XaiJu
laserllama

laserllama

patreon


laserllama posts

Monster Attempt #1 - Bogstomper

Here's a little something I have roaming around my West Marches campaign that takes place on a jungle island. My players came across it for the first time last night and it was a very fun encounter (they couldn't figure out how to hurt it), so I thought I'd make it up to look official.

It is basically a scaled-down version of the Tarrasque that walks in a straight line, destroying the jungle in its path. It only attacks if you get in its way or attack it first.

I usually adjust mo...

View Post

Savant (Itty Bitty Update) v3.5.1

Hey all, made some changes to the Archaeologist and Sleuth that should make them a little more fun in combat.

Archaeologist:

  • Student of History - Replaced Religion proficiency with Investigation. Moved their identify ability here.
  • Adventuring Academic - Now you can Use an Object as a bonus action. Can use Expert Student to attune to an item you normally couldn’t.
  • Daring Determination - Immune to opportunity attacks from your AA target, ca...

    View Post

Divine Domains v1.3.0 (Updated)

Hey all, I made some small (but significant) updates to a few of my homebrew Divine Domains. PDF is attached (and in the Google Drive folder).

View Post

Cleric Divine Domains (New & Updated)

Cleric Domains are really fun to come up with, so here are the new/updated versions of my nine homebrew Divine Domains! Always open to suggestions for new Domains.

Beauty (Updated): A reboot of the controversial UA: Love (or was it Unity?) Domain. I know there are some weird complications/opinions around this, but when you look at real-world mythology, it is a prominent Domain for deities. Cover your limits in session 0 folks.

Blood: One of the mo...

View Post

The Savant v3.5.0!

A quick turnaround on this update. After posting the Savant to a few of the main D&D subs on Reddit I got a ton of feedback and data from quite a few people playing it in one-shot sessions. I'll include a more detailed changelog below, but the main updates have been:

Moving abilities up to the beginning levels (like Expert Student), so you have more thematic things to do.

Changes to Adroit Analysis. Now each time you hit the target (or observe them for th...

View Post

Savant - Academic Disciplines (Patreon Exclusive)

Hey all, here are the updated versions of the Patreon-exclusive subclasses for the Savant (to go with the new 3.4.0 version of the class). 

Combat Engineer, Occultist, Polymath, and Voyager!

View Post

The Savant Class - v3.4.0 Update

Hey all, just finished an exciting update to my favorite piece of homebrew, the Savant Class. A brilliant new class for the world's greatest roleplaying game! Outwit your foes and aid your allies with six Academic Disciplines depending on your type of genius: Archaeologist, Naturalist, Orator, Physician, Seeker, and Tactician!

I will be working through the Patreon Exclusive subclasses and posting the updated versions on this post as I finish them this week.

I've l...

View Post

Wizard Arcane Traditions (New & Updated!)

Hedge Magic (Updated). One of my most popular homebrews returns in its final version. Master the “low-magics” of the world with this rugged road wizard.

Ritualist (New). A popular homebrew concept that I’ve put my own spin on. Collect ALL the ritual spells and be ready for any challenge (as long as you have prep time).

The School of Biomancy (New). For those of you that want to play Dr. Frankenstein! I tried something new he...

View Post

Warlock Patrons, Boons, and Invocations (Updated)

Hey all, here is the updated version of my Warlock stuff from a few days ago. Got a ton of good feedback (mostly from reddit), and I feel that this is pretty well balanced now. Updated PDF is attached.

Enjoy!

View Post

Warlock Patrons, Boons, and Invocations (Redux)

Hey all! Back with some brand new options for the Warlock. I posted this earlier in the week, but it needed some more time in the oven. After giving things a read-over (and changing some abilities around) I'm proud to present 7 Otherworldly Patrons, 7 Pact Boons, and 15 Eldritch Invocations! A lot of these are new, so I'm definitely open to your feedback!

The Archmage - An Intelligence-based Warlock patron that lets you dabble in the arcane magic usually reserved for Wi...

View Post

Sorcerous Origins (New & Updated)

Hey all, I've converted/updated all my Sorcerous Origins to work with the Player's Handbook Sorcerer. Mostly some small conversions for Sorcery Points.

Divine Right - Blessed by the gods to lead with powerful magic.

Emberheart - Channel the elemental flame within you.

