It's time to return to the phones! Well, Discord! As I did back in early June, I (Colin) sat down in front of the mic to take your questions, comments, concerns, thoughts, and ideas, live on the air with no notes and no preparation. Not surprisingly, the conversations are wide-ranging. What do I think of the debate around 'game difficulty' in the industry? What happened between Giant Bomb and Nextlander? Could Microsoft's acquisitions strategy backfire? Is there a bad game that still has exem...
2021-07-17 16:00:07 +0000 UTC
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UPDATE: The event is sold out!
Last Stand Media is having our very first live event - and the whole LSM family will be there! If you missed out on the announcement, head here to check it out.
As a patron, you get to be first in line to buy a ticket!
In order to see the tickets available to patrons, you’ll need to follow these steps…
- Go to 2021-07-16 19:01:01 +0000 UTC
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Hey, everyone!
Today we are excited to announce Last Stand's first live event, "An Evening with Last Stand Media: The Greatest Games of All Time."
The event will take place on Saturday, September 4th at 7:00 PM at Butler's Grand Ballroom. That’s right: Dustin and Ben’s hometown. The event will feature the entire Last Stand family, in person, discussing the greatest games of all time live on stage for your entertainment. That’s Colin, Chris, Matty, Dagan, Cog, and yours tru...
2021-07-16 16:01:08 +0000 UTC
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2021-07-16 16:00:09 +0000 UTC
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Fresh off the further reveal of the slick-looking timed-PS5 exclusive Deathloop comes word of another Bethesda-published timed exclusive that's being pushed further into the horizon. Tango Gamework's PlayStation 5 horror project Ghostwire: Tokyo has been delayed into 2022, perhaps not a huge surprise, but one worth delving into particularly when it comes to where this game fits in the PlayStation 5 catalog to come. How annoying must it be for Microsoft to have its new prized jewel p...
2021-07-16 16:00:02 +0000 UTC
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2021-07-15 16:01:06 +0000 UTC
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The Xbox team made the press rounds this week and dove into the likes of controller changes, VR/AR, early access, but most importantly to everyone (and especially Cog!) is that #JustONE! Fans have wanted Xbox to go all out with their single player narrative games and Phil Spencer has just claimed they have more in development than they ever had in the history of Xbox. An exciting trajectory for sure, so Matty and Cog shake out Xbox's future. Alongside that, a major week in the world of Japane...
2021-07-15 16:00:08 +0000 UTC
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2021-07-14 16:01:04 +0000 UTC
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Through Smart Delivery, a once scoffed at service, Xbox has managed to make the implementation of next-gen updates to current games easier for the consumer. With it being as simple as sliding in your disc, the newest series of consoles now plays the best version of the game automatically. PlayStation enables this as well, but there are some more hoops to leap through. Likely due to this, they have sidestepped the competition with their own form of double dipping. This is the Director's Cut mo...
2021-07-14 16:00:08 +0000 UTC
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2021-07-13 16:00:07 +0000 UTC
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There was a time when Ratchet & Clank was one of the mightiest IP Sony owned. But even in its more lax contemporary state, Ratchet has been a consistent, high-quality series from Insomniac for nearly two decades, now. These days, the likes of Ratchet isn't what drives PlayStation -- we need to look at the likes of Horizon, God of War, and The Last of Us for that -- but the cartoonish platformer brings a great deal of much-needed levity, cuteness, and an overall lightness our ecosystem so ...
2021-07-13 16:00:07 +0000 UTC
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2021-07-12 16:01:06 +0000 UTC
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Memories are structured. There's a place, an event, and perhaps even other people. And then there's the true setting: The year, the era, the month, or indeed the season itself. It's that latter notion that we want to explore in this episode of KnockBack, because the four seasons themselves -- Spring, Summer, Fall, and Winter -- are absolutely teeming with nostalgic remembrance begging to be uncovered. The turning of Spring and the end of school, the promise and freedom of Summer, the cha...
2021-07-12 16:01:04 +0000 UTC
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2021-07-10 16:00:07 +0000 UTC
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It's back, but with a new twist! Chris may be some kind of wizard when it comes to willing games into existence, but surely he's not right about everything. On this episode of Sacred Symbols+, listeners of the show challenge Chris on numerous topics: His distaste for Kingdom Hearts, the relevancy of his beloved Destiny 2, his love for Crash over Spyro, and more. Be careful when you come after Chris though, for he may just will your favorite franchise into oblivion.
