The third of these animations, had a fun time rigging up MinMin's face for the jaw and lips, but that wasn't good enough as I still had to shape key a lot of her cheeks and even her lips still to fit around Twintelle's massive cock.
2017-09-09 05:30:22 +0000 UTC
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Finished the animation on this one might also release the model to the public for those who want to do stuff with it! I have plans for more hyper universe stuff as well
2017-09-08 01:51:19 +0000 UTC
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This one is almost done as well. Gonne give it a once-over again and then render it out. I really like how I got the breasts to move in this one, especially since I don't get to work with small tiddies all that often.
2017-09-07 10:53:51 +0000 UTC
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At this point it's mostly done. I just need to do a few small movements here and there and fix a miniscule amount of clipping and then everything should be golden
2017-09-07 10:45:44 +0000 UTC
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That cock won't be making it out of her alive
2017-09-05 11:38:31 +0000 UTC
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Getting a rough base anim down to see how far I can shove her face down on that cock
2017-09-05 03:38:26 +0000 UTC
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I got MinMin's face completely rigged up and I got a scene ready to go
2017-09-04 10:30:28 +0000 UTC
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Apparently NinjaRipper works with HU currently, but the models aren't ripped in a tpose sadly. This means welp! I'm gonna have to try and rig something while its already posed. will be lots of fun I'm sure. Especially since I've never done a fullbody rig before
2017-09-02 18:34:40 +0000 UTC
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For the curious - ARMS doesn't use rigged faces. No face bones or anything, similar to games like Vindictus, it uses keyed expressions. This means that each expression is a basically (sometimes literally) another model. There's no real fluctuation between them and its limited, but it lets you get good expressions with little processing power
of course this doesn't work that well in the animation side of things, so for the next animation with MinMin I had to send some time to rig her face up. B...
2017-09-02 04:20:03 +0000 UTC
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This is going to be a longer sequence (akin to the Mei and Orisa animation) commission, got the basic animation down and everything set up, just have to actually do the proper animation and add a few things here and there
2017-08-31 00:14:32 +0000 UTC
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I haven't abandoned it and i know people want it, and i want to finish it as well. Been trying to muster the will to work on it in the middle of commissions and managed to get a few seconds of it figured out. Also went ahead and used some of blender's new noise-elimination stuff to test and it looks to do a great job
2017-08-31 00:11:49 +0000 UTC
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A render request for BMG to have ginormous tiddies and be standing as if she's completely unaffected by them!
2017-08-19 05:56:38 +0000 UTC
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Another anim with a bit of role reversal here! With brand new shaders as well as custom-made ARMS to let Twintelle grip things with her hair
2017-08-18 01:11:50 +0000 UTC
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So I wanted to really get better at shaders, so I spent most of today watching video tutorials on basic non-metal and metal shaders - and then found out soon after that blender released a version of itself that rendered most of what I just watched pointless and useless - because it included its own super-shader node that has just about everything you'll need ever. I'd say it looks pretty fucken good, after testing it out.
Shaders and lightning always felt like my two biggest weak points ...
2017-08-17 13:58:05 +0000 UTC
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Decided to go with this angle for it. Mostly done with the loop motion but i feel its a little rough here or there, but I feel it's making good progress
2017-08-15 06:08:34 +0000 UTC
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Planning on doing another one with these two, with the "penetrator" role reversed. Made custom "arms" for Twintelle so she'd be able to use them to grab things (I'll need to work on them a bit more though I think)
Also gave her the kind of massive dick she deserves, 53cm long and 15cm thick (or 21 inches long and 6 inches thick) ready to destroy whatever whole she wants to.
2017-08-13 10:30:52 +0000 UTC
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Luckily this one rendered out really fast, which I'll give to the low poly background there. Made the table, cup and saucer from scratch which was definitely fun to do. Also because it rendered out so fast I was able to do a second angle showing off the action and the part of her people care about!
2017-08-11 18:01:12 +0000 UTC
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This might be done by the end of tonight and I might end up starting the render before I head to bed.
2017-08-11 01:11:16 +0000 UTC
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because even though there's also minmin, we all know who everybooty cares abutt here
2017-08-10 04:02:20 +0000 UTC
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Finally finished rendering this out. Went for a little bit extra and used an FC2 stream layout to really sell the idea that it's a video stream of some sort, google-translated a descriptor and stream title as well
2017-08-08 14:45:54 +0000 UTC
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The Asuka animation is almost done rendering, and I believe I have the bulges done for the Sophitia animation as well. In the meantime, I found another real nice One Piece model, so I rigged her up and such. Might get her clothes working, and need to find a good Sabo model to pair up with her
2017-08-07 06:33:55 +0000 UTC
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I got the basic scene set up for this one now, getting stuffed like a turkey with tentacles, with one grabbing her throat and going in her mouth - and another one coming out of it!
2017-08-05 16:27:12 +0000 UTC
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The final WIP for this anim - now begins the process of rendering both of the angles which will take a couple days. I know there's no background here, but i wanted to really get a sense of how things looked without spending three hours rendering a WIP/Preview to see it.
2017-08-05 16:16:17 +0000 UTC
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Getting close to finishing this. I ended up redoing some parts of it, moving the bikeseat, and attempting to get the overall motion of things to loop smoother. I think it looks a lot better now, and the extra movement on dat ass is probably more than welcome.
I've just got a little bit more fine tuning left to do, the tiddy jiggle and the dildo's "tracking" and the penetration
2017-08-02 01:39:13 +0000 UTC
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Doing some set up work for a patreon reward here. made myself a tentacle and a... fleshypit-cave-thing sort of dealio for it to reside it (with its numerous buddies no doubt)
2017-08-02 01:28:58 +0000 UTC
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No idea if Patreon sends people notifications for it - But either way I should say it here.
I've decided to remove the $30 tier from the patreon page - for a myriad of reasons really, but in the end it was serving zero purpose or point outside of raising stress levels. It started as a way to encourage people to pay for commissions through patreon - get access to the MP4s and other WIPs for the month, etc etc, keeps all my money coming from one single place - but it quickly (and I should ...
2017-07-25 22:41:11 +0000 UTC
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I got most of the general movement down and finished. I do need to polish up some of the turns, and her hip movement (to prevent her legs clipping into the seat like they do), and then add in the penetration, jiggle and bulge and then add in a stream overlay of some sort to it
2017-07-25 22:23:57 +0000 UTC
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Another Paladins animation, using models that have recently been uploaded to the sfm workshop, though Lex is mostly just a nude body with his head tacked on. Enjoy!
2017-07-25 06:42:27 +0000 UTC
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The next Paladins animation is almost finished. I passed it by a few people to make sure it wasn't too dark, because it's something I've noticed is that people seem to have trouble seeing my visibly dark scenes properly at times.
It makes it difficult to make dark scenes like in dungeons or at night without making them either so dark you can't see what's happening, or so bright they hardly seem like dark scenes.
It should be finished rendering sometime tomorrow!
2017-07-24 04:15:16 +0000 UTC
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a WIP for something pretty different from my usual stuff I want to try and do. It'd be rather simple, but much longer than other stuff I do. It'd be quite simply Asuka riding her bike around the block.
She's just nude and has a dildo attached to her bike seat that pistons as her back wheel rotates. Nothing out of the ordinary
2017-07-24 04:01:01 +0000 UTC
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