We've finished playing through the 1st chapter of the game, up to the 1st half of the 2nd chapter. There were some minor bugs like wrong treasures, equipments aren't unlocked, some passive abilities not working as intended, but other than that there is no game stopping bug so far in chapter 1. The 1st chapter took around 3 hours to finish, so I think that should be the playtime we're aiming for per one chapter.
There's a game-stopping bug in chapter 2, however, where the req...
2017-08-10 05:26:39 +0000 UTC
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What we did:
- Checked that all dungeon panels work correctly.
- Checked that some specific panels change their contents after a certain point in the game.
- Checked all new visual novel scenes again for missing or wrong resources.
- Checked replay-able scenes to see that they replay correctly.
- Checked that all CGs and replayable scenes are unlocked correctly.
- Created chapter intro scenes.
- Updated event database in the game to include new sce...
2017-08-08 20:37:39 +0000 UTC
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第2章がもう少しでできます!まずは英語でのリリースとなりますので、ご注意ください。
リポートは下記URLからどうぞ。
http://kemocoloreport.tumblr.com/private/163937552819/tumblr_oucullr0it1u4loue
-黒野
2017-08-08 07:20:13 +0000 UTC
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Just want to give everyone a quick update. We thought we could release the game this weekend, but checking everything takes longer than we thought. This includes:
- [Scene Replay] Confirms that seeing a specific scene will unlock it for replay
- [Scene Replay] Runs each replay-able scene through replay mode to see that there won't be any weird bug like characters not showing or BGM not playing etc
- [Gallery] Confirms that seeing a specific scene will unlock related CGs
...
2017-08-06 16:14:09 +0000 UTC
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Still working on checking the visual novel scenes. Need to see if the erotic scenes & CGs are unlocked properly too x_x
For now, here's Isandro, the crocodile dad who owns an enormous bathhouse in Kornelia.
Technically, he's single so he isn't a dad, but I wanna join the Dream Daddy meme so please forgive me lol.
- Punipen
2017-08-02 14:55:45 +0000 UTC
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Chapter 2 is almost finished!
You can read the progress here:
Link to report
- Punipen
2017-07-30 12:43:27 +0000 UTC
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Starting from chapter 2, you'll have to fight one mid boss at the coliseum before you fight the chapter boss. These mid bosses won't have punishment CGs, but each step of their combat sprites will be available for you to see in the gallery after you beat them!
Mid bosses will be drawn & design by various artists. This chapter's mid boss is brought to you by Raccoon! It's been wonderful working...
2017-07-27 15:27:54 +0000 UTC
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ケモコロシアムのスキルを数えたら100個以上になってました。アクセサリーも100個以上です。第2章から好きなスキルが買えるようになるのでどんなコンボが生まれるのか楽しみです。
ケモコロシアムはパズルRPGですので、他のRPGみたいにレベルの低いスキルと高いスキルの違いがダメージの違いでしかないのはつまらないかなと思いました。どのスキルでも...
2017-07-13 18:28:40 +0000 UTC
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Currently there are around 100 skills and 100 equipments in Kemo Coliseum! *phew* I hope that's enough. Looking forward to all the combos that you all will come up with!
Since Kemo Coliseum is a puzzle RPG game, I don't want to follow the typical design of how a skill can be replaced by a stronger version of the same skill (like fire, fira, firaga or agi, agilao and agidyne).
I personally want each skill to have its own role. This makes it more challenging to design, and I'm sure...
2017-07-13 16:38:05 +0000 UTC
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遅れてごめんなさい。6月のレポートがこちらになります!
レポートのリンク
- ぷにペン
2017-07-07 14:18:49 +0000 UTC
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Sorry for not being consistent about guard vs shield in the previous report. I really need to decide on the vocabularies.
I want to use guard since some attacks are unguardable (damage won't be reduced by matching blue gems, so you have to rely on physical/magic resistance gems)
Do you think it's weird if I call it "shield" meter and still use "unguardable" as a keyword in the game? (For those who are new to the game, I'm talking about the 0% number next to the shield...
2017-06-30 17:07:14 +0000 UTC
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Sorry that it's a little bit late. This month's report is here!
Link to report
- Punipen
2017-06-30 16:49:39 +0000 UTC
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I've updated patrons only gallery with 3 new CGs. More CGs to come in the future!
Due to the nature of the CGs, they'll contain spoilers of future chapters.
??????????????CG?????????????????CG??????????????????
?????????????????????????
