Ladies and gentlemen, today is a fabulous day! Our newly completed Under Contract demo is live and boy oh boy did we spend time refining this bad boy.
So a quick rundown of everything that is in it.
- You can now play a total of 16 nodes in any direction from the initial starting point of the first department. The Marketing Department. Once you hit your limit you can always create a new save and explore in other directions.
- During the demo you’ll be able to
Hello everyone! We are extremely excited to share with you all our first limited-time merch run! Sapphire Safari is our first game we felt comfortable enough building unique support items for so before time runs out be sure to grab your very own Sapphire Safari T-Shirt available only until April 5th, 2023!
Available in four awesome colors with plenty of size options!

2023-03-17 23:15:27 +0000 UTC
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Hello everyone! Big news for anyone excited about the next update for Under Contract! We have gone ahead and updated all of our Key Media - including our trailer, screenshots, and gameplay examples!



2023-03-13 18:14:09 +0000 UTC
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Hello explorers! Welcome back to another chunky update for your favorite photography furry game Sapphire Safari! We have a massive update for you this time, and a little heads up. We ran outta time building it - curse you leap year! So we naturally have some issues here that will be fixed in v013.
Okay enough bunnyfluffin’ around, let’s go!
The Sandbox Experience
Our focus this month revolved around two key elements, the first is what the player does in the world aka t...
2023-03-04 02:01:55 +0000 UTC
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Hello supporters! Thank you very much for your ongoing love! Excited to show you our work!
Read all about the new release here: https://www.patreon.com/posts/79531249/
Downloads here
Windows: https://mega.nz/file/ZowhxKDB#_pAPjg2CEEK8GR46LGdtlZAhOmHrbHkmlaPigiOFCnc
Linux:
2023-03-04 01:57:12 +0000 UTC
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Whew, lad, it's been a while since we updated this blog. Not to say we have not been busy, just that, well, I forgot to keep everyone updated on the game's development. My bad. Needless to say, we have been super super busy getting things together for a MASSIVE patch to the game, whenever we thought we were close we updated something that required a lot of attention elsewhere before we could make a public build.
Soooo yeah, here is the update!
Localization and Languages
2023-02-18 14:36:24 +0000 UTC
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Welcome explorers! With another month behind us, we are finally getting Sapphire Safari closer to our imagined game, how exciting! This month we had a focus on fixing a lot of the feedback that was building up over the last couple of releases. A great way to clean up before 2023 really starts.
Camera camera camera!
A big piece of feedback was around our control scheme for camera functions, like zoom, focus, etc. The issue was that having a manual focus required, well, buttons. T...
2023-02-01 15:02:53 +0000 UTC
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Hello supporters! Thank you very much for your ongoing love! Excited to show you our work!
Read all about the new release here: https://www.patreon.com/posts/78070027
Downloads here
Windows: https://mega.nz/file/h4BG1TRT#Rnk5IzJlyVAixXaqFxuPQtk1dVZ4dzlagbJeunIgglY
Linux:...
2023-02-01 14:59:03 +0000 UTC
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Hello explorers!
Welcome to our first documents post in 2023! We all made it! Woo! At the start of the year, we wanted to focus primarily on some of the core feedback we have been receiving in our later updates to the game. That is photography's ease of use and monster artificial intelligence.
Let us begin!
Camera output and Focus control
By far our biggest update to the camera system in Sapphire Safari so far, we originally started our journey with a screenshot too...
2023-01-20 13:05:16 +0000 UTC
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Merry Christmas explorers! We have a very festive update for you all, just in time for the holidays, our gift to everyone for a fantastic year of development.
Where to start though? We have a lot to go through, so how about the content that took us the longest to build?
Judging and Score
The first version of our photo scoring system took a long time to get right, we had a lot to build to ensure players were making lovely photos and rewarding players playing well. We do thi...
2022-12-23 04:00:52 +0000 UTC
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Hello supporters! Thank you very much for your ongoing love! Excited to show you our work!
