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RegulusNSFW

RegulusNSFW

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RegulusNSFW posts

Wataponno’s crosspromo and bonus pics!

Hello folks,

Our friends at Wataponno are excited to share their games with us, so we’re teaming up for a cross-promo! They’re showcasing three main games, along with a variety of bonus minigames, comics, and even books available on their Patreon.

Patreon  Game bundle!  View Post

Wataponno’s crosspromo!

Hello folks,

Our friends at Wataponno are excited to share their games with us, so we’re teaming up for a cross-promo! They’re showcasing three main games, along with a variety of bonus minigames, comics, and even books available on their Patreon.

Patreon  Game bundle!  View Post

Nova's 1st End Hscene animation.

Heyo everyone! This will be a fairly brief post, but I will be showing off Nova's first ending Hscene.

To start off, I broke things up, and imported them into their atlases.

Next up was rigging, control params, as always... but let's check out the animations.

Idle:

Main Loop:

<...

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Finale Level layout! How it will work, and full breakdown + Nova Hscene Sneak Peek.

Heyo everyone! It's been an interesting week putting together the core of this level. I've shown you a couple small bits along with some of my plans for it. Let's check out how this level will work. There will be a lot of gifs/images here because the level can vary quite a bit.

At a base level, the finale will be quite a bit more difficult in comparison to other levels. This is because for every planet you fully clear (Meaning you have beaten the 2nd level of the planet), you wil...

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Important Post: Changes in the final year of development, and Progress Report.

Heyo everyone! With this, we begin the development of v0.15, the first Finale level. This means some things will be changing with how aspects of the Patreon will run.

I'll just start by saying weekly progress reports will still be here, and consistent as ever. Polls, however will likely be ending at this point, as there isn't much to determine in that manner. Due to this the $10 tier will technically have no additional perks from the $5 tier.

One other thing that I will stress is ...

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Nika Lights Things Up! v0.14 Out Now!

Okay, here we are! v0.14's launch! As always be sure to post any bugs/issues to come across, and I'll get to them as soon as possible if need be.

There a lot of new things, so I kind of expect there to be a few issues out the gate, especially with a new save system introduced. Anyways! Let's check the Changelog!

v0.14 Changelog:

MAJOR:
-New level: Neos2
-2 new Hscenes for Nika
-new Hscene with Siren/Freya
-Voice acting for all current levels exce...

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Final Report before v0.14. Windowed Resolutions + Changelog.

Heyo everyone! There aren't too many specifics to really dive into on this report, as it was mostly just the final testing and fixes. There were a few things though, so let's get into it!

I made it so when a crewmate hits 100 Affinity their prompts will change. Instead of displaying "Affinity: 100" in conversations, it will now show their impreg state, medal, and score of their trial.

(In your game, the "0" will show an actual score ahah)

2025-05-30 21:20:46 +0000 UTC View Post

v0.14 Build Wrap Up!

Heyo everyone! Another busy week, but I knocked off everything on the list! Let's start from the top!

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Monday:

1- I'm not sure if I really talked about this before, but upon completing the "Impreg Trials", and impregnating a character, on the scorescreen will have a "Victory Still" very reminiscent of SpunkStock's Scorescreen. At the moment we only have 2 victory stills: Nika and Pix, here's a look at what they look like.

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Voice Work, New Save system, and Pom's Data Chips

Hello everyone! As mentioned, this week was focused on implementing the VA work for Starbreed up until Zol'gan2. There's a good amount more I managed to get done. I put in a lot of extra time to knock off a few more things on the list. This includes a new save system using json, and Pom's Data Chips feature. I'll elaborate on what all this means in a few here!

Starting from the top! Let's talk about the new voice work. The casting is as follows:'

Returning:

>Lana --------...

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Neos2 Boss, Poll results, and other progress.

Heyo everyone! As most of you know, this week was focusing on the boss of Neos2. I don't believe I have even shown off concepts for it, but now it's all done up. Before I get into it I want to go over a few other things here.

I want to announce is the winner of the poll!

The clear winner was "Maid Outfit/Sex". Due to the content, it is very likely this means the maid outfit and HScene wi...

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Early Post. Nika's 4th Hscene!

Heyo everyone! This one may be a little unexpected, but some things came up, and I will be unable to make a post later this week. As such, I have been crunching the last few days to try and get the week's work done up before then. This post will be in place of the one this Saturday, so without further ado! Let's take a look at Nika's 4th Hscene!

