I have them rigged, and I'm very happy with how easy it is to copy a pose over from one to the other. As you can see, Jake took a page from DD (Dance Dragon) and decided to put their differences aside and bust a move.
We've got a real Footloose-type on our hands.
2022-03-18 02:18:21 +0000 UTC
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He is textured! And much more efficiently than Jake. Which makes sense since Jake was basically practice for new texturing techniques.
Another set of Textures I'm very happy with. Now I need to rig them, and figure out what location I'm going to make. I could make the shop, but I've done so many interiors that I'm a little bored by them.
2022-03-15 21:10:14 +0000 UTC
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His textures are complete! And I think they look wonderful. Even if the pupil'd eyes are a little uncanny, since he has no whites in any of the references I've seen, but small eyes are just things I can't get looking right.
Now I can go on to texturing DD. Black and purple, baby. Should be releatively easy since I made Jake's textures a smart material, so I can just copy and paste it. Substance makes everything so easy.
2022-03-13 19:20:27 +0000 UTC
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Retopology is done for these two. Have yet to make their nethers, but that happens today. And then I'll do some texturing! Gonna be trying something new in that department, and I hope it works the way I want.
2022-03-09 21:07:11 +0000 UTC
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Got this guy to a good point. Took a number of ideas from both versions of his design.
The general face shape (Nose placement, eye shape, snout taper, etc) and horns come from his 2nd season appearance, while the bipedal body, hair, colours and back spines (not pictured) are based off his season 1 design.
I did reuse Jakes body for his, though DD is a fair bit larger in stature and has a bulkier shape overall. I think it does enough to make them distinct, without ...
2022-03-05 00:22:50 +0000 UTC
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I'm not going to lie and say I wasn't expecting this, and I am happy to make more dragons. So I'll be posting some pics of the DD later. I only hope my texturing can match my modeling
2022-03-04 16:46:54 +0000 UTC
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That's right. A poll to determine who will be the #2 for March. Most of the time it's obvious, sometimes I already know what I want to do, but this time I'm not sure.
So I turn to you, my patrons, my supporters and I must ask; Who is Jake teaming up with this month?
I'll leave it up for 3 days. That sounds fair. And whoever has the most votes in 72 hours will be the 2nd character for March.
2022-03-01 21:10:32 +0000 UTC
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The title kind says it all.
2022-03-01 02:15:34 +0000 UTC
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The Actual Link here!
It's the animation files of that time Brooklyn helped Griff recover from a serious case of "Prolonged Stonification"
It's just a handy. Again with Rig_tools and Proxy_picker. Install them if you haven't. As well as Blender 3.0 and up.
2022-02-28 18:47:49 +0000 UTC
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The Asset Library Link!
Yep, it's all coming out today. Except for the wagon animations since those models aren't public.
This is the most recent version of the models, so append the collections if you want to bring them into a new scene.
Also still including the Rig_tools and Proxy_Picker since they're a little necessary.
2022-02-28 18:28:01 +0000 UTC
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The Asset Library link!
Getting all these uploaded now. Rigby sucking Mordecai. Still included the Rig_tools and proxy_picker so install them if you haven't already. Blender 3.0 or higher required!
Also this is the most recent versions of the models. I don't think there was too much to change with them, but I might have edited weights and bone positions, so use the ...
2022-02-28 18:18:22 +0000 UTC
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The Asset Library Link!
I did say I would release some animation files for the third tier, here's the first one! I'll be posting more later on.
No fluid sim, since that uses Flip Fluids. I imagine not having it would break it but it's also a much smaller filesize without it. I also removed the Wagon Dragon from this, but you do get his penis, and a crystal shell.
2022-02-28 02:16:19 +0000 UTC
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Sculptin a very edgy dragon.
Just gonna keep updating this post with new pics. Makes stuff easy.
Figured out his tail length, and properly incorporated his fingers.
2022-02-21 19:45:22 +0000 UTC
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I made some suits between other projects. Came out alright for a first real attempt at clothing. Would like to practice more but it's surprisingly difficult.
I did first try to do them all proper with actual sewing patterns and cloth sims, but as it turns out I have no fucking clue how to find those. I do have a meme idea, and I hope to full effort it.
2022-02-20 04:08:11 +0000 UTC
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Fuckin, I don't know what to title it. It's Brooklyn giving Griff a handy, I aim high for my comedy but I have my limits.
I get the sense that I may have phoned this one in just a bit, but I did find a way to fake skin moving with the hand, and that counts for technique if not for polish.
Happy Valentine's day, give a gargoyle a handy when you see them.
2022-02-15 01:44:46 +0000 UTC
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The second animation request. Always love some riding action. Not sure the kobold is as well equipped as his toys, but the dragon doesn't complain so long as he has something to ride.
If there's anything you want to see animated, make a request quick! Public suggestions are gonna open soon and my queue is still pretty short.
2022-02-12 18:39:28 +0000 UTC
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Some more dragon on Kobold, this time quite literally.
