XaiJu
IckySticky

IckySticky

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IckySticky posts

Update

*Naughty Noble Mating press- I just got all of the voice acting back for this project. All that is left is for some clean up, facial animation for Trisha, and better lighting.

Plan to try, and finish this up over the weekend. Sound design might take me deep into next week though.




*Big Momma X Anubis- I'll be honest... It doesn't feel like I get a whole lot done on this project. The intro/ finisher of the animation took longer than expected so. I still need to do most of the dynamic goodness before sending it out for voice acting.

Will be sent out to voice acting as soon as possible.


Booty




*Baldur's Gate balling around???- I was working on the models, and porting of Lae'zel, and Shadowheart this week.
I was trying out a new body type again with these two. I always feel like I failed in the past to downsize the body without losing the thickness of the babes. They always looked like toothpicks, and I still feel like that with these new models compared to Big Momma for example, but... I think the new body type will allow for new things in animation.
We will see though if I stick with this body moving forward.

Bae'zel

She is a grower for sure. I am utilizing the great SquarePeg3D's underwear here. Looks really good on her.


Greatest Princess

Got a really nice sweat shader for Shadowheart on this model. Uses the same sweat as the Miranda model.

Both models are still a work in progress at the moment. Still got a bit of clean up, and rigging to do before I can do things with them, but... Hope to start something with them before the end of the month.
At least a block out of the loops.
If I am remembering correctly. Romancing Lae'zel gives some insight into how rough/flexible the Githyanki are during intercourse. Hope to try an old flexible pose with this project.




*Half Life/Portal?- A fellow NSFW artist was kind enough to share their models on Patreon so I couldn't say no to these beautiful models.

Alyx and Chell (Not my images)

(Not a pose I plan to do, just a basic image to show off the models from the creator)

I have plans to do a few looped projects with these two to continue playing around with sound design. Hope to get some voice acting voice packs instead of hiring voice work for a script.
Just basic moans, and grunting to see what I can do.




*That will be all for this update. Thank you for the continued support. It means a lot. I hope you guys will enjoy what I have in store for Lae'zel/Shadowheart, and the loops for sound design with Alyx/Chell.

Naughty Noble Mating Press coming soon, and Big Momma X Anubis will be out before the end of the month as long as voice acting goes well.

Thank you.


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Naughty Noble Prone bone- Release

*Naughty Noble Prone bone release- First full project with voice acting, and my own sound design. Hope you enjoy.

-Watch/download here 


Luna (Orc Mommy) voiced by ChloeAngelVA
Trisha (Noble Elf) voiced by SilkyMilkVoices


Some renders from the animation here 


Thank you for the support.


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Quick update

*Naughty Noble- Prone bone is almost done. Just need to do a bit of clean up on the animation. I plan on finishing up the cleanup, and sound design over the weekend.

Quick little preview of the animation


-Mating Press- I still need to add a block out of the creamy liquids before I can send it off for voice acting. Hope to send it off to voice on Monday.



*Big Momma X Anubis- Still a heavy work in progress at the moment, but I am getting it there. Pushing to get the project ready for voice acting at the end of next week... If I am lucky.

Work in progress of the intro.




*That will be all for this one- Got some stuff on the way soon. Will start creating/porting some new characters this coming up week. Hope to give a work in progress next update.

Thank you for the continued support.


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Big Momma Teasing- Renders

*Big Momma Teasing- Another basic render of Big Momma for fun.

I am running a poll on Twitter for the next Futa babes I should create.
Twitter- Star Wars vs Baldur's Gate 3.



Download images here 



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Update

*Naughty Noble- I have both projects laid out at the moment. Just waiting for a voice actress to get back to me for the Prone bone animation. Hope to start getting voice for Mating press next week. We will see.




*Big Momma, and Anubis- I struggled to get this project moving. Was getting bored a bit. I had a semi-prone bone/on her side project, and a doggy style animation. Felt like I was doing that dominating pose a bit to much so decided to switch it up with a nice riding animation.


Two loops I am playing with right now

A really heavy work in progress now, but... I like the movements of the loops. Still gotta add the booty jiggle.

