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Terranigma 9: Charging Children Rent [Freedom + Nirlake]

We’re joined tonight by a stick of bamboo. Along with that we’re being abandoned by our split dimension girlfriend, meeting Black people, doing sick-ass skateboard tricks, buying lotto tickets, charging rent to children, meeting historical american inventors with interpersonal problems, fearing water, talking about dead relatives, working hard for eternity, and killing tree spirits for resources. McDonald’s is the place to rock.

00:41 - Intro | 03:36 – Freedom | 22:35 – Nirlak...

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Chrono Cross 6: Doodle Suits [Terminia + Three Routes to Viper Manor]

We shall age another year while you shall remain the same in memory. This time we’re lifting weights at Greco’s, feeling sorrowful with Glenn and Riddel, restarting the sword forge, instantly finding the Hero Medal, understanding misunderstood artists, suffering Pierre’s limitless idiocy, slaying Ketchop, boating with Korcha, ascending perilous bluffs, beating up expensive monsters, singing to forest creatures, hypnotizing aroma blobs, and staring in awe at the amazing tree leaping beef...

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Chrono Cross 5: A Real Demagogue [Termina]

You’re not dead or anything, are you? On this episode we’re learning how to pronounce “acacia,” running short on Bellflowers, admiring coastal architecture, thinking about Glenn, polishing my Viper statue, getting framed by an invisible guy, observing potential toilets, working too hard, ordering squid guts, encountering demi-humans, constructing wistful sea metaphors, cutting through groupies, busting through carnies, and buying churros. You might just be the key to the destruction o...

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Terranigma 8: Reinstall Colonialism [Litz + Sylvain Castle]

  

Welcome to my room, you will enjoy a dreamlike time. On this episode we’re looking for a fever-curing herb, finding Jesus, Royding up, assuming historical data from photographed paintings, fighting skeletons, reading poetry, putting our hand in a water hole, jumping in a different hole, hallucinating witches, playing red light / green light, reinstalling colonialism, throwing off pursuit, vomiting wine, sailing across the Atlantic, killing real and fake ghosts, and arrivi...

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Chrono Cross 4: Kiss the Moons [Cape Howl + Heading North]

Boogum! This time we’re finding our own grave, kicking our talking dog off a cliff, enduring spice puns, gaining a star level, meeting a girl named Kid, sleeping in my dead boy room, obtaining Mojo, becoming exorcists, conversing with a jolly talking skull, taking the big egg, re-fighting the spice boys, and reading character fun facts. Nobody can take anything away from him. Nor can anyone give anything to him.

00:51 Intro | 03:04 Cape Howl | 06:50 Showdown at the sunset cliff | 17:0...

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Nominations for the Next Minipod

Our Terranigma series is now halfway complete. Now, it's time to begin thinking about what game we want to feature for our next minipod. Terranigma was a bit of deep cut for some folks. We picked it on a whim! 

This time around, we're throwing out some non-binding criteria to consider for this nomination process:

Genre: The game, of course, should be a retro JRPG (action or turn based). We don't have a strict definition of retro, but we'd like to stick to the...

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Chrono Cross 3: Toking with Lizards [Opassa Beach + Another Arni]

What are you doing here, man, this is my island. On this episode we’re learning lessons from choices unmade, dancing the tokage, dressing the battle set, observing weird weapons, remembering Nu, acquiring Komodo Dragon scales, killing the dragon mother, getting sentimental with Leena, waking up at the beach, admiring the beautiful face of the Opah Fish, getting horny at posters, changing music in the middle of Arni, feeling love and affection from Mojo, and dying but still existing. Think a...

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Terranigma 7: The King Can't Believe This Shit [Norfest + Storkolm]

  

[File re-uploaded, sorry for the inconvenience.] 

To make an infant walk and grow requires humans called geniuses. This time we’re using the Protect Bell in a fiendish forest, pseudo killing a CRT, removing bats from Meilin, pacifying Saberdogs with strategic frequency weapons, enduring parallel universe genocide, expecting more out of White Wind, teleporting to the past, gobsmacking the King, indulging in the clown renaissance, approaching regicide, installing...

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Chrono Cross 2: Ocean Metaphor [Arni]

Come on sleepyhead, get up. On this episode, we’re deleting music from the game, standing up to Leena through extended slumber, talking to everybody in Arni Village, learning super duper lizard secrets, reminiscing a life of gutting fish, unlocking Satellaview secrets, reciting more poetry, appreciating Poshul’s lisp, learning how to fight, reading mega-babe posters, and remembering the days of yore. Don’t tell grandma I was looking at the jiggle.

2020-10-12 11:01:00 +0000 UTC View Post

Chrono Cross 1: The Start of All This [Intro]

Let us begin a fantastical exegesis of Chrono Cross. To kick off our second season, we’re talking about who made Chrono Cross, discussing accent tools, denying community, marveling at efficiency, reciting poetry, devouring the intro CG movie, calling songs different names, invading a stone fortress, and foreshadowing doom. We hope you enjoy this radical dream!

