GYYO3 is now past the 3 minute mark and getting into the meat of the animation.

Not 100% sure on how long the runtime is going to be, but progress is going pretty smoothly and quickly.
Guess this will be a short and sweet kind of post because it's been nothing but animating and polishing through every step. Might start doing weekly posts rather than other weekly posts to keep ...
2022-09-10 19:46:44 +0000 UTC
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Actually been putting the nose to the grindstone with GYYO3. The intro is pretty much complete. feels like I'm missing something with how quick it got done. Only going further from here on.

Also finished quite a few additional assets, might still need to make more with some storyboard polishing, but shouldn't be anything too much. Also got some particle effects in the making and I'm digging how...
2022-08-28 08:57:47 +0000 UTC
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Alrighty, so, with furthering the storyboard and animation and seeing the way it's coming out, I got some more assets to make. Shouldn't be too bad, but it will make more sense when you see it. Again, don't want to show any spoiling things for it.

Since ya'll haven't being seeing too much other stuff from me, I decided to work on some side things when I get stuck with GYYO3. Will just poke at t...
2022-08-14 02:00:23 +0000 UTC
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I want to do a little something something
Heal Slut

Jhum gets a visitor

Goblin slave filler

More Poppy
2022-08-12 04:33:34 +0000 UTC
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The storyboard still isn't finished, my creative juices are slipping super hard and I don't want to force anything. But, the beginning I think is solid. So, I went ahead and began animating until some ideas struck me.

I know it's a slow start for GYYO3. But, with the amount of prep work and research done for this, this will be by far the best one.
It's not much for show and tell, bu...
2022-07-31 13:02:37 +0000 UTC
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The storyboard went through a 2nd draft. So, animation for GYYO3 hasn't started yet. But, I'm much more happy with this storyboard.
Other than brainstorming, I've been doing some more testing and asset prep.
So, I did get the ear fluff going.

Got Lee Sin making an appearance.

An...
2022-07-17 01:47:23 +0000 UTC
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Alright, been working on storyboard stuff and I'm trying my best to make it not cringy, but it's moving. By next update I should be starting the animation process for GYYO3. I don't want to show any of the storyboard stuff because 1, it's chicken scratch and 2, I don't want any spoilers.
I've also been doing some tests here and there. You'll all get to see the results soon. But, I do want to know; ear fluff or not ear fluff?
2022-07-03 15:00:43 +0000 UTC
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Alright, a lot more tweaking will be done to the more realistic hair. But, let me know if it's even worth investing more into it. Link attached
2022-06-21 11:46:28 +0000 UTC
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Been wrapping up some side stuff here and there and learning some new stuff for hair mostly. Right when I got Poppy's hair simulating correctly, I decided I didn't want to have the same mesh hair as Lulu.

I wanted something a bit more realistic. So, I've been doing some research and I'm going to redo Poppy's hair like this.
2022-06-20 10:46:38 +0000 UTC
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I do apologize that I don't have anything to show today. Things got a bit slow on a few days, but progress has still been moving.
Finished Poppy's blendshape corrections so now she can like flex and tighten up and not look weird in some areas. Also planning on getting the little Goblin animation done this week along with some other short stuff.
Still having shower thoughts and brainstorms on GYYO3 storyboard before anything is written down.
And that's pretty much it. T...
2022-06-05 14:45:43 +0000 UTC
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The past two weeks have been just me grinding away at the Poppy rig and I'm pleased to announce that she is ready. There's still some shape corrections I'm putting on but she's ready to be animated.

Learned a shit load about rigging while working on this.
So, these next two weeks I'm going to catch up on some of the other work and begin planning out and storyboarding GYYO3.
That's p...
2022-05-22 12:01:40 +0000 UTC
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Time slipped a bit with these two weeks, but I still have been grinding and poking at the few projects.
My fun little side keep me sane project expanded a bit, but actually learned a bit of tricks while doing it. It's still chugging along.

Poppy is in the rigging stage. Just need to make her zillion bones for her skeleton and such. Also touched up her textures a little. Lots to go for her...
2022-05-08 10:44:52 +0000 UTC
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Ok, so, we got the updated male rig all completed except for 1 last step which will be finished when we get to Poppy's rig, which will be started by next update.

Made a little bit more progress on my little fun goblin animation that I'll continue to poke at when I just want to change the flow of things.
2022-04-24 13:52:21 +0000 UTC
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For the past two weeks I decided to take a break from current projects and research to work on some fun personal project that I hope ya'll would enjoy. It's going to be a set up for an even bigger project in the future.

Going to try and have the full animation for it done some time soon. Nothing huge, just something I'm having fun with.
This week I plan to have the male rig completely fin...
2022-04-10 14:50:56 +0000 UTC
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Been quite a progressive week for yours truly. Was slow progress for the first couple days 2 weeks ago, but now I've really changed. Been over a week sober, eating healthy again and feeling great. But, anyways:
I've been making progress on the Dragon/Zoe show. My software had a massive glitch in it which ate up precious hours, but all is good now. (If you would like to see the preview clip of it, you'll need to enter my Discord. Sorry)
Also I have started more research and p...
2022-03-27 12:14:39 +0000 UTC
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This week was a little slower in progress. Been doing a crap load of research on rigging stuff and celebrating birthday stuff. But, I have some good help on my side on making some good rig stuff this time. Having the male model get the rig treatment first, to make sure Poppy's will come out just right.