There are still some clipping issues with some of them, as they aren't quite polished up yet.

Let's start with her Idle

2025-04-30 07:59:15 +0000 UTC View Post

Impregnation: New Game Mode.

Heyo everyone! I was originally hoping to do Nika's 4th Hscene, but decided to take a bit of a sidestep, and swap the schedule around a bit. This was a feature I had been wanting to get tackled for a while, so it was a good opportunity to do so. Let's jump right in to the explanation!

This new game mode is unlocked when a character reaches 100 Affinity. This small level is like a "Trial" of sorts. You will need to accomplish a challenge that is based on the corresponding ally's a...

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Neos2! Breakdown, and layout.

Heyo everyone! Here we are again, getting closer and closer. As you know, this week was entirely focused on Neos2's development and layout.

Let's start from the top!

The first segment of the level will hold many rail cars.

2025-04-18 21:26:33 +0000 UTC View Post

Nika's 3rd Hscene, Pin-up, and update on VA

Heyo everyone! Here we are again! As you know, this week was focusing on Nika's 3rd Hscene. Mixed amongst this was more work on the VA stuff. Let's get into the breakdown!

To start, I just want to show off a new pin up that will be appearing in the shop. It's got Nova, and a bit of a familiar face.

No, this isn't canon, it's just a fun pin up.

Now let's get into the animation! In t...

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Starbreed Plans Moving Forward! Launch Dates + Progress Report: New Hscene, Neos2

Heyo everyone! A decent amount to cover in this post. First off, I hope you all enjoyed v0.13! Alongside this post I will be uploading a quick hotfix for v0.13. This hotfix is simple. All it is, is that the lamp in Titas2 will no longer attract auto-targeting attacks (like Lana, MITEs, Chargeshot, etc.), along with another tracking bug in Zol'gan2's boss. There will also be a poll being posted alongside this. This poll is not about levels, however, as there are no more levels to vote for. The...

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Tanya Gets Hot! v0.13 Out Now!

Alright everyone! v0.13 is all cooked up and ready to go! As always be sure to post any bugs/issues to come across, and I'll get to them as soon as possible if need be.

v0.13 Changelog:

MAJOR: 

-New level: Titas2
-2 new Hscenes for Tanya
-new Hscene with Pix (and optional Rooster)
-Further UI overhaul (It's not quite done, so there might be some inconsistencies, but it's getting close to being finished.)
-Added new Defensive option: Blink

Minor:&nb...

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v0.13 Build Wrap Up!

Heyo everyone! Here we are again! This week was wrapping up the build to have it ready for launch on the 1st. Everything but the final polish is completed. It was a really busy week, so let's start from the top!

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MONDAY:

To start off I made the Climax animations for Tanya3

2025-03-28 20:15:32 +0000 UTC View Post

More new UI, Pin ups, Visual polishes, Update on VA, etc.

Heyo everyone! This week was a bit of a busy week, though there's only a few things I can show, unfortunately. I know I feel like I constantly say "More new UI", but I am getting close to having the first batch of UI overhaul implemented! Some components take a good chunk of time to implement, as they completely rework how certain things like buttons animate, and function.

Anyways! Without further ado! Let's get into the post!

Let's start with the UI.

The Pin ups section fin...

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Titas2Boss First Look.

Heyo everyone! Here we are again! This week was mainly focusing on the boss fight of Titas2. This boss is a bit complex, and has a lot of different attacks.

The boss has 4 sides representing different emotions, each with different attacks.

-Sad: The Boss falls back, and spawns several pillars.

-Angry: The Boss fires 4 *Super* Missiles. These missiles are very slow, but have a lot of health and track very well.

-Stoic: This side will fire soundwaves at the play...

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Tanya's 4th Hscene, and some more UI.

Heyo everyone! Here we are with the next report! This week was a bit of a mix this time around. It started off with some new UI stuff, but then transitioned to Tanya's final Hscene.

Before getting into it, I would just like to announce the winner of the poll:
Neos2 - P:16 + SS: 1 = 17
Finale2 - P:9 + SS: 0 = 9

Neos2 wins, and will be the planet features in the next build alongside Nika!

With no more options left in the poll, we will likely be putting in a different k...

