Regarding the inactivity. Apologies for the lack of works, caught a nasty fever and have been stuck in bed for a while, still resting and will be up to speed in the next few days. Thank you for the continued support!
2018-10-16 18:28:39 +0000 UTC
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2018-10-05 17:13:16 +0000 UTC
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Now if only there was a certain dragon/demon for her to hunt...
2018-10-02 23:53:28 +0000 UTC
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2018-09-29 22:22:09 +0000 UTC
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2018-09-24 18:21:31 +0000 UTC
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Cleaning up the scene library, found this old one in a near finished state
2018-09-22 02:20:08 +0000 UTC
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Mostly done, light needs readjusting and editing out the clipping/broken tris.
2018-09-21 00:40:47 +0000 UTC
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2018-09-16 21:50:49 +0000 UTC
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Weird body and shitty face rig - blame Crystal Dynamics for that.
2018-09-16 10:55:31 +0000 UTC
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2018-09-04 18:16:48 +0000 UTC
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Yes, she does indeed have Overwatch caliber neck length, first figured "Shit, I messed up the positioning", then saw her promo materials and damn, she really does have a really long neck...
Also some minor contrast differences on her body because I'm not interested in getting a headache over it.
2018-09-02 14:31:35 +0000 UTC
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2018-08-28 19:44:54 +0000 UTC
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Waveracer, Wavedancer, Waverider, fuck me I've missed the name each time when I was exporting, making the folder, zipping...
Anyhow the SFM release was a saving grace, decrapifying that Mets' blender release was just too painful. Fucking hell, getting that congealed failure masquerading as software to cooperate with anything that is not it is a science in itself... and they wonder why it's not industry standard, it's called "The worst UI and UX in the last 30 years" for a reason...
2018-08-27 23:54:22 +0000 UTC
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2018-08-15 17:57:55 +0000 UTC
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Preparations, waiting for D.Va's outfit to get ripped
2018-08-12 18:57:30 +0000 UTC
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2018-08-12 09:13:27 +0000 UTC
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Half-assed this one, not a lot of polishing, but she's functional. Quick face rig and some clothing readjustments, man, all Siege girls have some blocky polys
2018-08-10 23:13:43 +0000 UTC
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2018-08-07 10:04:15 +0000 UTC
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Gave her a quick face and hair rig and somewhat extensive vertex rearrangement on the outfit. Also, features pants with a bulge!
2018-08-06 19:02:31 +0000 UTC
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2018-08-04 01:08:08 +0000 UTC
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Both a pleasure to work on and a massive pain in the ass.
Trillion vertices on this lunacy... whoever at Rocksteady worked on her deserves a goddamn medal. She's practically made for a DAZ body, most stuff fit without a hitch, but fuck me, what didn't, a nightmare to edit. The sheer insanity that the sleeves were... like a quarter of total vertex count was on them alone, I just had to multires it... No wonder she's never been overhauled... Oh and the textures... bloody hell, the amount of det...
2018-08-03 00:04:55 +0000 UTC
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2018-08-01 00:48:47 +0000 UTC
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2018-07-30 00:25:10 +0000 UTC
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That project might not be so distant after all...
2018-07-29 00:48:59 +0000 UTC
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This is for a project in the not so close future, with my current schedule and lack of privacy/free time, I'm working on so many things simultaneously...
[rant]Anyhow, I've spent about 8 hours on this thing, 6 probably on the glove alone as the original was impossible... thank the cosmos for the Mirror modifier... Anyhow, it turned out surprisingly good despite the headaches it gave me, practically no seams, minor clipping, turned out better than some of the messes I've posted here [/rant]
2018-07-28 00:17:30 +0000 UTC
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Surprisingly the fist angle was done in less than 12 hours...
2018-07-26 15:04:42 +0000 UTC
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2018-07-25 17:27:26 +0000 UTC
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Will be busy in the next day or two, posting ahead.
D.Va is a bit half-assed, Mercy should be fine.
As a plus, this is the most accurate OW body I've made so far.
2018-07-16 01:29:55 +0000 UTC
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Finally got to finish this one
2018-07-11 23:20:37 +0000 UTC
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2018-07-11 23:17:52 +0000 UTC
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