Wind of Change - Aftermath D
And a slightly alt crop, because I was asked to.
2021-05-10 23:24:49 +0000 UTC View PostI'm not sure how useful will it be for anyone - but here is my part of asm coding.
It contains only additional banks (a bank, really).
Original banks were rewritten to contain a new bank switching code and tactical jumps, but I don't think that it is viable to post them.
It is somewhat commented, you can gain some knowledge about ram addresses, and I'm fairly sure that you can edit it and compile it over the hack to get things going.
I used ASM6 to compile the stuff.
A small hack that adds fatalities to the game.
Bugfix update.
Changelog:
v0.1-2 - Initial coding, states definition
v0.3 - Leo finisher. Some cleanup
v0.4 - Shredder/Hothead finishers. Bugfixes.
v0.5 - All finishers. More bugfixes.
v0.6 - Bugfixing: Fixed defeated character going alive out of prefatal stun;
Fixed going over sprite limit bugs. Should fix Nestopia issues;
&nbs...