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CODE UPDATE: Mortem 0.2.0 (PRE-RELEASE)

Happy Tuesday!

Today we are updating Mortem one last time to account for the Prank Call error reported by @Puking_king. This error occurs when you call for a Medical Examiner, and you are dealing with multiple deaths. 

Changelog

  • Fixed a bug where sometimes the Medical Examiner would wrongfully accuse you of prank calling
  • Fixed a bug where sometimes the Body Bag wouldn't appear

Download Options:

PATRE...

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CODE UPDATE: Private Practice 2.2.0 (PRE-RELEASE)

Hello Everyone!

The weekend is upon us and now also a Private Practice update. We've updated this version again to address GTW illnesses occurring during the custom illness immunity period. 

Now the only thing you need to be concerned with is that your Sim could have a bacterial infection as well as a viral illness. Those are two different things that can result in two different diagnosis and medication at the same time. If your Sim continues to be si...

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PATCH 05/27/21 PC: 1.75.125.1030 / Mac: 1.75.125.1230 (MOD UPDATES)

Hello!

We've made it almost halfway through the week! I know you can make it further, especially now that the Public version of Mortem and Organic is now available!

MORTEM 0.1.9.1

  • Fixed a bug where the Mention Something About Loved One interaction was missing.
DOWNLOAD: https://simrealist.itch.io/mortem 

ORG...

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HLC 0.1.0 (BETA RELEASE)

It's looking like that time someone needs to cut their grass. 😅 If you're a Beta Tester and up and you don't have HLC installed yet, you're going to want to so you can get that handy dandy lawnmower. 

The release Schedule has been updated. The next version of this is still being worked on and we will get it out to you as soon as possible!


HLC 0.1.0.0

ALPHA (Director & Visiona...

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PATCH UPDATE: Mortem 0.2.0

Hello Everyone!

Thank you so much for your patience as we make some minor updates to Mortem (Patreon), Mortem (Public), and Organic (Public)! Below is an update to Mortem (Patreon), we even added in a small change to make sure Pets do not come to a service per the feedback we received on this version by casperkaj on Discord.

Please be on the lookout for an update to Organic if you use it and ignore the Public Update for Mortem. The below-linked version should be the only version y...

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Community Blog: May 2021 Re:Cap & String Updates

***REMINDER: This is mostly for the entire SimRealist Community. Mods in Development will be tested on Patreon as soon as they've had all planned features included. See the last link for Patreon download links.***

PATCH 05/27/21 PC: 1.75.125.1030 / Mac: 1.75.125.1230

We've finally finished the review of our mods and found two Public versions that will need adjustments and one Patreon version that will need minor adjustments. Please see below for our mod status. If you need support on the mods that were deemed compatible, please head on over to our Discord for one-on-one support. We will not provide support for the two public versions that need updates. We will try to get them updated as soon as possible. Please be patient.

-Nichole

HOM...

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CODE UPDATE: Private Practice 2.2.0 (PRE-RELEASE)

Hello Everyone!

We finally have a Private Practice update to fix all the ails you! 😂 Please see below for the changelog. Illnesses should be much more manageable now, and you have the option of sending your Sim kid to school or not, thanks to Nathan and Zafireria! 

We also updated the Newcrest, Family Health Clinic (S) & Center (L), where you can complete all Checkup and Sick Visit interactions on one floor. This should make the appoin...

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Home & Land Company 0.1.0 (ALPHA RELEASE)

Happy Saturday, Everyone!

I'm happy to announce that the first version of our newest mod, Home & Land Company, is now available for those in the Visionary and Director tiers. It took about a year to get this together since this was our first animation project, but it is now done! With this mod, your Sims will have a functional lawnmower and dynamic grass growth system, interactive towel set, Detergent Laundry additive, and a functional ironing board! 

The first version av...

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Home & Land Company 0.2.0 (PATCH UPDATE 12/01/21 AVAILABLE)

Update History

12/01/21

  • Fixed compatibility with The Sims 4 Patch PC: 1.82.9.1030 / Mac: 1.82.99.1230 (November 30th, 2021).

___________________________________________________________

11/29/21

  • Fixed a bug where ironing props wouldn't appear correctly;
  • Fixed a bug where ironing states wouldn't update correctly;
  • Fixed a bug where using wall showers wouldn't trigger the towels system;
  • Fixed compatibi...

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CODE UPDATE: Mortem 0.2.0

Hello Everyone!

