there patient I've ever had? That's not even a competition. It's fucking easy. Travis M. Cline, of Rosemont, New Mexico. Hands down. No question. The man died on his final trip to the hospital, but no one batted an eyelid at that.

I gotta explain some stuff first, though. See, I've been an EMT for going on 18 years. You don't do this job that long without seeing some truly horrific shit. I've picked...

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INSYLUM

Requested by quite a few people, I managed to track a copy down of Insylum, a game in which most of the nascent ideas of the Night World found in Impossible Landscapes first found their teeth and which I wrote in 2005, way back when I was still making video games in Vancouver, BC. 

I had not realized it had all but vanished online, as I gave it away for free, but a search turns up a bunch of dead links; so here it is. 

(And yes, it was indeed paid for b...

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THE COVER OF GOD'S TEETH

I had another painting I was going to use for the cover of GOD'S TEETH, but this one kept creeping out through my brush. Finally, I just had to paint the fucker (which, of course, I mis-sized for the bleed and had to expand). 

Anyway, everyone I show it to goes, "UGH, WHAT IS THAT?" or "What in the HELL is she EATING?" 

So I guess it was a success...

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GOD'S LAW, A NEW SIDE-OPERATION FOR GOD'S TEETH FOR REVIEW

A new side-operation for GOD'S TEETH, by Caleb Stokes. We're looking for feedback by Monday, July 3rd. All feedback is welcome on this one.

Please submit such feedback to acell@me.com (do not leave it in the comments here, as it will be lost). Cheers!

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MORE ON "THE CARETAKERS OF ANTARCTICA"

Expanded excerpts from OPERATIONAL HISTORY for your perusal. Enjoy...


Admiral Richard E. Byrd, a Naval officer and explorer who claimed to have flown over the North Pole in 1926 in a Fokker Vlla/3m, embarked on an expedition to the Antarctic in 1928, equipped with two ships and three airplanes in an attempt to overfly the South Pole.
Later, Byrd declared that he had indeed flown over the South Pole. However, he and his crew failed to rep...

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PUPPET SHOWS AND SHADOWPLAYS AND GOD'S TEETH ART

Here's some new art on the way! We're firing on all cylinders here and I'm neck deep in GOD'S TEETH (which has gone through a layout phase, and now I'm doing filler art). Which has led to one of the strangest pieces I've had to paint: the Tongue...


“It has been too long since you’ve been up, my pet. I’ve missed you. I admit, the fault is partly mine. My attentions...elsewhere. My thoughts...divided. But my affections, forever with you. You must be so hungry. There...

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HOW I RUN DELTA GREEN

I received a request to know more about how I run my Delta Green games: how I present ideas, how I take notes, how I tie things together, and how I keep it all straight week to week in campaign play. This is a big question. But I am currently running Impossible Landscapes for my high school game group on Roll20 (a campaign I'm navigating for the tenth time) so it seems like a fitting moment to unpack these mechanics...

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THE WAY IT WENT DOWN: FREEDOM AND TIME

Things become wondrous in their absence...even terrible things, the things that people live in fear of. Given the right circumstance, anything, any horror, can become beautiful to the right person. Aging, illness, death...these are precious to me now.

People dream of immortality but do not understand what it means. The facts of it. They imagine a stillness. The ability to have infinite time. Infinite freedom. But it is not that. Immortality is about an ever-speeding up of time and...

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THE CONSPIRACY IS REVEALED (IN FORBES)

Yet again, Agent Wieland has spilled the beans…

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Pentamembrum Excogitatoris Report

Working on DELTA GREEN: OPERATIONAL HISTORY and here's a neat bit of history from the first dissection of an Elder Thing by the group that would — one day — become Delta Green. 

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THREAT: THE FEDERAL BRIDGE THING

"Gentlemen, today we have the honor of dissecting a most peculiar specimen, a blob-like creature the size of a car weighing approximately 1,891 lb. Its appearance alone is enough to confound the most experienced biologist, but the hypothesis put forth by some of our colleagues may shed light on its nature. Various multicellular organs such as eyes, pores, sphincters and bladders are easily picked out upon basic visual examination, but the truly interesting structures are found inside. Not...

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CHRONICLE

"[unknown] adjacent spaces accessible via mass [unknown] requires [unknown] [unknown] incandescent gas comprised within an envelope of gravitation [unknown] [unknown] [unknown] secrets without measure [unknown] lost reckoning of previous organizations of matter require [unknown] [unknown] [unknown]"

An ancient, oversized "book" of stone, metal and strange, chitinous material recovered by P4 in 1931, and held in possession of first P4, then Delta Green, then MAJ...

