Had some pretty good progress. But, also had some momentary madness/burnout several days ago. So I took a small break to get myself back together. Other than that, things are going well. I want to add a couple things before I have test builds going out. Right now it's a bit unintuitive to get good tests going, so I'll be focusing on that for the time being.
The foundation for implementin...
2025-02-09 03:26:37 +0000 UTC
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Added all kinds of shit. Added all kinds of grabby bits, still more to come. I'm sure the logic will break in some way, shape or form. So, I may be sending out some demos for peeps to break and tell me how it runs.
Of course still a lot to do, but I'm going to be attaching a progress report here in case some are curious on what gets done.
Other than that, it's business as usual. If...
2025-01-25 20:40:14 +0000 UTC
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All kinds of work has been getting done this year. The big things have been getting swiftly done and the little things have been making me pull my hair out for this game. Things are still getting fine-tuned, might need to release a prototype a little sooner just so I can get some feedback for the control feel. But all kinds of things have been getting accomplished. If you've been watching my streams lately, you know how things have been. But, I'm getting excited for future development.
...
2025-01-12 02:48:02 +0000 UTC
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I hope everyone's holidays are going well. I've been doing a lot of celebrating myself. I did manage to squeeze some work in, mainly with asset creating and tweaks. Now I need add a few more interactables with Poppy's body. Going to go for missionary next.
I might have a couple days more of holiday spending, but I'm not entirely sure what the plan is. But, work is still moving along. I ho...
2024-12-29 15:45:48 +0000 UTC
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I have a bunch of stuff planned this weekend and next week. So, I figured I'd let you know what's all up today.
Lots of progress for the game. The foundation is just about completed. Almost at the point where it's just animating, dialogue and plugging stuff in and building it mostly. I have a little showcase you can watch to kind of get a glimpse of what I have so far (It's a bit dark, but don't worry about that).
2024-12-12 17:51:05 +0000 UTC
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Still animating for goodness sake, still figuring out how I'm going to go about the climax animations. But, it's still making progress. Also got some ear rubbing going in case ya'll want to do that.
Still having debates and a middle ground on how the Vex model should look. Kind of stuck in the middle of average build-medium breasts, or chunky build - large/small breasts. I'll keep toying ...
2024-11-30 20:36:16 +0000 UTC
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These weeks went a bit slower. Been working on animations and some little things here and there, making features that take hours just to realize that it's actually easy to make and should've taken 5 minutes. Also been thinking of some cool ideas to implement, but it's just more animating.

A build for the game won't be very soon. I want to make sure there's enough content to actually test and ...
2024-11-17 15:21:38 +0000 UTC
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Made some pretty damn good progress with this update. Now have a feature where you can pick certain body parts and change up the animation or even take control a bit.
Still have some cleaning up to do, and with this mechanic there will be a bit more animation to do on-top of the big pile of animations. But, it will be pretty damn cool. Hope everyone is doing well and staying healthy. Tha...
2024-11-03 23:48:40 +0000 UTC
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Beginning decisions are pretty much done for a good basic start. Now I'm going to be focusing on how to make the sex animations more interactive than just a "faster-slower" button or something. I've been brainstorming some ideas and I think it'll be pretty cool.
Still got some drama going on here and there, but hopefully nothing too critical. I hope everyone is staying safe and healthy. ...
2024-10-20 21:54:14 +0000 UTC
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If you hadn't seen already, I had some family emergency pop up these past couple weeks. I had to go travel to make sure everything was fine. Not much has gotten done, so I do apologize for that. But, there is no longer an issue with family. I can now get back to normal scheduling.
Thank you for your patience and continued support through all this. Let me know if you have any questions.
2024-10-06 00:16:51 +0000 UTC
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Alright, took a pretty nice mental break last week. Still doing animations for the beginning stuff. Also been modeling a bunch of stuff. I am trying to avoid asset flips from others. Things are looking pretty good. Still quite a lot of planning to do, though my pipeline is pretty linear. But, we got options now for players to choose, one of which is invite Poppy into your home with open arms.
L...
2024-09-21 17:20:03 +0000 UTC
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For a bit now there's going to be a lot of animating to do. I am working on the beginning stages of how you want to invite Poppy into your home. I've also been preparing how the very beginning is going to play out before Poppy even arrives.

Last week I've made some huge breakthroughs with some of the coding and such. So much so that it's going to speed up a lot of the processes and it gave me ...
2024-09-07 23:22:11 +0000 UTC
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Sorry for the delay for the update. Had some surprise family visit. Progress has been going pretty well. Now that the game is more narrow focused and the story is a bit more in set; it will be taking place right after the GYYO3 animation.
Nothing much more to speak about at the moment. Been experimenting with ways to optimize stuff and make things faster and feel more immersive.
If you h...
2024-08-26 13:04:54 +0000 UTC
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Didn't want to spend more than 2 days on this.
(Copy paste the entire link)
https://mega.nz/file/QTZlDLiR#oo8w56mYEYsydAIuBMTx1bbHEu9aPFKzreItYC190uw
2024-08-26 12:52:26 +0000 UTC
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Didn't want to spend more than 2 days on this.
(Copy paste the entire link)
https://mega.nz/file/ge50iIrY#AHf6w12oHqX95vWziGeMFW4eIH1rwyxlj_7iRFA45YA
2024-08-17 02:39:07 +0000 UTC
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We need to have a small sit down for this one. I got good news and bad news.

