We plan to have these before each set of geomorphs to provide a place to mark down your own geomorph configuration and also to keep track of various parts of the dungeon. This one goes before sublevel 2A obviously.
Geomorph number sin brackets are because we're potentially moving the order of geomorphs in the final product in order to make them make more sense within what is the one that is most naturally encountered first.
Art and layout by C Huth.
2023-11-16 05:30:05 +0000 UTC
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Sadly, no post today, but you can hear me talk about Nightwick Abbey over on Into the Megadungeon by Ben L. I've always wanted to be a Hallowe'en episode!
2023-10-31 17:48:58 +0000 UTC
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The belated part 2 to the General Assumptions post! This table is for use with those assumptions since STRICT TIME RECORDS means sometimes the party might become lost in the dungeon. Well here's what happens when that happens!
Art and layout by C Huth.
2023-10-15 14:57:32 +0000 UTC
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This week we offer you something we maybe should've done earlier - the assumptions I make about how a Nightwick Campaign is going to be conducted. The associated table for what happens if you get lost in the dungeon is coming up soon.
Art and layout by C Huth, and I think his for this week was particularly good.
2023-09-21 17:19:08 +0000 UTC
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This week we bring you the last geomorph! Everything you need to run the first three levels of Nightwick Abbey, which I've used multiple times for games that have lasted me years! Well we think it's all you need. If you've tried to run Nightwick and have noticed anything missing, be sure to let us know so we can make sure to add it to our schedule and get the material you need to run it in your hands.
This is not the end of the patreon, as we have a lot more material about Nightwick Vi...
2023-08-31 22:16:24 +0000 UTC
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This week we have something a little different. My wife has begun working on her own megadungeon and asked if it could be in the World of Nightwick and of course I said yes, and she produced this creature to go inside it. In honor of her birthday, Huth and I worked it up as a blog post because we both liked it very much.
Next month we hope to get back to something closer to our original schedule and to return to the infamous dungeon proper.
Text by KC Rebo, Editing by Miranda E...
2023-07-30 22:59:44 +0000 UTC
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This week we present the basilisk of the World of Nightwick, sovereign of all snakes and menace to both the Dark Country and the isle of Cuccagna. While it has not appeared in the dungeon so far, its poison has, and it will be found on lower levels.
Art and layout by C Huth
2023-06-30 22:57:39 +0000 UTC
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Yes, we're alive! But you know who's not? Wraiths!
A typical D&D monster but one which occurs within the halls of Nightwick Abbey and therefore gets a write up so you only have to reference one text while running it. Isn't that nice!
Art and layout by C Huth.
2023-05-31 02:46:21 +0000 UTC
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This week we have the monstrous groans, servants of the White Lady found throughout the Dark Country who are filled with malice and hate for all mankind. The Thursday group (which you can still join either by upping your pledge level here or going to Start Playing and finding Nightwick Abbey) destroyed two of these in a recent game of Chainmail of all things! Weird!
Art and layout by C Huth.
2023-04-30 00:29:30 +0000 UTC
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This week we bring you C Huth's rendering of the players' home base: Nightwick Village.
2023-04-20 17:15:45 +0000 UTC
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I forgot to upload the pdf with the post. I have now updated that entry so that it does include the pdf. Sorry about that.
2023-04-01 21:21:10 +0000 UTC
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It's a geomorph! Hopefully you know what these are now. This is another one of the chapels dedicated to the lieutenants of Armadeus.
Art and layout by Chris Huth.
2023-04-01 08:55:57 +0000 UTC
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It's nothing that will actually affect any of the content here but I thought everybody should know.
2023-03-31 22:26:26 +0000 UTC
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This week we offer an NPC from the Dark Country - the wilderness surrounding Nightwick Village - and her effects on the situation in the broader world. Expect to see more posts about the wilderness and settlements as the end of level 3 looms.
Huth and I are trying to get a geomorph ready within the next few days as well and hopefully before the end of March.
Art and layout by C Huth.
2023-03-28 20:29:59 +0000 UTC
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I've had some pretty major life changes this month that has prevented me from doing another post. More on that in the fulness of time, but in the meantime you can check out this bit of the World of Nightwick over at my blog.