- Punipen
2017-06-29 07:44:08 +0000 UTC
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A sneak peek of the little guy you'll have to fight in the next chapter. He's a friend of Dugan, though the two don't really get along :P
2017-06-14 15:37:08 +0000 UTC
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お待たせしました! 5月のレポートです。
Link
今月中に第2章を終えるのは無理なようです。本当にごめんなさい。:(
来月はリアルのお仕事が減る予定なので、もっとゲーム制作に費やす時間が増えます。6月に第2章を終えられるよう頑張ります。<...
2017-05-31 04:16:37 +0000 UTC
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Sorry for making you all wait! May report is here!
Link
It doesn't seem like the 2nd chapter will be finished this month. I'm really sorry about that :(
I'll have more free time from my IRL job next month, so I'll do my best to finish the next chapter in June.
Also, Patreon has rolled out a new feature called "Early Access" recently. Basically,...
2017-05-28 17:49:36 +0000 UTC
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Here's a sneak peek of a scene involving our lovely shopkeeper and our perverted blacksmith XD
2017-05-10 15:27:40 +0000 UTC
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** This is a free post and you won't be charged for this**
Hi everyone! I want to apologise for the lack of update lately. Due to my IRL job, I didn't have time to work on the programming part as much as I want to, and thus the lack of 2nd report in April.
I took this time to do behind the scene cleaning tasks instead, such as updating the list of assets we'll use in the game, managing folders, and getting rid of unnecessary files and/or outdated assets. Also wrote a draft of some ...
2017-05-01 05:31:49 +0000 UTC
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Sorry for making you guys wait. April first report is here!
Link to report
In other news, I celebrated my birthday recently :) Going to do my best on Kemo Coliseum this year!
- Punipen
2017-04-17 18:38:47 +0000 UTC
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皆さんこんにちは! 3月2回目のレポートです。
リポート
2章の公開が遅れて本当にごめんなさい。第一章のような細切れのリリースを避け、完成した体験を届けたいです。
第二章は殆どの機能が登場するため、とても重要になります。この章でキ...
2017-04-05 09:28:58 +0000 UTC
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Hi everyone! March's 2nd report is here!
Link to report
I'm really sorry about the delay of the 2nd episode release. But I really want to deliver a complete experience this time and not just bits and pieces like we did with the 1st episode.
Episode 2 is very important since it's where all the other main features should be introduced already...
2017-03-29 05:03:47 +0000 UTC
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Link to report
More finished features & progress on Cyrus's punishment scenes :) Hope you like them!
- Punipen
2017-03-05 17:19:39 +0000 UTC
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こちらは2月のレポートになります。下記リンクからどうぞ!
[日本語]ケモコロシアム報告 2017年2月
2017-02-22 09:26:27 +0000 UTC
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Gallery mode is finished! It will be included in the next release instead of Chapter 3. I'll be working on the scene replay feature next. (>_<)
CGモードを実現しました。大事な機能ですので、チャプター3ではなく次のリリースから追加する予定です。次はシーン回想をがんばって作ります(>_<)
- Punipen
2017-02-20 17:32:34 +0000 UTC
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This month's report is here! Please check it out from the link below:
Link to report
2017-02-17 15:22:16 +0000 UTC
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Hi, everyone! I'm happy to announce that Kemo Coliseum new public build is released!
Please download "KemoColo_All.zip" from the following link
Download Link
This build comes with a launcher that allows you to
- Check if there's a new version of the game and apply patches to keep the game up to date
- Let you choose the language you want to play the ga...
2017-02-15 18:31:31 +0000 UTC
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I've been tweaking Aoba's boss battle. His shikigami gems are buffed and they'll do more than just destroying random gems on the board. I hope this will make you think which shikigami gem you should destroy first.
Here's the animation of genbu, one of many shikigami that Aoba can summon to aid his battle.
2017-02-11 04:16:53 +0000 UTC
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Just want to show you all what our launcher currently looks like. There was a bug with OSX version where the downloaded build can't be executed, but we finally fixed it.
Starting from the next release, we will only release the launcher. As stated in the last report, the launcher will make sure that the build you have is the latest one.
In the future, I'll modify it so that you can choose the game's language from here instead of having to edit the config.ini file yourself.&n...
2017-01-30 09:41:57 +0000 UTC
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Hi everyone! How's your new year so far? I hope everything is going well for all of you!
After the new year break, we spent time planning on the game's development for this year. We came up with a roadmap for this year so you'll know what you can expect from this project!
Link to 2017 roadmap
The main goal for this year is to ...
2017-01-30 09:29:15 +0000 UTC
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