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Jeremy Parish

Jeremy Parish

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Jeremy Parish posts

Hi, it's an update

Hi all, I just wanted to drop a quick note of thanks to everyone for their patience during a period of personal upheaval that's gone on longer than anticipated. It's been difficult for me to work on my side projects this past month due to the temporary circumstances I find myself in, and I apologize for how little I've been able to produce for Game Boy World/Metroidvania/Anatomy of Games over these past few weeks. The good news is that my life will be settling down next week, and once I'm set up...

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Well that's annoying

The attachment on the last post somehow didn't attach, so far as I can tell. Lemme try again. And if that doesn't work, feel free to reach out to me at toastyfrog@gmail.com and I'll send it your way directly!

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Boomer's Adventure in Asmik World + a small bonus

The alternate angle text for Boomer's Adventure in Asmik World is now live at gameboyworld.com. Hoorah! The first backer bonus video is written, audio is recorded and edited, and the video component should come together over the weekend. Also, for laffs, I'll be uploading bits of archival content for you folks to enjoy while I soldier through my current homeless phase — a few more weeks, it looks like. I've attached the first-ever self-published project I ever put together here, dating from ...

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Welcome to February

Hi everyone, welcome to another month here on Starship Earth. This month, we're polishing off outstanding Game Boy World items, starting with the last few text entries to accompany the videos from December 1989. Video-tier backers can expect their exclusive video by the end of the week, too. By the end of the month, there will be more video updates for Metroidvania and Anatomy of Games, and the mini-zine I've been working on for the past couple of weeks. As always, I can't express my appreciati...

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January 2015 Patreon supported

Thank you so much for the support this month!

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The Anatomy of Final Fantasy VI comes to an end (for now)

Hi everyone, they say variety is the spice of life, and I'll be adjusting the mix of seasonings soon. I'm about a third of the way through The Anatomy of Final Fantasy VI, which makes this a good point for putting it on hiatus for a while to switch things up a bit. We'll return to FFVI before too long, but in the meanwhile let's enjoy a refreshing video game sorbet together.

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Uwaa! Me Gau! Me friend! Frieeeend!

Huzzah! A new update for Anatomy of Final Fantasy VI! I'll be posting one new chapter of this series in the coming week, after which we're going to take a break from FFVI — too much of writing about a single game leads to stagnation, and already this series is nearly as long as the breakdowns of Super Mario Bros. or Super Metroid. Yow! Of course, I'll finish up FFVI eventually, but I think we could all use a sorbet, eh?

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Let's look at some anatomy

Sorry about the radio silence this past week. Moving is brutal! But I've been plugging away quietly at this latest look at one of Final Fantasy VI's most interesting sequences as I've had time, and here it is: A continuation of the game analysis. As often happens, writing critically about this portion of the game has given me newfound appreciation for how smartly crafted it was. And as often happens, it makes me wish more game designers would try to do more with less. FFVI's narrative doesn't al...

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A look ahead

Hello generous and beloved Patreon supporters, I'm going to be spending the next 48 hours boxing up my (and my wife's) possessions, shutting down utilities, and relocating to our temporary housing while we wait to take possession of our new home (in about five or six). We'll be living out of a suitcase in cramped quarters for a while, but I'm bringing along my recording gear nevertheless with the intention of continuing to produce content for everyone as I'm able. On the docket in the short te...

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This is the end, beautiful friend....

...the end of 1989, I mean. The 25th and final Game Boy World episode for 1989 is now live. I tried to make it an interesting one. Maybe more interesting than this particular game actually deserves, but I figured I should make an effort even if TOSE didn't. We're not completely done with 1989 yet, though. Stay tuned!

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Fleshing out the database

Hi all — I'm currently in the process of moving, and that means I'm going to have limited access to video and audio equipment for the next six weeks. But I'm determined not to let my output here slow down despite this! So please enjoy this retrospective on Battleship — as with all Game Boy World entries, the written retrospective is different (and comes at the game in question from a different angle) than the video. I'm also having trouble getting a hold of the last couple of items I need ...

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Game Boy World early access: The Sword of Hope

Whew, this one took a lot longer than I expected. The Sword of Hope is a fairly large and dense game for a Game Boy release of this vintage, and this particular video ended up being possibly the most intricate Game Boy World episode to date. Hopefully the end results were worth the wait! Turns out The Sword of Hope is a pretty neat little RPG — no masterpiece or anything, but decent (and distinctive) all the same. This is the sort of obscurity Game Boy World exists to bring to light, really.

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The FFVI breakdown continues

Hi everyone, the holiday break is nearly over, and I'm getting a head start on real life with another Anatomy of Games post about Final Fantasy VI. In other news, the database for ultra-64.com is now complete! I've also been working hard to finish up the Game Boy World database — about 450 games left until Game Boy and GBC are done, which means it's about 3/4 complete — and work continues apace on the Game Boy World book. The book actually is my main project for this month: I have two mor...

