2 variants on the same look, based on Alex face, Momoko body, and the face texture from my main photo model. Morphs vary a little between the two but the main difference is clothing. It was a throw-together to present the Samus hair I did, but people wanted the look, so here it is.
Hoodie from Sexy Set by Generic Male 51: https://www.patreon.com/user?u=18591191
Jeans shorts by AFVR: <...
2020-01-13 17:54:48 +0000 UTC
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Another similar long style, but since I'm releaseing the look I will release her hair too.
Note: Requires 1.18.2.1 Beta. You must have beta opt-in chosen in your updater or the hair won't appear ingame.
For a better look for screenshots, disable painted rigidity and set rigidity to max, curls to 0. Sadly can't have that level of styling AND realistic movement just yet
2020-01-13 17:34:36 +0000 UTC
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A requested look, not based on any real person, except for vague memories (not photos) of my Japanese teacher in school!
Hair is not included in .vac files at the moment, so you'll need this (free): https://www.patreon.com/posts/k-pop-pigtails-32720640
2020-01-11 03:38:08 +0000 UTC
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Another commission, in 2 parts.
Note: Requires 1.18.2.1 Beta. You must have beta opt-in chosen in your updater or the hair won't appear ingame.
2020-01-10 02:59:27 +0000 UTC
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Two variants of the same hair, the most involved effort I've made at rigidity painting yet. Physics are not perfect, but took a lot of tuning and overall pretty good. Each style comes with a few colour presets.
Note: Requires 1.18.2.1 Beta. You must have beta opt-in chosen in your updater or the back part of the hair won't appear ingame.
2020-01-05 04:06:44 +0000 UTC
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An anime-style commission now, based on Ivy from Soul Calibur. Favours shape over physics, but there is some movement
2020-01-05 04:01:29 +0000 UTC
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A few people were asking for some pigtails styles. As always, it's a trade-off between shape and physics, but there's a fair amount of movement in there. Thanks to Vikoncy for the poses! They fit this style really well.
Look to follow at some point, once I work out some texture issues
2019-12-30 14:14:51 +0000 UTC
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Another simple one, but I always liked this kind of slightly wavy, hiding-behind-the-fringe look with an ear poking out. Best enjoyed with torn, paint-stained jeans and a baggy sweater. I may be having art college flashbacks...
Note: for upside-down poses, decrease the 'cling' slider until the hair falls naturally
2019-12-30 02:56:42 +0000 UTC
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Something different: an anime-style commission. Hair is in 2 parts, and the very Japanese-style fringe matches nicely with other modular hairstyles for Asian looks!
Note: Requires 1.18.2.1 Beta. You must have beta opt-in chosen in your updater or the back part of the hair won't appear ingame.
2019-12-24 23:39:39 +0000 UTC
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Edit: .var version is tweaked for better shape and physics.
Physics-based ponytail. The new phys system still doesn't make it actually easy to do ponytails (they still lose shape), but it's certainly a lot easier than before! This is an ok balance between physics and shape, I think.
Note: Requires 1.18.2.1 Beta. You must have beta opt-in chosen in your updater or the hair won't appear ingame.
2019-12-23 12:10:05 +0000 UTC
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Had a go at doing a version of trishka's hair for a request/commision. It's not ALL that close, but I think it made a really cute looking hairstyle anyway.
2019-12-23 01:23:07 +0000 UTC
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Another attempt at braiding. It's not really possible to get it neat and it's not really a braid, but I think it still looks OK. 3 part hair, no presets yet as I don't have the patience to dial up the same RGB settings for each part!
2019-12-17 00:26:04 +0000 UTC
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Another nice simple one, with 12 colour presets (some better than others).
2019-12-16 00:43:49 +0000 UTC
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I tried... This took forever and the result's.. OK. Looks pretty, but it's not a full braid. We need masking and variable rigidity first! Anyway, here it is. You need all 4 parts activated if you don't want her to have bald spots.
2019-12-15 01:54:59 +0000 UTC
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This one's from a 90s porn star, requested by a patron. Done a few days ago but forgot to post!