I'm happy to announce that we did a small update to Mortem to include the use of a Monolith Urn and Urn Shelf from our very own fmsednanref. fmsednanref has been on our Linguist team as our Portuguese (PT) translator and Patron since pretty much the beginning. He has been the most active supporter of our work, and we are super excited to now not only include his name amongst the Annual Patron list but also link one of his latest buildbuy objects to go with his custom Fun...

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Organic 0.2.6 Update - Part 2

Hello Again!

We have another small update to the strings for Organic. I had the prior strings that included the Patron Thank You Welcome list merged in instead of the latest. I've updated to include those strings as well as re-add the missing Spanish translation that's fully translated.

Changelog

  • Re-added the updated strings without the Welcome Patron List Message;
  • Updated Spanish String.

Download Options

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PUBLIC CODE UPDATE: Organic 0.2.6

As previously noted in the Patch Status announcement made 05/13/2021, we needed to do a patch update to Organic. This update is now available to all in the below download options. 

Please note that a sizable change in the Hair Dyeing process occurred with the UI. It will now show a preview of the Sim's color selections instead of a listing of colors. If you have CC Hair on your Sim, please be sure to check to make sure they are properly tagged in length and colors or it will not ru...

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PATCH 05/13/21 PC: 1.74.59.1030 / Mac: 1.74.59.1230

Hello Everyone!

All our mods are compatible EXCEPT for Organic. There seems to be an issue with the Custom Hair Progression that we are looking into. As a result, you will not be able to download the mod on itch nor the all-in-one download until this is updated. Please check back soon for this mod.

-Nichole


MORTEM

PUBLIC - 0.1.8.1 (03/23/2021) - COMPATIBLE

DOWNLOAD: 2021-05-14 02:01:15 +0000 UTC View Post

CODE UPDATE: Private Practice 2.2.0

Hello Again!

In addition to Mortem's Pre-Release status, we are updating Private Practice yet again to address some of the known issues with this version. We did not combine the Pee in a Cup and Wellness Kiosk interactions since that would require a lot more work than we can do this month and it may also confuse Simmers on the process at this point. We may revisit this later if we hear more requests for it. We will also push back adding the rabbithole sick exams so that we can also incl...

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Mortem 0.2.0.0 (PRE-RELEASE)

I'm super excited to finally announce that Mortem is finally in Pre-Release and available to those in the Backer tier and up! No changes have been made since the last version but please report any errors you have on our Discord so that a Developer can follow up on the case if a code change is needed. Requesting support in the comments section or by the messaging system can be very cumbersome to follow up on. 

Thanks again for your support and look forward to releasing our latest th...

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Quick Poll: Private Practice - Labs Onsite or Offsite?

This poll is for our SimRealist Decision-makers, Visionaries & Directors. We are aware of the lag that comes from multiple NPCs doing different jobs and I just want your input on whether you like having the Illness Exams (Treadmill & X-Ray) on-site or if sending your Sim to a rabbithole for these interactions to reduce this lag and bring them back for final results? If we have the time, we could also make this an either or situation. Meaning, if you want to see your Sim do these exams...

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Community Blog: April 2021 Re:Cap & String Updates

***REMINDER: This is mostly for the entire SimRealist Community. Mods in Development will be tested on Patreon as soon as they've had all planned features included. See the last link for Patreon download links.***

Monthly Public String Updates

  • Private Practice - 2.1.0.5
- Traditional Chinese string added
DOWNLOAD: 2021-05-02 19:54:22 +0000 UTC View Post

SR Mod Alert: Private Practice 2.2.0

Hello Everyone 😊

This is a mod alert to notify everyone of the following items we will resolve this month on Private Practice, based on previous reports. 

  • Children are missing the interaction to use the X-Ray machine (they do not currently use Treadmills since that is not a thing in the game yet).
  • If the Caregiver of a child hasn't had at least a checkup recently, they cannot purchase the medication needed for the child.
  • Remove the likelihood of gho...

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CODE UPDATE: Private Practice 2.2.0

Hello again 😊

This is your alert that Private Practice 2.2.0 has been updated again to address the error reported here: https://www.patreon.com/posts/sr-mod-alert-2-2-50471523


In order to address this error, we've changed the Treadmill and X-Ray tests to be Simmer-Directed, meaning you will have to click the machines to request a test from the next available Nurse Practit...

