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LastStandMedia

LastStandMedia

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LastStandMedia posts

FINALLY! Introducing Last Stand Media Merch

Hey Everyone,

I hope you and yours are doing very well! (The TLDR is our merch store is live.)

For a long time -- about a year, in fact -- we've had no merchandise options. Back in 2017, OG supporters of Colin's Last Stand may recall that I did a run of really awesome merch with my friend Kenn at his company Declaration. However, he decided to pursue other entrepreneurial endeavors, and in 2018, we pulled the p...

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Sacred Symbols+, Episode 82: The Fallout of Fallujah

For your viewing pleasure.

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Sacred Symbols+, Episode 82: The Fallout of Fallujah

Unexpected news dropped from the sky like mana last week, for the shooter Six Days in Fallujah is being revived. Yet, the industry conversation surrounding the game is predictably devoid of two things: Reason and expertise. Thankfully, today's special guest fixes both of those shortcomings. Steve Beynon is an active-duty Army Scout, a veteran journalist focused specifically on the American military, and a combat veteran of our conflicts in the Middle East. Do you think he might have a thing o...

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KnockBack, Episode 159 | Rewriting Star Wars: Episode VII

We're pretty hard on Star Wars here on KnockBack. But it's only because we care so damn much! Yet, we're rarely (if ever) asked to put up or shut up when it comes to the topic... until now. As voted on by our listeners, this episode is the first of three that will be dedicated to the new Star Wars trilogy, but through a simple lens: If given free reign, what would our new trilogy look like, one that takes place after the events of Return of the Jedi and includes as much or as little of establ...

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KnockBack, Episode 159 | Rewriting Star Wars: Episode VII (Video)

For your viewing pleasure.

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Sacred Symbols, Episode 138: A Vicious Cycle (Video)

For your viewing pleasure.

Thank you for your patience! 


Timestamps to skip ads:

0:34:34

1:22:06


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Sacred Symbols, Episode 138: A Vicious Cycle

Who knew that we'd talk about Six Days in Fallujah for two weeks in a row some 12 years after the original iteration of the contentious game was cancelled. Yet, it's all our sphere wants to talk about, as the FPS revival of Six Days is drawing the ire of predictable industry-types. The question, though, is simple: When does criticism of a game stop being about the game itself, and start being about the critic? This is a deep subject, so naturally, we dive right in. Plus: The DualSense class a...

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Defining Duke, Episode 7: Xbox's Backwards Compatibility Gets A Boost

Xbox has been leading the charge on backwards compatibility for years. This has mostly come in the form of being able to access your games from previous generations, but this week, they made good on a promise of making those games better. By introducing an FPS boost, Xbox hopes to make those backwards compatible titles even better for you as Karak went hands on with the program and breaks down his experience. Last week brought about the conversation of Halo MCC possibly moving to a new platfo...

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Defining Duke, Episode 7: Xbox's Backwards Compatibility Gets A Boost (Video)

For your viewing pleasure.

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Defining Duke Ultimate, Episode 3: Ranking The Halo Franchise

It’s Halo and you know what that means! Chris Ray Gun joins Matty to rank each and every Halo game. From Wars, to Spartan Assault, and the mainline series, Chris leads the charge on what makes each and every Halo work (or not!).

Note: Sorry about the confusion with the previous post. The file is correct now!

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Defining Duke Ultimate, Episode 3: Ranking The Halo Franchise (Video)

For your viewing pleasure.

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KnockBack, Episode 158: BioShock Infinite (Video)

Sorry for the delay! <3

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Sacred Symbols+, Episode 81: Hitman 3 Spoilercast and Review Discussion (Video)

Don't say we never give you anything. <3

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Sacred Symbols+, Episode 81: Hitman 3 Spoilercast and Review Discussion

In 2016, IO Interactive sought to reinvent the Hitman series after 2012's less than stellar Hitman: Absolution. While it may have had a slow start with the misunderstood episodic nature of Hitman 2016, the series began to take on a new light thanks to the open-ended level design that was filled to the brim with emergent gameplay. IO built on that foundation two years later with Hitman 2, a critical success that slowly grew in popularity. Fast forward to the present and the final game in their...

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KnockBack, Episode 158: BioShock Infinite

High above the clouds is a city in the sky. It's called Columbia, and it was once a part of the United States, a floating testament to American Exceptionalism and the sacred religion of The Founders. This is all true in BioShock Infinite, anyway, an adventure set in an alternate version of 1912. As Booker DeWitt, your charge is clear: Rescue an unusual girl named Elizabeth from the grasp of Columbia's deified leader and get out of dodge. But, as with Ken Levine's original BioShock, Infinite i...

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Sacred Symbols, Episode 137: Combat Evolved (Video)

For your viewing pleasure.

Timestamp to skip ads: 

0:33:57

0:59:57

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Sacred Symbols, Episode 137: Combat Evolved

After a slow start to 2021, news has finally arrived via a rather compelling trio of items germane to our show. For starters, Ratchet & Clank: Rift Apart finally has a release date on PlayStation 5, while HBO's planned The Last of Us series casts both its Joel and Ellie. We chat about both in great detail. But perhaps the most intriguing piece of news comes in the form of Six Days in Fallujah. Yes, -that- Six Days in Fallujah, the third-person tactical shooter that was virtually finished ...

