Howdy everyone! I’ve got a smaller update today as it’s been rather hectic this week while I’ve been preparing for my big trip. Still, I feel like I’ve gotten to the point in development where most of the things I can share are somewhat spoilery. The scenario for the second side quest is mostly finished. From there, I just need to test the entire vampire route’s scenario for any new bugs that may have come up during the development of this update and finishing up any remaining art.<...
2023-05-08 00:00:03 +0000 UTC
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2023-05-01 00:01:01 +0000 UTC
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The Countess in Crimson quest is now completely done, down to the small details. It’s been a really fun quest to make with a bunch of small details that I hope players will find during their time with it. Scripting for the second quest is now well in progress, but I don’t have anything earth shattering to share on that front this week aside from it progressing as usual.
Steady progress gameplay wise, so let’s get to this week’s teaser: Mila munching on a...
2023-05-01 00:00:04 +0000 UTC
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This week was mainly spent working on completing those new illustrations. I have 4 more illustrations to get through out of 11, so I’m making some good progress. Work on the game’s end was spent on some smaller things, namely text on interactable events within the Rosenblad Estate.
Now that the Countess in Crimson quest is nearly complete, I’m starting to shift focus to the second quest, Terror of the Seas. The majority of the maps are done, as I have stated before. It’...
2023-04-24 00:00:02 +0000 UTC
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2023-04-24 00:00:02 +0000 UTC
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2023-04-17 00:01:00 +0000 UTC
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Happy Sunday everyone! Here’s the weekly progress report!
Implementing the partner system has proven to create a few issues with the way some of the skills function. For example, the bat transformation skill has had to be reworked so that it could function with allies. You are no longer forced out of this form during battle and the skill affects your whole party, but to compensate for this change, your attack and defense take a larger hit. The Invoke Fog skill a...
2023-04-17 00:00:02 +0000 UTC
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2023-04-10 00:01:01 +0000 UTC
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Hope you’re all well this week. It’s been a busy Easter weekend for me and things have been rather tight with staffing at my day job. It is what it is. Regardless, I’ve still got stuff to share with you, so let’s get on to the news!

My focus this week was on fleshing out the support conversations for the new pets. Not just the writing, but creating the events and testin...
2023-04-10 00:00:02 +0000 UTC
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2023-04-03 00:01:01 +0000 UTC
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Hello again everyone! I've got an exciting update for you this week!
A highly requested feature will be implemented in the vampire route! I'm happy to announce the Pets system is getting expanded! Specific pets will now be able to join Mila in battle! Let me give you a rundown on how I will implement this change in game...