Plan on doing a nice creamy animation here.
Still debating on how to start the animation, but plan on having a transition from bouncing to rough pounding, ending with a sticky situation.




*That will be all for this update- Hoping to get Naughty Noble Pronebone done soon, but need more time for the voice acting. Feel like this happened last year with Naughty Noble as well...
Maybe Luna/Trisha are just cursed.

Thank you for the continued support.

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Quick update

*Naughty Noble projects- I got one voice actress on board for the Pronebone animation at the moment. Still waiting on the second voice actress to respond.
For the mating press animation, I thought I wrote the script for it, but I guess I just played it out in my head, and forgot to write it down. So, I will be doing the script over the weekend so I can layout the entire animation next week.


Good news is I was taking the time to learn Davinci this week so I can do sound design myself this year. Got the loops kind of figured out right now for the sound at least for a test. Will be playing around with it more over the coming weeks.

-Check out the sound design here 


I also am trying something for the sticky finisher/transition with the mating press loop.
(Heavy Work in Progress)

I have the loop where I want it to be, and the transition is blocked out. I just need the script for the timing of things so I can layout the entire animation from start to finish.

Hope to have the project ready for voice acting sometime next week.



*Big Momma- While I get the mating press ready, and wait for voice acting to get down for the Pronebone. I will start working on another looped project with Big Momma, and Anubis. Hope to show off that loop for next week's update.



*That will be all for this update. Thank you for the continued support. I'm not extremely excited about the current sound designs. Will be playing with it, but I think once I get the voice added to the project it will be pretty nice.

Big Momma is next... 



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Meet Athena- Presentation Renders

*Athena- Got her ported, and ready for action. Will most likely do something with Anubis, and Big Momma first, but I got something special in store for all of them.


-Download/view all renders here 


Some renders

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Update

*Naughty Noble projects- I got the loops in working order at the moment, but decided to do a big of reworking on the ideas.

The mating Press is still going to be a looped animation with a sticky situation. I have the base loop basically finished at the moment.
I'll start working on the finisher next week.

Mating press loop at the moment

Still needs a bit of clean up, but is coming along.


Speaking of sound design. I reworked the pronebone animation to be just a looped animation. No sticky situation, and just a basic 30-ish second loop so I can do some more practice with sound design.

-Pronebone loop at the moment.

I need to learn a new editing software for sound design, Blender just isn't good for sound editing, so a nice animation like this will be perfect to learn the software, and practice sound design.

As for the overall project. I am going to be relaxing today, and tomorrow while I write a couple scripts. The idea is to get the pronebone loop ready for voice acting before the end of next week.
Some voice acting with decent sound design will make this project interesting I believe.



*Big Momma's babes- I almost have Anubis, and Athena ready for animations. Still trying to decide what to do with Big Momma first at the moment, but once I complete the basic looped project of Naughty Noble Pronebone I will start working on a project with most likely Anubis, and Big Momma.

Quick teaser of Athena in Blender

Still have a lot of tweaking needed, and some rigging, but... I plan on doing some basic renders of her next week like I did with Anubis.



*That will be all on this update. Hope to have the looped animations with basic sound for next weeks update. 


Thank you for continued support.

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Meet Anubis- Presentation Renders

*Meet Anubis- I got the first iteration of Anubis ported. I still have to do some basic rigging things, but she is almost ready for some basic sticky filled looped animations.

Reworking Athena at the moment, but Big Momma, and BBC go together like PeanutButter and Jelly... Something like that anyway...


All renders here 

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Big Momma at the pool animation- Release

*Big Momma at the pool animation- Just a quick little project to learn a bit of sound design. Hope you enjoy.

Watch/Download here 


Some renders here 



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Plans for February 2024

*Plans for February- I have a few animations I would like to do this month. A bit of Big Momma, along with creating her a couple companions. I also wanted to go back and do something with my original characters Luna, and Trisha.





*Big Momma projects- I only have a simple riding animation at the moment, but I have some many wild ideas for this beauty this year. A lot of shorter looped animations, but a lot of projects ending with a sticky situation.


