Here it is folks! 20 Satellite Cloud assets to give your topographic style maps a little more flavor. Let me know what you think, or if you have any suggestions to making them better. Mostly interested in the transparency: are they too white/should they be more see-through?
Tried to get this out sooner, but Patreon was giving me 505 errors most of the day.
2020-10-03 03:38:52 +0000 UTC
View Post
Hoping to have these out by Saturday at the latest. Someone ran a red light and totaled my car, so it's been a pain having to deal with all that at the moment. Usually I like to have releases out on the 1st, but might be the 2nd or 3rd this time.
I've had a few request for these, so I figured I'd get them out. That way you can have satellite trees, mountains, AND clouds.
2020-10-01 02:21:00 +0000 UTC
View Post
It looks like a non-transparent asset (Iso Mountain 20) made its way into the Zip in my latest Iso pack. I've made the fix and reupped the correct transparent asset.
I'm attaching the png into this post so you all don't have to redownload the entire Zip. Just save this file into the Mazlo's Iso Mountain pack png folder to replace the Iso Mountain 20 asset.
2020-09-04 18:33:43 +0000 UTC
View Post
Here it be! 20 Iso mountain assets for your cartography pleasure. Hopefully I got the Iso angels just right. I went with what was looking best for me in Wonderdraft. Not too iso, not too top-down.
As always, if you have any feedback on the assets or notice anything wonky, let me know so I can fix it up.
2020-09-01 18:55:48 +0000 UTC
View Post
Releasing my first iso-view mountain pack tomorrow! Won't be as many assets as my other packs (going to shoot for 20) since they are a big harder to make than straight up top-down assets. But I've played around with them in Wonderdraft and I'm diggin' them!
2020-09-01 04:58:31 +0000 UTC
View Post
Done in the same style as most of my assets, these mountain ranges are slightly different in scale. I wanted to get more assets that would look better at a larger scale for bigger worlds. There are 2 different versions in this pack: Standard mountains, and 6 mountains that work really great for snow/sandy biomes (large drifts between the mountain convex).
As a bonus, I'm also including the 25 Photoshop brush file for those who want to play around with the assets with more control in PS....
2020-08-03 02:44:32 +0000 UTC
View Post
Tomorrow I'll be releasing a mountain pack that focuses on larger mountain ranges. Not necessarily in size of asset, but at a larger scale that previous assets. They'll look much better on larger world maps!
2020-08-01 21:03:17 +0000 UTC
View Post
You guys have been awesome! So awesome that we hit a milestone with 200 Patrons. As such, everyone deserves a bonus.
This is another piece from my Darklight Collection called "Palm Island". This one is sized for my Displate shop (https://displate.com/displate/2923036), which has around 7 total paintings in the collections.
Best sizes (followed by quality in parentheses) for this print are:
- 12...
2020-07-12 05:07:36 +0000 UTC
View Post
I've been meaning to do more videos, if anyone is interested in that kind of stuff. I'm leaning toward real-time videos making world maps, area maps, etc in Wonderdraft, CC3, Fractal Terrains, and Dungeon Fog.
I'll be starting a one-sheet collab with a friend as well, so I might post videos on the creation of those and how to implement them into Foundry VTT.
If anyone has any ideas on what they'd like to see, let me know.
2020-07-11 04:58:15 +0000 UTC
View Post
This pack expands on the topographic assets adding a bunch of cliffs, large land textures, and a few water basins. Also include (since I had them and didn't want to wait) are 3 short, but long and sharp mountain ranges.
- 10 Cliffs
- 16 Large Land Texture (to fill that empty land between land features)
- 5 Water Basins (also make good underwater topography or canyons)
- 3 Long, sharp, thin, mountain ranges
PS: These assets are not packed i...
2020-07-02 17:33:38 +0000 UTC
View Post
New pack coming out tomorrow (maybe even very late tonight). I found a new technique I'm liking, so I wanted to redo some of the things I was working on.
2020-07-02 00:06:13 +0000 UTC
View Post
Finally figured out why the symbol names aren't showing up on "hover"! It seems that breaking down the symbols into specified folders is what causes this to happen. That's why the symbol name on hover works in my earlier packs, but not in my latest ones.
As you can see in the image, the (.wonderdraft_symbols) file only creates the meta information (the name of the symbol/assets that appear on hover in Wonderdraft) of the assets directly in the folder the meta file is in. It's not pickin...
2020-06-30 23:30:22 +0000 UTC
View Post
I'm satisfied enough with this pack to release it. I want it out to you today! This pack keeps my original Topo asset style (that you color in Wonderdraft or Photoshop), but I took a slight Isometric angle on these. Not enough to where they won't blend with the others, but you can still tell it's not 100% top down. I think it works well, but let me know what you all think!
- 14 Mountains
- 5 Plateaus
- 3 small hills (I will add more and upload them for you to sti...
2020-06-02 02:00:17 +0000 UTC
View Post
Working hard now on getting these out today! Figured I'd drop a quick video while I was working for anyone curious about what I use and how I use it. Not a tutorial, and no talking...just me working and experimenting with effects to use.
2020-06-01 23:40:14 +0000 UTC
View Post
I want to give a huge shout out to @dnd4vr on reddit for taking the time to do something I should have done long ago...provide you all with some tips on how to paint the hillshade topographic assets. Give 'em love, for they have done a wonderful thing!
