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chambersu

chambersu

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chambersu posts

20220815 What I learn as a modeler...

It is a pity that if feeling/experience cannot be abstract as manual/theory to develop/spread further...~

Here is an outline and temporary placeholder, it will grow as I grow~

And I will detail all those notes when they did create something acceptable~


·Modeling guide for Blender

-build base structure and tweak

 topology (watertight except unvisitable face should be deleted/ insert reaso...

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20220805 What I am learning and my plan~

successfully joined the industry to learn and make a living now, 

do feel excited but also little laborious to reaching the requested quality~

promise that I will talk about what did I learn as an animation modeler

and will keep on posting more personally free assets, tools, and open projects in my spare time, 

... after I can handle the new position skillfully~

BTW you will see what I have done during these months one day but not now~

thanks for ...

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June 2022

I tried to find a full-time job to make a living and become a junior 3d modeling artist for a company this month. ~
I am not a hard-working guy who can force myself to practice basic skills, like sculpture and textures painting, or polish models reaching to a real product level consciously. Now, the designer, my lead, the director, the supervisor and so on will push me to try and grow. ~

On the other hand, I painted and reflected on my artwork during these days. I had more knowledges...

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Detailed clothing for ray project Download

blender project file packed with both output and processing textures(~3.94GB):
Onedrive:

RayClothing_v01_t08Pack.blend

百度网盘:
链接:https://pan.baidu.com/s/1ncfP6RoLuk9VD6O3UDyefQ
提取码:6029

Here are the Sketchfab preview and download with baked textures:

[P...

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Detailing clothes of Ray now~

Detailing clothes of Ray now~
Finished retopology and the base shaders, go on about the pattern and imperfection, then bake as PBR textures.
Will post them when modeling part is done, then merge and rig them together with her body~

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Modeling Clothes for Ray~

Here is the Sketchfab preview for what am I doing now:
https://skfb.ly/oupDS

(Underwear, shirt and pants, arming garment and split hose, plate armor, robe)

After the base meshes physics sim, will retopo them and focus on details including tiny structure and textures/materials/shaders. Then will try to rig them. ~ 

Must spend time polish demo reel for finding job after rigging props.(have no choice but slow...

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Ray Merged Face and Body Rig Download

https://1drv.ms/u/s!Am0lZ75OjQ1mhq0pGCxJ8Ro7kBQ_BQ?e=O7CZGK
(Blender 3.1 without textures project, ~150 MB)

https://1drv.ms/u/s!Am0lZ75OjQ1mhq0q9YDPTA1UidJX1w?e=zz5GIP
(Blender 3.1 textures packed project, ~1.2 GB)

Transferred the shape keys to body and merge them to the rig but...

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Ray Facial Rig EEVEE Test (Blender 3.1)

Here is a test of the blender 3.1 project file for my character Ray, after rigging her body and face, I am going to clothe her.

Sketchfab Preview:
https://skfb.ly/o9TqC

project file download:

https://1drv.ms/u/s!Am0lZ75OjQ1mhqx5JWtuFgNhnYZIug?e=wC24r6
(Without textures ~63 MB)

2022-05-01 13:06:43 +0000 UTC View Post

Ray Facial Rig update(blender 3.1 rigged body project)

Sketchfab Preview:
https://skfb.ly/o9TqC

https://1drv.ms/u/s!Am0lZ75OjQ1mhqx5JWtuFgNhnYZIug?e=wC24r6
(Without textures ~63 MB)

https://1drv.ms/u/s!Am0lZ75OjQ1mhqx8x__u83cJnsOWbA?e=YmRhhT
(Textures-Packed ~1.1 GB) View Post

Working on Facial Rig and Video Test~

Try to rig my character Ray with FACS shape keys. 

Will share the project file for free on my Patreon when finished.  

*[Patreon](https://www.patreon.com/chambersu) subscriptions can help me invest more in the artwork. You can also find some project files on my Patreon for free. *  

*Every like, comment, and subscription will support me to go further! *  

Feel free to contact...