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Change in plans. Extra Pom anims, New UI and features!

Heyo everyone! There was a bit of a change in plans for this week. Instead of doing Tanya's 4th Hscene, we have rearranged the schedule a bit to tackle some new stuff this week.

Along with that we have a few extra Pom pixel animations. The plan for these animations are to come, so they likely won't be in this build, but they will come eventually. Before getting to that, I will show off some of the new UI.

First up was adding the new UI for Party select and Loadout.

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Tanya's 3rd Hscene.

Heyo everyone! Here with this week's report! As you know, this week was focusing around the animating of Tanya's 3rd Hscene. I have been doing some things on the sidelines as well, one of which was with SpunkStock. The french translation by Riqsop was implemented. I also fixed some other bugs in the current SpunkStock build. This build will likely be live soon.

With that, Let's check out Tanya's 3rd Hscene!

To start off, as always we broke things up, and meshed it all

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Titas2 Breakdown. New mechanics, and layout.

Heyo everyone! Welcome back! As you know, this week was focusing on Titas2's enemy layout. I decided to do something a bit new on this level, so excuse if things look a bit rough, as polish is still to be done.

This level is going to play on the "Subspace" idea that was in the first level, except it will take a bit more of an "active" role in this level.

First off, the setting. Some ancient tombs have opened. This is a rare occurrence, but garners the attention of many locals for ...

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v0.13 Extra Hscene, and Titas2 Sneak peeks.

Heyo everyone! I hope you all enjoyed v0.12, and everything went smoothly ^^. Before I dive into the report, I will quickly say that the final level poll will be starting today! There will likely be more polls, but they will prooobably have to do with Hscenes. (Like.. who to be involved in the "extra" hscenes, or the type of Hscene).

The poll will be which level comes in v0.14 after Titas2. The options are:

Neos2 - Nika
Finale1 - Nova

Vote here if you are VIP $10+ : View Post

v0.14 Level/Character Poll

Here we are! Which level, and character should be featured in v0.14?

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Rooster Wakes Up! v0.12 Out Now!

Here we are with the release of v0.12! As always be sure to post any bugs/issues to come across, and I'll get to them as soon as possible if need be. Let's go!

Quick thing to note going into v0.12: The new UI is still not fully implemented, so some screens may be a little scuffed visually, as they are in a bit of a limbo between old and new UI.

v0.12 Changelog:

MAJOR: 
-New level: Zol'gan2
-2 new Hscenes for Rooster
-New Bro...

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v0.12 Final Bug fixes, Raptura2/Zol'gan2 music and Hscene sneak peeks.

Heyo everyone! As mentioned, there were still a few things left unfinished from last week, but I am happy to say that it's all wrapped up and good to go for launch tomorrow! Let's get into what was covered this week!

First off, Wishful has been cooking with 2 new songs. Raptura2's theme, and Zol'gan2's theme. They are put together in the same sample above if you want to check it out!

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DAY 1

2025-01-31 21:14:34 +0000 UTC View Post

v0.12 Build Wrap Up! Finetuning, and final additions.

Heyo everyone! Here we are with the Build Wrap Up! Things are slighhtly behind, so I may have to do some work over the weekend to ensure I'm caught up. I'll break down what's done, and what's left in this post, so without further ado, let's jump right in!

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Day 1:

-I put in Brisk's transmission animation, as it wasn't actually in yet. Due to this having so many more frames than other characters, his animation has a bit higher of ...

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More UI, VA documentation (Small post)

Heyo everyone! As mentioned, there probably won't be too much to actually show this week. I will go over the UI, along with a few of the other things, but a lot of this week has been focusing on writing up, and organizing documents for VA work. This is still in the early stages, and it might be a bit before I have much to talk about on that end.

So let's cover the few new UI components. Mostly it was just a few things in the hub.

The indicators for conversations are updated (The "...

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Zol'gan 2's Boss breakdown. Introducing Brisk.

Heyo everyone! This week was focusing on the bosser of Zol'gan. This boss has a lot going on, and is subject to changes. The boss brings some new stuff to the table. Let's just right in!

For now, I am naming this boss "Brisk". This zombie pilots a mech. Technology that was developed by their civilization before it's destruction.

The weapon is incredibly powerful, but luckily Brisk is no expert on the case.

2025-01-11 06:48:58 +0000 UTC View Post