2019-12-15 01:50:58 +0000 UTC
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Comes in two parts. Adjust curl normal if the highlights stick out too far for you.
2019-12-06 02:07:01 +0000 UTC
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People were calling for more Asians, so here's my attempt! Not based directly on anyone, but referenced a few Japanese adult performers.
Hair in main pic is my JP bob, in the other two it's my long curls hair with highlights.
Note: if you get a physics explosion while moving the model around, save the breast preset, then load another breast preset while moving her in big increments. It's a bug. YOu can switch back after moving, and it's not affected by smaller animation-type mov...
2019-12-06 02:01:50 +0000 UTC
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A quick merge of a few morphs that improve the realism of eyes by rounding the cornea and shrinking the iris. Default eyes look a little bit Sims 2.
Can find it in the Morph/Head/Eyes category. I didn't get any clipping in testing, but if you do, you can reduce the cornea curve morph until it disappears.
I also suggest switching sclera materials: some of the standard ones are much more realistic than the default.
2019-12-04 15:33:40 +0000 UTC
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Inspired by (but not based on) a couple of girls I knew in art college (aged 19+20).
Face texture merged and painted from numerous model photos and AI-generated images, Face a mix of numerous face morphs (my own and other peoples) and a LOT of fiddling with sliders. Not intended to look like any particular person.
Mega link: https://mega.nz/#!lNswUQ4A!p0ifNpJewj2SLumyRLJXkxpa0ZfxI4xkes87a6nPRHs
Hai...
2019-12-04 02:48:40 +0000 UTC
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Simple, but I like simple
2019-12-01 00:58:01 +0000 UTC
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Based on request reference images. Some physics.
2019-11-27 21:58:49 +0000 UTC
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EDIT: .var added. No changes.
Just the hair contained, a request for Trabant Dave that looked like a technical challenge so I had a go.
2019-11-26 23:57:46 +0000 UTC
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EDIT: Added .var verison, slightly improved.
Contains default material (blonde) and a brown preset
2019-11-26 17:24:40 +0000 UTC
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EDIT: .var added, slightly improved shape.
I thought I'd start releasing hairs individually, so you don't get bundled stuff you don't want clogging up your menus. Sadly this is pretty much rigid, but that's just the way hair works at the moment.
2019-11-26 16:12:18 +0000 UTC
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20 yr old Aussie student - not based on any real person, but inspired by a few I knew in uni.
Mega link: https://mega.nz/#!xA8G2QYB!EW3nReO8wIJOPZ1fI6KZO8nePbwOQiiUp4e0R0HN7EM
Hair: Long layered 1 + fringe cowlick 1 from Roac hairs 2.
Sheva necklace by Rukk: https://www.patreon.com/rukk
Tight dress by Virt-A-Create: 2019-11-24 22:34:29 +0000 UTC
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EDIT: .vars added for female hairs
1 male hair, 5 female and 3 female fringes for you to mix and match!
Direct link: https://mega.nz/#!0AVRxCqa!98TMdwCJGkhU4RIw1J1slcK3r-lvpePdAKlgrBHBf8M
2019-11-22 00:25:50 +0000 UTC
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Cute redhead. No clothes from previous screens included in the .vac - I'd have to ask permission from other creators. For reference, it's AFVR's little white top, Zoey pants and shoess from L4D, and a backpack free resource - forget where I got it from. Instead, default clothing. Uses Roac long hair and fringe 3
Mega link: https://mega.nz/#!gMkCHaoR!ijXrViYCIGTdE494zXRu_UruW...
2019-11-22 00:22:35 +0000 UTC
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EDIT: Note the new .var with improved versions of the old hairs.
7 modular hairs, with 3 fringle styles (bangs).Multi-part hairs so changing colour is a drag at the moment, but it's necessary for the physics!
Another preview: https://i.imgur.com/63QzLqM.jpg
Mega link: https://mega.nz/#!REN1lKIa!AW-...
2019-11-21 23:26:20 +0000 UTC
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