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Ray Advanced Body Rig Project

Sketchfab Demo model/baked textures preview and download:
https://skfb.ly/o9yzF


Project file(blender 3.1, without textures, ~57Mb) Download:

OneDrive:
https://1drv.ms/u/s!Am0lZ75OjQ1mhqkaQyCvXAwkUAQhUA?e=G9kGlx

百度网盘
链接: View Post

what am I working and plan~

Go further about body modeling and shading, also facial and body rigging. 

when the body model and armature is ready, I will post the blend project here,

then start her four layers clothing:

underwear (based on Greece robes and flounce layers pants),

doublet and hose,

plate armor,

shawl and clock. ~


feel free to contract me if any interest you~


*Every like, comment and subscription will support me to go further! *

<...

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Ray Body And Fur Shader

Credit

Blender 3.1, Hair Tool 2.37.0

"female anatomy_2" (https://skfb.ly/6sCZn) by graft is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).

"skeleton" (https://skfb.ly/6RZvT) by sanik.pdo is licensed under Creative Commons A...

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What I am learning and my plan~

- body rigging in Maya (pure joint-driven deform, including push and average joints, muscle joints, corrective joint), the rig is unfinished, but I have gotten what I want, my ambition is turn it to a blender project/workflow (game asset at last), if you still want to have a look at the Maya project file, please leave me a message~

- body shape modeling, I found something wrong in my character model when rigging, so I learn more about anatomy then try to tweak it, which is better for go...

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Door Gen (Procedural models and textures)

Baked models' FBX and PNG files download on Sketchfab (also real-time preview):
https://skfb.ly/osIFu

Project files (for Houdini 19.0 and Blender3.0) and preview videos Download Link:
https://1drv.ms/u/s!Am0lZ75OjQ1mhpUzfOvauFqnSNH2cA?e=TWf4w6

Use Houdini 19 to generate the procedural door models, then render by pro...

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Witcher Aerondight Sword

Sketchfab Preview (FBX & 4k PNG): https://skfb.ly/o8XBR

Project download (BLEND & 8k PNG):

https://1drv.ms/u/s!Am0lZ75OjQ1mhpJgzm-bdEOFDR3mJw?e=Yft8F4

Here is a model based on  real [sword](2022-01-29 07:39:30 +0000 UTC View Post

What I am learing~

I am taking some further courses now and will post higher-quality work later~

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Happy New Year! ~

Hope you have a wonderful year during 2022~

I am sorry for updating slower these months,

It's because I am crazily busy with my courses.

Here are some screenshots of my homework as check points to unlock further lessons.

Well, talk is cheap~ I will come back with great artwork when finishing all half-year courses, also will show some progress here when some stage done~

Again, Happy New Year!!!!!!~

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Blue City

Project Download (Bledner 3.0)
https://1drv.ms/u/s!Am0lZ75OjQ1mhf11IFBcZUcGtA1VNA?e=xpdfsO

Sketchfab Preview
https://skfb.ly/oqZO6

Here is my pre-class practice of the environment course, also the original shape of the SRPG's level.

Every like, comment and subscription will support me to go further! 

<...

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Red Mage Mask & Blue Rig Reshade Ver. & Procedural Brick

Sketchfab Preview:
Red Mage Mask:
https://skfb.ly/oqPPu
Blue Rig:
https://skfb.ly/oqPUG
Brick:
https://skfb.ly/oqPRU

Project Download:
Red Mage Mask:
https://1drv.ms/u/s!Am0lZ75OjQ1mhf0...

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Baked Procedural Hexagon Land

Sketchfab Preview:
https://skfb.ly/oqPEC

Project Download:
https://1drv.ms/u/s!Am0lZ75OjQ1mhfx-pNOFxH042ar6yA?e=izyw6N

I was confused about procedural level by geometry nodes of Blender 3.0 (Awesome!) then learn from [Hexagon World with Geometry Nodes Fields - Blender 3.0 Tutorial](2021-11-13 02:18:49 +0000 UTC View Post

Motorcycle SZH2I2 Reshade Ver.