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Finally, a new video appears

I've chased away all the pesky "family" that kept hanging around during the holidays and finally had time to put together a new Anatomy video. I'm still sort of figuring this series out — I want it to have a different feel than Game Boy World — so I apologize that its "voice" isn't quite locked down yet. I probably should have started with a simpler game! Anyway: Please enjoy. Also, happy new year!

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December 2014 Patreon supported

Thank you so much for the support this month!

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Thanks for your support this year

Hi everyone, I wanted to post a quick note here at the end of all things (well, all things related to 2014) to express my immense gratitude for your backing here on Patreon over the past few months. Whether you've been signed up since the start or just jumped in yesterday, I can't express how much your support means to me. It's not really the money — that's mainly just helped me offset my terrible habit of getting overly enthusiastic about side ventures and sinking tons of money I can't afford...

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More about FFVI

Hello! I hope you will enjoy this, the latest entry in The Anatomy of Final Fantasy VI. I continue to be surprised by how much there is to say about the design of this game. Anyway, I intend to have another FFVI anatomy video up by the end of the year as well, so please look forward to that.

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The printed word

Hey everyone, hope your holiday is rad. I know it's been a little quiet on the Anatomy of Games/Game Boy World front, but that's all for a good reason: I'm deeply immersed in the production and layout of the next Patreon supporter book, a Game Boy World compilation. It's looking pretty amazing, and I don't even have photos inserted! The plan is to have the PDF version ready by the end of January, provided I can source a couple of the hard-to-find Japanese games I'm still looking for. (If anyone ...

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Twas the night before Christmas...

...and all through my YouTube channel, Patreon backers are watching a new Metroidvania Chronicles video. Have a great holiday, whichever you happen to celebrate (if any!), and thank you for supporting my projects! Sometimes these little side excursions are the only thing that keeps me going, and your support means the world to me. Here's to interesting stuff in 2015....

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It's Game Boy World.

Hello friends and supporters, I have jolly holiday news for you! A new Game Boy World is now up on my YouTube channel, available (for now) only to cool people like you. Please enjoy.

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Finally, some progress

Good news — I've finally recovered from my death funk sufficiently to record all the video scripts that have piling up. And just in time, too, since I'm about to leave town for a couple of weeks. I can take my projects on the road with me. In the meantime, as we near the end of Game Boy World's first year of games, I'm planning to expand my game indexing/video history project beyond just Game Boy one GBW 1989 wraps up. I love Game Boy, but I have to admit that focusing on such limited and oft...

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Down the Lete

Hi everyone, here's another chapter of Anatomy of Final Fantasy VI. Sorry it's been a bit quiet on my end — I've been dealing with the flu for the past week, and it has not done good things for my productivity. I am stocking up a bunch of scripts, though! I just can't record them at the moment because I sound terrible. But once I no longer feel like death, it'll be back to biz as usual.

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It has finally begun

After about... um, 18 months? I've finally posted the first article to Metroidvania.com — a piece to accompany last week's Zork video. This is it. This is what I've been working toward for so long. Hmm... that makes it sound like it should be a lot more impressive than just a short retrospective on an old video. Well, anyway, thank you once again for your support. You've directly helped to make this possible, and I'm deeply grateful.

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Not a Patreon project per se...

...but it might be of interest to anyone who enjoys the videos I've been producing here. I threw together a video version of the latest Retronauts episode in a style reminiscent of Game Boy World. Enjoy!

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Have an anatomical weekend

I'm not exactly sure what an "anatomical weekend" would entail, but it sounds kind of naughty. So please enjoy.

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The Anatomy of FFVI still happens in print, too

The latest part — which finds a surprising amount of content to talk about in an optional part of the game! — is now online. Please to enjoy, friends.

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Next up on Game Boy World: Q Billion

Hi everyone! Welcome to December. This month, I'll be finishing off the Game Boy World entries for 1989, and taking us into the final stretch is Q Billion. Please to enjoy.

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November 2014 Patreon supported

Thank you so much for the support this month!

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Finally! Metroidvania begins

Hi everyone — after tons of delays, the Metroidvania Chronicles have kicked off with the first proper video. I've been struggling with this one for ages — it's REALLY difficult to make an interesting video about a text adventure. I'm not sure I was 100% successful, but now that I've made it over this painful speed bump, future videos should fall into place far more quickly. Please look forward to them. And thanks again for your support this month. You are a good person. Look at yourself in ...

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A small extra on the side

One of the things I really hope to accomplish with Game Boy World is not just to explore the system's history and the story behind its games, but also to create a permanent resource/repository for Game Boy-related material. I finally was able to kick off a key component of that tonight with a new YouTube playlist I'm calling "Game Boy World Raw Feed," which is simply a dumping ground for high-quality gameplay footage of the games I'm covering. I'm re-recording video for the earliest games in the...

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