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Noxurtica

Noxurtica

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Noxurtica posts

Weekly update 4/26

Master vs Slave - Completed Version is out, but we may add more content depending on interest. It's not a priority, as we do want to work on our new games. If you guys have any suggestions, let us know in the comments or on discord. Will be released to all next week.


Demon Tamer - Demo is out. Let us know what you guys think. We will be working to finish this game first.


She Salutes - Demo is being worked on,...

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New Game - Demon Tamer

Here is the demo for our new game Demon Tamer.

Copy and paste the link below.

https://mega.nz/file/6rRm1YYa#qxhUZevCIg8elA0XJzMLJf1cXg3yz0WzDBbJUIeMZKQ

Give it a play and tell us what you think!

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Tier 2 and above early release

Here is the complete version of Master vs Slave

We plan to add additional content, but the base game is complete.

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Weekly Update 4/18

Master vs Slave - We're close to finishing the game. Our goal is to release the full game within this month and then go into bug testing. We aren't necessarily done with the game. There is a lot of room for additional content, but so far as the ending is concerned, we're done with the game. 


Demon Tamer - We're close to a demo release. We're really proud of how this game is developing and we're excited to share it with you all very soon....

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Master vs Slave V9 hotfix

There were numerous bugs in the city route. We fixed them all (hopefully). So download this version. We are going to playtest the mines route next, and we hope to have the mines completely bug-free by tomorrow. We apologize for the inconvenience!

Master vs Slave hotfix 

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Weekly update 4/11

Master vs Slave - Our goal is to finish the game with our next release, and we're confident we can finish the game within the first week of May. Then we'll go into testing and bug hunting. We finished 3 out of the 4 available girls, added some girls you can get on the side, added more to the trading mechanic, added a town you can go inside and do more activities in, and are working to put in blackjack for gambling in the taverns. 


Demon Tamer - World Map is finished. Int...

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Tier 1 Release

Master vs Slave (v0.9) 


Enjoy and leave us feedback!

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Weekly Update First Week of April

Master vs Slave - Slave route is finished. We're still play-testing. Please let us know if you encounter any bugs! The master route is also available in the newest version and will be released next week for Tier 1.


New Game Demo - Looks like Demon Tamer wins the poll. We will aim for late April release for a demo. As for She Salutes, we'll still be developing it and a demo will be available soon afterwards.

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Master vs Slave (v0.9) Tier 2 and Above Early Access

https://mega.nz/file/iqpnQJ5J#uySxFf92IR5gLqQLG6RcG72mLBxvdT9xGFlj3M36kj8

Or click HERE

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Next Game Poll (Tier 2 and above)

Vote for which game should get priority for demo.

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Next game voting poll

Since this is a big poll, everyone can vote. A separate poll will be placed, so tier 2 patrons and above can vote twice.

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New Games Announcement

She Salutes - Modern military setting. Post-apocalyptic. Unique game elements: Bullets as currency. Choices in missions to determine who to romance. Dynamic combat system.


Demon Tamer - Fantasy setting. Post-apocalyptic. Demons have taken over the world and ...

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Weekly update 3/29

Master vs Slave - (v0.8) will be out next week for tier 2 and above. The slave route will be fully complete by then. Master route not expected to be available, but we're working on it. 


New Game samples will be posted later today. We'll have poll voting to decide which gets worked on first.

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3/21 Weekly Update

Captain Prosper - Game is basically finished, so updates for this game will end soon. Working on final balances and ironing out bugs, while touching up the ending a little. Share some feedback!


Master vs Slave - Almost done with the final ending for the slave route. We're finally going to start the Master route. It's going to be a totally different style of play. We're hoping to be able to release a playable version in April, but the priority is finishing the slave route.

...

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3/21 Tier 1 Release

Captain Prosper (v1)  

The finished version for now. We're going to touch up the ending and bits here and there, but content-wise, it's basically finished. We'd love feedback on the game, so let us know.


Master vs Slave (v0.7) 

The Mine...

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We fixed some reported bugs for M vs S (v7)

Master vs Slave (v7 fix) 


Sorry for the bugs, and please let us know if you find more.


Thank you.

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3/14 (Tier 2 and above release)

Captain Prosper (1.0)

The game is finished, but we still need to balance the game and finish bug hunts. If anybody finds any errors or have any feedback, please share! We would really appreciate it.