First loop is in motion.

Used this basic animation to dust off the rust, and I would like to try my hand at sound design this year. Hope to have this animation cleaned up over the weekend.

I also have one of her well hung companions in the works. Still a heavy work in progress at the moment in Daz. Will port her later once I figure out the clothing.


-Meet Athena

I want to create a white futa as well as a black futa for Big Momma. Plan to have them stretching her out a lot. Also have plans to create random babes for them to go to pound town on.


Going to be a fun year.







*Naughty Noble continues- I did a singular project with these two last year, and I've been wanting to do something else with them. Going for dynamic loops with them that have a sticky situation. 


Refresher on Luna/Trisha.

Didn't really want to do anything with them since I lost the original models in Daz. I think a few looped projects will be fine though. They will be nude for the most part anyway.



I have two projects in mind at the moment.

Plan to create a couple hard hitting movements here. Trisha isn't ready for an Orc in heat.






*That will be all for this update. I already used this week to test out a schedule to where I can relax most of the time, but also have a time frame where I am most productive.
Going to be focusing on smaller projects this year, but hope to create quality content that scratches that itch.

Thank you for the continued support.




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Big Momma at the pool- Renders

*Big Momma at the pool- I can't stop thinking about all of the project ideas I want to do this year.
Decided to do some basic renders of Big Momma to satiate the itch to create something.


-Download here 

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Krogan's Plaything 2- Release

*Krogan's Plaything 2- After a few months we are at the finish line. I hope you enjoy.


+Watch/download animation here 

-Regular version, Subbed version, and a version without the Krogan voice acting available.



Sound design by my buddy Shmopla
Miranda voiced by TheVoiceVixxen
Krogan voiced by IRecshun


+Some renders from the final animation here 

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Quick update

*Krogan's Plaything 2- I am doing the second to last render of the project for sound design now. This render is of course for the sound designer to bring it to life, but also so I can get a final sweep of things to clean up for the final render.

I will be spending the rest of the day, and the weekend to get everything ready for the final render. I am pushing for a release early next week for early access, and then the full animation will be released to the public at a later date.
This is of course assuming that sound design is able to finish the sound over the weekend. I have a different sound designer for this project. 

Hope you enjoy it.


Here are a few shots of the current render of the project.


Still touching the lighting on the riding portion. A bit bright for the post editing at the moment.



The list I have at the moment to complete before the final render.
(Will most likely need to add to the Pronebone section)

Not a whole lot to complete, but I am close to the finish line. Will be going on hiatus until February once the project is complete though.



*Hope you all had a nice Holiday, and New Year. 

Going to be slamming Big Momma in February with a Haydee "equivalent". Hope to create a couple Sci-fi Futa babes for Big Momma, and other babes I have in my head. They are all sex bots at the end of the day...

Thank you for the continued support.

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Reflecting on 2023, and inspired about 2024

(Most art in collage above is not mine. Just inspiration for 2024)
I wanted to make a quick end of year post.


*Reflecting on 2023- I mainly just wanted to reflect a bit on Icky Sticky in 2023

After looking back on my output this year, I feel kind of bad. I spent a lot of time trying to learn things that didn't go anywhere. Attempted to make some original characters; some got animations others just felt like I wasted time.
Being able to push out Naughty Noble earlier this year, and currently attempting to wrap up Krogan's Plaything 2. Has made me understand that currently with all of the real-life things going on, and just my patience for anything today. I hate creating longer animations. Projects that take months to accomplish just aren't my thing. In the new year I have zero plans to create "larger" projects. Between Krogan's Plaything 2, and the recently released Naughty before Christmas.
I really enjoyed the Christmas project. I was only working on it in my free time, but was nice to see a project come together in a decent amount of time.
In all honesty it just doesn't feel rewarding to finish the larger projects like the smaller projects do.

