Thanks to all who voted!
After I finish up the 2nd part of the Spork renders I'll get to working on the Vort!
2022-12-01 02:46:05 +0000 UTC View Post
After I finish up the 2nd part of the Spork renders I'll get to working on the Vort!
2022-12-01 02:46:05 +0000 UTC View PostGonna be working on a new model over the coming months! Which one of these following characters would you prefer to see?
2022-11-29 04:01:18 +0000 UTC View Post
When a city lost most of its guards in an earlier incursion, what was left of the town authorities offered to payout some Cats to any mercs willing to man the walls until reinforcements arrive. But with nothing on the horizon other than the distant figures of passing traders and parties, it was relatively easy to convince Spork to sit down and have some fun. That fun being the act of letting a Greenlander worship bug cock girthier than their forearm :3
2022-11-29 02:51:29 +0000 UTC View Post
When a city lost most of its guards in an earlier incursion, what was left of the town authorities offered to payout some Cats to any mercs willing to man the walls until reinforcements arrive. But with nothing on the horizon other than the distant figures of passing traders and parties, it was relatively easy to convince Spork to sit down and have some fun. That fun being the act of letting a Greenlander worship bug cock girthier than their forearm :3
2022-11-27 16:51:02 +0000 UTC View PostThis is just something small I wanted to work on before I jumped back into finishing the Fogman Animation. Trying out some new things with this one like adding detail back with sculpting so its also a little experimental ^^
Final thing is just going to be some Renders no animation for this one
Now onto the WIPs 👀

2022-11-11 09:14:28 +0000 UTC
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All that IMC Operational computation seems to bring Spyglass' thermals up quite a bit... Well with no heavy industrial fans in place or a nice air cooled war room, looks like this poor IMC Grunt will need to take the place as an organic heatsink~
Honestly I'm not very happy with how this turned out. I personally don't have enough experience in using Unreal Engine and I'd much rather just wait a few extra hours to get a much more cleaner result in a software I know how to properly us...
2022-11-10 07:58:53 +0000 UTC View PostFinished up work on the Spyglass animation! Basically everything is complete, currently just waiting for the voice actor to finish up on their end ^^
Should be posted in the next few days. Thank you all for the support!
2022-11-03 03:23:32 +0000 UTC View PostHere are some still shots from the upcoming animation!
Please have a read of the text below too :)



Some of you may notice that it looks slightly different from my pre...
2022-10-28 16:18:31 +0000 UTC View PostTook a bit longer than expected but I'm fully back to working on my projects again!
Thank you to everyone who pledged in the past 2 months and stuck around. The timing on starting my Patreon page and then having tons of life stuff come up was extremely unfortunate to say the least.
I will once again be skipping billing for this month
anyways, some updates:
Currently I'm rendering out the spyglass heatsink animation. Wanted to try...
2022-10-26 15:50:03 +0000 UTC View PostHey everyone, my landlord decided that it was a great time to raise the rent by 400 a month :) At least if we wanted to renew the lease again. Unfortunately I wont be working on anything for the next 2 weeks to a month as I will be needing to search for some new housing along with packing up.
I had a lot of projects nearing completion which is a shame. Especially since all of this month has basically been WIPS. Though once I'm settled back in I'll ofc get right back to finishing them of...
2022-09-24 14:06:09 +0000 UTC View Post
Finished Scene Building! Should be ready for rendering later today.
2022-09-21 05:50:26 +0000 UTC View PostThis was a smaller idea that I had for a while and it ultimately ended up morphing into a pretty big project, so this is what I have mainly been working on for the past month. For those wondering the fogman hiver animation and Ultrakill Sentry model are also still on track to be done by the end of this month!
The idea for this project was based around Titanfall 1's ending with the remnant fleet being established. With no need for actual human soldiers for combat anymore they were migrat...
2022-09-15 16:00:54 +0000 UTC View PostWas busy working on the fogmen animation the past few days but spent some spare time working a bit more on the Sentry. The head for the most part is done in terms of modeling, though I will probably be adding a bit more detail to the back of the head.


2022-08-30 14:59:47 +0000 UTC
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Early WIPs of a Sentry model im working on from Ultrakill



In game model for ref
<...
Scene 2 - Final animation pass complete
2022-08-23 13:12:14 +0000 UTC View Post
Scene 2 - First Animation Pass for the Hiver
2022-08-18 15:08:38 +0000 UTC View PostApologies for the radio silence on my part for most of this month. As this next scene is going to be situated in an outdoor environment, I had been practicing terrain and landscape generation. As I know most of you are here for NSFW content I was debating if it was worth posting updates for that particular aspect of the project.
If that's something you'd like seeing WIPs of further down the line feel free comment below and I can always include them moving forward!
So I wonder what this would be called... An inverted assjob? Maybe not the most practical position but it gets the bots fat bubbly asscheeks ripplin' all the same ^^
Links below 👇
Last one is all angles combined into one vid!
2022-08-04 10:25:05 +0000 UTC View Post
They may be 100x too small for his hiver frame but Spork assures the party that the random human panties he came across while out scavenging look great on him!
Very tight and snug and totally not on the verge of snapping like a rubber band and taking someone out from the other side of the continent!
2022-07-26 15:09:54 +0000 UTC View Post
They may be 100x too small for his hiver frame but Spork assures the party that the random human panties he came across while out scavenging look great on him!
Very tight and snug and totally not on the verge of snapping like a rubber band and taking someone out from the other side of the continent!
2022-07-26 15:09:38 +0000 UTC View Post
Animation is done and fully rendered! Currently working on sound effects and waiting for some files from the voice actor.
Here is a low-res screencap preview of a rendered frame in the viewport.
Wanted to try this pose idea out. First day of animating it so it still needs some tweaking and refinement
2022-07-15 14:55:28 +0000 UTC View Post
Keeping guard of an extra-dimensional creature may not be the most exhilarating assignment, but at least the view is nice~
2022-07-14 13:17:53 +0000 UTC View Post
Keeping guard of an extra-dimensional creature may not be the most exhilarating assignment, but at least the view is nice~
Here are the 4k versions + Alt angles!
2022-07-14 13:16:22 +0000 UTC View Post