2021-07-10 16:00:07 +0000 UTC
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Hello!
Dustin came to my home in Virginia just a few days ago to rendezvous (no, not like that, you pervert), and during our wide-ranging discussion, we were settling on precisely what we felt we needed to bring Last Stand Media to the next level. Last Stand is bigger than it has ever been, doing more traffic and garnering more downloads than ever, coming off its most successful month on Patreon ever, with more people involved than ever. If I may be frank: It’s a much bigger...
2021-07-09 20:45:29 +0000 UTC
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2021-07-09 16:01:07 +0000 UTC
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Sony's newest State of Play presentation gave us a glimpse at some third-party games of varying quality, Death Stranding's PS5 port, a sequel to one of PSVR's most notable adventures, and so on. We also got a deep dive into Arkane's upcoming PS5 console-exclusive Deathloop, and it looks amazing. With its Dishonored roots shining through, Deathloop is like Returnal meets Hitman. Let's chat about that, the rest of the State of Play slate, and all of the week's other news, too. Sp...
2021-07-09 16:00:09 +0000 UTC
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2021-07-08 16:01:06 +0000 UTC
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Reports, reports, and more reports! That's a TLDR for you. We have reports on the future of Grand Theft Auto's next entry which will feature an "evolving map" best compared to events in Fortnite. Assassin's Creed joins the fray of single player platforms that will be supported for years. In yet another report, it is revealed that much like Halo Infinite, Assassin's Creed will have a platform boasting multiple settings which will be added to for many years to come. How does this shift the sing...
2021-07-08 16:01:03 +0000 UTC
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2021-07-07 16:00:08 +0000 UTC
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For the first time, our very own Colin Moriarty joins the show after a loud week from PlayStation. With three studio acquisitions in the last year, they're moving at a pace we haven't seen a sniff of in the last decade. Xbox has formed into a strong competitor through the likes of Xbox Game Pass and streaming options. With Colin's PlayStation expertise and our combined Xbox knowledge, we take a bird's eye view of the chessboard on what move will be made next by both sides between exclusives, ...
2021-07-07 16:00:08 +0000 UTC
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2021-07-06 16:02:00 +0000 UTC
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PlayStation 5's most unusual game is also one of its most critically-acclaimed to date. Returnal -- developed by one-time second party (and now fully-owned) developer Housemarque -- is the culmination of 25 years or so of rock-solid arcadey goodness. But the team that revolutionized the twin-stick shooter and modernized score-chasing walked away from both for their highest-budget game yet, a title with a dense story and a recurring series of worlds where you, as astronaut Selene, try to ...
2021-07-06 16:01:05 +0000 UTC
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Join us as we welcome Lord Cognito to the Last Stand family in his first-ever mailbag for Defining Duke Ultimate! What dormant IP should Microsoft bring back? What are Cog's three favorite games of all time? All that and more in this episode.
2021-07-03 16:01:03 +0000 UTC
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2021-07-03 16:00:08 +0000 UTC
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Sony has finally announced a couple of first party acquisitions (and preemptively leaked a third), and while one target has been a very long time in coming, the other is out of left field, indicating that PlayStation is thinking more broadly about how, when, and in what fashion it gets its products into the world. Naturally, we delve deep, welcome Housemarque and Nixxes to the family... and pretty much do the same for Bluepoint, too, though at the time we're recording, a ring isn't yet on its...
2021-07-02 16:00:10 +0000 UTC
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2021-07-02 16:00:10 +0000 UTC
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2021-07-01 16:01:05 +0000 UTC
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In a special episode, we welcome Lord Cognito into the Last Stand Media family as our permanent co-host for Defining Duke. Cognito brings years of podcasting experience across Iron Lords Podcast & The Last Word podcast while standing as a strong representation of what Last Stand brings to the table. Honesty, respect, and hard work. He was #1 on our list and we're honored to have him in the fold week in and week out. Now, for the news! In the realm of PlayStation, they wrapped up one (mayb...
2021-07-01 16:00:10 +0000 UTC
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