With that being said though. All the support throughout the year has been amazing in my eyes. I feel a bit guilty because of a lackluster year. Y'all have supported me more then I deserve, and failed to deliver something that matches that generosity. So next year I plan to go back to the roots that made me want to get into animation to begin with. Even though I still love the idea of creating something along the lines of Amusteven, or Sumthindiffernt. It just isn't for me to create those style of animations.
I really like a solid looped animation. The Kisx's out there with the over the top fidelity in the scene, lighting, and smoothness in the animation. Just watching a beautiful booty in motion. The BlackJr's with the dynamic loop with well hung futanaris.
I got into animation to try, and master the dynamic loop, and got off the rails with trying to be ambitious thinking that would help me improve at a faster rate. I also dreamed about making larger animations, but... In reality I feel like I am wasting my time, and my skills progress much slower. I'm just not good enough at the moment.



Moving forward I am just grateful for the support that I am being given. It's a lot, and it means a lot, and I don't have the vocabulary to explain what it means to me.

All I can say is thank you, and I promise to keep trying my best in the new year.




*2024, and what's next for Icky Sticky- In 2024 I plan to focus on smaller projects that have better composition, lighting, and overall ideas. At the moment I think my animation skills are "fine". There's always room for improvement don't get me wrong, but I plan to focus on how to get better camera set ups, and getting better at using lighting to bring the best out of the characters.

As for projects though. Simple loops, dynamic loops, and longer form dynamic loops.

-Smaller loops- Are animations like Jack getting slammed, or X in Claire's ass. Just simple loops that maybe have a basic story behind it, but at the end of the day it is a solid loop with multiple camera angles showing it all off.

-Dynamic loops- Are animations like Apex Public indecency, The Pussy Trap, or Naughty before Christmas. Animations that have one, or two loops tied together. Maybe there is a quick sticky situation. Either way it all loops back around, and continues again.

-Longer form dynamic loops- Are animations like Cyberpunk 2077: Paying off debts, Boss Excella, or Amazon's Plaything Breeding session. Projects that have a clear ending with a few looped positions. These projects are just long enough to scratch that creative itch of creating something big, but not so big they feel like they take forever to complete.

The entire focus of 2024 is going to be learning how to create beautiful characters, and how to show them off in the best way possible. I'm inspired by Star Wars, and Baldur's Gate 3. I want to pair Big Momma with some lovely well hung Futa babes. Some looped projects that have a basic little story you can piece together by looking at the environments. Better lighting, better camera work, and better composition quality of the render.
All around I just want to create. Not spend months failing to learn new things, or feeling like I am wasting my time creating longer form projects.
I got a lot of Futa ideas, Big Momma is going to be all over, and I have a few plans for the weird creatures as well. The image above is a collage of some of the things I am thinking about in terms of characters, and just overall ideas for some original characters.


*I'm still working on Krogan's Plaything 2 at the moment. Just a lot of clean up needed to get it over the finish line. I am sending the project to voice acting this coming up week, and then to sound design the week after. I have it planned out that once I have the project back from sound design it will be fully rendered out, and ready to be shipped to you guys.
Krogan's Plaything 2 is slightly over seven minutes long. The longest project I've ever done if my memory serves me right.

I'll be taking a small break from animating porn once Krogan's Plaything 2 is completed. There is an animation online class thingy I would like to take. Watching the videos, and doing little animation tests will allow me to relax, and recuperate a bit.
Either way I will be back in full swing come February. I would like to get back to weekly updates on projects.



I wanted to take the time to say thank you again for all the support this year. Rather it is a one time donation, or you're a reoccurring patron. I thank you, and appreciate it immensely.


I hope everyone has a Merry Christmas, and a happy new year.


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Naughty before Christmas- Release

*Naughty before Christmas- Got the little Holiday project done a bit ahead of schedule.
Either way I hope you enjoy.


-Check out the video here 


Sound design by Evilaudio1
Tera Ying (Sexy lady) voiced by invadernoodles

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Quick update

*All of the current projects aren't really coming along how I had hoped, but... We are slowly getting there.