Read all about the new release here: https://www.patreon.com/posts/76267858
Downloads here
Windows: https://mega.nz/file/klhRAYoK#6DwMBUvgUjA1SNl1lX2ojQAUY9LyXUDuCB1HIq2UjiY
Linux:...
2022-12-23 03:56:27 +0000 UTC
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One more Sapphire Document for the books. Let’s talk about the Christmas update coming this month!
Unreal 5.1 update
Yes, we have been building around issues that Unreal Engine 5.0 had, these have mostly been corrected for us in the new version 5.1. Let me explain.
First, we have new tools for Navmesh placement and AI pathfinding.

The Navmesh update finally can build aroun...
2022-12-08 14:56:48 +0000 UTC
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Hello explorers! Welcome to patch day, version 009 is ready to go and it is our first step into organizing our main gameplay loop. Let’s begin!
Submit your Photos!
The Monpedia and the Research Level are the first implementations of our progression and gameplay mechanics for Sapphire Safari. The use is simple, take photos during your expedition and once you’re ready to return you’ll be prompted to submit pictures for the creature catalog known as the Monpedia. Your top 10 ...
2022-12-01 18:54:07 +0000 UTC
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Hello supporters! Thank you very much for your ongoing love! Excited to show you our work!
Read all about the new release here: https://www.patreon.com/posts/75374683
Downloads here
Windows: https://mega.nz/file/dkp11Lza#wszXMryAu8uifPEL1qnNfTzEDeNe9whI66nWXdJ2gWc
Linux:...
2022-12-01 18:53:52 +0000 UTC
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Alright, explorers! Another issue of the Sapphire Documents is here, and boy do we have some things to discuss…
AI, Behaviours, and Spawning
Currently, the monsters in Sapphire Safari are a little braindead, and I mean they have the most simple AI guidance system. I would go as far as to say they are there simply to make our girls walk around, but I digress.
However, in order for you all to understand how our AI works I need to break down two distinct styles of AI decisi...
2022-11-17 16:22:51 +0000 UTC
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Welcome explorers! Halloween is right around the corner and your friends at Kinky Fridays have been working really hard to get you all something a little spooky with a huge focus on content. Version 008 is just that! Content on content on content!

Hum...
2022-10-29 18:52:23 +0000 UTC
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Hello supporters! Thank you very much for your ongoing love! Excited to show you our work!
Read all about the new release here: https://www.patreon.com/posts/73940894
Downloads here
Windows: https://mega.nz/file/w9Y3BSgS#3fQWUyhwZssDOZCYFfSBqfWRJfPHbDc0xnx5fJoJM1Y
Linux:...
2022-10-29 18:47:31 +0000 UTC
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Come on in from the cold, and warm yourself with a cup of coffee. Wet Nightmares is ready, and another patch is good to play. However this update is quite different, there is zero new content. Stay with me here, let me explain.
Wet Nightmares has been completely remade on a new engine. Meaning every single issue plaguing the game has been erased, all the compatibility issues with android phones, end user pc configurations, and all the nagging little bugs are no longer here. We’ve also...
2022-10-21 14:23:35 +0000 UTC
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Hello supporters! Thank you very much for your ongoing love! Excited to show you our work!
Read all about the new release here: https://www.patreon.com/posts/73594757
Download the latest versions.
Windows: https://mega.nz/file/YwQHwKJA#9hABvzpeuPqVxn5C2ehlx30VVYJ0R3J3SeXr3IJvtz...
2022-10-21 14:16:34 +0000 UTC
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Giddyup explorers! Another issue of our developer diary series is ready for ya butts.
Humies and their humie ways.
So we have done the possible, we have built, textured, and rigged the first batch of human characters for Sapphire Safari.
2022-10-19 16:43:31 +0000 UTC
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Hello contractors! Welcome to another patch for Under Contract version 0.2.2! The game is coming along at a nice pace now, with our focus mostly on completing the first department blocking as soon as possible.
