I would like to first and foremost thank the 15 backers who have become Customers!
As you may all know, the development of the last update ran longer than we had anticipated, and we needed some additional funds to complete it. The Customer tier was created for two reasons. One goal was to help fund a longer development cycle, and the other was to involve the community in the game by including players as customers at Cafe Estros. This solved our problem of having to invent a bunch of cha...
2025-07-05 15:00:09 +0000 UTC
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Last month's winner was Tay, so he is out! Numbers next to characters' names are how many times they've gotten a pinup.

2025-07-03 20:04:49 +0000 UTC
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Hey everyone! We got a small patch for v0.13 coming your way with v0.13.5! Changelog Changed the end-of-content message to stop players who
Hey everyone! We got a small patch for v0.13 coming your way with v0.13.5!
Changelog
Changed the end-of-content message to stop players who are skipping so they can see the message.
Changed the player's message on the phone to be non-diegetic and say that the main content of the update has been seen.
2025-07-02 15:00:13 +0000 UTC
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2025-06-30 19:06:58 +0000 UTC
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Howdy everyone! Now that we are past the release of v0.13, we can do a big progress report.
v0.13 Post Mortem
As a team, we learned a LOT from v0.13. It was an incredibly tough build for us to get through, as we had to learn what to leave on the cutting room floor and what we need to restructure for the betterment of our game/studio in the future.
The entire concept of Episodes 6, specifically v0.12-v0.14, was to implement systems that would be utilized throughout the rest...
2025-06-24 00:11:18 +0000 UTC
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Hello everyone! It's been a few days since v0.13.4 was released, and there have been some concerns about determining when you're done with the content. Since v0.12, we have had a system in place that displays a message indicating you have completed all the main story content for this update. This had to happen since the story has been nonlinear since Episode 6 began.
Some players are reporting that they have not seen this message and are unsure when they have completed the main content....
2025-06-22 21:49:15 +0000 UTC
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Changelog
Changed the end-of-content message to have an image appear and a sound effect play to ensure players see the message.
Fixed a bug where you could text Jeze even if you never got his number.
Fixed bug where you weren't charged for watching videos with Jeze and Mr. Noto teleported into the room.
Fixed a bug where, if you had already done small talks with characters prior to v0.13, it was not displayed on the phone's bios scr...
2025-06-18 15:00:12 +0000 UTC
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Link to the folder with v0.13.3
Please do not share this; piracy does more harm than good.
Changelog for v0.13.3
Fixed Backer Code so that it works for Android devices.
Adjusted Backer Guided for the end of Ep 5 when Vera asks if you have a problem.
Adjusted Episode 3 so Mr. Noto doesn't mention the movie if you're not planning to go.
Known Issues
These issues will be fixed in v0....
2025-06-11 15:00:10 +0000 UTC
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Maki won the last round, so he is out of this one.