*Krogan's Plaything 2: Miranda- I have spent most of my time trying to get the two liquid sims running for this project, and feel like I haven't got anywhere. I'm a bit demotivated because the entire project was supposed to be about having Miranda piss herself, but I just can't get the sims to work.
I am currently thinking about how to rework parts of the project so I can just get it completed. Will probably be pushed into early 2024. We will see.

Here is a quick snippet.

You can see that the animation is still a heavy work in progress. So I think at this point it is time to give up on the liquid sims this time. Will keep playing around with it for future ideas, but... It isn't worth working on the project for a couple more months.



*Naughty before Christmas- I mainly just have the loop ready for this one. I want there to be a sticky finisher that loops back into Tera getting pounded again. Hopefully making a decent loop for y'all.

Here is the loop

Just gotta do the transition before doing some basic dynamic goodness. I hope to have this done by the end of the week so I can get it to voice acting.
Plan on having this out by Christmas eve.




*Again... Sorry for the delays, and lack of communication.
I will continue to work hard to get these projects out before the new year. We will see though. 

Thank you for the continued support.

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Commander's Harem: Miranda release

*Commander's Harem: Miranda- Got the project done a couple days past my original due date. Hope you enjoy.

Watch/download here

Sound design by EvilAudio1
Miranda voiced by thevoicevixxen
Shepard voiced by BordeauxBlackVA

Renders from the animation here

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Kind of cursed update

*Commanders Harem: Miranda- The voice actress I wanted to work with on these projects has a blacklist for characters that have horse cocks. So, I have been trying to find a new voice actress to bring Miranda to life. I have a couple lined up that are doing auditions for me at the moment. Hope to have the right one picked out next week, but...  This project is going to be delayed into next month unfortunately.

With those delays though I have been mainly just doing a lot of testing, and trying to learn new things with the animation.  One test was trying to find a decent way to simulate Shepards booba.

Check out the failed simulations.

I have since reanimated her fun bags like I normally would. A buddy of mine says they will teach me how to do proper booba simulations soon. So I might be able to get decent booba's for Krogan's Plaything 2, but I will probably just do regular animation for that project as well.



*Krogan's Plaything: Miranda- A bit of a spoiler for the main project here. I only really touched one loop lately so I can test out liquid simulations. I really want to see Miranda squirt, and have had the project planned around a couple squirt scenes.

I got an addon for Blender that has better liquid simulations, and I'm much happier with the system then what Blender has standard.

Here is my... Third test of trying to her to squirt

It is a bit much at the moment. I'm still trying to understand all of the controls of the simulation. I hope to get it toned down a bit, and be able to create more of a spray instead of a stream.

If I don't figure it out, I will have to rework parts of the animation, and the idea around the project.


While I was testing the simulation stuff though. I was wondering if I could use it to create a nice busting animation for our peen models.

Krogan's have a nice set of hangers on them so I think they would produce quite the load. I actually really like my first test with this, but... I don't believe it could be used in a project at the moment.
I need to learn how to make the simulation sticky, and more interactive with other objects. I know I've done teases of working with liquid sims before. I feel like because I have a project that needs it this time, I will actually learn how to create something interesting. Fingers crossed.



*Holiday Project- I planned on doing a Christmas project this year, but I don't know if I will have it completed before the Holiday comes around. Trying to get a sexy Asian lady with a well hung Elf from the north.
One of my biggest inspirations in 3D adult content is the creator BlackAdder. Their extremely thick, and sexy babes getting it on with odd looking creatures. In 2024 I am going to focus more on original characters that are Futa babes, and more monster/alien animations.

This year though I want to end it with the big Krogan fella, and a little Elf fella.

Here are the current characters.

The lovely Tara Ying

I was going for a bit of a bimbo look in the face, and my regular thickness of the body. Hope you like her.

Here is Tara next to the Elf fella... I need to figure out a proper name for em.

Tera is roughly Five foot four inches tall (1.65meters)

I still have a bit of clean up for both models for rigging, and I need to touch Elf fellas peener textures a bit. I think it is a bit too red/pinkish at the moment.

I also am debating on which hair to use with Tara at the moment.

Will clean it up over the weekend, and will start concepting all of the poses next week.