Feyblood - Wield the power of the whimsical Feywild.

Hellspawn - Get up close and personal with your foes as a Demonic Sorcerer.

<...

View Post

Alternate Sorcerer - Final Version!

Hey all, I am very excited to present what I think is the finalized version of the Alternate Sorcerer (at least the base class). I've gotten a ton of play test feedback, and I'm fairly confident that this is a well-balanced, improved take on the Sorcerer.

Alternate Sorcerer (Version 3.1.0)

  • Misc art updates
  • Split into “Alternate Sorcerer” and “Alternate Sorcerer: Expanded”
  • Reduced total number of spells you learn at each level by 1 b...

    View Post

laserllama's Alternate Classes!

For those of you who want to check out my Alternate Class series all in one easy-to-access place, I've got some nice PDF's attached to this post.

The Alternate Fighter - Become the Master of Battle you were meant to be!

The Alternate Ranger - Become the Master of the Wilderness you were meant to be!

The Alternate Sorcerer - Become the Font of Arcane Power you were meant to be!...

View Post

Alternate Ranger v3.5.0 - HUGE Update!

Hello to all my lovely Patrons! Sorry for the gap in content, I've been working on a rather large update to my Alternate Ranger class. I've ended up splitting it into two separate parts: the base Alternate Ranger (includes the base class and the most “standard” Ranger options), and the Alternate Ranger: Expanded (includes some of the more outlandish Knacks and Archetypes).

As always, let me know what you think!

Alternate Ranger Change Log (3.5.0)

  • A...

    View Post

Roguish Archetypes (New & Updated)

Hey all, newest versions of my subclasses for the Rogue are out!

The high-flying, acrobatic Daredevil, the technical Duelist, the zealous Justicar, the intimidating Ruffian, the explosive Saboteur, and the wild Skinchanger!

View Post

Ranger Archetypes (New & Updated)!

Bounty Hunter - Resurrected from beyond the grave is one of my earliest homebrews, the Bounty Hunter archetype for the Ranger. This is both your "Urban Ranger" and your humanoid hunter. Have fun with some maneuvers!

Exorcist - Another take on the Order of the Ghostslayer in my quest to bring the Blood Hunter into the fold of 5e game design and philosophy.

Grim Huntsman - Like the idea of a Blood Hunter, but you don't want to accid...

View Post

Paladin Sacred Oaths (New & Updated)

Swear a Sacred Oath to uphold the tenets of five new Oaths for the Paladin class.

Oath of Beauty - Inspiration or Vanity? What will you use your divine elegance to accomplish?

Oath of the Blade - For Paladins who want to become masters of battle.

Oath of the Corsair - An Oath for chaotic Paladins of the high seas.

Oath of Inquisition - Seek out the truth, no matter the cost.

Oath of Liber...

View Post

Alternate Fighter 1.2.0 Update!

Hey everyone, here is the third (public) iteration of my Alternate Fighter. I'm fairly confident that this is balanced enough to be played at this point, but I am always open to feedback! Make sure to check out the 'Alternate Fighter: Expanded' for more options!

CHANGELOG:

Alternate Fighter v1.2.0

  • Fighter Table - Added Superiority Dice and Superiority die size
  • Fighting Style - Added Superior Technique
  • Combat Superiori...

    View Post

Alternate Fighter - Complete Version!

Hey Archmage supporters, I figured I'd drop a little bonus content your way. Here's everything I've created for the Alternate Fighter - all in one PDF!  Enjoy!

View Post

Alternate Fighter (Large Update!)

Hey all, after a ton of work and number crunching, I've got the newest version of my Alternate Fighter here for your viewing pleasure!

Alternate Fighter v1.2.0

  • Fighter Table - Added Superiority Dice and Superiority die size
  • Fighting Style - Added Superior Technique
  • Combat Superiority - Superiority dice now scale by Fighter level
  • Maneuvers - Added Feinting Attack, Parry, and Riposte back to the list of maneuvers available to all fig...

    View Post

Monastic Traditions (New & Updated)

# Monastic Traditions

Way of the Boulder

(Cue Avatar References!) This is my take on a sumo/kung-fu panda/beefy monk. Where a normal monk wants Dex, Wis, then Con, the Way of the Boulder switches the paces of Con/Dex. I think the reduction to Unarmored Movement balances it out. Monk also isn’t the strongest class in the book, so some tiny buffs won’t hurt.

