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sgthale

sgthale

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MyRobot Development Part 31

Video shows the summary, text shows the technical!
This week:

  • Dirt System Improvements

  • Mister Washer

  • Official Art

  • Roadmap Progress

Dirt System Improvements

The bulk of this system was done a couple months back when I implemented environment dirt for robot parts. So every time your robot falls hard en...

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MyRobot Development Part 30

Video shows the summary, text shows the technical!

This week:

  • Local LLM support

  • Eyelashes

Local LLM Support

Local LLM generation support has now been integrated. I will start with Oobabooga as the system to use but later down I will add Kobold.

It's pretty straight forward, you need to specify the location of your ooba f...

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July Build Release

Game takes a good long while to beat now. It feels FAR MORE like a proper game. I added several things I have not shown off yet including a checkpoint system.

Update Premiere video:

https://www.youtube.com/watch?v=fGHLj5cFGWU

Free/Old versions can be downloaded at itch.io

2024-08-03 22:11:34 +0000 UTC View Post

MyRobot Development Part 29

Video shows the summary, text shows the technical!

This week:

  • Piggyback Riding

  • Diving

  • Fast Travel Mechanics

  • PREPARING FOR BUILD RELEASE!

Piggyback Riding

By jumping with space and then pressing space again in mid air near the robot, the player will attach itself to the back of the robot. The robot...

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MyRobot Development Part 28

Video shows the summary, text shows the technical.

This week:

  • Improved Grapple Hook

  • Small Polishes

  • Map Growth

Improved Grapple Hook

 One of the problems with the old way the grapple hook worked was that every time the robot latched onto something, it would turn into a ragdoll. That lead to more likely physics glit...

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MyRobot Development Part 27

Video shows the summary, text shows the technical.

This week:

  • Better Controls

  • Helpful Hints

  • Larva Hive Features

  • Deadly Water

Better Controls

 This was something that I really wanted to redo. The controls were previously a pain in the ass to use. The gameplay really slowed down because of this and it...

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MyRobot Development Part 26

Video shows the summary, text shows the technical!

This week:

  • Mining

  • The first NPC

Mining

 This was the last feature I needed to implement to truly complete the base game loop for the underground caves. Basically, it will be difficult to harvest these rocks because they will be protected by lots of larva which you will have to f...

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MyRobot Development Part 25

Video shows the summary, text shows the technical!
This week:

  • Formal Map Design

  • Brain Rework

  • Ambience Graphics

  • Laser

Formal Map Design

 The map you've played will be going away (though assets and related will be carried over). The purpose of the old map was just to make a quick pilot version of the gam...

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MyRobot Development Part 24

Video shows the summary, text shows the technical!
This week:

  • The First Enemy

  • Hurt Behaviours

  • Analytics

The First Enemy

 There is no official name for this creature yet but they were modeled after maggots and larvae, so lets just call them larva. As described, they attack all sources of power so that they can jump on...

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What do you use for offline text generation?

I am gearing up to provide offline local LLM support and i'd like to support the current most popular tools for: text generation and hopefully voice generation.

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May Build Release

The coolest feature in my opinion in this build is the text to image clothing customizer. However I am also very fond of the revamped AI personality and emotion system. Give it a shot!

Free/Old versions can be downloaded at itch.io

You can download the NEW May Build HERE

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MyRobot Development Part 23

Video shows the summary, text shows the technical!

This week:

  • AI Clothing Customizer

  • World Understanding Improvements

  • PATREON CHANGES! Read below!

AI Clothing Customizer

 

I did not know Stillkill would finish the back end part of this so soon. I was expecting to have this done in 3 weeks. But anyways it's d...

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MyRobot Development Part 22

Video shows the summary, text shows the technical!

This week:

  • Clothing

  • Dress-Up Behaviours

Clothing

Clothing in itself is simple. The hard part is making sure it does not intersect with other clothing! The dress for example properly avoids sinking into the thighs or torso, but when the sport spats are worn, the spats clip through the...

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MyRobot Development Part 21

Video shows the summary, text shows the technical!

This week:

  • Facial Expressions

  • New Voice Sounds

  • Improved AI Personality

Facial Expressions

 

I decided to do facial expressions a bit differently for this project. Normally you add the facial animations to specific body animations in question. But I realized ...

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MyRobot Development Part 20

Video shows the summary, text shows the technical!

This week:

  • Idle Actions

  • New Animations

Idle Actions

 

Like I said last week, I need to focus on the character's liveliness. So I added 3 idle actions for it to do when it's not doing anything.

The first one is being able to wander around. This is tied to its new curio...

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MyRobot Development Part 19

Video shows the summary, text shows the technical!

This week:

  • Bugfixes

  • Planning May

Bugfixes

I received some feedback, not enough to be honest. But some nevertheless. Most of the feedback was on navigation, ease of access, and selecting. The right click menu system makes the game feel like a point and click adventure, and so it feels a tad outdated. So it's highly likely it will be revised.

