Star Knightess Aura Release 1.1.0-prerelease-5
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2025-03-29 00:28:50 +0000 UTC View Post
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2025-03-29 00:28:50 +0000 UTC View PostITCH | MEGA | ITCH-DELUXE | MEG...
2025-03-21 18:17:44 +0000 UTC View PostITCH | MEGA | ITCH-DELUXE | MEG...
2025-03-21 17:18:46 +0000 UTC View PostVariations for the existing two maid job CGs with new expressions, fingering variation and ass shaking.
Memory change portion


The last alternate costume art for 1.1.0 is now in the game!
In contrast to the other alt outfits it didn't make sense to me to check for Exhibitionism at this point, especially since the whole mental change itself requires an increased desire for showing herself off. So instead of an Exhibitionism check, I decided that instead it increases submission towards Richard in exchange for spending an...
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2025-03-14 20:06:22 +0000 UTC View PostOur artist has been progressing faster with the CG production that I anticipated, so it's already time to do another prioritarization poll. I also added a couple of extra artworks for the 1.1.0 schedule - which doesn't necessarily mean that they will be a part of 1.1.0, but if our artist keeps up the current speed, there is a good chance.
There are currently some patrons experiencing weird Patreon bugs where posts behind tiers that they should have access to are somehow locked, so I wil...
2025-03-10 22:36:35 +0000 UTC View PostITCH | MEGA | ITCH-DELUXE | MEG...
2025-03-07 17:00:55 +0000 UTC View PostI was hoping we would be reaching the time where we can sit out a week of patching buuut this week is not that week - we will bring a bunch of semi-important bugfixes.
The skill brothel trainer got bugged up last week and is now fixed again, slower computers experiencing a crash in Aura's final submission scene due to a race condition should be able to safely use SKIP again during this scene without the crash and more.
None
In for today's prerelease!





2025-03-07 13:04:46 +0000 UTC
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After last month's 1.0 release, we are back to business as usual - and hopefully really the usual. :'D Since my vacation week in November, I have been pretty much in overdrive and I plan to return to a more normal dev cycle starting with this release. In particular, since I will be needing some energy next month to setup the Liora's Price of Dignity prototype.
But we talked about that enough last month, this month is a reguler SKA development month (except for the last week)! Let's take...
2025-03-03 13:33:44 +0000 UTC View Post
I have been doing some recruiting for the pixel artist position in February. Sadly, one of the three artists I picked and test commissioned has still not replied (test commission being paid -_-) after several weeks, so I will just put what I have got to the vote.
As the test commission, we have done a pixel art costume for the leopard gyaru alt costume.
Option 1:
2025-03-03 10:15:00 +0000 UTC
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2025-02-28 17:00:59 +0000 UTC View PostITCH | MEGA | ITCH-DELUXE | MEG...
2025-02-28 15:43:53 +0000 UTC View PostIn the previous devlog post I talked mostly about the core system for the next game. In this post, I want to talk a bit about the auxilliary systems and take a first look at the three core characters.
Before we dive into that - since I saw some some comments on the potential of doing a larger setting shift - I want to lower the expectations on that regard for our "smaller games", such as Liora's. When I...
2025-02-26 19:23:10 +0000 UTC View Post
Apparantly Emubi also generally remade Aura's head of the kissing George CG to fix some anatomical issues.
And this is how the mental change will look like, giving a preview for selecting the costume.2025-02-25 17:17:33 +0000 UTC
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2025-02-21 16:43:41 +0000 UTC View PostWe switched into a different direction so it's more of an evolution of the gyaru leopard costume and colorwise matches with Richard.
I like the design but I'm not sure it fitting into the overall progression
In prepartion for the next game, I would be interested in learning which dungeons were visually the most appealing to our players so I can see if that matches up with my own perception.
(I have removed some dungeons that are visually not super interesting like the Heavenly Domain as it's just floating tiles, the Hermit which is just an adjacent biome to the Northern Mountain Ranges, or tiny dungeons like Jacob's backyard forest.)
2025-02-15 02:41:09 +0000 UTC View Post
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2025-02-14 18:16:22 +0000 UTC View PostFor the first time around on this platform, the name of the game isn't Star Knightess Aura. I have started doing some rough outlining for the next game previously simply titled "Project A" in my previous roadmap post. The current name is still a running title and may be subject to change - as is the name Liora I have chosen for the heroine for now, but it's good enough to run with it for now....
2025-02-14 16:01:05 +0000 UTC View PostWell that was faster than I thought :'D
Originally we wanted to start with alternate slutty clothing, but I felt the result would be better as alternate Gyaru clothing (with an Exhibitionism check).
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2025-02-07 17:09:01 +0000 UTC View PostAlright, not a lot to talk about this month since I think it's pretty clear that the main objectives are:
1.0.0 Release of SKA
Release support (e.g. bugfixing)
However, the release being at the end of the week and bugfixing definitely not occupying our full time, we do have some other objectives we will be pursuing - just not content development focused.
<...
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2025-02-02 19:50:35 +0000 UTC View Post