XaiJu
milbysmaps

milbysmaps

patreon


milbysmaps posts

The Tempest of Reckoning - An Airship of the Line

This is the second of the maps chosen by patrons in the Great Vote. The Tempest of Reckoning is like the Goodyear blimp's crazy older brother who got mixed up with the wrong crowd and is serving 40 to life for a triple homicide. 

If you're in the market for an airship for your players, 2019-08-02 01:08:49 +0000 UTC View Post

The Tempest of Reckoning - An Airship of the Line - Patrons' Edition

This is the second of the maps chosen by patrons in the Great Vote. The Tempest of Reckoning is like the Goodyear blimp's crazy older brother who got mixed up with the wrong crowd and is serving 40 to life for a triple homicide. 

If you're in the market for an airship for your players, 2019-08-02 01:08:44 +0000 UTC View Post

The 11th Cartographic Congress Results

This month's Cartographic Congress has spoken and the winner is the Assassins' Keep, as proposed by Senator Anders. Senator Anders posted this link to show the kind of thing he was talking about, and... man, if that doesn't make you want to start an al-Qadim campaign, nothing will.

Also, the Airship of the Line is close to finished and should be up in a day or two. 

View Post

Brazenthrone - The Common Quarter - Ground Level

This is the first of three levels of Brazenthrone's common quarter. This is the central hub of most of the city's residential areas. The Amethyst Arcade in the lower right is a large arcade market with all kinds of shops and vendors' stalls, built to keep the Quarter's merchants in one place (and off the streets). There's also a theater, a park, two fountains and a variety of bars for all your drinking needs. 

...

View Post

Brazenthrone - The Common Quarter - Ground Level - Patrons' Edition

This is the first of three levels of Brazenthrone's common quarter. This is the central hub of most of the city's residential areas. The Amethyst Arcade in the lower right is a large arcade market with all kinds of shops and vendors' stalls, built to keep the Quarter's merchants in one place (and off the streets). There's also a theater, a park, two fountains and a variety of bars for all your drinking needs. 

...

View Post

Brazenthrone's Common Quarter - Work in Progress

Just wanted to show you all how the ground level of the Common Quarter is coming. The big building in the lower left is a huge arcade market. To the right of that is a park. There's also a theater, a temple and more than a few places to get liquored up, as you might expect in a place full of working-class dwarves (or any dwarves, really).

For comparison, this is about half the size of 2019-07-18 00:12:08 +0000 UTC View Post

The Lighthouse Fortress of Torchguard

This map was chosen by the Cartographic Congress, based on the proposal by Senator Parker. Originally, I wasn't sure how I'd combine a castle and a lighthouse, but I really like how it turned out. 

Torchguard is built on a rocky outcropping in the middle of a harbor. This puts it in a good position to defend against attacks by sea, but it also makes it a thing that ships might run into at night. Thus, the lighthouse atop the keep. An array of artillery, as well as docks to host its...

View Post

The Lighthouse Fortress of Torchguard - Patrons' Edition

This map was chosen by the Cartographic Congress, based on the proposal by Senator Parker. Originally, I wasn't sure how I'd combine a castle and a lighthouse, but I really like how it turned out. 

Torchguard is built on a rocky outcropping in the middle of a harbor. This puts it in a good position to defend against attacks by sea, but it also makes it a thing that ships might run into at night. Thus, the lighthouse atop the keep. An array of artillery, as well as docks to host its...

View Post

The Great Vote - Huge Category Results

The last of the Great Votes has finally ended and the winners are Mont-Saint-Michel and the Deepspire. Those are both excellent choices and I congratulate all my patrons on your collective good taste.

I'd also like to say thanks for getting me this far. The Great Vote began when my patreon reached the point that I was able to live off your pledges exclusively and that is a really, really big deal to me. I used to say that being a freelance illustrator was my dream job. It was, for a lon...

