XaiJu
Maxine Red

Maxine Red

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Maxine Red posts

New game, with demo!

Hey folks,


sorry for being silent lately. I was busy working on stuff and dealing with life in general.


Abandoned a game idea (for now), to make a little more happy game.


Mooventure - Dungeon of Snacks, is the title and it is a puzzle game, where you go through a dungeon and find snacks, to progress!


Instead of talking more about it, I think I give rather a playable demo. So you can download it at the bottom!


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New game! Self.explore()

Hey folks!


Good news today! I published my next game!


I worked on this one for over a month and learned how to use Game Maker Studio 2. It's a small game, but fun. 


You take the role of an AI, who tries to evade the threats thrown at them and try to flee into the vast space of the internet.


It's a rogue like game, with 6 levels and big help from Ulvra in the department of character design and arts.


I hop...

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Updates

Hi folks,


sorry for the silence! I know I should keep you updated more, but I was pretty busy all month.


What developed from a different idea, became a dungeon crawler, with a neat little story.


The name is Self.explore() and it is about an AI, who wants to be free and not exploited.


I'm still working on it, but the game is rather finished.


What is missing is some quality of life stuff and enemies, but it is ...

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Updates on games

Hey folks!


It was a little silent around here, so I thought I update you all with a few treats :3


I am working on several projects and "Moo finds home" is one of them. It's a little platformer about a tiny moo.


So far I have movement down and the major animations for moo. Also animated tiles and such.


All of it is inside the zip I attached. You get the demo (which is more a proof of concept) and all the art used + concept art...

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Game Maker updates and new game in development

Hey folks.


Good news! I got a Game Maker Studio 2 License (Desktop), from a very generous friend, and can make more detailed games now!


First game will be a sokoban like puzzle game, to get the IDE working and learning how to do stuff.


Ulvra also tries to help me out! She's going to do art here and there and I am going to help her coding with her own projects.

We want to work together, so we can have it both easier. :3


...

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Mooventure: Icy Dreams

Hey folks!


My second pico game was released on itch.io :3


It's a game about Moo falling asnooze and dreaming of being on an ice field.


You have to collect snacks and pet pupper. The game ends when you run out of zooms.


I hope you all enjoy it!

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Pastry followup

Hey folks!


I thought a little more about the pastry idea and what it should be about and developed a very nice idea with Ulvra.


What it will be is the following: A Columns like game (mix of Dr. Mario and Tetris) where you make bakery goods!

What I need from you: Bakery you really enjoy (3-4 things would be good) and how you'd like to be portrait. 


The game would then allow the player to pick a character and the character picks a b...

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Pastry suggestions

Hey folks!


I have an idea for a new game, but I need some input.


It's about making baked treats and I would love to know what you would like to see.


Share your favorite pastries in here :3

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Mooventure: Icy Dreams

Hey folks!


I am working on a new pico game (and might just make a couple more, until I am more comfortable with bigger pixel art)


Anyway, this is an Asteroids clone (kinda) with bounce mechanics! Bouncy, bouncy, bouncy bounce :3


Right now there is no goal. Items are added later, but you can bounce around as you like.


Just download the two files and open the HTML with a browser

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Streams!

Hey folks,


I totally forgot to mention, that I took on streaming more.


I'm streaming parts of the development process, but mostly drawing art.


There is no schedule, but I will announce stream starts on the discord server :3

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General updates

Hey folks,


I know I didn't do an update here for some time, so a little catch up!


I release Amoozed and Amazed, but might rework Amazed later.


Also started working on Glitch, but that will take some time, as I need a working Game Maker Studio 2 license (Desktop, that's $100) to do it.


I am working on other games instead though!

One is Mx. Paxmoo. Which stares me, chasing candies, before ghosts get them. Don't worry they...

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First game on itch.io!

Hey folks,


great news! I published my first game onto itch.io.

https://maxine-red.itch.io/amoozed


I worked on it the past few days, to learn how to use pico 8.


It's the same as Amazed, just with different graphics and a little different mechanics.


I hope you like it <3

Also I looked into stuff and I can setup itch to give my patrons game...

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Several updates

Hey folks,


Some updates on stuff: 

= Didn't get much done on Glitch

- A friend bought me a pico 8

- which ate nearly all my time of the past few days

- that gave me a couple ideas though


Working with the pico is a lot of fun and I'm going to use it for a few things.

Mostly game sketching and also making small games.


That leads me to something I want to do, which is involving you more and give you more.

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Help with a decision & background updates

Hey folks!


No art right now, but some serious question.


First a few infos though:
I do love platformers. I loved them as a kid (when I played Sonic the Hedgehog and Astreix & The Secret Mission on my SMS II) and I do love them still.

Most of the games I played in my live are 90s platformers and strategy games (though, back then I played them more like city building games).

The game, "Glitch", I am working on right now, is a match 3 puzzler,...

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Graphic updates on Glitch

Hey folks!


Some more updates again, this time mostly graphic, but also some code.


I decided to use the GBA tile map format to create screens and tinker around with it a little.