2023-02-27 18:34:25 +0000 UTC
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This week I bring you my version of the Cleric. It's not as modified as the magician, but there are some notable differences from the by the book OSE that I wanted to get across. The class is also very important to the World of Nightwick, which began at least in part as an exercise in designing a setting where I thought the cleric made sense.
Art and layout by C Huth.
2023-02-19 06:12:41 +0000 UTC
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This week we take a turn to an area of the World of Nightwick that is far flung from the eponymous dungeon. The isle of Cuccagna is home to many strange things, and this post has helped me to run it for the Nightwick regulars group.
Art and layout by Chris Huth
(We'll return to regular Nightwick next month)
2023-01-30 21:18:12 +0000 UTC
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We're alive! Huth and I took a long time for this one, I'm sorry, but hopefully a fully stocked dungeon was worth the wait. It's about Father Winter, who we discussed this time last year.
What? It's not Christmastide anymore? Sounds like someone forgot about Epiphany!
Art and layout by Chris Huth. Map inspired by one from one by Dyson Logos.
2022-12-30 06:51:31 +0000 UTC
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This week we present another kind of weird geomorph. The sessions involving clearing this one I always refer to as "knocking over a bowling alley." The Devil-men's penchant for gambling was partly involved in a past player's nightmares.
2022-11-28 17:31:35 +0000 UTC
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Chris Huth has kindly sent me a sketch of his plan for the Nightwick Abbey cover and we thought we would share it here.
Art (somewhat obviously) by C Huth.
2022-11-15 16:08:55 +0000 UTC
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Now's where things get a bit hairy! Our second in the diabolic duo are the demoniac disciples of the Horned One! They say their eyebrows meet in the middle, but I've always shaved mine.
Art and layout by Chris Huth
2022-11-01 01:27:04 +0000 UTC
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Greetings boils and ghouls and those that walk the worlds between, tonight we have a duology of deadly monsters for you. Our first entry covers those fine furry f(r)iends that hang upside down and drink blood!
Art and layout by Chris Huth.
2022-11-01 01:25:04 +0000 UTC
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Two years ago we presented possibly the signature monsters of Nightwick Abbey: the Blind Dead. They are the remains of the Sword Brothers who built the abbey given unnatural life by the will of Armadeus himself.
Since that time I have been somewhat unhappy with them as I originally conceived them (which to be honest was just how I handled skeletons). To match their cinematic roots I have made some edits to make them a bit more powerful. Also included is a writeup of their faction as we...
2022-10-24 16:26:21 +0000 UTC
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Last time we brought you Great King Death. Now we give you the seat of his demesne!
Art and layout by Chris Huth.
2022-10-03 01:36:22 +0000 UTC
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This week we present you probably the most formidable monster on the upper levels of Nighthwick Abbey: Great King Death! He was one of the few "recurring villains" in the longest running Nightwick Campaign if only because he caused the party to flee several times.
Art and layout by Chris Huth
2022-09-21 14:51:55 +0000 UTC
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This week we offer a preview of the intro spread for the first level of the abbey. This time we ask something of ya'll: let us know if there is anything that should be on this kind of spread that you would like to see that isn't there.
Art and layout by Chris Huth.
2022-09-13 05:39:05 +0000 UTC
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Ever see the Mummy (1999)? Just askin.
Art and layout by Chris Huth.
2022-08-28 05:09:37 +0000 UTC
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A few people informed me of some rather embarrassing typos in the magician class. Huth and I have corrected them and a new pdf can be found below.
2022-08-19 02:54:47 +0000 UTC
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This week we present the Magician, the World of Nightwick version of the Magic User. The changes here were made to more closely mirror the way I thought Vancian magic works in the original Dying Earth book. Hope you enjoy.
Art and Layout by Chris Huth.
2022-08-16 06:25:47 +0000 UTC
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Here are the rules I use for fighters when I run Nightwick (and honestly most other D&D settings). Next week I hope to have my version of the MU (Magician) up so that my houseruled classes are available to those in the online game. Hopefully pretty soon we'll have a complete player doc for anyone who wants to run their own game in the world of Nightwick.
Art and layout by Chris Huth.
2022-07-25 04:21:57 +0000 UTC
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