XaiJu
Separatist Crisis

Separatist Crisis

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Separatist Crisis posts

Dooku Outfit Commissionn

The Dooku Outfit commission has come to a close, with payment being done today! Attached are many images thatll be made available to the public over the next couple days, but all were freshly provided by Gulag just yesterday.


What the public wont be receiving, and what is truly exclusive, is the confirmation of the next big outfit to be completed! Weve decided to move forward on a follow up commission with Gulag and purchase a set of Jedi Tunic, Robe, and Battlearmor outfits...

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Dooku Cape #2!! Feedback appreciated!

After the outfit and first cape was made, it was identified that dooku sports two different capes that seem to be used in and out of combat respectively.


Please provide feedback and critisims so we can develop further this commissioned asset!

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Dooku outfit and cape 1

The Dooku outfit commission has gone great! After some feedback we got some alterations done, and those are featured above! The non-combat cape is more curved and has been altered in many more ways based on the teams feedback.

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Dooku Outfit Progress 2

Dooku Outfit Progress by GulagEnabler has been going fast! Here is an updated look at the progress so far. Ive decided tomorrow will have a bonus post featuring what should be the last WIP set for Dooku

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Dooku Outfit WiP

Weve commissioned through GulagEnabler the titular count dooku outfit! Here are some of the previews. Sorry for the late posting, travelled across the state yesterday and i completely forgot to post after the drive.


This is a COMMISSIONED ASSET! We found Gulag, whomst is versed in bannerlord asset creation, and we are able to pay them only because of your contributions! Thank you so much for choosing to support this project!

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Clone Refresh Previews and Renders!

Clone Refresh Previews and Renders by Clarkey and Tbro! Tons of hard work is being put into the clone armor to get it to a whole next level!! Our team has learned a ton over the course of the past few months, tons of advances recently have currently been exciting!!

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Refreshed BARC helmet assets

Refreshed BARC helmet assets by Clarkey! A big part of the clone armor refresh is…refreshing more parts of the armor of course!! With the recent progress on speeder mounts, hopefully you are ready to start testing out some of the new maps, with some newly mounted up recon troopers😤

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Mandalorian Police In-Game Early WIP Previews

Mandalorian Police In-Game Early WIP Previews by Tbro! Featured late last week, this asset has made it ingame and is being polished for actual usage. Small things that need to be fixed are the fingers and how the helmet functions(currently disabled the head; needed to just disable the hair).

Variations will be made for a veteran troop type, and another version will be produced for a notable/leader for this group.

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Mandalorian Police Early WIP Previews

Mandalorian Police Early WIP Previews by Tbro. These will more than likely be used as the basic T1-T2 outfits for the Mandalorian Loyalists for both the major troop tree and the troop types that'll be assigned to defend villages in the garrison. 

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Speeder WIP Preview

Speeder WIP Preview by Tbro. Something he has been working on a bunch recently, the speeder was created by him as well, and will be the first of many speeders to be setup as mounts.

Some things to iron out like fixing the seat position, and using speeder specific animations. 

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Posting Frequency going forward

Posting frequency going forward will be switched to just weekdays with patron content being at least M,W,F, and early access being at least twice a week on Tues+Thurs. Meaning moving forward you can expect WIP content every other day, and renders of final stage content on the remaining.

By communicating this frequency I think we can avoid strange gaps in content posting. Previously I had been scheduling out posts to be daily until I ran out of stuff to schedule, essentially having to ...

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New Geonosis Assets

New Geonosis Assets made by Clarkey! Two new rock formations, and a new rock wall variation. These are unique, made for our use assets ready to bring some much needed detail to our maps. Starting with Geonosis as our first in-universe campaign made some things easier as far as armor and weapons, but ultimately its created a need for a large variety of rock environmental assets like these and others created recently. The more variety we have available, the better more detailed and accurate env...

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Geonosis Tunnel Parts

Geonosis Tunnel Parts by Clarkey! Our Mapping team are absolutely yoked with ideas for how to start using these to better create prefabs for our maps. 

