Hey peeps,
Aiming for a new build next week which will include some additional proportion sliders and performance improvements, thought I'd make a post about my plans for the Character Customization.
My ultimate goal is to allow the player to have a huge amount of control with their characters in creating the aesthetic they want. This is kind of a hard technical challenge because it means collisions have to be updated with shape changes, among oth...
2020-02-22 13:54:01 +0000 UTC
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Hey peeps,
First I gotta apologise again for delays, this week both my Vive broke and my PC's PSU blew, still waiting to see what the damage to the other components might be. For now I'm developing on a rag-tag combo of a borrowed OG Vive and my backup laptop, and it took a few days out of my progress.
Luckily, the project's SSD drive was undamaged and I lost no work. and I spent some time purchasing and setting up an automated backup soluti...
2020-02-14 16:10:03 +0000 UTC
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Heya,
Slow but steady progress with making the VR posable rig I've been showing off more player friendly. A demo clip here - (nudity warning)
https://twitter.com/NaughtySandbox/status/1225600699360301056?s=20
Posing her will become a bit more natural eventually, and player will be able to grab her body parts and move her intuitively, but for no...
2020-02-07 11:00:31 +0000 UTC
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Hello,
I've been developing some features into the Naughty Sandbox rig to help make poses (and eventually user created animations when that's supported) easier and faster for players (and myself) to create.
The rig will be beneficial in multiple ways, for speeding up my own content creation, for players to be able to hopefully create nice poses with minimal work, and for VR possession. It will also open up opportunities for her to have more natural animation and motion in the futu...
2020-01-28 12:51:30 +0000 UTC
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Further dev of some features to give her the appearance of having soft and flexible skin. Some of this stuff might feel exaggerated, which is just for testing. It can and probs will be dialed back to be more subtle.
I'm trying to design many dynamic features into the rig which will help make poses look more realistic and less "gamey". Most of this will be skin folds and flesh displacement when in certain poses, such as the crease that sometimes happens under the arms of...
2020-01-27 23:10:17 +0000 UTC
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Hey peeps,
Small update today. Thought I'd make a post about an additive idle animation system I've been working on. Her limbs and body have a subtle weight shifting animation, which layers on top of her base pose to create some dynamic additive motion.
This goes a long way to making her feel more real! There's a clip on Twitter showing this off in more detail, nudity warning here:
2020-01-25 14:00:00 +0000 UTC
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I've been making some progress with the poseable rig that will serve a couple purposes - for me to create scenes and animations within the engine, and for the player to pose and play with her in-game.
I dev'd a feature that I think adds a lot to the realism of her body and makes the actual rig a bit easier to handle too - a squash & stretch spine IK system. The concept is that real spines don't really compress or squash much in real girls, but they can have the appe...
2020-01-24 13:35:24 +0000 UTC
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Hey everyone,
Wanna get apologies out the way for lack of Patreon posts! I've been developing ofc, but have been avoiding Patreon for dumb reasons which I'm gonna tackle over the next few days with a series of Devlog updates.
I traveled over the holidays and spent Christmas in Japan. Despite never having visited Japan before, it has had a big place in my heart as I'm sure it does with most weebs, and finally being there confirmed my dream to have a home there one ...
2020-01-24 12:38:02 +0000 UTC
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Hey peeps.
Seems project is getting a few more people watching and supporting lately. I'm grateful for all interest, and hopefully you guys just following progress will be enticed to support soon!
I mention this quite often but with new people every day I don't expect everyone to have read the backlog of posts - with Naughty Sandbox I'm gonna be releasing two types of builds during early dev: interactive sandbox scenes & more limited scenes with less interaction. ...
2019-12-16 16:08:25 +0000 UTC
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Hey lil elves and angels, I hope you are all in the Christmas spirit. Since the time of hanging out with loved ones and spreading festive cheer is right around the corner, I thought it would be a good time to poll everyone on their fetishes.
I of course want to make Naughty Sandbox appeal to the widest and horniest audience, and when development beco...
2019-12-16 13:06:27 +0000 UTC
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Hey lewdies,
Hope you guys are having a chill December. I've been dev'ing the dolly mode where I can, and yesterday someone gave me the idea to create a body painting system.
