Quickshot
Aphrodite and Buana production footage from BKB2.
2024-03-25 12:00:02 +0000 UTC View PostWe've been talking about the possibility of BKB4, but on the PC. It occurs to us, why not BKB3 on a PC? Instead of building a new game, we can port what we have, add some new characters, and re-release the game on the PC platform. It might be the most cost-effective and fastest approach available. Still trying to figure this all out. Also, we've very interested in hearing how we might bring in more new Patreons to help support this endeavor. Our page is pretty hard to find.
2024-03-22 21:13:08 +0000 UTC View Post
Video freeze frame, fight scene outside of the palace.
2024-03-22 17:00:02 +0000 UTC View PostIn a PC game with a limited development budget, what would you prefer to see?
2024-03-21 21:45:08 +0000 UTC View Post
Several images from BKB2 were being considered for inclusion as an official online trading card. Many of the images were great, but for whatever reason they were not selected to become a trading card. A few reasons could include:
• They were redundant, or too similar to already existing cards.
• They were blurry, or had too much motion in them.
• Required too much editing to make it work as a card.
• Composition was difficult to fit into a card fram...
2024-03-21 14:00:01 +0000 UTC View Post
Video freeze frame from live action production featuring Cassiopeia and Aphrodite.
2024-03-20 17:00:04 +0000 UTC View PostIn trying to determine how to approach this, it seems like a PC version is the most possible. Apple never approved BKB 3 for iOS, which is a shame. Android version was notoriously buggy (we didn't have the best programmer). The major issue with PC is the piracy. BKB1 and BKB2 lost out to a TON because of rampant piracy. So, we're considering an approach tht would allow Patreon members to gain access to extra characters ongoing, after the primary release. We...
2024-03-20 02:04:05 +0000 UTC View Post
Several images from BKB2 were being considered for inclusion as an official online trading card. Many of the images were great, but for whatever reason they were not selected to become a trading card. A few reasons could include:
• They were redundant, or too similar to already existing cards.
• They were blurry, or had too much motion in them.
• Required too much editing to make it work as a card.
• Composition was difficult to fit into a card fram...
2024-03-19 14:00:01 +0000 UTC View Post