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massmanic

massmanic

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Status of 0.04C Update - The final bug squashing.

Hey all, just letting you all know that over the next few days I am going to be a bit busy with RL commitments. I have started working on the last of the bugs that have been found, but I also need to balance the game. 

I am giving myself a soft update for Friday the 15th at the latest for this update, this shall allow any further bug reports to get to me and allow me to test V0.04C to make sure that it has no unintentional effects.

Here is the bug list/ to-do list so ...

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V0.04b Patch for 'Reflection Room' and Deer/ Bat nerf.

One more major bug has been found for the reflection room, if you do everything before doing the cupboards and painting you can potentially get stuck. This patch stops this happening.

If you are playing v0.04a you can download the 103 KB map patches here, if you have suffered this, or fear suffering this, download the file for your version and drag the map file into your game folder at www/data and overwrite the file when p...

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The Last of the Kitsune V0.04a and A Welcome To All New Supporters!

Alright everyone, I have looked at the impressive amounts of reports of bugs and glitches in the game, I would like to thank everyone for their input. This has been quite shameful for me as I put so much time and effort into this update.

I also like to thank each person individually for their support, but we've had so many I'd like to thank you all right now!

But here we go -

Windows:

2021-01-03 16:48:06 +0000 UTC View Post

V0.04a Being Uploaded - Here is a Changelog & Small Spoilers

Hello everyone, the next update is being released which has had quite a few embarrassing bug fixes quashed. HOPEFULLY it is bug-free but who knows? -_-'

Here's a changelog:

Changelog:

Version 0.04a

- So many bug fixes!

- Softlocks are gone (touch wood.)

- Items should behave properly.

- There are more triggers for getting into the witch's house now, EVERY quest of the five quests should give at least 1 point to get th...

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V0.04a Update Info. Plus Music Room Bug.

Hello everyone, I just want to thank everyone for their bug reports on the game. It has been a huge undertaking for me this update and so many little technical things have gone wrong.

First of all a special thanks goes to Belgaesh, they really have gone above and beyond the call of duty helping me with bug reports in this update.

Edit: The bug is this; do not interact with the piano before getting...

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Hello All and thank-you for all of the Bug Reports!

Thanks to everyone who has contacted me with bugs, some things I missed, some things I had no control over and some things were just stupid programming. I shall release a comprehensive version of v0.04 tomorrow with all of the 'caught' bugs squashed so you don't have to mess around with multiple bug patch files.

Thanks again for your patience, and a special thanks to Belgaesh for their thorough testing!

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Softlock Fix! Tethering Seiko to Tomo!

Ok, I hope this is the last issue we face today, but there was an error on my part putting together the trigger for a scene so there is a perpetual loop going on, which this should fix:

PS A BIG THANKS TO NOVADRGN FOR FINDING THIS!

Windows:

https://mega.nz/file/ey4jDSoK#wjingAs8AmEYcSObZb5YWpkIfyHNi1xbUI6cQMyoJrM 

Linux: View Post

Problem with the Quest Log! Do Not Look at the 'Mermaid Quest'!

Hey everyone, Belgaesh has helped me find another bug that cannot be easily fixed, when you get the 'Fishy Tale' Quest DO NOT LOOK AT IT IN THE QUEST LOG! IT SHALL CRASH YOUR GAME!

This bug is caused by an issue with the plugin regulating it so it shall take some time to find a work-around. Just to be safe KEEP OUT OF THE SIDEQUEST MENU in the Quest Log!

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Update - Thief Class and Badge Glitch - Small Patches

I have just realised that the thief class is not in the game if you start from v0.04, I missed putting it in! It is still there is you start from the beginning however!

If anyone wants to try the thief class out I have put a cheeky chap in the North of Takayama near the Buddha Statue, speak to him and you shall get the class. 

Belgaesh has helped me to find another glitch with the 'rusted badge' and the jewellery shop in Takayama. Here are t...

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V0.04 - A New Year, A New 'The Last of the Kitsune'!

Hello my lovely kitsune and regal kitsunes, here it is AT LONG LAST! The new update, thanks to everyone for the continued support, this has been majorly complex!

I heavily suggest that you read the 'patchnotes' for the game either on the prior post or in the games folder - a lot has changed!

FYI - OLD SAVE FILES WONT WORK! Which is why I put in a v0.04 'warp system'. ;)

  •  V0.04 Windows:

2021-01-01 13:57:58 +0000 UTC View Post

V0.04 is being uploaded! Here's it's changelog/patchnotes.