2025-06-09 23:25:44 +0000 UTC
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Link to the folder with v0.13.2
Please do not share this; piracy does more harm than good.
Google Drive
https://drive.google.com/drive/folders/1At5djeBzY4l96mFV_LHmZFaCSL5iMutB?usp=sharing
If the download limit has been reached, unfortunately, there is nothing I can do on my end. It just means Google is overloaded.<...
2025-06-04 15:00:11 +0000 UTC
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Hello everyone! The moment we've been waiting for: v0.13 is now ready for a wider release!
The two Alpha playtests of this update have been very successful, and we believe we have eliminated most, if not all, of the bugs. That being said, if you encounter any problems or perceived problems in your playthrough, please don't hesitate to make a bug report. You can click on the little bug in the main menu, and it will bring you to a Google Form that the team reads.
2025-06-03 20:12:32 +0000 UTC
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2025-05-31 00:36:14 +0000 UTC
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Hello everyone! We've been hard at work the past month taking feedback from the last playtest, refining the build, and now v0.13.1 is ready to be released:
May 28, 2025 at 8:00 AM Pacific
This will be available to tiers: Customer, Financer, and Latte. You can also purchase the post outright for $25 if you don't want to sub.
If all goes well and no major bugs are discovered, we will announce the release dates for the other tiers. Please don't ask for the dates, I won't kno...
2025-05-28 00:07:28 +0000 UTC
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Hey everyone! Got a short update for you today.
v0.13.1
The next Alpha is not ready yet, but we are progressing well! No new bug reports have been filed, which makes us very happy.
We fixed the bug where the save images were too big!
Now we need to iron out the Coffee Minigame, and we'll be golden.
v0.14
This is the final Ren'Py build, and while a fair amount of art and writing is done, we haven't dived into the coding yet. But it is well underway! Cod...
2025-05-20 22:59:05 +0000 UTC
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Hey everyone! Welcome back to the weekly progress report! No snazzy graph this time, but we'll have one drawn up for v0.14 when we start work on it.
So, what is going on with the next release?
The good thing is that no new bugs have been reported! The only bug reports we have been seeing are ones we already listed in our last update or bugs we noted in the changelog. But who reads those?
Instead, we have been working on adding some things that we didn't have time t...
2025-05-14 00:57:34 +0000 UTC
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New pinup poll!
I have decided not to include Vera because she will win as she always does by a landslide. She has more pinups than the first love interest the game is named after. We all love Vera, but these other characters need time to shine.
Kayra isn't here because they won the poll before last.
The number next to the character's name is how many pinups they've won in the past, if...
2025-05-07 15:00:16 +0000 UTC
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Hello everyone! v0.13 Alpha for Hazelnut Latte has been out for a few days now, and the bug reports have thankfully screeched to a halt!
Here are the bugs we have already fixed:
Fixed bug where gallery image "Maki Explicit" wasn't unlocking.
Fixed bug where the Backer Code was not working.
Fixed bug where game tried to load image "hazelcaferedo".
Fixed bug where the play...
2025-05-07 02:44:15 +0000 UTC
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2025-04-30 15:00:41 +0000 UTC
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We will release the Alpha build of Hazelnut Latte v0.13 on Friday, May 2nd, at 8:00 AM Pacific Time.
Reminder that this build will only be available to $20+ backers and is an Alpha build.
New Content
18k+ word count. (119,901 words total)
Added story scenes for Jeze and Mr. Noto.
Noto's Restaurant is now a location on the map, only accessible at Night.
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2025-04-29 20:00:05 +0000 UTC
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Yeah, you read that right—we're doing it! Version 0.13 Alpha for Hazelnut Latte is happening! It's been five long months since our last release, and a lot has occurred to make this a difficult road to traverse.
What Took So Long?
Hah, that is an excellent question! The answer is both simple and not so simple. The short answer is: Life got in the way. The long answer is that this update was ambitious, and not only did we crumble under that weight, but so did our game engine.
2025-04-29 15:00:31 +0000 UTC
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Hello everyone!
I'll make this short, basically, we got bugs. We're killing bugs. We're trying to fumigate this place. We fix something, something else breaks. It's a lot of testing, creating a list of bugs, fixing them, and then finding new bugs.
It's painfully boring. If you want a fun idea of what it's like, here is this funny clip from Malcolm in the Middle.
https://youtu.be/5W4NFcamRhM?...
2025-04-22 19:15:58 +0000 UTC
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Greetings everyone! Welcome to another report :D
We are SO close to getting this build ready, so let's jump into what is done and what is left.
Writing
Since last week I have added new text conversations and added new dialogue to some scenes I felt were lacking. All I want to do now is do a another pass for grammar and write maybe a small scene.
Coding
We are narrowing in on all the bugs that have been coming up and making a few concessions. Since we'll be m...
2025-04-15 18:45:52 +0000 UTC
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Howdy everyone! Another weekly progress report coming at ya!
Coding
We got some coding done! Piecing together the new locations and scenes to the map have been a fun challenge but we're making good progress. We tested a new build and found some bugs and areas of improvement. But it's coming along! We're hoping to have a new build that we'll test later in the week. Fingers crossed that it's mostly perfect!
Writing
Oh yeah, I got a lot done. I moved to a new writing ...
2025-04-08 14:00:09 +0000 UTC
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Hello everyone! My close friend of over 10 years just made their first visual novel! It would mean a lot to me and to them if you checked out their first game.

Disobey Me, Thrall! is a free comedic adult visual novel focusing on softcore BDSM. It has about 7,000 words and two endings. It features two characters, t...
2025-04-04 00:46:25 +0000 UTC
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Hello everyone!
Apologies for there not being a report yesterday. It was April Fool's Day and I personally hate when stuff gets announced on a day built around lying about stuff happening. I also wanted to give the poll it's day to shine.
Not to mention it was a milestone weekend for me. 3/31 was my husband and I's wedding anniversary! We've been married for a while year now, so we went out and recreated our first date, it was a lot of fun. It also marked the anniversary of me bec...
2025-04-02 20:44:14 +0000 UTC
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Happy April 1st, everyone!
I hope everyone enjoys the special April Fool's Day roster for the pinup! ;)
2025-04-01 14:00:09 +0000 UTC
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2025-03-27 20:31:43 +0000 UTC
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Hello!
We have two more special moments completed, along with another lewd scene. The one remaining lewd scene and the two remaining special moments are sketched.
Our programmers have been researching and developing the Unity switch, so we paused coding this last week. By next week, a significant portion of the coding required for v0.13 should be ready for review.
I haven't been writing, but I have been doing Unity training.
Not a whole lot done, but a lot of stuff i...
2025-03-25 19:07:44 +0000 UTC
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A sneak peek at a special Kayra portrait done by Torch.
https://x.com/TorchDraws
2025-03-24 15:00:03 +0000 UTC
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It's been a while since we updated our Roadmap, and with all the changes to v0.13 we announced, I figured we should explain what is happening in the future in detail.
We Are Moving to Unity!
We have debated doing this for quite some time, but we finally decided to pull the trigger and start the process of making the switch. So why do that?
We use Renpy to make our game. Renpy is an excellent game engine for visual novels. As Hazelnut Latte has grown, it has become more tha...
2025-03-20 15:00:11 +0000 UTC
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