*That will be all for this update- These three projects are the final projects I will do this year. Shepard, and Krogan going balls deep in Miranda, and a lucky Elf that is far from the North Pole.

So next week will be mainly just trying to finish Commanders Harem, concepting some poses for the Holidays, and more learning about simulations. Once Shepards project is finished I'll be going back, and forth to try an finish Krogan's Plaything, and the Holiday project before Christmas. I don't want to hire anyone close to the major Holidays.

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Update

*Krogan's Plaything 2: Miranda- I've mainly been working on making sure all of my pose ideas will work for the final project. I have at least one loop working in each pose; some poses have multiple loops blocked out.

Just based on basic estimations this will be my largest project to date. Roughly one-minute on each pose, and five poses total. Not including the still poses for transitions/story telling. The project will be five-minutes minimum.
          I only have half of the loops in motion at the moment. I'll be spending the rest of the month blocking out the other loops needed, and trying to get them all finished before the end of the month.
Making sure everything is nice, and tight, jiggling properly, and prepped for transitions, and dynamic movements in November. I hope to make this my main priority in November to see if I can knock it out quickly. I want it to be done before December, but we will see.

-Here are some work in progress loops of all of the poses I will be using in the project.

-Animations will start off with Miranda getting a little taste of our Krogan friend.
-A nice ride to open up a bit, he really opens her up.
-A nice carry to show off his size, and I want to get that quad swinging around.
-Back down to a doggy position where Miranda is starting to lose her mind. She is doing all of the movement in the doggy position.
-A nice prone bone to finish her off. Going to have him getting a bit angry, and just using her hole to finally feel that sweet, sweet release.

The plan is to have every pose have proper transitions from loop to loop, and each pose will end with a slip out. Final pose will of course leave Miranda like a cream filled donut.


I also am trying to get better with my camera work. The lack of ability with camera angles, and just overall movement is bugging me a bit.
Here is an example of some new camera angle ideas I want to do.

(Doggy pose)

From the still poses with a camera moving around, to the animations, and nice voice acting on top of everything. I think the animation is going to be pretty good in the end.
I also will be working with an old buddy for the overall sound design.
Really excited to see how it all turns out.





*Commander's Harem: Miranda- A lot of Miranda this month. This project is my main focus at the moment. Trying to finish it in a month like the Eugene project.

I am happy with the two main loops at the moment. I still need to do the starter, and transitions, and the creamy finisher, but... That won't be too big of a deal... Right... (Sweat face)
     I also want to hire OolayTiger again to bring Miranda to life. Hoping this will be a nice warm up for her, before the Krogan project.

Here are the two loops I will be using for the main animation.

-I plan on having a penetration starter. Quick transition between the loops, and a nice creamy finisher.


I'm still working on the licking animation to just try, and force myself to do new things. I don't know if this will make it in the final animation, but we will see. I think I'll completely rework the licking animation if it is to make it.
Will probably just be for fun though at the end of the day.




*That will be all for this update- Got a lot coming together, but I am feeling good about everything at the moment. Hopefully this feeling will hold up over the coming weeks, and months. We will see.

Thank you for the continued support. It means a lot.

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Eugene's capades: Kitana- Release

*Eugene's sexcapades- Was able to accomplish my goal of finishing the project in one month. let's see if I can do it again with Shepard, and Miranda.

-Download/Watch the animation here 

-Stream the video on the Hub. Link can be found here

Sound design by Evilaudio1
Kitana voice acting by DelaliciousVA

-Some renders from the animation here

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Update

*Eugene's Sexcapades: Kitana- I got the voice acting back for this project yesterday. As of right now I'm still on track of achieving my goal of completing a project in one month.
The animation still needs a lot of clean up, and most of the facials are still incomplete, but... I am confident I can get the project far enough along for sound design early next week. Will be working hard over the weekend to clean it up.

Little tease of the transition

Think it will hit pretty hard once the voice is added with sound design.

Here is the block out for the creamy finisher too.

It is just a block out for movements at the moment, but... Gives an idea for what I want to do in the end.