00:50 Intro | 01:53 What is this...

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Season 2 Patreon Benefit Updates

Yo.

The Chrono Cross series is extremely warm in the can and its cool, breezy ocean sounds are heading your way. We would like to announce some additional value-adds to the patreon benefit (all tiers) starting with this series.

Two Weeks Early Access: This is an experiment, so we aren't going to advertise it too much yet, but we're going to try to get you the episodes two weeks ahead of the free feed. To get us two weeks ahead of the game, we're re-releasing episo...

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We each wrote you a letter today

Hello today. I don't know that I can accurately convey the level of surprise and satisfaction I have that this podcast turned into This Podcast. Like of course Chris and I are putting in the work and constantly coming up with ways to improve production, but I have never really been a first-person witness to the concept of hard work paying off in any meaningful capacity. It consumes a lot of our time—It's fun! But it eats a ton of time!—but I am pretty sure in the grand universe of ideas a...

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Xenogears 55: Fei, Dick Out [Epilogue]

The wretched will makes us experience sadness and loss. For the final episode of season one, we're meeting our real imaginary savior in space, speaking to ghostface killa, rationalizing villainous activity, getting high off god fumes, spilling soup, accepting fate, rejecting fate, seeking connections, determining the power of love through battle, forgiving genocide, favoring humanity over divinity, running through the dimensional shift, collapsing space time, falling to earth, and screaming i...

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Terranigma 6: Ready to Eat the Rich [Loire]

I recorded the sounds. Those sounds detail how we’re not kidnapping heathen children, passing through an obtuse desert maze, hearing about White Wind, hearing about art from Matis, meeting an economist, getting scammed by an asshole, galavanting over to the castle to become a groom, getting a load of Royd, deciding to marry a familiar princess, searching for a special mushroom, and poisoning the entire castle with drugs. We roam seeking grass and sleep.
2020-09-30 11:00:03 +0000 UTC View Post

Xenogears 54: Old Testament [First and Last, Part IV]

I have been playing Xenogears for eight months. In the penultimate episode of season one, we're conducting inadequate preparation, incompleting a map, beating up angels, falling through laser tunnels, flipping tedious dungeon switches, observing basement bass, fighting fighting orbs, sealing divine abilities, time travelling to 1999, intershifting dimensionality, breaking our Gears, destroying fate, and killing god. Yes, we have killed god.

2020-09-28 11:00:03 +0000 UTC View Post

Xenogears 53: The War on Christmas [First and Last, Part III]

Have you ever taken a side quest to another episode of a game that will never exist? Today we're not appearing on the world map, recreating 90's cityscapes, fighting walking dragons, marveling at asphalt, manipulating Zeboim culture, using war as a solution to infertility, reading insane lore magazines, winning NBA grand slams, buying Joe-brand parts, purchasing drugs, living through another year, getting outrageously upset at dinner, concluding it won't work, making it work, producing a nano...

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Time of the Bonus 11: Explain Xenogears to Normal Person(s)

Ah, yes. Today is the one year anniversary of this podcast. 

We have a gift for you to thank you for your support along the way. In this episode, we attempt to explain the entire plot of Xenogears to our life partners while maintaining our own composure – and absolutely missing nothing as the collective attention span in the room waxes and wanes over the course of roughly two-and-a-half hours.

Please understand. Please enjoy.

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Terranigma 5: You, Ghoul Girl [Lhasa + Louran]

We’re skipping straight to the genius. We’re also waking up after a three year sleep, exploring contradictions, seeking guidance from Lord Kumari, talkin’ about poop, meeting Meihou, chasing Meilin through a sandstorm, decoding Heydn, hearing out Temjin’s worry, connecting Yomi to Xenogears, killing zombies, getting abducted by ghosts, acquiring the Holy Seal, following Turbo around, and shattering the illusion. All Super Nintendo zombies look the same. 

2020-09-16 11:00:03 +0000 UTC View Post

Xenogears 52: Re-Obsessed with Viscera [First and Last, Part II]

We'll catch you in the static between sounds, right before we kill god. Today we're investing in Golden Vests, declining Franz' hot sounds, rejecting Margie's advances, locating Chu-Chu, getting bad info from a wiki, comparing hot sauce, beating up Sluggers for no reason, battle rapping dune men, extracting a sword from bones, playing human plinko, fist fighting Wyrms, banging big, changing our jukebox's face plate, and feeding a dog. #HammerDidNothingWrong

2020-09-14 11:00:02 +0000 UTC View Post

Xenogears 51: Men of the Sea Never Say Die [First and Last, Part I]

We can actually play this game now. While we’re surviving the apocalypse, we’re also merging flags, buying scam birds, burning books, digging up a jukebox, alienating our dolphin stepson, going down with the ship, fantasizing about The Captain, becoming a landlubber, accepting forgiveness, not adding Ramsus to our party, confirming reality with Zephyr, forging exactly one legendary weapon, and stealing precious Chu-Chu wares. Ding ding, good job. 

