Hey guys, Devilizer here, I wanted to talk a bit about the art in this update.
As most of you will notice (or, I hope you will, haha), Zach’s sprite has been revamped entirely! Don’t worry, the character doesn’t look any different from what you remember, he’s still the same shy dragon you know him as. Since he was one of the first sprites I did more than a year back, he’s always had a few nitpicks that bothered me, and that I felt would have to fix before I add in some new exp...
2020-12-02 02:09:02 +0000 UTC
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https://stormsingerstudios.itch.io/santa-lucia
Heya guys, Devilizer here!
I hope everything is going well for you all!
Here we are with Build 14. After last build’s pretty crazy event, this one is a lot more relaxing, in more ways than one for Ben, hehe.
This month, while very busy when it comes to real-life stuff, has seen us work through one particular scene we had been plan...
2020-12-01 17:30:21 +0000 UTC
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2020-11-24 05:36:52 +0000 UTC
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Heya guys, Devilizer here!
I hope everything is going well for you all!
Here we are with Build 14. After last build’s pretty crazy event, this one is a lot more relaxing, in more ways than one for Ben, hehe.
This month, while very busy when it comes to real-life stuff, has seen us work through one particular scene we had been planning for a while, and going the extra mile to make it as polished and interesting as we could. I have to admit I’m pretty proud of it, but you ...
2020-11-16 03:16:58 +0000 UTC
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Heya guys, Devilizer here!
I hope everything is going well for you all!
Here we are with Build 14. After last build’s pretty crazy event, this one is a lot more relaxing, in more ways than one for Ben, hehe.
This month, while very busy when it comes to real-life stuff, has seen us work through one particular scene we had been planning for a while, and going the extra mile to make it as polished and interesting as we could. I have to admit I’m pretty proud of it, but ...
2020-11-01 18:41:05 +0000 UTC
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Heya guys, Devilizer here!
I hope everything is going well for you all!
Here we are with Build 14. After last build’s pretty crazy event, this one is a lot more relaxing, in more ways than one for Ben, hehe.
This month, while very busy when it comes to real-life stuff, has seen us work through one particular scene we had been planning for a while, and going the extra mile to make it as polished and interesting as we could. I have to admit I’m pretty prou...
2020-11-01 18:26:47 +0000 UTC
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Heya guys! I hope you're doing well!
Build 13 ended up being surprisingly difficult and taxing on me to write. The whole month I've been really dissatisfied with the quality of what I was writing, stalling on things I wasn't confident in and outright cutting thousands of words that simply didn't hit the high quality bar I've set for myself. There's a sequence in the game that was initially meant to be a grandiose major plot event, but I had to scale it back substantially beca...
2020-11-01 17:56:40 +0000 UTC
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Heya guys! I hope you're doing well!
Build 13 ended up being surprisingly difficult and taxing on me to write. The whole month I've been really dissatisfied with the quality of what I was writing, stalling on things I wasn't confident in and outright cutting thousands of words that simply didn't hit the high quality bar I've set for myself. There's a sequence in the game that was initially meant to be a grandiose major plot event, but I had to scale it back substantially because my...
2020-10-15 17:02:29 +0000 UTC
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Heya guys! I hope you're doing well!
Build 13 ended up being surprisingly difficult and taxing on me to write. The whole month I've been really dissatisfied with the quality of what I was writing, stalling on things I wasn't confident in and outright cutting thousands of words that simply didn't hit the high quality bar I've set for myself. There's a sequence in the game that was initially meant to be a grandiose major plot event, but I had to scale it back substantially because my...
2020-10-02 02:24:45 +0000 UTC
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Heya Juniors and Seniors!
This month we're shifting away from the Password system for unlocking the Gallery. I've never been fully satisfied with how the system worked and found out that players were datamining the game files to access the exclusive content anyway. In order to protect the value of your pledge, I am going the extra mile to give you an exclusive version of the builds that has the Gallery unlocked without any password shennanigans.
Build 13 ended up being surpr...
