MAKING SOLARIS EASY - #4 - Lighting / Scene Setup / Camera Import
Merging multiple Geometries, Lighting the scene, and Importing a camera from OBJ level in Solaris!
2021-06-30 01:56:59 +0000 UTC View Post
Merging multiple Geometries, Lighting the scene, and Importing a camera from OBJ level in Solaris!
2021-06-30 01:56:59 +0000 UTC View Post
Assigning Materials in Solaris using the EZ IMPORT HDA
2021-06-29 23:54:35 +0000 UTC View Post
Pack includes:
-EZ Import
-EZ Variant
-EZ instance 2 Points
-EZ Render
2021-06-29 22:46:37 +0000 UTC View Post
In this video we install the Redshift Hydra Delegate to get Houdini's Solaris to work with Redshift!
PXR_PLUGINPATH_NAME = "C:/ProgramData/Redshift/Plugins/Solaris/${HOUDINI_VERSION}"
2021-06-29 22:34:11 +0000 UTC View Post
Overview of the import settings on the EZ Import HDA attached below!
2021-06-29 22:31:50 +0000 UTC View PostSpending today and the rest of this week finishing the HDA pack for you guys! Any specific tools you all have been looking for recently??
The pack is called EZ tools and primarily focuses on making fast and easy HDAs that either have great out of the box looks and performance or fast and useful editing tools I use often!
Might have time to make one or two more big HDAs! Looking for suggestions!
2021-06-21 13:33:10 +0000 UTC View Post
There's a few charts already covering RS Maxon Noises Floating around but they typically display them using them for displacement or roughness. These are great for reference but to me theyve always seemed alittle misleading as the scale of the noise matters a good deal.
Because of that I decided to make my own RS Maxon Noise Chart thats just the raw noise color, includes each NoiseType, and 11 variations of scale for each one!
Attached is a Compiled PDF version for eas...
2021-06-02 08:35:52 +0000 UTC View Post
A quick overview of my EZ Paint Blend Shapes HDA! Free Download: https://drive.google.com/file/d/11GHRhIw_wSvJiAFmWWIbxgdwcDSTRDwb/view?usp=sharing
2021-05-04 23:48:06 +0000 UTC View Post
Recorded the first part of this course today! A lot more content in there then I originally thought so this will be a two part series. However if any of you want to look around the HIP file while I am editing the recorded footage feel free to download it here!
2021-04-16 01:15:01 +0000 UTC View PostFinally have some time today to continue filming the courses I have planned! Anyone have any extra topics they want covered??
2021-04-07 21:31:08 +0000 UTC View Post
Part One of the In-Depth Dinosaur rigging tutorial series I am doing, More to follow shortly I just haven't had time to edit them up yet! Skeleton setup is the most time consuming (and probably most boring) part of rigging but is also crucial to getting a professional quality rig! FBX AND HIP FILE ATTACHED
Here is the first rollout of HDAs! Just copy and paste these into your Houdini18.5 otls folder!
Included:
______________
//OBJ Level:
______________
-Quaternion Transform
-Test Scene
-Scene Dress Display (for quick lighting lookdev)
-Top Level Geo Editor (Lots of options for final level Geometry Editing)
______________
//SOPs Level:
______________
-Hollow Box
-Hollow Tube
Hi guys! Sorry about the delay in getting premium KineFX Content to you all quicker! I actually have a large course covering the rigging of a trex front to back recorded already i just need to edit it up since its rather large! For now though I will be sharing my custom HDA library collection with you all for free! Lots of stuff in here and I'll go through how all of these work soon but I will be sharing these within the hour!
2021-02-18 23:51:21 +0000 UTC View Post
In this tutorial I show how to use Motion Clips, MotionClip Blends, and Motion Clip Sequence along
2021-02-02 01:02:57 +0000 UTC View Post
Tutorial overviewing how to operate the HDA
2021-01-30 00:24:18 +0000 UTC View Post
In this tutorial I show how you would go about attaching a static piece of geometry to your character rig in KineFX
2021-01-25 20:20:50 +0000 UTC View Post
In this tutorial I rig the default Tommy Character from the ground up for a quick and simple character rig, in the future I will do a much more in depth rigging process but for most people this process should be plenty.
More advanced courses coming here soon!
2021-01-25 19:50:15 +0000 UTC View Post