Planning May View Post

April Build Release

This build brings a lot of goodies. AI voices (customizable), achievement table, and a new balloon gun arm attachment which is necessary for moving around the map. The full change log is available in the download link page below.

I had fun making the achievements for the game. They range from easy to challenging and make for a fun exploration around the map. Currently just the island for now.

&...

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MyRobot Development Part 18

Week before the pre-release build! I don't have very much to show today because I focused on bug-fixing and stability to make sure the coming build for Supporters is stable.

However I did wire up parts of the game so it actually has a bit more gameplay. Namely:

  • Money is no longer infinite, ordering parts cost cash

  • Achievements are now functional

  • Map is a bit more fun to explore

    Pictures to tease:

    2024-04-22 19:40:49 +0000 UTC View Post

MyRobot Development Part 17

Video shows summary, text shows the technical!

This week:

  • Bugfixes

  • AI Response Improvements

  • Custom Voices

Bugfixes

Since I'm gearing up for a release in the next 2 weeks, I needed to make sure that everything is stable. So I'm doing lots of testing and checking edge cases. Since I focused on the foundational part of the...

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MyRobot Development Part 16

Video shows summary, text shows the technical!

NEXT BUILD WILL BE RELEASED NEAR THE END OF THIS MONTH.

This week:

  • Physically accurate environment stains

  • Taking care of your robot!

  • Save/Load System

Physically Accurate Environment Stains

The stain system needed to be very fast because MANY physics contacts are reso...

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MyRobot Development Part 15 More AI!

Video shows summary, text shows the technical!

This week:

  • AI Commands

So this now allows me to declare certain functions with some parameters and have them be populated by the AI before I tell it to respond to chat. So for example, if the AI detects that my text is asking for directions, it can first tell me the exact destination I wish to go to, then I use my game to calculate the destination path, and then the AI can generate a response givi...

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MyRobot Development Part 14 AI IS HERE!

Video above shows the summary, text below shows the technical!

This week:

  • ChatGPT Integration

  • Proxy Server Patreon Service

  • Facial animations

I still have a stupid smile on my face from the crazy AI implementation.

ChatGPT Integration

The way it works is quiet simple but the implementation is a bit tricky: The world provides context to your chat bot in the form of descriptions. Whenever...

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MyRobot Development Part 14 Delay

Had to fly out this week for a funeral. Development resumes next week.

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MyRobot Development Part 13

This week just bugfixes and a build update! You can see the laundry list of bugfixes and the latest build in the link below.

[Latest game build] 

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MyRobot - Latest Version Download (ZIP FILE BELOW)

03/02/2024:

  • Added grappling hook arm upgrade

  • Added kicking

  • Added bunny ears (hidden in the map)

  • Added sounds to physics

  • Added 3 escape puzzles

  • Added player jumping

  • Expanded play area

  • Reworked UI menu

  • Added dynamic random limb attachment support

  • Added battery meter

  • Added walking skill meter

  • Added limb...

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MyRobot Development Part 12

Video shows the summary, text shows the technical!

This week:

  • Sounds
  • Map Updates
  • Polish
  • ChatGPT work

Sounds

Dozens of sounds were added to many physics interactions such as footsteps, physics impact sounds, skill experience, skill level up, and the right click menu.

The footstep sounds now change if you are standing on rock, dirt, stone, or wood. Many of these sounds were taken from the old Viva project to s...

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MyRobot Development Part 11

Video shows the summary. Text shows the technical!

This week:

  • Cursor
  • Attachment improvements
  • Beginning exploration
  • Attachment part health

Cursor

The cursor was implement to prevent players from purposely glitching the physics when trying to piggy back ride the robot. It was an easy fix at the cost of not having an infinit...

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MyRobot Public Reveal Video

There is a YouTube premiere for this video on Thursday 12PM CST. But because you guys are already patrons, you can see it early here! Thanks for your support.

Stay tuned!

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Project Revamp Part 10

Video shows the summary. Text shows the technical!

This week:

  • Feedback received
  • Small Physics Rework
  • Chairs

Feedback

I received a decent amount of feedback to make the playing experience smoother. Namely:

  • [x] User should press escape to defocus game window
  • [x] improve orienting items with right click
  • [x] pick up distance is too low View Post

MyRobot Pre-Alpha Teaser v0.1

9 weeks in and the first pre-alpha teaser is here! Zip file below.

PLAY THE TUTORIAL FIRST

This is supposed to be an evolution of my VivaAI chatbot. While chatbots are neat at first, it's not something that most people come back to use. They are one trick ponies. I'm changing that.

This is why I'm gamifying it with this Pre-Alpha. There will be AI features re-implemented into this game in v0.2 so that you can complete new quests and upgrade your robot while ...

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