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Clone Trooper Rigging Overhaul

Clone Trooper Rigging Overhaul is in the Works by Tbro and Clarkey! Tbro freshened up his rigging skills, and has cracked the complexities of Bannerlord rigging. Not only has the overall rig been improved, but the armor pieces have been re-sliced to better fit the template of bannerlord equipment.

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Comparing our new arches to one of the example prefabs

Comparing our new arches created by Clarkey to one of the example prefabs created by vLove. On the right hand side you can see the complexity of the example prefab made it a better example for what has ultimately become a very sexy set of assets. The mapping team is very excited to start using these to update old maps and create new ones! 

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Mandalorian Loyalist outfit WIP previews

Mandalorian Loyalist outfit WIP previews. These previews showcase Tbros progress in getting this outfit ingame for the first time. He has learned a ton in the process of getting this asset ingame. The next preview featuring this asset will showcase a completely fixed and final version of this asset ingame and on our custom troops! 

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Hideout #1 Preview (additional)

Hideout #1 Preview, this is a supplementary preview. 

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New Geonosis Environmental Assets Batch 2 of 2

New Geonosis Environmental Assets Batch1 of 2  created by our fantastic 3D lead, Clarkey! Clarkey has been working on figuring out the best workflow for creating new assets like these, and that absolutely shines through with the quality of these assets previewed here. Keep an eye out for batch #2, coming later this week.

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New Mandalorian Citizen outfits in the pipeline

New Mandalorian Citizen outfits in the pipeline! Tbro created this asset based on the reference image also attached to this post. Several more outfits are intended to be created from this reference material. Very exciting to start seeing cloth outfits like this start to appear. This outfit in particular has already reached the rigging stage, a skill Tbro has been developing. He has already started applying the skills hes leanered working on getting this asset ingame and rigged to our clone ar...

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New Geonosis Prefabs Batch #2

New Geonosis Prefabs(Batch#2) creatively organized by vLove using a combination of vanilla assets and assets we have created in house. A huge boon for the mapping team to have a now very large selection of prefabs we can use to build out our maps quickly.

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New Geonosis Environmental Assets Batch 1 of 2

New Geonosis Environmental Assets Batch1 of 2  created by our fantastic 3D lead, Clarkey! Clarkey has been working on figuring out the best workflow for creating new assets like these, and that absolutely shines through with the quality of these assets previewed here. Keep an eye out for batch #2, coming later this week. 

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Lightsaber look and feel overhaul

Lightsaber look and feel overhaul by FierceRebel, our teams fantastic FX Artist :) 

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New Geonosis Prefabs

New Geonosis Prefabs creatively organized by vLove using a combination of vanilla assets and assets we have created in house. A huge boon for the mapping team to have a now very large selection of prefabs we can use to build out our maps quickly. 

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Hideout #2 Previews

Hideout #2 Previews by Hwyl! These are some of the first maps we will be able to play with and implement at this stage of the projects development. 

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Hideout Preview

Hideout Preview by Love! These will be some of the first maps that we get to completely integrate into vanilla bannerlord. 

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Battlemap 09a Early WIP Previews

Battlemap 09a Early WIP Previews by Hwyl! 

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Plo Koons Saber hilt

Plo Koons Saber hilt, a retrofitted asset from Sketchfab. Was originally released as macewindus episode 1 hilt, turned out to be used later for plokoon once mace received his more prevalent hilt in EP2.

Fantastic work by Clarkey getting it ready for our use! 

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Five new Rock assets

Five new Rock assets have been retrofitted for the Mapping team by Clarkey, our 3D Lead!

These were existing sandstone assets found on sketchfab that were overhauled for use on geonosis. They've already appeared on 07a, and are starting to be used on several other maps as well. Fantastic!

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Beskad Sword has made it ingame

Beskad Sword has made it ingame

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Beskad Sword Ingame; Equipped to Deathwatch Melee Troops

Beskad Sword Ingame; Equipped to Deathwatch Melee Troops

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