Also been doing a lot of research on 360/VR videos. But ran into a lot of hiccups on that par...
2022-03-13 17:31:14 +0000 UTC
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It's been quite the week, got damn.
We got more progress going on the Zoe thingy, got some shots of the load pumpin' on the Discord.
Poppy is textured up and ready to be rigged.


( not taking any chances, a few more WIP shots on the Discord )
Going to be working on the male model this...
2022-02-27 09:50:10 +0000 UTC
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Well, it's been one hell of a week:
More progress has been made on the Zoe commission animation (wait for a WIP on Discord).
Poppy is fully unwrapped and baked and ready to be textured. She should be prepped for rigging by next week. With that I want to learn a lot about making a well performing rig, and I have some resources to help with that. GYYO3 will be made correctly...
And this week I have been studying a workflow for fluids. Still needs work, but I do have an ani...
2022-02-13 15:39:24 +0000 UTC
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I have a several things I want to practice and I want you guys to decide what to see first.
2022-02-03 21:05:24 +0000 UTC
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I want to announce that Poppy's retop is finished. All that is left for her is unwrapping, texturing, rigging and bod-a-bing. Then I'll need to start working again on the new male model. which will go through all the same process, but wont take near as long.
Still chipping away at the Zoe commission animation. Seems several of you were pretty excited for something that wasn't Yordle.
[Insert WIP shot of it here, but Patreon is a prude now. Check it out on the Discord.]...
2022-01-30 15:05:20 +0000 UTC
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It's been a weird 8 days with some family dropping by unexpectedly and going on a 2,000 mile there and back road trip while also making some upgrades to my PC. But, all is good now and faster than ever.
Since I was put out of work for a little bit, I wasn't able to finish the retop process for Poppy this update, but she's almost done with the squares. Should be able to get her ready for texturing by this week.
I've also been working on the side work I've been mentioning. An animat...
2022-01-16 16:49:35 +0000 UTC
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Well, we made it through the 2021 mess. Hope you all had great holidays and tried to have some fun while you could. I know I definitely spent a lot of time binging on drinking and being as unhealthy as possible because I'm going to make this year big for us.
I don't really have anything to show other than squares since I'm still re-topologizing the models. But, it's scooting along as well as my other projects.
2022-01-02 03:01:52 +0000 UTC
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Alrighty, this should be quick. Been finishing up the sculpts for the assets for GYYO3 and I have already started the retopology process for Poppy.

Also made a new Male kitbash that I will be using. Though for GYYO3 he won't be this ripped to stay at least a little consistent.

So, if you haven't ...
2021-12-19 19:14:35 +0000 UTC
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Been doing some tests and experimenting with stuff lately to make sure the trilogy for GYYO will go a lot better and less rushed than the Lulu one. I went back to review the GYYO2 animation and boy oh boy was there a lot wrong with it. Looking back on it now, it was one big learning experience. This time I will be doing a lot more planning and trying not to cut the wrong corners.
I am actually really excited about this project, so I want everything to go right. Which will also mea...
2021-12-05 16:03:05 +0000 UTC
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Something simple, nothing crazy
2021-11-21 18:17:05 +0000 UTC
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Been one hell of a week. Been helping my cousin move and hanging with him for the last time as he is taking off and moving on to better things in another state. Also just recently messed up my back so bad by sleeping weird that it's hurting my sternum as well. But enough of the personal life.
I've been revising Poppy a bit more. Mainly with her hair. I want to make sure I do this 3rd installment just right. I also added her muscularity for when she flexes and stuff.
2021-11-21 18:05:15 +0000 UTC
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For these past 4-5 days I've been taking some time off to just unwind a bit with a drinking binge. I think I got all that out of my system and getting back to the grind now.
Going to be continuing the break from the small animations to keep working on the prep stuff for GYYO trilogy. Also finishing up some commission work and the such.
So far we got a soft Poppy and the start of the new male model.
2021-11-07 21:11:27 +0000 UTC
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Alright, so I decided to start focusing/trimming down on projects. Been getting too little done with my major projects and I miss working on them. I plan on putting the 3rd installment of GYYO on the forefront since its already been a year from GYYOA. I have some help for the Poppy model/style I want and will try to post a WIP of her by the next update.
I also want to take a small break from the small animations I've been doing so I can start revving the engine on the bigger anima...
2021-10-24 16:25:22 +0000 UTC
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2021-10-10 21:34:49 +0000 UTC
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The past couple weeks have been a touch slow due to a couple birthday celebrations and some last day goodbyes to some family and friends. But, it's all cleared up and I finally can focus again. Still pretty much the same report as the last other week, except now feeling pretty good.
Sorry for another unexciting update post, but they'll be changing soon. I appreciate your patience and continued support throughout all this.
Been seeing some new faces who haven't been joi...
2021-10-10 21:14:57 +0000 UTC
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