Introducing the first pass on Circle 4 of the Marketing Department
2022-10-12 16:14:43 +0000 UTC
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Hello supporters! Thank you very much for your ongoing love! Excited to show you our work!
Read all about the new release here: https://www.patreon.com/posts/73215975
Download the latest versions here: https://mega.nz/file/VsJWAaaQ#0jq0CjMyKzB2PitxDZnJjxa7kGaXE7b4jsFbrA5s2Tk ...
2022-10-12 16:11:40 +0000 UTC
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Welcome back explorers to another Sapphire Documents! Let’s go over what we’ve been working on so far, considering we have spent a whole lot of time on optimization for v008 we want to do allllll content. All good, all content, all the time. Yeah!
The Humans of Sapphire Safari
We have hinted in the past, our game will feature a dual main character system. Choosing one will make the non-selected, the rival, and an NPC in the game. The October patch will include...
2022-10-06 19:54:27 +0000 UTC
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Welcome explorers! Welcome to our new build! v007 is here, and we have a license to thrill, so let's just jump into it without delay.
We originally started building 007 to include our partner tech for the Doll system, but due to customer feedback, we were pushing more towards building a vastly more optimized game. So we went back to the drawing board and looked deeply into what was drawing so many system resources. Long story short, the new lumin lighting tech in Unreal Engine 5 is fant...
2022-10-02 03:26:12 +0000 UTC
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Hello supporters! Thank you very much for your ongoing love! Excited to show you our work!
Read all about the new release here: https://www.patreon.com/posts/72761286
Download the latest versions here.
Windows: https://mega.nz/file/E5QxjLAL#r6ZchvAzsDC3qWFKT3_O0LO_mHrEzWOviQXbYWFL0...
2022-10-02 03:19:35 +0000 UTC
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Welcome back, explorers! Today we have more development content to break down! Also keep in mind this post will be a little lightweight as our focus at the moment also includes fixing loading issues that lower-end PCs and integrated graphics hardware have running Sapphire Safari.
Let’s talk Tech!
This might have been obvious from our Main Menu designs, the tech level for the game is just a little bit futuristic. Meaning we have our sights set on holographic disp...
2022-09-09 21:21:50 +0000 UTC
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Heyo, just a quick quickie for everyone. Since the v005 build, we ran into some unique issues with keybinding and such. This patch is a little release to help fix people with those issues.
As a note, if you're having issues please make sure you delete your save files and start fresh with this build. You can find a shortcut to the saves in the folder "AppData" just make sure to delete the "Sapphire Safari" folder. You can also find more instructions in the readme we included in the ...
2022-09-05 23:00:09 +0000 UTC
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Hello explorers! Welcome to version 005 of Sapphire Safari! This patch was focused on two things. The first was our development team responding to feedback from our customers and followers have given. The second was to build the Doll System into the game. How did we do? Let’s find out!
Menus Galore!
The biggest feedback we received was about the lack of game settings, so a big focus was ensuring we nailed it on v005. Now we have built a full 3d menu experience, complete with c...
2022-09-01 20:04:02 +0000 UTC
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Hello supporters! Thank you very much for your ongoing love! Excited to show you our work!
Read all about the new release here: https://www.patreon.com/posts/71381549
Download the latest versions here.
Windows: https://mega.nz/file/xo5kzRLI#eNiYvcUIJhG-kRmcD1_gd9wsINKkXFgAhF72PDA-Y...
2022-09-01 20:00:25 +0000 UTC
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Hello explorers! Welcome to our new development blog for Sapphire Safari called “Sapphire Documents”. Why the dumb name? Well the last post had a lot of confusion around it, fans were thinking there was a release tucked away in the development blog, naturally, this is something I want to avoid going forward, so whenever you see a news post called “Sapphire Documents XXX” you know its just news about our ongoing development timeline.
Ezpz.
Doll System Updates
The sy...
2022-08-25 15:29:40 +0000 UTC
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