Way of the Sacred Inks

My take on what is *in my opinion* a big missing arch...

View Post

Alternate Fighter v1.1.0 (Major Update)

Major updates for my Alternate take on the Fighter class. After some revisions and solid feedback from reddit:

Alternate Fighter (1.1.0)

  • Multiclassing / Proficiencies Gained - Removed heavy armor.
  • Fighting Style / Finesse Fighting - Increased bonus to hit to +2
  • Fighting Style / Two-Weapon Fighting - bonus action attack moved into the Attack action.
  • Fighting Style / Versatile Fighting - Added unarmed strike and shove to bonus action...

    View Post

Fighter - Martial Archetypes (Updated)

Anyone want some new Marital Archetypes for the Fighter? Well here they are! I think the Fighter as presented in the Player’s Handbook is fairly bland, so coming up with archetypes for the class is pretty fun. I’m always open to constructive feedback, so let me know what you think.

Martial Archetypes

Guerrilla: A spin on the Battle Master Archetype from the PHB, the Guerrilla is focused on flexibility when preparing for combat. You gain a few ...

View Post

Alternate Fighter (New)!

Hey all, here is the first version of my latest project; the Alternate Fighter! While the Fighter class as presented in the *Player’s Handbook* is 100% mechanically fine to play. I personally think that it lacks any sort of in-combat decision making.

With the Alternate Fighter, I’ve moved the large majority of the Battle Master Archetype into the main class. The base Fighter now has Maneuvers, combat techniques that set them apart as the elite warriors they are!

Class ...

View Post

Monastic Traditions (New & Updated)

Here are the most up to date versions of my subclasses for the Monk. This is by far the most difficult class to come up with archetypes for, but I think I've got some good ones! Let me know what you think.

Way of the Boulder - I think this one is pretty much finalized. Become a big chunky CON-based monk. Think Kung-Fu Panda or Sumo Wrestler!

Way of the Sacred Inks - This is my take on an interesting celestial monk with holy tattoos. Ever want to p...

View Post

Voyager Academic Discipline (Patreon Exclusive)

Hey all, just wanted to share a subclass for the Savant that I created for one of my Patrons. The Voyager!

Based on the classical archetype of the determined traveler (Odysseus, Sinbad, and even someone like Alexander Hamilton). The Voyager is a cunning adventurer who always seems to succeed when the odds are against him.

Let me know what you think!

View Post

Druid Circles (New & Updated)

Hey all, here are five new/updated Circles for the Druid class. These were pretty fun to come up with, and many of the mechanics were inspired by the new subclasses from Tasha's Cauldron of Everything.

Circle of the Ancients - My popular take on a Dino Druid, updated to be in-line with TCoE Druid Circles.

Circle of the Depths - Currently running a big underdark arc in my home game, and it got me thinking that there should be weird aberrant/alien d...

View Post

Alternate Sorcerer (3.0.2) Updates!

Alternate Sorcerer (3.0.2) Change Log:

  • Sorcerous Origin / Origin Spells - Origin spells are added to your spell list effectively allowing you to select them as Sorcerous Arcanum spells.
  • Sorcery / Spells Known - Adjusted the total number of Spells Known so you end up with 25 total (counting origin spells and sorcerous arcanum).
  • Emberheart, Stoneblood, Stormsoul, Waveborn / Origin Spells - Replaced Warlock with Druid spell list for replacing your o...

    View Post

Divine Domains (New & Updated)

Happy Monday all, back with some new & updated Divine Domains for the Cleric class! One of my favorite characters I’ve ever played was a Forge Cleric in Curse of Strahd, so I’ve got a special appreciation for this class! I’ve tried to represent some traditional Domains that are missing from official content while also adding some new unique play-styles to the Cleric!

Beauty Domain. In reality, one of the main things that drives people to faith is objective Bea...

View Post

Bard Colleges

College of Drama. Channel the power of the Muse, the spirit that moves all creative expression! Support your allies with your *Mask of Comedy*, or debuff your foes with your *Mask of Tragedy*! Life is a stage, and your job is to make sure you party puts on a great performance!

College of Eulogies. This is a new College I’ve come up with, using your power to evoke negative emotions: sorrow, anger, distrust, and despair! Sap the confidence of your foes ...

View Post