As of this update, three d...
2023-04-03 00:00:02 +0000 UTC
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This week I played through the current build of the vampire route for the first time in what feels like forever. I fixed some small things that should have been addressed earlier. Previously, whenever you were in the overworld, or even after certain battles, the screen tint would change to a normal, daytime color. I've made it so that the "nighttime" filter is on whenever you are outside. On the backend, I also made the leveling process a parallel common event (something I sh...
2023-03-27 00:00:04 +0000 UTC
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2023-03-20 00:01:01 +0000 UTC
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A few bugs from the most recent version had been nagging at me, so this week I attempted to address them. The first, was Aeriseth's boss fight in the casino not working as intended. This error came about from me thinking I had a redundant common event in the data base and overwriting it with the new Blackjack NPC within the casino. This is why you don't mess with code you haven't touched in years, folks. Thankfully, I had a back up of the original event on my old laptop and I...
2023-03-20 00:00:03 +0000 UTC
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It's been a hectic week for me. I don't about all of you, but I'm looking forward to the upcoming Spring Recess for some extra free time!
This week, I got down to drafting the scenario for the "Countess in Crimson" quest. I've sketched out a map of the layout while adding in notes of aspects I want to add to this short dungeon. I also finished making some of the new sprites for the characters in this quest and importing all of their character portraits into the game.
2023-03-13 00:00:02 +0000 UTC
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Happy Sunday everyone. This week’s post is the first to simultaneously release on Steam. I hope those of you who are new to the game will catch up with the game’s news regularly to see what’s next in the pipeline! Let’s get into it.
This week was spent sprucing up the newest area, the pirate ship known as the “Ruddy Raider”. The boat pieces and flags were confusing me while I was assembling the map, so I had to look up a few references while making it. All t...
2023-03-06 01:00:03 +0000 UTC
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So here we are, once again commemorating Crimson Veil’s 4th anniversary. Nearly 4 years to the day, the main story is complete, and the game is available on a major platform. We’ve come a long way.
My goal for this year’s anniversary was to get the newest version out to Steam. But, I usually post something to commemorate the day. Last year, I drew an illustration and made a short Fun Facts video. I didn’t prepare something that elaborate this year, so instead I’m doing somethi...
2023-03-04 17:00:03 +0000 UTC
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The time has finally come! It would mean the world to me if we can get the game off to a running start. Please consider adding the game to your library and leaving a review. In a sea of indie releases, I want my game to stand out, and verified reviews are an excellent way to provide credibility and confidence to someone who's never heard of this project of mine. If you're curious, th...
2023-03-03 05:01:49 +0000 UTC
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Howdy everyone! I purchased some new map assets this week to create some of the nautical themed maps in the upcoming update. While the demos looked promising, piecing together the deck of a ship is more difficult than I was expecting. I put together some rudimentary maps based of my sketches of it, but it isn't in a presentable state yet. The base tile set is going to need some tweaking and I'm going to try and focus on that more for the upcoming week.
What I did accomplish this week wa...
2023-02-27 01:00:02 +0000 UTC
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This week I was ravaged with a bad flu that put me out of commissions on Tuesday and Wednesday. Chills, sore throat, low energy... Yeah, it was a rough week. My throat still feels itchy as I'm writing this. What kept me going was the joy I felt from having my game approved and ready for it's Steam release! For those of you unaware, the Steam version will release on March 3rd along with the updated walkthrough to go with it. With 5.1.2 done, I can finally begin jotting down so...
2023-02-20 01:00:01 +0000 UTC
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YOOOOOOO! IT'S UP!! You can look up Crimson Veil on Steam right now to view it's page! There's no release date displayed, but the game will release on Friday March 3, 2023. It's 1 day shy of the game's 4th anniversary, but Steam doesn't allow games to release on the weekends. Womp Womp.
I would very much appreciate it if you could follow m...
2023-02-16 23:20:43 +0000 UTC
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Version 5.1.2 is still in the review process. I'm making changes to the page as requested by Steam until it is fit for their standards. With any luck, the Coming Soon page should be up within a few days. I also did some editing and cleaning up to the walkthrough while updating it to 5.1.2. The changes will be up everywhere else shortly after release. Oh, one last quick change, I added in a new NPC to the Fallholt Casino that lets you play a consequence-free game of Blackjack before y...
2023-02-13 01:00:03 +0000 UTC
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My goal this week was to check the biggest task off my Steam storefront's page. A trailer for the game is one of the requirements Steam demands. So, this week I buckled down, downloaded some editing software, looked up tutorials, and got down to editing.
I just finished a little while ago and I'd like to hear what you think of it. Trying to summarize the game in about a minute is pretty tough, but I think I was able to show what makes the game appealing...
2023-02-06 01:00:03 +0000 UTC
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Steam Release Trailer
2023-02-06 01:00:03 +0000 UTC
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2023-01-30 01:00:02 +0000 UTC
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Happy Sunday everyone. I hope you’re all well. I got some more sketches done this week, but I only want to share one of them with you today. Here is your first look at the new Mermaid character from the upcoming questline:

I decided to base her off an old siren design I drew a few years ago:
2023-01-30 01:00:02 +0000 UTC
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Happy Sunday, everyone! This week was a definite improvement from the last. I felt more focused and motivated to draw this week and I've got two sketches to share with you today!

These are two characters that will appear during the Countess in Crimson side quest.
Aside from sketching, I've been cleaning up the bugs that were presented to me for the upcoming version 5.1.2....
2023-01-23 01:00:02 +0000 UTC
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Another week and the discomfort from my right arm hasn't gone away. I finally went to the hospital this week to get it checked out. Thankfully it's nothing serious, but I was recommended to rest the arm as much as possible. I was able to do little this whole week but think of the game and what is coming next after work is done on this current update.
I may do another smaller update after this one. I think that the last update sort of burnt me out on story telling and I need something fr...
2023-01-16 01:00:03 +0000 UTC
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Terror of the Seas By: Rosen King
Mila learns that a group of all-female pirates led by Captain Redbeard (actually named Gloria, and she hates that lewd nickname coined by drunk sailors who can only imagine what her "beard" looks like) has been causing trouble for the vampire hunters in particular, and has recently docked nearby. Seeing the potential of having allies - or slaves - who roam the sea, Mila decides to sneak on board the pirates' ship. Since the ship sails at d...
2023-01-14 01:00:02 +0000 UTC
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Countess in Crimson by: Alias72
A maid approaches Mila asking her to meet with her lady. Her mistress has been disinherited in favor of her brutish step-brother and scheming step-mother. Now that her father has passed she has nowhere to live. Instead she spends her days lounging around (plotting her revenge). This has left the maid exhausted as she worries her lady will become complacent. The former countess wears a red and black frilly gothic dress and exudes overcon...
2023-01-13 01:00:01 +0000 UTC
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