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SANTANA SMILES (FROM PUPPET SHOWS AND SHADOWPLAYS)

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DELTA GREEN: PRESENCE

Here's the near-final PDF. If you spot any errors, drop a line to acell@me.com (do not leave notes in the comments; they'll likely be lost!) 

Enjoy!

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ASSET: A STUDY OF THE SEA PEOPLES AND THEIR INFLUENCE ON ANCIENT BABYLON

"Throughout the annals of history, the enigmatic Sea Peoples have left their indelible mark upon the civilizations of the ancient world. As we delve into the mysteries of Babylon, we begin to unravel the intricate web of connections and influences that the Sea Peoples have woven, casting new light upon the Apkallu 'man-fish' legends..."

On 28 JUN 1939, a long-forgotten hardcover book was brought to the attention of the P4 desk by operatives at Miskatonic Un...

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PUBLISHING AND SUCCESS IN TTRPGS AT THE MICRO-SCALE OF TTRPGS

I've received more than a few "but how does Arc Dream publishing actually work!?" emails over the years. There was a time when the short answer to that question was: not very well, unfortunately. We faced our fair share of challenges and struggled to find our footing in table-top role-playing. But I'm happy to report that the short answer has evolved to: very, very well, thank you.

What changed? Well, first, we never gave up on creating high-quality game books. Even when we were losing ...

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THE GREEN BOX

We're exploring the idea of creating a Delta Green box set, which we've tentatively named the Green Box. While we've brainstormed some options, we're open to other suggestions as well. It's important to note that we're still in the preliminary stages of planning, but the enthusiasm we've seen across various platforms has been more...uh...significant than we initially believe it might be.

Regardless of the outcome, the pay-what-you-want NEED TO KNOW Quickstart will continue to b...

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The Conspiracy Has Agents Everywhere

Even the Academy. 

(Congrats, Academy award winner and long-time Delta Green friendly, Graham Kinniburgh, representing the conspiracy at the 95th annual Academy Awards wearing his green delta pin).

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THE PROCESS IS THE WORK

I make role-playing books for a living and it is a rare and wondrous job to have. It's not very important, surely, and hardly anyone even knows what it is, but I wouldn't trade it for the world. "What do you do?" I often get asked, and my answer is usually something like, "I make books." But that seems insufficient to express the joy I get from this job.

Indeed, I would want no other job under any circumstance, and I am offered a few from time to time...

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THE GOOD LIFE

A new Delta Green scenario by John Tynes for playtest! We're looking for feedback by March 27th. Please send it to acell@me.com (do NOT leave it in comments) with the heading GOOD LIFE PLAYTEST FEEDBACK. Find the scenario below along with maps (please forgive the crudity of some of the maps!) And now, THE GOOD LIFE:

Druid Hills is a wealthy suburb just east of Atlanta. Situated along Ponce de Leon Avenue and designed by Frederick Law Olmstead, famed creator of Manhattan’s...

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A GIFT FOR HITTING 1,000 (AND 7) PATRONS

Here's a PDF of Delta Green VISCID...don't say I never gave you anything, Agents!

Even Death Has a Half-Life 
Two days ago, a newspaper delivery driver found retired geneticist Tibalt Grieves dead outside his suburban home. Police found Grieves’ girlfriend dead in the house. A detective discovered a hidden lab, outfitted with bio- hazard scrubbers. A CDC specialist found unidentifiable samples—sampl...

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THAT THING IN THE WOODS

New art for A NIGHT ON OWLSHEAD MOUNTAIN (Oils, palette knife, chalk, pencil) by...me.

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THE KING IN YELLOW TAROT BOOKLET AND CARDS

UPDATE: The card file has been updated to our latest...

And final colouring of cards. We're almost ready to go to press with them! And a final layout of the booklet. We're looking for errors in the booklet, especially. Submit all typos to acell@me.com (don't post them here, they'll be lost).

Madame Sosostris, famous clairvoyante,
Had a bad cold, nevertheless
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THE PDF COLLECTION

There have been several requests for an easy way to find older articles. Patreon seems resistant to organization (except with tags) but I've gathered a repository of many of the PDFs here. I excluded stuff that has since been published in book form.

Find them below. I'm happy to see so much content!

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BLOODING — DOWN AND DIRTY VIOLENCE FOR DELTA GREEN

Blooding is a streamlined combat system for Delta Green. It presents an exchange of violence in full rather than turn by turn.

Successful attacks earn Threats that represent the momentum of violence. The side that has taken more Threats at the end flees or gives up. In a tie, both sides withdraw without getting their way.

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