Project Download:
https://1drv.ms/u/s!Am0lZ75OjQ1mhfYMfMWamja_yHhkcQ?e=7MD7vL

Sketchfab Preview:
https://skfb.ly/oqIG8

X-Ray Version: Uploading...

Low-Poly Version: Uploading...

I learn some add-on to improve this project, including Mask Tools, Fluent Materializer, UV Pack Master and Zen UV. It seems the...

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Steam Engine

Sketchfab Preview:
https://skfb.ly/oqBzP

Project Download(~130mb):
https://1drv.ms/u/s!Am0lZ75OjQ1mhfUpbVSdPFr6bnRVsQ?e=xljodM

Base on [Steam engine in action](https://commons.wikimedia.org/wiki/File:Steam_engine...

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Fun~ Universal Joint & Red Mage Helmet Flow Ver2

Sketchfab Preview:
Universal Joint:
https://skfb.ly/oqypV
mask/helmet (which will be included by Jin's project in the future):
https://skfb.ly/oqy9K

Project download:
https://1drv.ms/u/s!Am0lZ75OjQ1mhfUJ89AxEO2KvbyUHA?e=YJaoHo

Homework of my rigg...

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Haveto: Red Mage Helmet Flow Ver. Preview

Sketchfab preview by web 3d or download .fbx:
https://skfb.ly/oqxuF

Design to add more hard-surface props for the characters, then try to find a way to reach it:

more detailed designs,

adding metaballs for base shape,

retopo for clear and sharp the cages,

spliting different layers for different materials,

trying about procedural modeling and shading details on them…

will Share more whe...

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About my next months and Inzer's Head Preview

I am trying to Improve my workflow about design, clothing, and the new shape of chibi models, including more hard-surface props when designing, further details for fabric simulations, and more Three-dimensional face and body for the chibi models like [Mucha] (https://skfb.ly/6QU6r) I created 2 years ago but will be much better this time.

I will also take some amazing big courses including advanced modeling, rigging, animatio...

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Haveto: Druid Inzer Suit Preview

Sketchfab Preview & Download:
https://skfb.ly/o7Xzp

Here is the high-poly preview of Inzer, the druid from my SRPG project Haveto. 

Learn a lot from Evgenia Petrova's tutorials and assets then be excited to share the lastest shape of clothes here.

Every like, comment, and subscription will support me to go further!

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Haveto: Red Mage Jin Chibi

Sketchfab Preview and .fbx download:  
https://skfb.ly/o7OCz

Blender 2.93 Project file (.blend, 81.6 MB): https://1drv.ms/u/s!Am0lZ75OjQ1mhe8MbB6cWM4gMAnfwg?e=ufRBRj

Try to build a 3d model as the avatar of the red mage, Jin, on gaming levels to battle. Here is the high-poly one, while there is a low-poly one for ...

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Haveto: Red Mage Jin Tachie

Sketchfab Preview and .fbx download:
https://skfb.ly/o7NOz

Download:
.blend project file for Blender 2.93 (663 MB):
https://1drv.ms/u/s!Am0lZ75OjQ1mhe5nb6TD8FI4kGFKAg?e=9w5SyQ

.zprj project file for Marvelous Designer 10 (16.7 MB):
2021-10-09 06:40:37 +0000 UTC View Post

Haveto: Chibi Blue Mage Ray

Sketchfab Preview:
https://skfb.ly/o7F6E

Download:
https://1drv.ms/u/s!Am0lZ75OjQ1mheNNjWnUH3HUWaUYfA?e=9FIeU6

Try to build a 3d model as the avatar of the blue mage, Ray, on gaming levels to battle. Here is the high-poly one, while there is a low-poly one for the game.

She uses the similar UVs and textures fr...

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