*Commander's Harem- The official title for all of the babes in Mass Effect meeting the tip of Shepards peener. Of course, starting off with Miranda.

I am still concepting the poses, and movements at the moment, but will start full production once Eugene can get Kitana off of him.

Two animations blocked out at the moment.

Plan on having animations for the penetration, transition for both loops, and then the creamy finisher.


I do have big plans next year. So, I feel like I need to start pushing myself out of my comfort zone. Just basic humping isn't enough anymore I feel. The rest of the year I am trying to do at least one thing in my projects that is new to me.

With Eugene it was a suck suck, and tiddy fuck. I think it will turn out decent once all the components are together, but there is always room for improvement.

The next thing I'm going to be trying is some lick lick on the down under. 

Still just a pose at the moment. Will start animating it once Eugene's project is done.



*That will be all for this update. I plan on doing an update on Krogan's Plaything 2 in a couple weeks if possible. Still doing concepts, and making sure all of my poses will work in action. Already had to rework one pose, but I think the idea will still come across in the end.

-Thank you for the continued support. It means a lot.

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Quick update

*Eugene's Sexcapade Kitana- This project is slightly ahead of schedule for me. I got all of the loops basically how I want them to be. The riding loops still need some booty jiggle tweaks, but... They are good enough that I can lay out the full animation, and start adding the dynamic goodness.


All of the loops I will be working with-

I plan on having these loops. The Suck- Suck, Booba fuck, and riding will have a basic fade in, and out. Will be topped off with some nice voice acting, and sound design.


For the ending though I plan on having her twerking on it, and then she will transition to taking all of him. Pushing to a creamy finisher.

Just a little tease on the tip, before doing some womb raiding.



*FutaShepard fucks the Normandy- I got confirmation to be able to use Rigid's Futa Shepard. So, I am happy to say that I will be bouncing back, and forth between Evil Jacqui fucking superhero babes, and Shepard going balls deep in all of the Normandy's babes.
Of course, starting with Miranda. So, in my free time I will be slowly putting that project together. 




*That will be all for this update. Eugene is struggling to hold on. Shepard is getting lubed up, and our Krogan boy is slowly sliding into the best ass on the Normandy. 

Thank you for the continued support.


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Miranda- Renders

*Miranda Renders- I did a couple quick renders to celebrate the model port. I have one more pose idea in mind, but need to get back to other projects. This should hold me over for now.


Download here 


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Quick Miranda update

*Miranda update- I was going to just use Rigid3D's Miranda Lawson, but I wasn't getting along with her model very well for some reason. Spent a bit of time to make, and port my own, but I'm still using the textures of Rigid's model.

To be honest I am a bit obsessed with her at the moment. Between my current body layout for the babes. Some high-quality hair from Daz, and Rigid's materials... Probably the hottest model I have at the moment.


Some basic screen grabs


I also have a second hair option I will be using for the "Krogan's Plaything" project. The fluffy hair shown above is a bit heavy for the animations I have planned for those two. I also want her to get nice, and sweaty over the course of the animation.

I also reached out to a fellow NSFW artist to see if I can use their male Shepard. Hope to do a quick little project with the best ass on the Normandy.



*That will be all for this little update. I will be doing another update hopefully on Monday to show off all of the loops for Eugene, and Kitana. I think you guys will like what I have planned for that project.

-Thank you for the continued support. It means a lot.

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Spidey in trouble- Release

*Spidey in trouble- Got the project completed. I hope you guys enjoy the finisher. I want to try it again one day. As well as adding the basic effect of the dirty/scratched camera screen.

Sound design by EvilAudio1

Spidey voiced by SilkyMilkVoices
Evil Jacqui voiced by thevoicevixxen


-Watch/download the video here

Renders here.

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Update

*Spidey in Trouble- This project is getting close to being finished. Just doing some basic clean up on the dynamic movements. Need to do all of the facial animations, and finish the creamy finisher. (Trying something new)

I am confident I can get the project done over the weekend so... Expect the finished animation sometime next week. Will be in early access for about a week.

