Greetings, adventurers!
This week we're back with more maps for our sky city, expanding into the tram and train system for the city as well as the first part of a modular train kit that will let you stage your own train hijacking quests!
Before we get there however, here's the first part of our main map, where we've elaborated on with interiors of its second level. This is meant to be just the first level of the city: next month we'll be releasing endless-tower type...
2021-08-01 01:18:08 +0000 UTC
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Welcome back-ho! In this final set for this month's update is the eastern side of the city with its depot and bridge-market for the area. The wares on offer are pretty rundown in comparison the technology they're standing on, as merchants and smugglers from all around the world jostle for a spot.
This bridge leads to the market-towers later, where shops try, quite literally, to be on top each other. Customers are advised not to push:
2021-07-01 02:46:27 +0000 UTC
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Welcome back, adventurers! In this set we've got the southern side of the sky city, with the city-center leading to the docks and wharf-towers.
An ornate floor design shows off the city's craftsmaship, and the city's odd style of architecture here. A large airship is semi-permanently docked in the west side of the city, where cargo is unloaded, and a second airship with an outdoor bar is enmeshed with the city too.
2021-07-01 02:46:16 +0000 UTC
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Greetings, adventurers!
This month we're back at it with the Sky City, and for this first portion of the map we've got an 8-piece map here that's loosely based off Sharn, the City of Towers.
We've gone with a less gloomy look for it for the default, so it's applicable as a magic city as well, while keeping some of the magic-based technology like sky coaches, the rail, and in this first section: inner-city trams.
We've done away with the usual sunset/storm v...
2021-07-01 02:46:08 +0000 UTC
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Hey everyone! This is an emergency post: our Dropbox links were suspended last night because we've exceeded our bandwidth limits. That is, we've cumulatively exceeded the amount of traffic Dropbox permits.
We've upgraded our plan and hopefully this ban expires in 24 hours (about 4 hours from now). If it doesn't we'll be contacting Dropbox to get this solved. In the meantime none of the download links will work.
If you need any maps urgently, shoot me a DM, and I'll get it re-up...
2021-06-28 14:52:17 +0000 UTC
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Hello adventurers!
Welcome back to the final part of this month's update! In this one, we've got the southeastern piece of the main map, where a cathedral sits pertly with nice, flat roofs, for those rooftop duels. The interiors to these by the way, we'll be including in the asset pack later on.


...
2021-06-01 01:33:26 +0000 UTC
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Welcome back, adventurers!
In this next part of this month's update, we've got the northeastern section of the city, with paths that lead out of the city, plus hints of views in the distance!



...
2021-06-01 01:33:21 +0000 UTC
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Greetings adventurers!
We're back again this month with the final update to this round's city theme. Of course, with the next in line on our last poll being the sky/magic city, it's not the last you'll see of bricks and mortar yet!
We'll be wrapping up the assets and extras for these maps mid-month, while we work on the sky city's design. It's likely that next month's update will be smaller, since we want to spend some time polishing the new city's look, plus the extra maps...
2021-06-01 01:33:17 +0000 UTC
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Greetings adventurers!
Finally, we're on the last batch of this month's update!
We've got the eastern sections of the main map in this one, with a church located in the northeastern corner, as well as some more guard posts overlooking a fancy parlor.


2021-04-30 20:46:06 +0000 UTC
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Welcome back adventurers, to this week's second update!
In this set we've got for the main map, the southwestern corner of the district, where a small guard barracks and a bakery is located. The towers also has its own interior, and connects to the battlements outside.


2021-04-30 20:46:03 +0000 UTC
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Greetings adventurers!
This month we've got a whole stash of city maps for you again! This time around we've got a lot of interiors mostly, starting with the main map. Since this district is meant to be cleaner, that's reflected in the slight different interior aesthetics.