A simpler 2 loops, but I think it's a quality riding animation. it is cropped a little due to how I record the gifs, but the important bits are in frame and that's what matters.
Next animation should be a Griff and Brook one. Which will be fun since I haven't used them in a while.
2022-02-10 03:45:49 +0000 UTC
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Come One, Come All for a demonstration of our newest product line! Your mount will never misbehave again! Results may vary.
The first of the Animation requests is a success. And the second will begin soon. It's more Dragon and kobold, so it's some good shit.
2022-02-07 20:47:12 +0000 UTC
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Requested on the Discord server, The Kobold testing dildos on the dragon. Ngl, really solid first request. Will need to do a bit of fixing on that first, kind of obvious loop. The knotting loop is wonderful, but this is good work for a day.
Requests are open, so send them my way!
2022-02-07 00:50:15 +0000 UTC
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So I'm in an animating mood, but I don't have enough ideas to fill an entire month so I might as well make better use of my Patreon and open up to some animation requests. I might collect a couple and then poll them, but if I really like an idea I might skip the whole democracy thing and just make it. I am really good at not doing polls.
I can't promise I'll make every animation suggested, which is why I'm keeping them free. Albeit with first dibs to Patrons, hence the post h...
2022-02-05 19:13:42 +0000 UTC
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Finished rendering, edited and now it's here for you to enjoy. be sure to clikc the link and visit the gallery, there are 3 gifs; the full animation, thrusting loop, and the standing loop.
Figured it would be worth splitting them up for easier enjoyment. So be sure to enjoy them!
2022-02-04 18:20:25 +0000 UTC
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I'm probably gonna call it Arcanal because it's way less generic than "Getting the High Score" or something dumb like that. If I wasn't a pun savant I would have probably went with something like "High Score". Thankfully though, I'm hilarious.
Self-Sucking aside, the rigs are holding up really well to all these animation tests. I am open for ideas if you want to see these two doing some stuff. Position, location, I can't think of a third thing. Animation ideas. Or still renders if you w...
2022-02-02 22:10:49 +0000 UTC
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Looks like Rigby lost. And as much of a performance he was puting on, he didn't wait very long to fulfill his end of the deal. Suspicious.
The last two render are keyframes for my next animation. Another little loop, maybe 10 seconds, maybe longer, we'll see. But I do really like the look of this scene and want to make it move.
2022-02-01 21:27:53 +0000 UTC
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I can't use lewd language in posts here, which is weird but it keeps things wholesome.
This is what I slaved over for 8 hours yesterday. I did it for you. Also because I woke up and wanted some of that deep suck action, and I'll be damned if I was going to wait for someone else to make it for me. I suck my own dics, thank you.
Anyway, enjoy 10 seconds of Rigby taking care of Mordecai's morning wood.
2022-02-01 18:14:18 +0000 UTC
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Starting February off with a good ol' suckjob. Things are bound to change as I play around with the animation for the next few days, and then I'm gonna keep animating! This month will be a good one.
Now with a little bit more animation, and a rendered frame. We'll see if this is done by the time I wake up tomorrow.
2022-01-31 19:56:07 +0000 UTC
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I'm trying some new stuff with this release! The Discord peeps are aware of my very recent dive into Drivers and shapekeys, and included for your viewing is gifs of the Drivers I've done (so far). The Controls are fairly simple, with forward and back controlling opening and closing. The control boxes are locked to their axis, so play around with moving them to see what does what.
As always, be sure to install the proxy_picker.p...
2022-01-28 18:32:09 +0000 UTC
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I won't be making new models for February, and instead will be taking time for some animations and more renders with Mordecai and Rigby. This will also be a chance to find and fix issues that would have gone unnoticed otherwise.
Animations will be super early for the Crew tier, and then regular early for the Customer and Shopper roles.
Just a heads up in case someone wanted to bump downa tier or come back another month so you don't get billed when you don't feel it's worth i...
2022-01-28 04:16:24 +0000 UTC
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A classic victorian style home with park accent. 7 bedroom 1 bath, on anywhere from 5 to 500 acres of land right in the city centre. Perfect for young slackers in a constant state of world ending peril.
As I said, there was a focus on the rooms most commonly seen in the show. But I made sure to give it an exterior, because establishing shots are nice. The grass and hill are very lazy, but aren't completely unusable.
I look forwad to seeing this get used! I'm putting some f...
2022-01-27 22:29:30 +0000 UTC
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The renders I've settled on for the showcase. The lighting is manicured for each render, but it's not impossible to replicate.
I did not set this one up for EEVEE, pretty much worked exclusively in Cycles X, so I can't say if this will work nicely with realtime. I doubt the materials will have any issues, but it might take a little bit of time to get all the settings set. There's a good amount of lot of materials in this one. A decent blend of normal and more toony PBR materials. <...
2022-01-26 21:00:11 +0000 UTC
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Lighting and testing and rendering and posting.
I'm getting better at using these two. I still have to give mordecai some teeth and a tongue, but Rigby's pretty much done.
2022-01-25 17:50:41 +0000 UTC
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