XaiJu
TipTopVisuals

TipTopVisuals

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TipTopVisuals posts

MAKING SOLARIS EASY - #4 - Lighting / Scene Setup / Camera Import

Merging multiple Geometries, Lighting the scene, and Importing a camera from OBJ level in Solaris!

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MAKING SOLARIS EASY - #3 - Assign Materials / EZ Import HDA material Options

Assigning Materials in Solaris using the EZ IMPORT HDA

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Solaris EZ HDA suite :: Version 1.0

Pack includes:

-EZ Import

-EZ Variant

-EZ instance 2 Points

-EZ Render

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MAKING SOLARIS EASY - #1 - Installing Redshift for Solaris

In this video we install the Redshift Hydra Delegate to get Houdini's Solaris to work with Redshift!

PXR_PLUGINPATH_NAME = "C:/ProgramData/Redshift/Plugins/Solaris/${HOUDINI_VERSION}"

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MAKING SOLARIS EASY - #2 - Importing Geo / EZ Import HDA settings

Overview of the import settings on the EZ Import HDA attached below!

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Finishing the HDA pack!

Spending today and the rest of this week finishing the HDA pack for you guys! Any specific tools you all have been looking for recently??

The pack is called EZ tools and primarily focuses on making fast and easy HDAs that either have great out of the box looks and performance or fast and useful editing tools I use often!

Might have time to make one or two more big HDAs! Looking for suggestions!

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Redshift Maxon Noise Chart

There's a few charts already covering RS Maxon Noises Floating around but they typically display them using them for displacement or roughness. These are great for reference but to me theyve always seemed alittle misleading as the scale of the noise matters a good deal. 

Because of that I decided to make my own RS Maxon Noise Chart thats just the raw noise color, includes each NoiseType, and 11 variations of scale for each one! 

Attached is a Compiled PDF version for eas...

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FREE HDA: EZ Paint Blend Shapes HDA overview

A quick overview of my EZ Paint Blend Shapes HDA! Free Download: https://drive.google.com/file/d/11GHRhIw_wSvJiAFmWWIbxgdwcDSTRDwb/view?usp=sharing

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IREX RIG CONTROL SERIES: 08 FINGER & TOE CONTROLS

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IREX RIG CONTROL SERIES: 07 WEIGHT PAINTING & JAW / EYELID CONTROLS

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IREX RIG CONTROL SERIES: 06 CONVERTING TO HDA AND CONTROLLER GEOMETRY

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IREX RIG CONTROL SERIES: 05 HEAD & LOOK AT TARGET

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IREX RIG CONTROL SERIES: 04 ARMS

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IREX RIG CONTROL SERIES: 03 LEGS AND COLLISION GEOMETRY

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IREX RIG CONTROL SERIES: 02 CURVE SOLVER / SPINE & NECK

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IREX RIG CONTROL SERIES: 01 INTRO / HIP & TAIL ORIENTATION

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Rigging the IREX Constraints Part 1

Recorded the first part of this course today! A lot more content in there then I originally thought so this will be a two part series. However if any of you want to look around the HIP file while I am editing the recorded footage feel free to download it here!

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New tutorials!

Finally have some time today to continue filming the courses I have planned! Anyone have any extra topics they want covered??

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RIGGING THE I-REX PART 1: Building The Skeleton

Part One of the In-Depth Dinosaur rigging tutorial series I am doing, More to follow shortly I just haven't had time to edit them up yet! Skeleton setup is the most time consuming (and probably most boring) part of rigging but is also crucial to getting a professional quality rig!  FBX AND HIP FILE ATTACHED


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First HDA Rollout

Here is the first rollout of HDAs! Just copy and paste these into your Houdini18.5 otls folder!

Included:

______________

//OBJ Level: 

______________


-Quaternion Transform

-Test Scene

-Scene Dress Display (for quick lighting lookdev)

-Top Level Geo Editor (Lots of options for final level Geometry Editing)


______________

//SOPs Level:

______________


-Hollow Box

-Hollow Tube

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NEW CONTENT SOON, HDAS FOR NOW

Hi guys! Sorry about the delay in getting premium KineFX Content to you all quicker! I actually have a large course covering the rigging of a trex front to back recorded already i just need to edit it up since its rather large! For now though I will be sharing my custom HDA library collection with you all for free! Lots of stuff in here and I'll go through how all of these work soon but I will be sharing these within the hour!

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Houdini KineFX 101: Motion Clips // Blending Motion Clip Animations

In this tutorial I show how to use Motion Clips, MotionClip Blends, and Motion Clip Sequence along

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Redshift Auto Cam Tool Preview

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HOW TO USE: Redshift AutoCam HDA

Tutorial overviewing how to operate the HDA

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Houdini KineFX 101: Attach Object To Rig // Capture Packed Geometry

In this tutorial I show how you would go about attaching a static piece of geometry to your character rig in KineFX

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Houdini KineFX 101: Rigging From Scratch, Binding Skin to bones, Simple Constraints

In this tutorial I rig the default Tommy Character from the ground up for a quick and simple character rig, in the future I will do a much more in depth rigging process but for most people this process should be plenty.

More advanced courses coming here soon!

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Houdini KineFX 101: Tutorial Six - Rig Collision with Meshes, Rig VOP Intro

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Houdini KineFX 101: Tutorial Five - Match Move Animations From Other FBXs

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Houdini KineFX 101: Tutorial Four - Full Body IK Setup

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Houdini KineFX 101: Tutorial Three - Inverse Kinematics (IK), IK Chain Setup

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