2020-10-02 01:52:04 +0000 UTC
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Hello everyone!
It's the beginning of the month, so that means the latest public build is now available to all on itch.io!
https://stormsingerstudios.itch.io/santa-lucia
In Build 12, we start exploring who the cast are as people and how they got to where they are. It has perhaps...
2020-10-01 17:47:55 +0000 UTC
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Heya Seniors!
Today I'm sharing the second installment of drafts for the first in-game day, which contains the second half of the very first build.
Cheers!
~Dzahn
2020-09-22 06:57:59 +0000 UTC
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Hey Juniors!
Link: https://mega.nz/folder/jE8DgBoY#UixCb6p0JcYKOqxkajeP2w
Sorry for skipping last month's post. I didn't feel like I added enough to the soundtrack last build to justify a post, but a couple new songs should suffice. We're getting close to the point where I don't see the soundtrack updating as often now that the vast majority of groundwork songs have been ...
2020-09-22 06:52:25 +0000 UTC
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Hey guys!
Little by little, the goals are being reached, and we honestly can't thank you enough for that! Working on Santa Lucia has been a true blessing for us, and we're hoping you're all enjoying it as much as we are enjoying working on it!
This time, our dear Australian friend Chris is the one whose route will now begin development. Of course, just like Russell before him, I'm sure some of you have noticed preparations and setup for his eventual route, and we've already began ...
2020-09-08 02:38:46 +0000 UTC
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Heya, here's your exclusive Gallery pass for Build 12!
In order to access it, you'll need to use the password system.
To enter a password, first head to the "Preferences" menu in the main menu. Then under the subsection "Special", select the "Enter Password" option. You'll be prompted to enter a password.
To unlock all chapters for chapter select, enter "Vanguard".
To unlock access to the gallery this month, enter "Ersentero".
Enjoy...
2020-09-02 03:26:25 +0000 UTC
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Hey guys!
In Build 12, we start exploring who the cast are as people and how they got to where they are. It has perhaps my favorite opening vision I've written to date, and it's one that will see continued expansion as we develop the game further (for reasons that'll be apparent when you read, hehe).
Whereas last build was mainly centered around Bryan and Carlos, this build focuses on expanding Nate and Zach as characters. I'm sure you guys will appreciate the new Nate expressio...
2020-09-02 03:21:17 +0000 UTC
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Hello everyone!
It's the beginning of the month, so that means the latest public build is now available to all on itch.io!
https://stormsingerstudios.itch.io/santa-lucia
Today we finish off Day 4 completely with Build 11! I'm experimenting with methods of picking up the game's pacing, so give...
2020-09-01 16:03:15 +0000 UTC
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Hey guys,
Following the results of the poll, we had two clear winners: expressions/poses, as well as CGs for the game. So, this past month, I've been working on these two very things, and here's a fresh new sprite that you'll be able to enjoy come next update!
This new sprite will replace the current placeholder "surprised" expression for Nate, showing off his trademark exuberant personality.
I've also been working on several CGs for our next release, but these will ha...
2020-08-26 04:28:04 +0000 UTC
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Hey guys!
As I'm sure you guys remember, Build 10 had some pretty saucy dream scenes that caused poor Ben some troubles. Well, now, you can enjoy these scenes outside the game, in glorious full resolution!
All the dream CGs and their panels are separated into their respective files. I worked hard on these, and I hope you guys enjoyed them as much as I enjoyed working on them!
Cheers,
Devilizer
2020-08-19 16:39:47 +0000 UTC
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Hey guys,
I hope you’ve been able to enjoy, or will enjoy the update we’ve recently released!
As I was working on this update, I thought about asking our patrons what they’d like to see in the coming months. While I do have a set goal to reach every month for each update, if I end up finishing said goal early, I usually dedicate some extra time on some other things the project needs.
So I would like to ask you what the project needs more at the moment thr...
2020-08-01 21:30:46 +0000 UTC
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Heya, here's your exclusive Gallery pass for Build 11!
In order to access it, you'll need to use the password system.