Master vs Slave (v0.7)

3 endings included in th...

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3/8 Weekly Update

Captain Prosper - Undergoing play testing and balancing. Hoping to release the final version next week!


Master vs Slave - While three endings are finished, we're looking to add side quests to add additional content into the game, although this is not a priority. We're working hard to finish the last ending, and also working on the framework for the master story mode. Bug hunt, ongoing. Sprite and scene fixes hope to be fully finished and implemented next release.


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Weekly update 2/29

Captain Prosper - We're very close to the end of the game. We're working on the final chapters and then we will focus on a final bug hunt and balance. Our goal is to have a final version out by May.


Master vs Slave - 3 Endings finished. 1 ending left. Afterwards, we will finally start with the Master story mode. Art work is still being touched up as well, we plan to have the newly touched up graphics available in our March release.


We have new games that will...

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Tier 1 Tri-weekly release

Originally, we planned on doing 1 release a month, but we're trying to do it every three weeks for now.

Captain Prosper (v7) 

Captain Prosper (v7) patch 

2020-02-28 20:59:04 +0000 UTC View Post

A way to skip the Manor chapter in Master vs Slave

You can skip the first chapter of the game and choose directly either to go to the city or the mines.


In order to do this go to the living room, then go interact with the two lampshades in the room by pushing [z] or clicking on them. Afterwards, a portal will open up in the room allowing you the option to skip the Manor chapter. To those that can't tell which is the living room, I attached an image.


This will work with version 5 or higher.  

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Monthly Release February

Originally, we planned on doing 1 release a month, but we're trying to do it every three weeks for now.


Captain Prosper (v7) 

Captain Prosper (v7) patch 


2020-02-21 11:30:30 +0000 UTC View Post

Weekly Update 2/21

We're working on re-editing and fixing art work for both games for the next update (7 for Master vs Slave, 8 for Captain Prosper).


Captain Prosper - Working on the last few chapters, while bug testing and balancing the game. Feedback is really valuable, so please leave some either here or on discord.

We'll be uploading version 7 later today for tier 2 and higher. It will be available for Tier 1 next week. You can download the patch and just copy and paste to keep your s...

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Weekly Update 2/15

Captain Prosper - Finished a map and now going into bug testing for new content. We're picking up the pace, and hope to reach closer to the climax of the game soon.


Master vs Slave - New scenes and quest further developed for both city and mines. Mines diverging questline depending on choice. Brothel questline has been implemented will also have diverging plot depending on choice.


We decided to release the next update of the game on February  22nd for Ti...

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Master vs Slave Story Route Priority

Currently the game has two routes the "City" route and the "Mines" route.


We've been working on them equally so far, but we're thinking it might be good to just focus on one and try to finish it as soon as possible first before working on the other.


So here's a poll for you guys to decide.

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Weekly update 2/8

Captain Prosper - We're hard at work. Finished a map. Made some balance changes. Working on story development. We're hoping to finish and release the game by summer. If you find any bugs or have feedback, please let us know. We would really appreciate the help.


Master vs Slave - We're hoping to finish and release this game in the fall. This week, we focused on finishing all three "levels" of the mines as well as adding more NSFW scenes there. We also finished part of the next...

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February Release

 Here are the releases for February:

Captain Prosper 

Master vs Slave 

Enjoy and let us know what you think!

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Early release for February

Here are the releases for February:


Captain Prosper 


Master vs Slave 


Enjoy and let us know what you think!

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Weekly update 1/25

Early access release is planned for next week. So stay tuned.


Captain Prosper - Play testing before release next week. The biggest update to date. We recommend starting a new game one last time. Afterwards, we will be just releasing patches to add on and keep your saves.


Master vs Slave - We are focusing on the city gameplay currently. Added many new mechanics that I think everyone will enjoy. We're focusing on the questline for the mob currently, but hope to...

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Weekly Update 1/19

Captain Prosper - Added combat animations and general balancing of battles. Really looking forward to releasing the next version, as we've been adding a lot of content story-wise as well. Did a play-test and approximate playthrough is expected to be around 4-5 hours for the next version.


Master vs Slave - Splitting between two story routes can be demanding as it splits development over two branching plots and content, but we're actually excited by the challenge. We've been wo...

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