Just letting everyone know that the update is being rolled out now, so here is the changelog for it while you wait: Minor Spoilers!

Version 0.04

- Changing classes - more in the future but Michael can now access the 'thief' class. Things can be stolen from enemies now! Michael also starts with a knife for the thief class.

BE WARNED THAT CHANGING CLASS REQUIRES A RE-EQUIP AFTERWARDS!

- The classes share levels but not 'KP' (see...

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Hello! V0.04 is nearly here! Just some testing to do.

Hello everyone!

Just to let you know that v0.04 shall be uploaded either tonight or tomorrow. I am happy with the content now and am just playing through the entirety of TLotK to make sure everything is working right. (There are mad changes to the core engine!) 

I have already done a lot of testing on v0.04's content but need to see how it meshes with the prior versions of the game.

I suspect that the game is roughly Seven Hours long with v0.04...

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Hello and a Merry Christmas!

Hello my lovely followers, Kits, Kitsunes and Regal Kitsunes!

I thought that it was high time for  a quick update as I am sure many of you are nervous as to whether the next version is even coming out at this point - it is, don't worry!

I am letting you all know that the new technical bugs have been ironed out and I am just polishing up some of the cutscenes and adding quests to the quest journal. It has been a pretty busy December for me (as it is for most) and I have had to...

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Hello, and welcome to the hell of development...

Hello everyone, the updates recently have not been positive and this one isn't particularly either. 

As I previously shown, I always feel close to finishing this version but then something happens: a technicality I never foresaw, a real life event that eats up development time etc.

Some of you know about personal goings on in my life at the moment and that they require my full attention. I optimistically hoped that these would not be too much of a hindera...

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Good News and Another Short Delay

Hello my lovely followers and fans of The Last of the Kitsune.

GOOD NEWS EVERYONE, THE PLUGIN BUGS ARE FIXED! *Insert Farnsworth Picture Here*

This was finished yesterday, but still requires some testing. The v0.04 update is roughly at 98% completion now!

I have been giving all of my attention to TLotK over the past half year it seems, and now I have some real-life commitments to deal with. It could be argued that the timin...

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More Hiccups and Postponements...

Hello everyone, I do not know how to start this but here we are, the next game update shall be postponed until roughly the 20th November. 

As I have previously stated V0.04 is the most technical version of TLotK, which means I have found no end of bugs testing the game; characters not moving where they are supposed to, assets not being loaded properly (Takayama from v0.03 had a few assets missing which instantly crashed the game w...

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Status of the Halloween Update + v0.04 Changelog

Hello all my lovely Kits, Kitsunes, Regal Kitsunes and everyone else showing an interest in the game.

Just to let you know that I have hit a heck of a snag this month, for those of you that do not know already this has been/ possibly will be the most technical update of the game. 

This is in the sense that I have added roughly fifty new 'plugins' to the game. This has allowed me to put things into the game which normally wouldn't be possible in the '...

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V0.04 Development - Halloween Edition!

Hello my lovely kits, kitsunes and regal kitsunes!

Sorry for the radio silence, it has been another month of legal shenanigans as well as a lot of development for the game.

I shall hopefully get this out by the end of October for a spooky Halloween release.

This next update is a very technical one, I shall break it down as to what I have been working on:

  • New battle system.
  • New menus. 
  • New resources.
  • New enemies.
  • New bosses...

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V0.03 'Gazer Patch'

Alright my Kitsunes and Regal Kitsunes, the patch is here. 

This is a bit of an experiment to see if this shall work (I have been assured that it shall).

I shall be uploading v0.03a later on and that shall have this update applied already, but this is a 110KB update compared to having to download 600MB so...

Here are the links to the patch, I shall tell you below how to apply it but you shall also have a helpful 'read me' file to help you with the process:

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What Version of the Game do YOU play?

Out of curiosity, and due to a previous post concerning issues with Mac versions of the game, I am creating this poll.

I just want to know what version you play (Windows, Linux Mac), but more importantly I want to know whether there are any Mac users out there that the game actually works for!

So, get voting Kits, Kitsunes and Regal Kitsunes!

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V0.03 Issues & Mac Issues

Hello everyone,

Thank-you for your v0.03 bug reports!