The Naughty Sandbox base mesh and some of the base functionality of her shader set up, was initially designed for a VR massage game. I decided the scope of the project should be a bit less specific than just massaging, but at that point I'd already designed an oil system that made it possible to oil up ...
2019-12-12 00:31:18 +0000 UTC
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Hey friends!!
Been working hard this weekend on the 'Doll Mode' which is gonna be developed and released as builds alongside the erotic scenes.
I made a nice architectural scene for it which should be a cool place to hang out in VR while you perv on her.
These scenes are gonna be highly experimental and she will be in an easily breakable state. But hopefully they'll be fun for peeps to play around with and play with her!
I've begun working on ...
2019-12-08 17:08:01 +0000 UTC
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Hey friends,
Sorry for the radio silence for a few days! Had some great feedback for demo and I'll be implementing a lot of suggestions from the community.
Noticed a high Patreon turn around recently! If you started supporting and don't find the project to your standards yet, please drop back to a follow so you keep receiving updates, this is just the beginning and there will be some real delightful stuff to come.
Haven't had much time rece...
2019-12-05 16:58:45 +0000 UTC
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Please access the Demo at the above link, I hope it works for everyone.
For VR players, the two main locomotion inputs are your left and right thumbsticks / trackpad. The default locomotion mode is a VR comfort mode which gives you incremental turning and teleport, but you can change to more classical movement mode with the dropdown menu on the wall.
For PC players, standard WASD controls work, and you can tiptoe with space and crouch with ctrl. Midd...
2019-12-01 02:18:41 +0000 UTC
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Please access the Demo at the above link, I hope it works for everyone.
For VR players, the two main locomotion inputs are your left and right thumbsticks / trackpad. The default locomotion mode is a VR comfort mode which gives you incremental turning and teleport, but you can change to more classical movement mode with the dropdown menu on the wall.
For PC players, standard WASD controls work, and you can tiptoe with space and crouch with ctrl. Midd...
2019-12-01 02:16:01 +0000 UTC
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Please access the Demo at the above link, I hope it works for everyone.
For VR players, the two main locomotion inputs are your left and right thumbsticks / trackpad. The default locomotion mode is a VR comfort mode which gives you incremental turning and teleport, but you can change to more classical movement mode with the dropdown menu on the wall.
For PC players, standard WASD controls work, and you can tiptoe with space and crouch with ctrl. Midd...
2019-12-01 02:13:24 +0000 UTC
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Hey you cute angels,
Hope you had a delicious Thanks Giving and snatched up some great deals. To coincide with this weekend, it's time to be grateful that we live in a society where someone on the internet can make a lewdy game, and then other people on the internet can wear a screen on their head to be transported into that lewdy game! What a world.
It's been a long time coming, and is still quite rough around the edges, but the Rodeo Scene is now ready to play-test over ...
2019-11-30 15:32:43 +0000 UTC
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Hi
Mentioned this a few times but thought I should again for potential new peeps. Because I've been slow with this build and it's the first one, everyone's tier rewards are upgraded to the next tier up, as a thanks and sorry for taking so long with a playable build.
This means that:
$1 Censored Lewdies will have access to the uncensored option
$4 Uncensored Lewdies will have access to the additional equipment which in ...
2019-11-25 20:37:18 +0000 UTC
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Heya,
Did some final improvements on Sunday evening and added the Sweater Leotard + a shiny latex variant just for fun! Probably shouldn't admit this but I'm quite new to UI systems so a lot of this is me seeing what's possible and what the best way to do things is, like having UI systems interact with the world to provide customization and whatnot.
It will be much more polished at a later date as I keep mentioning, huehue.
Since the bulk of the work is complete,...
2019-11-25 20:05:15 +0000 UTC
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Hello,
Development progress is going quite smoothly now, I have some things left to do, but I could technically package a build of the demo now I think - all the functionality is in. Going to do a final push tonight as back to work on Monday, but I believe I could make a test build very soon.