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PATCH 04/27/21 PC: 1.73.48.1030 / Mac: 1.73.48.1230 (PATCH 04/28/21 PC: 1.73.57.1030/ Mac: 1.73.57.1230)

UPDATE: PATCH 04/28/21 PC: 1.73.57.1030/ Mac: 1.73.57.1230
Still All Good with this latest patch! Private Practice (Patreon) Update happening tonight!

Sorry for the wait. Had to run through a couple of scenarios before I said we were good to go. I'm happy to say that our mods remained compatible and no further updates needed! 

Patrons, please note that we are still going to update the Patreon Private Practice once more ve...

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SR Mod Alert: Private Practice 2.2.0

Hello Again!

You may or may not have noticed the addition of two more NPs to the clinic to better facilitate appointments with multiple patients. As a result, when you send one Sim to an appointment all three NPs will rush to assist at the appointed time, leading to the possible cancellation of tasks. This Alert is to notify you that we are aware of this and will work on another update to resolve it. Hopefully, it will be the last since this and Mortem will need to go into translation a...

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PRE-RELEASE: Private Practice 2.2.0

Hello Everyone!

We have a code update for Private Practice that touches quite a few items you've been asking about. Please let us know how you feel about this update in the comment section below or on Discord. For support, please be sure to go to our Discord for help (see the below support information section below).

Changelog

  • Fixed a minor typo in one of the medication interactions.
  • Base chances of getting sick have been cut in half (or by a quarter for tra...

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Mortem 0.2.0 (TRAY FILES - BETA RELEASE)

Hello Again!

I've added the Tray Files for the Mortem test lot since I don't plan on making any major changes in the future, and someone requested it. Please see attached or on the download posts (see below) if you have access to it. I also have it available in the Gallery under SimRealist (be sure to Allow Custom Content in your filter options). 

I don't suggest you place the lot until you have the full mod, but if you want to check out what is coming in this manner, you can...

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Mortem 0.2.0 (CODE UPDATE - BETA RELEASE)

Hello Everyone!

Today is the day we are moving to Beta Testing with a code update. 

All Directors and Visionaries will need to update to this version to get the full in-person funeral experience. I've also updated the Funeral Home Test Lot in the Gallery. Please replace what you have or change out the table in the Service Room with the new Stand to Bier the Dead object.

Backers, to see what is coming for you in two weeks, please see the...

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PRE-RELEASE: Private Practice 2.2.0

Hello Everyone, 

This is just an announcement for the Backer tier that the newest version of Private Practice is now available for you to test out.

If you are a Beta Tester, Visionary, or Director and have the version from April 3rd, you do not need to re-download. I will also mention that if you were having a high infection rate (your Sims & NPCs were getting sick a lot) from the FIRST version, you can remove the mod entirely and play wi...

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Mortem 0.2.0 (ALPHA RELEASE)

Sorry for another late-night post. Getting everything together for this one took a lot longer than I expected. I meant to have this done by late afternoon Sunday my time but it didn't hit me how big an update this one was until I tried to fit in two months of work into one readable download post. 

I hope it all makes sense. I'm kind of delirious at this point and I have to get up for work in about 4 hours. 😅

Below is a Summary of Changes from the download post so that ever...

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Mortem 0.2.0 (PRE-RELEASE)

Update History

0.2.0.0-8.0 (06/15/21)

  • Fixed a bug where sometimes the Medical Examiner would wrongfully accuse you of prank calling;
  • Fixed a bug where sometimes the Body Bag wouldn't appear.

0.2.0.0-7.0 (06/04/21)

  • Fixed a bug where the Peaceful Closure buff wouldn't appear at the end of a successfu...

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CODE UPDATE: Private Practice 2.2.0 (BETA)

Sorry for the late post. I intended to get this all to you after initial checks on Friday but my computer froze everything up, right as I was about to transfer the updates to the itch page, so I lost everything and had to start over. 

This post is to let Beta Tester Tier and up know that we updated the Private Practice Allergy, Cold & Flu, and Infections to be a little bit toned down, added in some new things like medication and the use of home remedies, as well as some bug fix...

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Patreon Update

Hello Everyone!

In January, our Annual Survey ended with quite a few questions on our Support, Mods, and Patron Experience. One of those questions was on whether you were ok with the switch to Charge Upfront. This means that if you are not a monthly patron who likes to pledge for a certain time and then remove your pledge, you'll immediately be charged at that time and then again on the first of the coming month if you are still a Patron at that time. For those that are...

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