In the...
2021-04-30 20:46:01 +0000 UTC
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Greetings, and welcome back, adventurers!
For this final set, we've got the south-eastern corner of the main map, where a residential area sits with small towered courtyards. We're planning to transform this area in the interior version into small merchant houses, with plenty of treasure stocked up in those towers.

2021-03-31 21:46:35 +0000 UTC
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Welcome back, adventurers!
In this map set we've got more of the city, specifically the north-eastern quarter and the south-eastern area, where the garden and temple quarters are specifically. The long building in this one house a shrine, and we're planning of have it open into a subterranean cavern that connects to the smuggler's den of the previous area.

2021-03-31 21:46:32 +0000 UTC
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Greetings adventurers!
This month's update has us open up a new city area with a different set of aesthetics! This one as we've mentioned earlier is to be cleaner, and more refined, a sort of mercantile neighbourhood compared to the previous city maps that were set in the more run down part of town!

2021-03-31 21:46:28 +0000 UTC
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Welcome back, folks! For this last part of this set, there's the southeastern part of the map, where a few abandoned shops and houses cluster:



2021-02-28 23:30:57 +0000 UTC
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Welcome back, adventurer!
For this next set, we've got the southwestern map for the area, where the thieves regularly gather in what is the biggest establishment of the area. Its nice flat roof has seen its fair share of noontime burglaries too:

It has something inn-shaped for the front and a tavern for trading rumors, plus a stairway to the lower den.
Meanwhile, the southern...
2021-02-28 23:30:55 +0000 UTC
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Greetings, adventurers!
We're back this week with the first district for the city map - a slum/thieves' area full of dilapidated buildings, crowded alehouses, and a warehouse full of ill-gotten goods!

Naturally, for the bonus map to this set we made fully fleshed-out interiors for all the maps, so every one on of these rooms are explorable, with some story elements hidden in t...
2021-02-28 23:30:49 +0000 UTC
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Hey folks!
Welcome back to the last set of maps for this month's update! This set is all interiors with a two-floored guild hall to start things out with. The lower floor has everything you need to start a quest chain: a bar for rumors, a quest board for members, and an office out back to loot for clues.

2021-01-31 19:20:39 +0000 UTC
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Greetings adventurers, and welcome back! For this second set of maps, we've got some smaller maps to round out our selection. This time around there's a contained workshop area, with a tiered city street with traversable roofs and chimneys:


This was one of the first maps we made for the city, and the o...
2021-01-31 19:20:31 +0000 UTC
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Hey everyone!
This month we're pleased to unveil the new city-themed maps that we've been working on!
For this month's update, we won't be posting the main maps but a mixed bag of maps instead. That's 'cause we wanted some extra time to draft out how we want the main maps to be.
At first the idea was to make - like the Aztec set - one large continuous map set. Then we realized that it becomes unwieldy very quickly: the total count of maps ballooned to over ...
2021-01-31 19:20:22 +0000 UTC
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Welcome back, adventurers!
In this last set of maps for this month, we've got the last of the interior of the temple, with a chamber that offers an alternative path to the second floor, or exit. The area comes with classic rolling boulders, a few tombs, and some chests, one of which has a hidden artifact within.

2020-12-31 22:46:31 +0000 UTC
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In this second set of maps we've got for the main map, a second entrance squirreled away in the northern zone. It doesn't promise to be easy hiking though, with limited walkways, vine-ridden paths, and some web-plagued switches that unlocks something... Somewhere.


For the extra maps in this set we've ...
2020-12-31 22:46:29 +0000 UTC
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Greetings adventurers! Merry Christmases and Happy Near Year!
In this month's update we'll be starting the year by concluding the Aztec theme here, and with that - onto the next theme! It's a city you've voted for and that's what we'll be making. This one will probably be a long one, considering the range of cities, and the fact that the second highest vote goes to the sky city too. And you know what a long theme means: plenty of time to send in requests of what you'd like to see!...
2020-12-31 22:46:24 +0000 UTC
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