To enter a password, first head to the "Preferences" menu in the main menu. Then under the subsection "Special", select the "Enter Password" option. You'll be prompted to enter a password.
To unlock all chapters for chapter select, enter "Vanguard".
To unlock access to the gallery this month, enter "Centaten".
Enjoy guys!
~Dz...
2020-08-01 20:05:56 +0000 UTC
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Hey guys!
Today we finish off Day 4 completely with Build 11! I'm experimenting with methods of picking up the game's pacing, so give me your thoughts on how this day turned out if you can!
Along with some tweaks to the UI presentation following up from last build, Dev managed to finish off two sprites this month! Ben's professors have a shiny new coat of paint, if I do say so myself. I also found a way to potentially make everyone happy with the backgrounds, seeing as they're h...
2020-08-01 17:38:37 +0000 UTC
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Hello everyone!
It's the beginning of August, so that means the July build is now available to all on itch.io!
https://stormsingerstudios.itch.io/santa-lucia
We're finally live with hands down our most ambitious build to date! Three major areas were focused on for this build: Progressing the story int...
2020-08-01 16:48:37 +0000 UTC
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Heya guys!
This is it. The last of the playlists I have prepared! I'm sure this is one that a lot of you were waiting for, hehe...
So, what exactly does our shy quiet dragon like to listen to? Not gonna lie, it's probably the hardest playlist to get through since he's into harder stuff than I think a lot of folks are willing to put up with, but I think this track list implies there's a lot more going on under that hood than meets the eye.
Hope you enjoy!
~Dzahn
2020-07-23 16:27:02 +0000 UTC
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Hey guys!
I hope July has treated you well! Today I've got a collaboration track with Lesli-Chu to share. There's a good chance it's not gonna make it into the final track list for the game, but I figured you guys would be interested in hearing it anyway!
Cheers!
~Dzahn
2020-07-23 16:18:31 +0000 UTC
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Heya Seniors!
Last month I shared the last of the character sheets we had prepared, so now I'm gonna start showing you what the game's writing looks like before it gets its final editing pass during coding. My process for writing SL is to first outline what's going to be in the build, then write a draft in a word processor with all the sprite calls I'll need. Then, once I've shown it to Dev and he's proofread it, I start coding the whole thing into Ren'Py, making adjustments as necessa...
2020-07-23 16:09:55 +0000 UTC
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Hey Juniors!
Link: https://mega.nz/folder/XJVWDCJb#L4cVH3rVlMrdZIPi-bLHDg
Here's the five new songs added in the last update available for download. Big shout out to Lesli-chu for providing 4 of the 5 tracks! Hope you enjoy!
Cheers!
~Dzahn
Here's the list of new songs:
+ Run Barry Run
+ Fingertips
+ The Last Yak Racer
+ Up All Night
+ The Archives
2020-07-23 15:57:44 +0000 UTC
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This is it, guys. The Gallery is finally ready.
I'm so proud of how it turned out. I can't wait to hear what you guys think of it!
In order to access it, you'll need to use the password system we introduced last month.
To enter a password, first head to the "Preferences" menu in the main menu. Then under the subsection "Special", select the "Enter Password" option. You'll be prompted to enter a password.
To unlock all chapters for chapter select, enter "...
2020-07-02 07:21:41 +0000 UTC
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Heya guys!
We're finally live with hands down our most ambitious build to date! Three major areas were focused on for this month: Progressing the story into day 4, completely revamping the game's user interface, and finishing the gallery system for higher tier patrons.
If any of you know how Ren'py works, then you're likely aware of just how difficult it is to customize the UI in the engine. After spending most of my free time this month on getting everything to work and looking...
2020-07-02 07:15:13 +0000 UTC
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Hello everyone!
It's the beginning of July, so that means the June build is now available to all on itch.io!
https://stormsingerstudios.itch.io/santa-lucia
Today's update is something you see often in television shows: a "Bottle Episode". I have reached an imp...
2020-07-01 15:39:40 +0000 UTC
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