Some shots of the latest render

Hope it doesn't spoil too much.
I'll be honest though. I hate the current lighting for the most part. Booty looks good, but everything else looks flat. Will most likely rework the entire lighting for the scene.



*Eugene's Sexcapade- Kitana is doing a little something, something to our old fella. Everything is still in concept mode at the moment. Still deciding on how I want the project to play out, but... I have a couple loops I am working on.

The plan with this project is I want to try, and see if I can complete a project like this in a month. First week of creating, and finishing loops. Second week for dynamic movements. Third week for voice acting. Final week for clean up, and sound design.

Here are the current work in progress loops
(Suck, Tiddy, Riding)

I've never actually accomplished a tiddy fuck before. Is mainly a test for my next project with Evil Jacqui, and super girl.

I still have two other loops I want to concept for the final animation. I wana try doing a teasing twerk so we can see Kitana's booty bouncing around. Still debating with myself on what the finisher loop will be.
Gotta be something hard, and heavy though.

-I feel like it takes forever to create longer projects, and I want to get faster so I decided to see if I can rework my workflow, and try to get a bit faster. Will go into full production on Monday.



*Krogan's Plaything 2- Speaking of longer projects... Probably my last major project this year because the last Krogan's Plaything took almost three months to complete. That project was two poses, four loops, and topped off with a creamy finisher animation.

Krogan's Plaything 2 on paper at the moment is five poses, Eleven loops, countless still poses, and one creamy finisher.
(Sucking, Riding, Carry, Doggy, and Prone Bone)

I plan on setting the project up like Alyx Trying it out. Instead of still renders though I am taking a play out of Amusteven's playbook. Doing sexy poses with a moving camera, and voice acting for the story. I think having Miranda with her sexy body, and voice will be really nice for the transitions, and story telling.
Getting a deep Krogan voice for our well hung Krogan boy will be the chefs kiss I believe. 

-As of right now I don't have anything to show of the project... It is just concepts, and a script on paper at the moment. Some Jpeg's for references. On Monday I will be gathering all of the models that are needed, and will start working on it.
     Will work hard to make sure I have a nice meaty update for you by the end of the month.



*That will be all for this update. I have a plan, and have been working hard to get a schedule set up so I can animate, and have more free time. Mainly for videogames, but...   I just need to be more consistent at the end of the day.
Trying my best to bring something cool to life. Hope you are excited about the up, and coming projects.


Thank you for the continued support. It means a lot.

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Kitana Sexy- Renders

*Kitana Sexy- I finally got her model how I like it, and did some basic renders to enjoy her beauty.
-I hope to have an update later this week on all projects that I am working on.

Eugene isn't ready for this lady to come after him.


Download/Check out all renders here 

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Boss Excella- Release

(This animation will be in early access until the 28th)
*
Boss Excella Release- Got the project done. Time to start working with Eugene, and getting that old man some action again.


-Watch/download the animation here

Sound design by EvilAudio1
Excella voiced by BordeauxBlackVA
Sheva voiced by Delalicsious3

-I don't mind if people upload my animations/renders to various sites, but... If something is in early access I ask that you wait to upload it until after the early access period. I am trying to make this a proper full time job. Uploading the content takes away one of the benefits that come with being a supporter.

Here are some quick renders from the animation.
-More here

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Quick update on the transition

Just a quick update here.
I got everything ported over to the old pc. Was a lot faster than I expected so... I will be working hard to get Boss Excella done over the weekend. It will go out to sound design on Monday. I hope to have a full release sometime next week.
-Boss Excella will be an exclusive to Patreon for at least a week. Might make it longer.

Bad news on the other pc though. I can't get the pc to stay operational long enough to do a factory reset/wipe. It keeps crashing during the wipe. So next step is to take it to a professional. Probably will have to wait until next month to do that. Just to make sure I have enough funds to pay for the repair costs.

With that being said... Check out Spider girls tiddy trying to escape her suit.

I failed so many times to do that on the other pc. Hours wasted trying to reshape her tit to be out of the suit.
Did it in like five minutes...

Thank will be all. Thank you.

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