View Post

THIS IS THE MAIN EVENT: The Great Vote - Huge Category

This is the fifth and final ballot of the Great Vote. As before, the top two maps you choose will be drawn, you can vote for any number of maps, and if there are no clear winners, there will be a runoff. This vote will remain open until Saturday. To recap your choices:

 

  1. Mont-Saint-Michel – This will be as accurate a map as possible of the fortified island monastery of View Post

The Great Vote - Large Category Results

The winners of the large category vote are the Merchants' Trade Port Island and the Fortified Oasis. Since these two both pulled well ahead of the pack, there will not be a runoff. For those of you who voted for the third-place Red Rock, I assure you that Greenskin Rock, which was selected in the large-ish category, will fulfill your need for green people living in rock formations.

The final vote for the huge category will be posted, uh... well, when I get back from the dentist. So, lat...

View Post

Brazenthrone - The Underdark Trading Outpost

This is the bottom of Brazenthrone, as far down as the city goes. While dwarves aren't typically a nautically-inclined people, they're happy to trade with those who are and deep gnome, drow and orog merchants come here to do business. The thing across the harbor's entrance is a chain boom, which can be raised or lowered to...

View Post

Brazenthrone - The Underdark Trading Outpost - Patrons' Edition

This is the bottom of Brazenthrone, as far down as the city goes. While dwarves aren't typically a nautically-inclined people, they're happy to trade with those who are and deep gnome, drow and orog merchants come here to do business. The thing across the harbor's entrance is a chain boom, which can be raised or lowered to...

View Post

The 10th Cartographic Congress Vote Results

The Cartographic Congress has spoken and Senator Anders' Library of Alexandria has been chosen. I've been meaning to draw a library for some time and it looks like that time has come around. Congratulations to Senator Anders!

By the way, the next map, Brazenthrone's Underdark Trading Outpost, should be done and posted sometime tomorrow.

View Post

The Great Vote - Large Category

This is the fourth vote, for the large category. The top TWO maps you choose will be drawn. You can vote for ANY number of maps. If there are no clear winners, there will be a runoff. The voting will remain open until Saturday. Here are your choices: 

  1. Fortified Oasis – The middle of the desert. The only water for days. And someone built a stone fortress around it. This will be a middle-eastern design.
  2. Legion Camp – A large army c...

    View Post

The Great Vote - Large-ish Category Results

The winning maps in the large-ish category are The Fallen Tower and, after two grueling runoffs to the death, Greenskin Rock. I've wanted to do a map involving sea stacks for a while now and I'm glad to finally get the chance.

The large category vote will be posted shortly. The next map, Brazenthrone's Underdark Trading Outpost, will be a few more days. I've got slightly bigger plans for it than I originally anticipated. It's not going to be huge, exactly (not by Brazenthrone standards,...

View Post

The 10th Cartographic Congress Vote

 

Senators, this month we have four proposals for your consideration.

Senator MacTorg proposes a small keep on a plateau with a village around it.

Senator John proposes a graveyard with a few small mausoleums.

Senator Parker proposes a gothic castle.

Senator Anders proposes a fantasy version of the ancient library of Alexandria.

Senators, please cast your votes. This poll will stay open until Thursday.

View Post

Large-ish Category Second Runoff - The Final Showdown

The four-way runoff in the large-ish category has come down to a tie between Greenskin Rock and Airship Waystation. We shall have none of it. These two maps will now step into the pit and do battle until only one remains. The gladiators:

  1. Greenskin Rock – One or two sea stacks with a goblin or kobold community living in tunnels inside.
  2. Airship Waystation – A doc...

    View Post

Old Madeleine's Country Inn and Fighting Pit

  

This is the first of the maps chosen by patrons in the Great Vote. It's been in my idea book since just after I started the website and I'm glad to see Old Madeleine's turn finally come around. If you're looking to make a pit stop for a little booze and violence in your campaign, maybe consider having your players drop by. As Old Madeleine herself always says, "There'...

View Post

Old Madeleine's Country Inn and Fighting Pit - Patrons' Edition

This is the first of the maps chosen by you in the Great Vote. Well, the collective "you." Maybe you personally thought this was stupid and voted for something else, but hey, you'll get 'em next time.

Anyway, this has been in my idea book since just after I started the website and I'm glad to see Old Madeleine's turn finally come around. If you're looking to make a pit stop for a ...