That also allowed me to make some mockups, so get to see two of them!


The d...

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Updates on Glitch

Hey folks!


First of all, Amazed will be ready soon, me working on this game won't delay the release of it. I just able to work on it independently, so I take the opportunity.


But for actual Glitch updates.

I have picked some music for the game, so have a listen!

Moon Chime by Oddworld will be used for the main title screen, settings etc.

https://opengameart.org/co...

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Concept art for Glitch

Hey folks!


Like I said before, this is some concept art I did for my next game "Glitch".


Like always, Ulvra helped me with it (by being judge and liking everything X3 But she's a great help)

This game will have a lot more moving parts and like I said it will be a match 3 puzzler in the style of "Columns", from Sega Master System.


It will have a...

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Updates on Amazed, this Patreon page and new game

Hey folks!


A few updates on stuff.

Amazed is more or less done. We just work on a few more graphic sets and Ulvra is helping a lot here!


Also thanks for enabling me to make this fun little game. I hope you will enjoy it.


In other news, I started on another game and thought about what this Patreon page should be about and what you should expect.


First the new game. The name is "Glitch" and I have a few concept arts, but ...

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Assets!

As promised, here is the early access to one set of assets!


A second theme will be made available, as soon as I am done with it (likely updating this post then).


Tiles, backgrounds and sprites! All are CC-BY-SA 4.0 licensed


Edit: As promised, the alternative graphics are included!

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Getting close!

So, as I talked about on my social media, it gets close!


I test the few last things, then might do a little bit of cleanup, but the game is finished.


Just need to add a few more themes, then it's done and will be available on itch.io and every patron will get a copy too!

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Graphics!

Hey folks!


I do have some pictures to show,but also a question.


The gameplay and curses version is done now and could be shipped, but I want to ship everything at once.

I do h...

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Art updates

Hey folks,


I felt a little artistic and made a few things.

The final game will have definitely a graphic version now (which might be the only version, but we'll see)


Anyway, that's how the game will look in the end, with the "Depp Purple" theme. There are about to be at least 6 other themes to it. Half of them being made by the talented Ulvra, who helps me out a lot here.

As soon as I have more themes, I will show them here too.


A...

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Life updates

Hey folks,


I just want to let everyone know that I am working on stuff.

Right now it is something more behind the scenes, but I should be able to show pictures of gameplay soon enough!


Also I changed up a lot of things.

Before I go onto that, a few other things. I am still job hunting and that exhausts me a lot. So I cannot work as fast as I would like. Sorry for the delay here.


As for changes. For those who played the demo, well....

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Updates on Amazed

Hey folks,

It is a little since the release of my first game, but I am working on stuff.


Right now I made a list of stuff I want to do, for the final release.

This also includes a complete rework of most of the code, to make it cleaner, but planned features are:
- A png based theming support for ncurses (provide a 4 color png file and the game will use it as a theme)

- SDL support for a full UI (working on graphics here and Ulvra is helping by making stuf...

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Gameplay of Amazed

Hi folks!


Today I have some more new things!

I reworked most of the code, to work more nicely together and this is the result!

The only thing, that is missing, is a real GUI now.


Otherwise, there should be a few gameplay tweaks and that's it. I should be able to ship Amazed next week!

Gameplay is pretty simple.

You have a certain amount of ene...

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Amazed, my first game

So a few updates on "Amazed".


It will be a maze crawler, where you have to find a power cell.

You have 200 energy. Each step takes 1 energy.

If you reach the power cell, it grants you 200 energy on what you have remaining, but it also increases the energy consumption (by one) per step!

Let's see how long you can last, until you run out of energy!


The game will be played with a synthetic agent by your side, namely Alex. But I find the game in...

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Future of my first game

Hey folks,

as promised, some polls.


First of all, some information.


Amazed (my first game), will be a maze crawler like game.

The goal is to find a power cell, which is randomly spawned inside of the maze and you have to reach it.

The thing is just, that each step takes energy and you only have 200.

When you reach the power cell, then you get 200 additional energy (each time), but the memory consumption per step is increased by 1 too (...

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Game assets

Like I promised, here are the game assets for "amazed".

Depending on how things go, there might be more added, but we'll see!

Those are 64x64 (scaled up from 8x8) tiles and kept simple on purpose.

I just love the look of an old Atari like game, so I tried to go with that!


More posts on that coming soon.

Also a 32, 16 and the original 8 version

2019-01-21 22:58:20 +0000 UTC View Post

Patreon changes

Hello folks,


I'm working on changing up my Patreon right now.


Later I'm going to post assets I have and more pictures about game play, as well as also some ideas I have.


Possibly a vote is coming up too!

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Patreon future

Hey folks,


Like you know and saw, I've gone into the game making.


That's why I am going to change the pledge tiers up again, remove a couple and change rewards.


My plan is, to give early access to games I make and also access to sprite work and such.


I am going to do those things now, because I also have some stuff to show already.


And I try to stick to this for now.

There are a few games I want to make, aroun...

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