The bad news is for a while now I've been experiencing heavy burn-out and didn't even realize it. Progress became very sluggish due to getting stuck on what to do next. Some very weird bugs starting occurring with no answers. Then above all else, I realized how ambitious this project really was, and as a ...
2024-08-10 20:49:00 +0000 UTC
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Don't have much to show for this update. This week has been pretty distracting, but last week was a good push.
Been working on mini games and been doing some research and improvements here and there.
Still struggling to get good looking and optimized jizz particles, but in good time that will come. Still lots to do.
Sorry for not bringing much for show and tell. It's nothing you haven't seen already. Just a lot of behind the scenes kind of things. But, I hope everyone is s...
2024-07-27 18:16:49 +0000 UTC
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Had 2 ties and one that was close enough. So, these are the top 3.
Big breasts with some chunk.
Big breasts with some lean.
Medium breasts with average build.
2024-07-27 18:13:47 +0000 UTC
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These are still subject to change. But, before I go into detail, I need a final tally on which one you would want. Don't worry about the anti-gravity breasts, they will be adjusted properly when rigging is done. We got, Skinny, Chub, Lean with Large, Medium, Small breasts.
2024-07-21 23:16:37 +0000 UTC
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Progress is still going hard for the development of the game. I do have another pair of hands at the moment helping me out with the writing/dialogue of the game. So, that should speed some things up right there. The more progression being made, the more it's shown how ambitious this project is, and it's awesome.
Also while taking breaks from the game, I've managed to finish the modeling for Vex. Always a good break from projects while also staying productive.
2024-07-13 20:57:02 +0000 UTC
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Been making some pretty damn good progress still. Started adding some new characters to the game. Also been brainstorming a bit on who will all be added to this game, which I think everyone will enjoy.
Still a long ways to go and will probably be a continuous project, but it's going to be wicked.
Nothing much else to speak of. All is going pretty well. I hope everyone is staying s...
2024-06-30 00:04:10 +0000 UTC
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Been a bit scattered these past couple weeks, but it's keeping things fresh. The game is continuing to make pretty good progress.
I also have been poking at something to keep my brain from becoming too singularly focused. Don't get too excited, still need more incentive to go balls to the walls with it. And yes, there's big meat under the sweater.

Other than that, it's business as usua...
2024-06-16 22:55:58 +0000 UTC
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Had a hankering to do something with Soraka. So, I whipped this up real quick.
https://mega.nz/file/AfRFVIqT#YLaw8TDSXDJgBEK5EYiYVF5_A8mcR3NeFKqC3-rN9yA
2024-06-12 23:04:16 +0000 UTC
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These past two weeks have been rocky as hell. With things in the game going wrong and some personal gripes, things got to a boiling point. BUT, all is good now. Made some pretty good progress with game and fixed the things that were going wrong.
Right now I'm trying to think of ways to make the actual sex scenes immersive and more interactable rather than just 'look at this loop. Faster or Slower?' I'm sure that will come with it's own headaches, but I'll figure something out.
<...
2024-06-02 15:05:39 +0000 UTC
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2024-05-23 19:37:06 +0000 UTC
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What size would Vex's breasts be?
2024-05-23 19:28:36 +0000 UTC
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The past couple weeks were a touch slow with progress. I caught a slight sickness that needed to be dealt with, but all is good now.
I've been brainstorming ideas with some buds on scenarios for the game and I think it'll be pretty rad. Just for a little bit more context on what the hell this game is; it's going to be about you getting your Yordle girlfriend/wife/partner/servant. Your choice. It won't just be Poppy, but for now, it's just Poppy.
Also bring Poppy to a bar and see ...
2024-05-18 19:24:01 +0000 UTC
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Got controls set for how you want your sausage rolled with smooth transitions and still keeping it all one handed. Wasn't as bad I thought it was going to be. I'm probably going to keep it 1st person view for a bit until I can figure out some cool designs for your own character, but that probably won't come until far later or for a different project.
I got a better idea now for how I want this particular project to go, so that will help with dialogue. I should have something for ya'll ...
2024-05-04 19:32:31 +0000 UTC
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2024-04-21 06:24:12 +0000 UTC
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https://mega.nz/folder/lKIWiSab#8hwVdYavI5DetnmfBCwVGg
2024-04-21 06:22:13 +0000 UTC
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