
Hi Patrons!
It's been a while since we've done a regular follow-along tutorial, so I thought it would be nice to fit one between other videos. This one is about creating a self-lit text artwork, how to use custom fonts, as well as some shader tips for creating repeating lines using the wave texture node and using them as a light source.
2022-04-22 11:16:00 +0000 UTC
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Hi Patrons!
I've published a new roundup video sharing some interesting Blender projects and tutorials, including lighting tips, geometry nodes tutorials, Arcane-inspired effects, resource updates and more!
Watch it here!
As well as this, I'm starting a new a...
2022-04-19 23:34:13 +0000 UTC
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Hi Patrons!
Over the last week, I've been going back through my old material resource packages and making them ready for the Blender asset browser. Updates have been pushed to these packages, meaning you can take the blend files and put them into your own asset libraries.
Watch the video here!
<...
2022-04-12 11:09:38 +0000 UTC
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Hi Patrons!
I've just released a video sharing some geometry and shader node tips I've picked up while working on some project experiments - some specific to the new features introduced in Blender 3.1. Hopefully you will find these useful.
Watch it here!
2022-03-22 12:43:41 +0000 UTC
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Hi Patrons!
It's that time again, a new version of Blender has been dropped into our open arms. As usual, I like to record a video where I scroll through the beautiful release page and talk about the new features.
Watch it here!
As a side note, I also release...
2022-03-14 12:59:57 +0000 UTC
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Hi Patrons!
I've been working on a variety of projects over the past week that are not ready to make videos about yet, so for this week's entry I'm going to explain my customized startup file for Blender - which you can download for free here.
I've tried to keep this file updated ...
2022-03-09 12:19:54 +0000 UTC
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Hi Patrons!
I've just put out a new video roundup of my favorite recent tutorials and Blender projects. Hopefully this gives you some exciting content and learning material to investigate while I keep working on new tools and art projects. 😄
Watch it here!
2022-03-01 12:06:04 +0000 UTC
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Hi Patrons!
I had to go a bit off-schedule for this week's video since I'm now dealing with Covid.
In this one, I decided to give you a sneak-preview of the new studio space, and also share some more Blender-related community projects and news.
Watch it here!
2022-02-17 12:42:06 +0000 UTC
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Hi Patrons!
In this video, I show you some of the recent experiments I've been doing with voxel systems in Blender (using geometry nodes) and talk about the potential of how they can be used to make artwork. We also talk a bit about the first paid pack for the BY-GEN addon and some design changes to allow for more geo nodes effect types in the future.
2022-02-10 12:08:34 +0000 UTC
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Hi Patrons!
In this video, I talk about a new pack of procedural pattern node groups that I've put out on Gumroad and Blender Market, but to save the whole video from being just one big advertisement, I provide a demonstration of how to make a complex material by mixing masks together in different ways.
This is the result we will be making:
2022-01-28 12:08:26 +0000 UTC
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Hi Patrons!
In this video, I'll be providing you with a breakdown of my recent microbial style experiments in Blender while also giving you a few geometry nodes tips, including how to paint semi-transparent microbes on a plane using voxels.
Watch it here!
2022-01-17 13:08:01 +0000 UTC
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Hi Patrons!
Yesterday I released a 40 minute crash course demonstrating some generative modeling techniques using geometry nodes in Blender. In this particular video, we'll be focusing heavily on displacement, voxel mesh generation and building up layers of effects within one modifier stack, but there is still a lot of territory to be explored, especially with even more mesh ma...
2022-01-09 11:42:09 +0000 UTC
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Hi Patrons!
I'm on holiday, but I managed to find some time to finally create the long-overdue release video for the new version of BY-GEN.
Watch it here!
Hope you're all doing well :)
2021-12-23 14:31:55 +0000 UTC
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Hi Patrons!
Since Blender 3.0 has been released, I just wanted to quickly take a look through the main feature page - something I've done for previous versions of the software. I've tried to keep it condensed within ten minutes to give you a quick run-down.
Watch it here!
2021-12-09 14:15:13 +0000 UTC
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Hi Patrons!
I'm intending to make version 9 of the BY-GEN addon available on the 10th December, provided that nothing else gets in the way. In this video, I talk a little bit about the date, share some feature updates and provide a small demonstration of the tool.
Watch it here!&...
2021-12-07 13:13:08 +0000 UTC
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Hi Patrons!
If you haven't already seen them, I've released a couple of videos over the last few days.

The first video is an opportunity for me to share a few things that I wasn't able to during the sponsored series - in particular: Ben's new YouTube channel, Erindale's geometry nodes series and the free Noodler addon for Blender.
