I wasn't happy with the material of the Dildo, so I've taken some steps to make it much better. If you didn't know, this is the Nocturne from Bad Dragon. I have most of the BD toys in a file (Good-Dragon Dongers on Smutbase), but they lack the look I like.
I will be releasing the animation File alongside Rocket, so the Crew Tier will have access to it. But if anyone wants to recreate it, good luck. I baked a Gradient...
2022-11-22 17:30:08 +0000 UTC
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I'm still doing work on it! I build things out to be able to loop them at multiple angles, and these angles are a bit rough atm. Still need to do some detail animation (Face, Tail, Penis), then Fluid sims, and then I should be good to render.
I like how clumsy he is.
2022-11-21 16:57:44 +0000 UTC
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I haven't gotten many requests on the Patreon side of things, but remember that any patron is more than welcome to request renders of whichever model I have. If you have a model of your Sona/OC and want me to use it, I'd be happy to. Also, don't forget about my really old stuff I've made. Like Stitch or the Horse or Owl.
DM me on Patreon, Discord or in the Discord request channel. Heck, even the comments of a post. I'll see it.
No real limit on number of characters for a still r...
2022-11-20 06:48:51 +0000 UTC
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Brighter lights, less eye-searing background, higher resolution, fingers comfortably inside. Yeah, it's the better version.
2022-11-17 21:29:14 +0000 UTC
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Was working on a previous version fo this animation, but wasn't happy with it, so I redid everything and have a version I plan on working on a bit more. The knot is a goal, and Rocket will cum.
Good news is Rocket is now very usable in viewport render, the clothes have not shit weights, and overall he's on track for release towards the end of the month
2022-11-17 14:56:36 +0000 UTC
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He's small and flexible, the lucky bastard.
2022-11-14 22:17:32 +0000 UTC
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Finally got something inside Rocket, and he seems comfortable with it.
2022-11-11 20:37:34 +0000 UTC
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The animated version, rendered this like 4 times before I got tired of rendering it.
2022-11-08 21:34:55 +0000 UTC
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The animated version, rendered this like 4 times before I got tired of rendering it.
2022-11-08 21:34:52 +0000 UTC
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The Rocket train is still going strong, and is again paired with the Sangheili, my other favourite model.
2022-11-08 21:31:52 +0000 UTC
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Made this the same day I did the most recent Rocket Animation, but this one had a few more hiccups to deal with afterwards. He's got a great ass.
2022-11-06 17:55:34 +0000 UTC
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A couple Rocket butts with the new fur. The last one is the old fur, I just forgot to post it.
He thicc
2022-11-05 15:49:03 +0000 UTC
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There's some merit to hitting on a Sangheili, easier when you make your intentions known. Rocket really emphasized how he "Had Taken Bigger" but never considered how rough they might be.
I did make this in about 8 hours. Rendering did take a few tries, but I rendered it over night and realize that may have been entirely overkill, but it's done. This is also the first animation test for the Geo Fur! It actually looks pretty good, definitely better than the particle hair from before.
2022-11-04 17:08:48 +0000 UTC
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There's some merit to hitting on a Sangheili, easier when you make your intentions known. Rocket really emphasized how he "Had Taken Bigger" but never considered how rough they might be.
I did make this in about 8 hours. Rendering did take a few tries, but I rendered it over night and realize that may have been entirely overkill, but it's done. This is also the first animation test for the Geo Fur! It actually looks pretty good, definitely better than the particle hair ...
2022-11-04 17:08:44 +0000 UTC
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Jumpscare! Did I get ya? Probably not, but I do have some Frightful news on the Rocket development.
While Frightful, it is also good, because I got the Hair Curves (The new Hair System in Blender 3.3 that made me want to make Rocket) to deform with the Rig properly. But now I have a ton of settings to figure out and tweak and I'm 100% certain I won't be able to get it done before midnight tonight. Epiphanies are great, and ill timed.
So He's not gonna be released this month (Octob...
2022-10-31 17:42:38 +0000 UTC
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Spent a bit more time fixing some issues I had with the clothing. Rigging on them is still a bit iffy, but is at the very least usable.
2022-10-29 16:00:13 +0000 UTC
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Rocket is itching for something large, and it seems a Sangheili may do just the thing
2022-10-28 23:58:28 +0000 UTC
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Nothing feels quite like a Pumpkin in HD
2022-10-26 17:27:01 +0000 UTC
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Nothing feels quite like a Pumpkin.
2022-10-26 17:26:57 +0000 UTC
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It's his classic, but it feels right to call it the cadet outfit.
No idea why I'm so intent on dressing Rocket up, but I guess it's more enticing for Patreon pledges. Plus, if he's dressed up the next lgical step is to dress down.
Also made a Ray Gun. I like it
2022-10-24 06:28:36 +0000 UTC
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I get enforcer vibes from this outift, thus the name. Though no enforcer I've ever seen has been packing quite like Rocket here. Really testing the uniform's limits.
Made this today. I'm very efficient when I'm in the mood for something, even though this was fairly lazy in its process. all the details are done in Substance and it does show. But, it's an outfit that Rocket can wear, and I'm happy with that.
It's also nice having a single model to work on and not split my atte...
2022-10-21 05:51:05 +0000 UTC
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Rocket officially has a peen. It's pretty nice. Made from scratch.
2022-10-20 16:43:58 +0000 UTC
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Not entirely complete (still needs a cock and butthole bones) but I can move him around and he can tease onlookers.
Maybe he'll play with some aliens. He seems to get into enough trouble to warrant some comeuppance.
2022-10-18 03:07:19 +0000 UTC
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This post is the new home of the Asset Library Link. So all Asset posts will link back to this one, and the AL can be accessed from here
Click here to get to the Asset Library!
2022-10-17 23:07:30 +0000 UTC
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Got him all furred up. Head to toe. It was a surprisingly enjoyable experience. I might add some extra fluffiness in some spots, but overall the new hair system works wonderfully!
But I wonder how well it rigs
2022-10-17 18:35:21 +0000 UTC
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After the number of renders I've made with Jake and DD, I have 2 key points where they can be improved:
Jake needs his hair. I like the spikes since they rig super easily, but they look really weird at some angles. I think Jake might just look weird at some angles due to his overall design, but the spikes don't help. So he'll be getting a spine more akin to his original design.
An attempt at easier tail rigs. In all honesty, no promises on this one. I have a pretty good setup wi...
2022-10-17 07:17:16 +0000 UTC
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His fur is coming along really well. Gave him eyes for this render since he was a little creepy without them.
2022-10-15 22:46:33 +0000 UTC
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He's a plump little Kobold. Getting fat off his riches (Extortion)
And a 2nd angle
2022-10-14 22:44:41 +0000 UTC
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Gotta say, the new hair editing system is really nice. Still requires converting the curves to a particle system, but the editing process gives soooo much control. It's honestly amazing.
I have read that there is work being done on the clipping issues, so that'll be a nice update eventually. Now Blender needs to update the texture painting.
2022-10-13 23:56:56 +0000 UTC
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He's in his final high res form! Ready for retopo.
2022-10-11 04:11:06 +0000 UTC
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