XaiJu
elmrtev

elmrtev

patreon


elmrtev posts

Harley's Plaything (Sketch)


View Post

Harley's Plaything

 Commission for Dinomite. 

View Post

Border Town - Heat (sketch)


View Post

Border Town - Heat

 Commission for Rios. 

View Post

Poison Ivy - Bed of Thorns (Sketch)


View Post

Poison Ivy - Bed of Thorns

 Commission for Thomas Buckley. 

View Post

X-23 - Approaching Danger [HR]


View Post

X-23 - Approaching Danger


View Post

Poison Ivy - Intimate Seed (Sketch)


View Post

Poison Ivy - Intimate Seed

 Commission for Thomas Buckley. 

View Post

Arielle - Herrenrecht

 Commission for Starthriller. 

View Post

TMNT - Long Live Shredder [HR]


View Post

TMNT - Long Live Shredder


View Post

Feed. Jan 13th 2019.

Welp.
There is not much to update on. I was sick on and off during holidays. And I've had some private commishes that I want to share, but it won't be fair.

There are at least some new pics that I'll upload soon-ish.

View Post

VN Scene Animatic Snippet

And another one from the same scene.

View Post

VN Scene Animatic

Obviously, I can't show the finished scenes at this point, but I also did some traditional animation for vn, so it's not just an assortment of pictures.

View Post

Yet another VN Sprites Lineup

I like drawing random characters to the point that I can't stop even if I know that's not something that will be used.
Here are a few sprites that most possibly won't make the cut.

View Post

Disenchantment - Screwup Nun [HR]


View Post

Disenchantment - Screwup Nun


View Post

Triffid Farm [HR]

and lineart

View Post

Triffid Farm


View Post

Red Wind - Dunno


View Post

Red Wind - Gagarin


View Post

Red Wind - Thanks Polydactyly

At some point I had nothing better to do, so I went and put my poetry to music.

View Post

Another VN Sprites Lineup

Self explanatory.
It turned out, I have a jolly good time creating random characters.

View Post

VN Sprites Lineup

For some time (almost a year, I think), I've been working on art in vn game in development. I didn't talk much (or at all) about it, because for me there is not much to say.
It's not my game, I don't know the timetable, progress or even the title.
It is an adult themed visual novel game with contemporary theme.

But I was given the permission to share some things that I did, so that I will do.

View Post

Some Captain America mockups

Main thing, why I disasmed Captain on NES is that I wanted to continue my older hack (the one with reworked upgrades and a silly additional level) and improve upon it. I caught a nasty bug in my original coding of Hawkeye's trick arrows and, overall, it'll take a long time to do (both by itself and due to fluctuations in my motivation). So, for now, my thoughs and a couple of mockups.
Basically, after you finish the game, you get 'World 2', now with the whole world instead of USA.
In Fran...

View Post

NES - Captain America (U) [!] - ASM Source

Disasm code for NES Captain America and the Avengers (U) [!] game.
Ram block is junky and there are no descriptions whatsoever, but it compiles byte-to-byte with the original game.

Can be recompiled by loopy’s ASM6 with morskoyzmey zpage patch (included). 

View Post

NES - Friday the 13th (U) [!] - Map Hack

Features:
Maps inside the cabins, so you don’t get lost.
You evade and attack faster in “punch-out” mode. Jason’s mom is slower.
Jason alarm timer is more lenient (90 seconds instead of 60).
Also, fixed intro text error and added jump attack.
Basically, the game is still difficult, but it’s less unfair.

Can contain bugs, though it was playable throughout in my testing.
 

View Post

YNHB

 

- Шшшшш. Ссс. - равномерно сокращается искусственное легкое. Аппараты  жизнеобеспечения опутывают кровать, сигналят о номинальной работе. На  кровати лежит очень красивая девушка. В комнате пахнет сладостью,  кондиционер не успевает разогнать запах множества б...

View Post