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Ruin Me 0.4.0 Released!

The new version of Ruin Me is now available at the link above! This one went quickly; we'll see if I'm able to sustain this pace.

This new version contains:

  • A new training sequence in Dirty Talking that brings Theresa from Depravity 1 to 2.
  • A new NPC, Esther Shepherd, the custodian of the mansion. She can be found by exploring in the mansion.
  • A story sequence that concludes Act 1 of the game. Once Theresa's stats total 4, she'll confess that she hasn't been...

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Ruin Me 0.4.0 Coming Early

A quick update: right now writing is coming quickly, and it looks like I'll have a release out sometime this week, probably Thursday. This version will contain:

  • A new training task: Dirty Talking (Depravity 1 → 2)
  • A new NPC with portrait art: Esther Shepherd, who you will meet through exploring the mansion
  • A new story sequence to transition from Act 1 to 2, which will reveal a big chunk of Theresa's backstory and usher in a new overarching goal and an escalatio...

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Ruin Me 0.3.0 Released!

The new version of Ruin Me is now available at the link above! Before I get into the new features, let me say that this one has arrived unusually quickly, as I was working on it as I was setting up my Patreon and other sites. The next version might take a month or longer.

That said, here's what's in the new version:

  • The working exploration system, where you earn Ken that represents understanding of the Barrowport area and spend it to uncover new locations, scenes, a...

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Vibe Check Poll

Hey! Thanks for supporting at the highest tier! Since I've got the next release mostly planned out and I'm just starting on getting my first few patrons, this poll is gonna focus more on general areas of interest than specific decisions. In the future, you can expect more concrete questions!

If you have specific requests or feedback, comment away. For now, the question is: Which part(s) of Ruin Me do you most want more of on a regular basis?

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Release 0.2.0 Behind the Scenes

It's out! I'm super nervous! Here are some notes for patrons on this initial release as well as some insight on what's coming up.

Versions

You can get specific info on what's in the game on Itch, but you might be wondering why the version number is 0.2.0. To start with, I'm using Semantic Versioning, which means that when the game is "done" (probably...

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Ruin Me 0.2.0 Public Release

Hi, everyone! Let's see how this goes. I'm Phanes and I'm making a smutty game. Its first public version is live for free (or pay-what-you-want) on Itch. I'm doing a soft launch right now just to make sure everything's working, but if you've stumbled across me in the early days, welcome! Let me know what you think.

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