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Defining Duke, Episode 6: The Irony Of WB Games Nemesis System Patent

Games are often understood as a form of art, but it appears that many suits are still playing catch-up in that regard! After five years, WB Games has successfully managed to lock down the defining mechanic for their Middle Earth series of games. This isn’t the first we’ve seen of game mechanics being patented, but is a move that only serves to stagnate the industry further as options to innovate become limited. Furthermore, Xbox has teased a new place and way to play for the Halo Master C...

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Defining Duke, Episode 6: The Irony Of WB Games Nemesis System Patent (Video)

For your viewing pleasure.

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Defining Duke Ultimate, Episode 2: What if Gears of War Was a PlayStation Game

Welcome to another episode of Defining Duke Ultimate and our first for Patrons only! Today, Dustin Furman (executive producer of Last Stand Media) joins me as we mailbag it again! How would Gears be talked about if it were in the PlayStation family? Is Xbox not “cool?” Plus, what the hell is Dustin and Matty’s secret to success at an airport? That alongside more Five Guys slander outlines this episode!

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Sacred Symbols+, Episode 80: That's Wild

It's time for a Chris mailbag episode of Sacred Symbols+! The audience sent in their questions, comments, concerns, thoughts, and ideas for everyone's favorite Online Puerto Rican, and he jumped into your inquiries with great gusto and bravery. Could Burnout make a comeback? What can PlayStation 5 learn from Xbox One? What high-quality multiplayer games are out right now? Could a Metal Gear Solid Remake be what the doctor ordered? How does one make a cheeseburger, anyway?! All of that and mor...

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KnockBack, Episode 157: Board Games

Through a modern lens, board games seem... well... quaint. After all, why would a child play with plastic toys when they can hold an iPad, are we right? Thus, it's incumbent on us to explore the Old Ways, and in reality, those Old Ways are still quite new, indeed. Board gaming, as it turns out, is in a boomtime as we speak. But enough of the contemporary. Let's instead explore the borderline-antiquated, from the capitalistic madness of Monopoly and the frantic Game of Life to the ever-pugnaci...

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Sacred Symbols, Episode 136: Absolute Scarcity

Sony is thriving. The Japanese mega-company released its quarterly financial results showing a healthy, growing, and forward-thinking organization that's doing a lot right. Especially when it comes to PlayStation. Yet, buried in their financials and accompanying phone calls and interviews is some bad news: PS5 is being sold at a loss, for starters, and worse yet, it doesn't appear Sony is confident that they'll be able to fix the console's supply constraints any time soon. In other ...

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Sacred Symbols, Episode 136: Absolute Scarcity (Video)

For your viewing pleasure.


Timestamps to skip ads:

0:36:46

1:30:08

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Defining Duke, Episode 5: The Clock On Xbox's Bethesda Deal Is Ticking

For your viewing pleasure. 

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Defining Duke, Episode 5: The Clock On Xbox's Bethesda Deal Is Ticking

The terms "Xbox" and "Future" tend to be synonymous. While there are great games, the true investment lies in the plethora of exclusive deals and acquisition made by the company. With that in mind, gamers are hungry to learn more on what Xbox plans to do with all the Bethesda studios now under their umbrella and it appears the answer may be arriving next month. Interestingly, Xbox has managed to nab an exclusive from PlayStation as MLB The Show has moved to the multi-plat business meaning you...

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Defining Duke Ultimate, Episode 1: Has Xbox Earned Their Hype?

Welcome to Defining Duke Ultimate, our bonus show for Defining Duke! A show designed to extend our conversation of all things Xbox and PC as well provide more interaction with the audience. This is our weekly Patron only supplement, but this one is free to all, so welcome! As with all new content, we want to mold this to the audience feedback and that is exactly what a lot of this first episode is based around. From Xbox's hype with not much (yet) to show, to Bethesda's future with the compan...

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FYI: Habroxia 2 is OUT NOW!

Hey!

Our (Lillymo Games') new game Habroxia 2 is now out!

You can purchase it on P2021-02-03 16:14:44 +0000 UTC View Post

Sacred Symbols+, Episode 79: Probing the GameStop Fiasco With Richard Hoeg

Yes, we're a PlayStation podcast, and no, what's happened with GameStop's stock over the last two weeks or so really has nothing to do with us, the content of our show, or what we'd usually talk about. In fact, it's nothing more than happenstance that a gaming company was used as a proxy for an attack on a hedge fund's short position at all. Yet! People really want to talk about it. So today, we thought we'd dedicate an hour to really delving into what happened, and to do so I (Colin) br...

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KnockBack, Episode 156: The Godfather

This week's episode of KnockBack makes you an offer you can't refuse, as we open up the floor to a discussion all about the classic 1972 film The Godfather, a movie some consider to be the very best that American cinema has ever had to offer. Is it true? Well, that's subjective, but what we do know is this: The Godfather is an amazing flick, and sets such an important template for all of the wonderful Mafia media that would come after it. Character, story, dialogue... it has it all. But the m...

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