View Post

The Great Vote - Large-ish Category Runoff

The large-ish category vote has now closed. As usual, we have one clear winner, which is The Fallen Tower. Stand up and take a bow, Fallen Tower. No? You just want to lay there? That's fine too.

Since there are quite a few maps clustered around second place, we'll have a four-way runoff this time. As always, this vote is to the death. Your choices are:

  1. The Halls of Glory – An angelic temple fortress. Something that would be at home in 2019-06-18 22:13:58 +0000 UTC View Post

The Great Vote - Large-ish Category

This is the third vote, for the large-ish category. The top TWO maps chosen will be drawn. You can vote for ANY number of maps. If there are no clear winners, there will be a runoff. The voting will remain open until Monday. Here are your choices:

  1. The Halls of Glory – An angelic temple fortress. Something that would be at home in Mount Celestia or elsewhere in the Uppe...

    View Post

The Great Vote - Medium Category Results

The voting has ended for the medium category and, after the Great Garden was chosen in the first round, the runoff between the Aarakocra Village and the Airship of the Line ended in a tie. Which is good, because I really want to draw them both. So I'm declaring them both winners and drawing all three maps.

The polls are now open for the large-ish category, so if you're a patron, have a look at your choices and cast your votes.

View Post

Brazenthrone - The Pits of Justice

This might be easier to view.

This is where Brazenthrone sends the few criminals whose crimes are deemed too severe for a flogging, yet not quite warranting execution (they do love a good flogging).

The prisoners are housed in a series of oubliettes, sleeping in the nar...

View Post

Brazenthrone - The Pits of Justice

This is where Brazenthrone sends the few criminals whose crimes are deemed too severe for a flogging, yet not quite warranting execution (they do love a good flogging).

The prisoners are housed in a series of oubliettes, sleeping in the narrow alcoves around the sides. Those deemed especially naughty are placed in the isolation pits. Gates at the entrance and the guards' area prevent access by potential esca...

View Post

The Great Vote - Medium Category Runoff

The medium category vote has ended and The Great Garden is a clear winner, with Airship of the Line and Aarakocra Village in second and third. Since the second and third were only separated by a single vote, we're going to have a runoff to decide between them.

Let the cartographic Thunderdome begin.

  1. Airship of the Line – This is no Century P...

    View Post

The Shattered Gates - The Last Remnant of an Ancient, Forgotten City

Normally, when I finish a map, I just open up my ideas notebook and pick another to do next. This time, as soon as I picked it up, I realized that all those ideas were up for a vote and I couldn't draw them yet. So, I came up with this. 

This is something I thought would be an interesting place to run an adventure. I didn't have any particular sort of story in mind. Mainly I thought it'd make a unique lair for goblins, bandits or whoever else is getting their ass kicked this week. ...

View Post

The Shattered Gates - The Last Remnant of an Ancient, Forgotten City - DM Notes, Print, VTT

Normally, when I finish a map, I just open up my ideas notebook and pick another to do next. This time, as soon as I picked it up, I realized that all those ideas were up for a vote and I couldn't draw them yet. So, I came up with this. 

This is something I thought would be an interesting place to run an adventure. I didn't have any particular sort of story in mind. Mainly I thought it'd make a unique lair for goblins, bandits or whoever else is getting their ass kicked this week. ...

View Post

The Great Vote - Medium Category

This is the second vote, for the medium category. The top TWO maps chosen will be drawn. You can vote for ANY number of maps. If there are no clear winners, there will be a runoff. The voting will remain open until Sunday. Here are your choices:

  1. Whiteshield Lodge – A waystation for traveling paladins.
  2. The Elven War Catamaran “Salvation of Dawn,” Flagship of the Elven Fleet – A View Post

Voting Results

Voting has closed for both the Great Vote's small category and this month's Cartographic Congress. For the Great Vote, the first winner was Old Madeleine's Inn and Fighting Pit, then the Floating Market, which beat the Traveling Inn in the run-off. It looked like we might be doing two inns for a minute there, but I guess the later voters decided to mix it up. Coming in dead last was the Spelljammer, which, like wallet chains and huge jeans, were a lot more popular in the 90s.

In the Car...

View Post