2021-11-30 12:13:05 +0000 UTC
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Hi Patrons
In this video, I'll be showing you some of my favorite addons that come pre-packaged with Blender (in the preferences window). There is a lot of useful functionality in these addons that can help to speed up your creative workflows - including operations to help you set up lighting, hotkeys to help you manipulate nodes, instant snow effects and more!
2021-11-26 13:00:44 +0000 UTC
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Hi Patrons!
In this video, I'll give you a preview of version 9 of the free BY-GEN addon for Blender. BY-GEN has traditionally been about parametric modeling, but this update expands the toolset to make use of geometry nodes while also supporting user-made content packs.
The two main features we'll take a look at in this video are mesh displacement and multi-layered surfa...
2021-11-17 12:01:58 +0000 UTC
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Hi Patrons!
In this video, I've put together 5 more of my favorite tips that have come from working with Blender. We talk about a couple of my favorite modifier stack combinations for modeling, randomizing values (such as light colors) using Python, how to get edge masks in the shader editor, as well as how to hide emissive light sources in Cycles (including in volumetric scene...
2021-11-12 12:02:41 +0000 UTC
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Hi Patrons!
In this video, I'm going to be showing you how to create interesting surface effects over the top of a mesh using geometry nodes in Blender. We will also take a look at how to use vertex groups to paint the effect over a surface. This is a useful technique for generative artworks and (given the realtime nature of geometry nodes) will also allow you to prototype a wi...
2021-11-02 12:26:36 +0000 UTC
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Hi Patrons!
Here is the third video in the sponsored series - providing a breakdown of my Destiny 2 ghost companion project.
Watch it here!
Upcoming Video
I'm happy to say that I did manage to get some more work done on BY-GEN and have ...
2021-10-29 11:04:50 +0000 UTC
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Hi Patrons!
I've just started working with NVIDIA and PCSpecialist on a series of videos, so over the coming weeks there's going to be a range of interesting Blender-related content including tips & tricks, art breakdowns and (hopefully) more BY-GEN updates.
In this video, we take a look at the amazing responsiveness and performance of the rendered viewport with Cycle...
2021-10-22 11:05:50 +0000 UTC
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Hi Patrons!
In this video, I'll be giving you a sneak peek of version 9 of the free BY-GEN generative modeling addon for Blender. This version will feature full geometry nodes integration allowing for a seemingly limitless number of possible surface styles. I'll talk about the planned features including a new content pack system allowing the community to create their own conten...
2021-10-14 11:09:58 +0000 UTC
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Hi Patrons!
In this video, I share some advice for building an amazing portfolio. We talk about quality over quantity, showing independent thought, keeping things relevant, understanding the culture of where you're applying, the primacy and recency effect of psychology and more.
Watch it here!
2021-10-08 11:08:07 +0000 UTC
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Hi Patrons!
Very sorry for the double post today, but it's time for the September content report!
I've decided to make our content reports available to everyone and the best way I can do that is to do it in a video format and make it available on the second channel. <...
2021-09-30 17:18:06 +0000 UTC
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Hi Patrons!
In this video, I'll show you how I made this fantasy character artwork using Blender and 3D Coat. I'll run you through a variety of techniques and explain my thought process while also sharing a few tools that should help you with your work. We'll talk about the whole process from sculpting in 3D Coat to rigging in Blender (and the errors that may be encountered), p...
2021-09-30 11:30:15 +0000 UTC
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Hi Patrons!
In this video, I show you how I've started designing my future studio in Blender. At this point in time I am working through the blockout and concepting phase, so I'll give my reasons for the layout while sharing some tips for collection organization, mesh editing, materials and lighting to make the concept look nice in EEVEE.
2021-09-24 11:00:51 +0000 UTC
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Okay so this is a one-off special video. For some context, I made a promise to some other creator friends (and mentioned a few times on BlenderNest) that I would wear a specific unicorn gown in a video following the 100,000 subscriber milestone. So in this video, I fulfil that promise and take the opportunity to talk about the reasons why I love the Blender community.
Feel free to jump into the...
2021-09-18 11:29:47 +0000 UTC
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Hi Patrons!
I've just released a new video talking about how the new asset browser for Blender could enhance your creativity and speed up your workflow, taking a moment to consider how it could positively benefit the wider community by providing an easier way for people to share and access content.
W...
2021-09-12 11:16:12 +0000 UTC
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Hi Patrons!
Keeping up a humorous tone, I've made this quick video talking about the exciting Cycles X project. In this, we take a look at the performance improvements promised and also take a moment to discuss some of the problems that developers can run into when working on large-scale projects like Blender.
...
2021-09-08 12:15:06 +0000 UTC
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