2020-05-28 23:53:52 +0000 UTC
View Post
I think for my June release I'm going to give you all some more land and water topography textures. I've had a few mention needing some textures for their landmasses between my mountain assets so things blend better, so I'll aim for providing some of that!
A few ideas I'm working with are:
- Lake Basins: These can easily double as underwater ocean topography or even canyons.
- Dunes/Hills/Random Textures: Variety of textures that you can use in your empty spaces to help...
2020-05-24 04:18:52 +0000 UTC
View Post
My way of saying thanks again for the support!
Some of you may know that as well as messing around with maps as a hobby, I am also a digital artist--mostly specializing in landscapes. So I figured I'd give you all one of my prints. This is an original painting from my Darklight Collection. Ultra HD (7800x5200). I have about 8 pieces in the collection so far, but am aiming for around 12-15 or so.
I recently printed some on 19x13in premium glossy paper and it ...
2020-05-11 05:06:55 +0000 UTC
View Post
Finally, trees I'm happy with! These work very well as modular clusters to create your own formations. Best way to do that is to build the outer edge of your forests, then on a layer above that add your zero edge fills to fill in the spaces between your edges.
4 Variations (over 60 assets total)
- Temperate
- Fall/Autumn
- Luch/Jungle
- Violet/Vibrant
I plan to expand on these soon. I'd like to provide some multi-colored clusters at some point,...
2020-05-01 16:35:41 +0000 UTC
View Post
It is directly to all your support that I was able to get my hands on "World Creator". It's taken longer than I had hoped to learn the program (until a couple weeks ago there was next to ZERO tutorials on it). But alas, I'm finally at a place with World Creator that I feel confident enough to start getting an asset pack going with it.
The 2nd picture in this post shows off the Isometric Mountains. This is a return to my original transparent mountains, only Isometric rather than Top-Down...
2020-04-29 22:12:07 +0000 UTC
View Post
Okay, so my next release may end up being Ultra Realistic Islands which should able to double as close-up area maps as well (like a city or county). The ocean you see here won't be included. I export my land masses in Wonderdraft separately and do my own oceans in Photoshop.
These assets may not work so well for large world maps, but one thing I've been doing is making the small detailed island map first, then using it as an overlay on a world map to trace a low-detail landmass to repre...
2020-04-11 23:34:22 +0000 UTC
View Post
A little late in the day (in the US at least), but here it is!
64 TOTAL ASSETS
- 13 Granite
- 13 Arid
- 13 Forested
- 13 Snow
- 10 Snowcaps
These mountains blend pretty seamlessly in WD (and definitely Photoshop), and you can get some pretty cool mountain ranges out of them. They also work well using just one or two of them on a larger scale to represent implied features rather than to-scale land features.
As alway...
2020-04-01 19:46:22 +0000 UTC
View Post
Here's a quick preview of the April 1st release. Most of my stuff so far has been rendered too much to blend well. My goal with this pack was to create something that can easily blend--a modular approach. As you can see in the image, you can easily pile assets on top of each other to make custom shaped ranges. The only downside is shadows are bottom right
I kind of look at this as a hybrid style. It's satellite topography, but it's simplified to a point it can fit with a more trad...
2020-03-30 00:58:30 +0000 UTC
View Post
If anyone is bored and in the Wonderdraft Discord channel, I'm live streaming making the new asset pack.
2020-03-25 23:41:20 +0000 UTC
View Post
Hopefully this alternate method will help those with older versions of Photoshop. Honestly, it's probably an easier method than my previous on
2020-03-23 20:31:05 +0000 UTC
View Post
Not nearly done yet, but this will be the next Area Map release! I'm digging it so far.
2020-03-16 18:27:07 +0000 UTC
View Post
It's rough. Really rough. I kept putting it off because I wanted to make a quality video...but that just led to me not making a video. So what you get is a raw, one-shot, rambling of me trying to make sense lol. Don't worry, I'll actually produce videos next time :)
Anywho, enjoy. Hope ya pick up a thing or two.
2020-03-12 05:05:29 +0000 UTC
View Post
My first of "Area Maps" I'll be doing here and there. They take quite awhile to make, so I probably won't be able to pump out one a month, but they will come.
Included:
- PSD File (you can hide the lakes/rivers layer if you'd rather draw your own, etc).
- High Res PNG (3840x2160)
You can find the fonts I use for the labels here (both open source):
2020-03-02 22:17:15 +0000 UTC
View Post
Here they are. 42 islands. 4 variations. 168 total assets!
Alas, the delay is over and the pack is here! Hope you all enjoy, and as always, post here if you find any weird/odd/buggy things wrong with the assets...or if you have any feedback in general.
2020-03-02 18:18:51 +0000 UTC
View Post
Okay, so it looks like I won't get the World Topo Islands pack out until March 2nd. Typically I like to do my releases on the 1st, but it appears I've left the drive with the assets on it at work, and for some reason my Creative Cloud files are not syncing, so I can't pull it from there.
I will be sure to release the pack as soon as possible on Monday (March 2nd). To make it up to you all, I'll try to get a nice original area map released tomorrow (at least the non-lable version).
2020-03-01 07:33:36 +0000 UTC
View Post
Been a minute since I've posted anything, so I just wanted to give a sneak peak at the asset pack coming March 1st!
I've had a lot of request for islands, so that's what's next! It will make it much easier to place islands around your coast without having to draw land. Aiming to have 40-50 assets in this pack.
2020-02-25 18:41:18 +0000 UTC
View Post