2020-09-07 11:00:03 +0000 UTC View Post

Retrograde Amnesia is now part of the Greenlit Podcast Network


As of September 7, Retrograde Amnesia is now part of the Greenlit Podcast Network.

The Greenlit Podcast Network is a coalition of creator-owned podcasts that have teamed up to elevate their content and extend their reach by working together under the banner of Greenlit Content. Collectively boasting more than a quarter-million downloads per month, the shows in the Greenlit Podcast Network are specifically focused on video gaming, entertainment, and pop culture. From classic ga...

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Terranigma 4: This Goat Are Sick [Zue + Canyon + Eklementa]

Even if you grow old you still face the pain of betrayal. This time we’re getting back in the bird sack, growing grass at Zue, dealing with goblin shamans, descending to hell, speaking with a monkey scientist, taking a lion cub on an escort mission, hucking rocks at a deceptive mud demon, determining the reverse world revival order, running across rhinos, evicting a yeti from a hot spring, sliding through ice blocks, refusing to eat a dead husband, scaling an ice wall, having a reverse danc...

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Xenogears 50: Bear with Me Here, Oedipus [Xenogears Wakes]

The system is awakening. Today we're getting lore from a Jesus cross, contacting the fourth dimension, tapping into the god universe, adventing into this world, instilling a mother's will, nursing an Oedipus complex, dealing with a paradox, playing the Undertaker's Theme, fighting dad as well as my transmigrated ancestor, giving birth to humanity, destroying our remaining advanced military equipment on insane tactical gambles, and awakening Deus as a direct result. Perception is reality and a...

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Special Preview: Our First Chrono Cross Episode

Hello! As many of you know, we're hard at work on our upcoming Chrono Cross series. 

Here's the first episode! It'll be re-released as the series launches in a few months, but for those who want to take a peak, have at it.

Thanks for your continued support!

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Xenogears 49: My Teenage Bedroom [Fallen Star, Part II]

Face up to the reality that you don't want to see. This time we're abandoning our child's weaknesses, visiting the room of the coward, losing our home, suffering abuse by the will of our transmigrated mother, forcing psychic contact, imagining the hell dimension, mentally and physically fighting our father, being different people, watching ourselves watch ourselves, sharing our feelings with ourselves, receiving centuries of memories, and considering "live" as suspect advice. Even if I go to ...

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Future Factors of FATE, or An August Update

Hello,

We're currently working on the upcoming Chrono Cross series. We've got four episodes recorded, with another few planned for this evening. We've already been able to get the first one edited and finalized, so you cool people on the $3 tier and above will get a preview on Wednesday, 8/26 on your Patreon feed. The official start of the series will be shortly after the Xenogears series ends, but we won't have a firm date until we gauge our progress o...

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Terranigma 3: Mode Sevening [Ra Tree + Grecliff]

Nothing will happen if you don’t take action. On this episode we’re waking up on Mars, meeting the Ra Tree, observing red farting mushrooms, descending a long root, speaking to plants, swimming, playing Whack-a-pede, accepting orders from plants, walking from South America to Colorado, destroying rocks, falling down a plinko cave, climbing walls with claws, stepping in turkey tornado shit, searching for wind signals, fat shaming the King Bird, and tossing rocks in a pit to revive wind. Ma...

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Xenogears 48: Fist Imagery [Dreams, Part II + Fallen Star, Part I]

This videogame is now a visual novel with boss battles.  Today we're opening our fists to hold people, becoming a symbol, twisting Sophia's words, fading away, seeking power to treat depression, crying in carbonite, walking through snow fields in big robots, sealing away the very meaning of Existence, practicing Contact consciousness, shedding skin, showing down with the Demon of Elru, unifying personalities with Wiseman, and taking a fist full of memories. If only you had power, you cou...

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Xenogears 47: Hitherto Presentiment [Dreams, Part I]

You live. You Die. That's all. Before that we're worshipping weapons, falling behind in rapture ascendance, freezing someone in carbonite, dealing with Solaris, watching heroes fall to villainy, defining the Zohar, dissociating identities, going for it, meeting old beefcake Fatimas, offending divine providence, interpreting smiles, delivering triple Bro's,  and waiting for Krelian's final creed. I just wanted the game with the big robot on the cover.

2020-08-10 11:00:07 +0000 UTC View Post

Time of the Bonus 10: The Gazel Ministry

One of the sacrifices we made with Retrograde Amnesia was to deliberately not spoil elements of Xenogears as we produced the fifty-five episode run of our first season. This made it approachable for listeners who wanted to play along for the first time, but not optimal for Xenogears veterans who may have wanted a master’s thesis level dissemination of its plot machinations, and the influence of Xenogears’ lore book Perfect Works, in real time. The goal of this bonus episode is to examine ...

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