The main one I am working on currently is a soft-lock that only happened if you went into the 'Gazer Nest' after getting Seiko.

The update for this shall be going out to all 'Kitsunes' and 'Regal Kitsunes' later today with instructions on how to install it (it should be a small file that needs dragging and dropping into the game folder, I shall have instructions for it later).

I have also heard that equipment has go...

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The Last of the Kitsune - v0.03a!

Hello my kitsunes and regal kitsunes here it is. V0.03a in all it's glory!

This version has the fixed Gazer area already patched in, it also has the 'bleached kitsune tome' reintroduced, if people want to patch it back into v0.03 let me know and I shall put the map files up here for download, but it may create bugs. If you can do without this item and it's associated  skill 'Soul Burn' then do, as I am changing things around next update anyway so it won't matter if you ...

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V0.03 Predicted Update Day and first Stretch Goal Met!

Hello all!

First of all, I just want to thank each and every one of you for the fantastic support my humble game has received so far! We have reached the stretch goal of commissioning art for the game, which I shall address shortly.

I have been hard at work updating TLotK this past month and it has been a roller-coaster of emotion at home and a steep learning curve with the game. As people are aware, I was made redundant from my workplace at the beginning of the COVID-19 outbreak,...

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Should TFs be One Way or Reversible?

Hello Kits, Kitsunes and Regal Kitsunes!

I am still tinkering with v 0.03 and am excited as to what your reactions shall be in the next update, at the rate it is going it should be done for the end of the month. I have put a great deal of polish on this update so I hope that it shall be enjoyed.

The questions I pose to you now (after the landslide voting for fox ears only on kitsunes) is this:

Should TFs be Reversible or Not?

For i...

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V0.02c 'You can now be awful to Ahmya' edition!

Alright my Kitsunes and Regals Kitsunes this should be the final fixes for v0.02 until 0.03 is out. 

First of all DO NOT use files from v0.01, they will not work correctly! Files from any of the v0.02 updates should work though.

Nothing has been added apart from some fixes and the ability to force yourself on Ahmya in a certain scene without the game soft-locking so if you have been treating her well and you are happy with the outcome there i...

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A new version for the Ahmya haters... no judgement...

It has been brought to my attention that you cannot fulfil the Ahmya route if you wish to be a jerk to her (this does actually secretly start to manipulate the game). Another bug soft-locked the game if you tried to force yourself on her so there shall be one final version for the Ahmya-haters out there uploaded in the next couple of days.

For those who are the very definition of 'chivalrous' to Ahmya then there is nothing new in this for you, apart from some fairly minor bug fixes and ...

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Changelog for V0.02a (Spoiler-ish)

This update shall be laying the groundwork for the future. Michael's TFs shall now be down to your preference as from v0.03 unless I absolutely cannot facilitate it plot-wise!

Just to keep people in the know what this new update has to offer:

Version 0.02

Major bug-fixes:

- No more game ending bugs...

- Michael should now appear as 'himself' in save and menu windows.

- Collisions should all be fixed now (hopefully).

- Collisi...

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Kitsunes with Human Ears?

Hello my Kits, Kitsunes and Regal Kitsunes!

With v0.02 on the cusp of being released I have a question for you all; do you like Kitsunes with both fox and human ears? Does it bother you either way?

This is more for curiosity's sake as the way Kitsunes mature in 'The Last of the Kitsune' is being used as a plot piece but I still want to hear your opinions.

So everyone, Kitsunes with both human AND fox ears. Yay or nay?

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V. 0.02 Coming Friday 31st July to Patreons!

Hello my Kits, Kitsunes and Regal Kitsunes!

I am feeling much better now and have (somehow) forced myself to continue with development!

Behold... Mt. Takayama! This mountainous area borders the village of Takayama, a lovely little watery village. The mountain, however,  shall be your next destination with Ahmya and holds two separate boss battles (one of which is optional).

This is not the only area added. You shall be travelling North through the mountain to an area ri...

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V.0.02 Update Release Date Estimate + Illness

Hello followers, Kits, Kitsunes and Regal Kitsunes.

I have been tinkering away at 'The Last of the Kitsune' bringing about more changes (I shall divulge more in a Patreon post later in the week).

I believe all bugs have now been accounted for and would like to thank the many people  who contacted me on the embarrassingly long list of issues that the game suffered with.

Now onto the illness. As fate often seems to strike a balance, I was blessed with an amazing reception...

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