I implemented the Player Scale option for supporters of the Transcended Lewdy tier, and it works really well. The mode allows you to put a multiplier on your height, le...
2019-11-24 20:54:21 +0000 UTC
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Heya cuties,
Demo's coming along nice, will post an update in a sec! I made this outfit yesterday, the leotard sweater pics and art that have been making the rounds on Twitter and pixiv finally enticed me to model it. I was thinking what Special Equipment I can include for Premium Lewdies and figured this would be a great candidate. For the upcoming demo, the Uncensored Lewdy tier supporters will be able to toggle this outfit on and off...
2019-11-24 20:28:12 +0000 UTC
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Heya lewdypops.
I haven't made a public post in a while, since most of the posts contain naughty boobs, and they're illegal as you all know! So I thought I'd make a Devlog post talking about some improvements I made (and will continue to make) to the base mesh, the quality I'm aiming for with Naughty Sandbox, and how I'll be iterating these quality improvements.
I did some research - studying the cutest faces, real and 3D - on the internet, and I'm g...
2019-11-21 05:47:13 +0000 UTC
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Hey ho,
Been getting on top of things lately and found some time to progress with the playable demo a little. Added some basic VR locomotion and menu interaction (menus will get more presentable!) and implemented Slow mode.
Slow mode allows you to slow animation and physics by 80%, while you remain at normal speed, and will be unlocked for everyone supporting at $8 or above for this build, or for anyone who's total support has amounted to $8 or more
2019-11-21 04:36:08 +0000 UTC
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Hey peeps, here's the post I promised yesterday, and it's a lot less than I'd hoped to show ;-;
Had VR troubles all day, and at most I managed to fix some problems I didn't even know the VR gameplay had so I'm not really any further along.
For some reason I can't assign the Steam VR Input skeleton in the Steam bindings, which means we don't get to use hands in VR. This would normally give hands to Rift, Vive, and Knuckles users with finger tracking or finger position emula...
2019-11-18 03:29:39 +0000 UTC
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Hello gentlemen,
Thanks for all the new support recently! I really appreciate it, I wonder where you guys are coming from since I haven't promo'd in a while.
I wasn't gonna post tonight but I realized, it's been a week since last update which makes me sad ;-;
So here's a little clip, showing a slightly improved rodeo animation and improved breast physics from what I showed before. I want it to look like she's really grinding her pussy into this machi...
2019-11-17 02:19:58 +0000 UTC
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Hey lewdies,
Make sure to unmute the video clip!
Feeling quite anxious about the time it's taking me to get this build out, as I talked about in the previous public post. Would like to assure peeps I'm working very hard on Naughty Sandbox ;-;
I found some time to cut up some lewdy audio today, which was a long recording of moans and sex sounds I purchased with Patreon funds. Pretty excited to get more of the sounds into the game, the ones in this clip are just a small sample...
2019-11-10 01:06:42 +0000 UTC
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Heya,
I feel like this is the longest I've gone without posting. I'm making some headway with the first playable build, but I have to slow down a little with development this month because of work deadlines and technical issues.
As an apology for delays with getting the playable build out, everyone will be bumped up a tier for the first build. So people supporting Naughty Sandbox at the $1 Censored tier will get access to the $4 Uncensor patch, for example. ...
2019-11-10 00:50:07 +0000 UTC
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Heya
This is just a secret post for you naughty Patrons. I don't think I can even write explicit things in public posts, so I held back in the last post a little. This system is going to be used for a scene I have in mind, where a girl is slamming a wall mounted dildo stuck to a glass pane, with the player viewing from the other side of the pane. I'm really looking forward to doing this scene after I get the Rodeo scene out, I think it's going to be next level.
2019-11-04 02:01:31 +0000 UTC
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There will be an uncensored followup post for supporters and some still screenshots, since there's heavy compression on the videos!
This weekend I spent some time creating a plane based flattening system for Naughty Sandbox. I haven't seen this done in any other game, and I have some big plans for it.
The main use of this system is for girls to interact with glass panes such as in the demo. Girls can press up against or sit on surfaces and their squishy bodies will d...
2019-11-04 00:49:53 +0000 UTC
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