For now, I don’t know for sure what I’m going to do with Laura’s mother. I only planned for her to be a side character, but I thought having a sprite for her would be neat. I’ll probably think of a scene or two where she can get some action, I just don’t want to water down Laura’s route by having stories on the side that make little to no impact. I’m sure I’ll think of something.
You’ll briefly meet Laura’s mother—Sandra—for the first time in the next release. I ...
2021-12-04 17:54:20 +0000 UTC
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Poll result
While there are still a few days until the end of the poll, I think the result is pretty clear. So I’ll be actively looking for more artists, which is an undertaking that, on its own, could take more than a month since finding talented, available, and affordable artists is a lot harder than it looks—fuck me. My plan is to commission one artist to help with the sex scenes, and commission another artist for things semi-sexual or scenes that need more detai...
2021-12-03 04:52:22 +0000 UTC
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It’s the source of a lot of stress for me. Since I’m not the artist, I don’t have complete control over an important part of the project. And while I try my very best to always release an update every month, if something happens to my artist, it could very well set me back for a month or more.
Right now, I only have one artist for the CGs. And although I’m very satisfied with his work, I can never be sure that something won’t happen. At any moment, he might need a break, or he...
2021-11-30 19:48:05 +0000 UTC
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I stumbled on Nitrolith’s game—Hero Party Must Fall—out of nowhere, and thought it has a lot of potential, so I wanted to share it with you guys. For those who have played NTR Legend, the gameplay and animation of Hero Party Must Fall were clearly inspired by it, which is great. T...
2021-11-27 23:04:09 +0000 UTC
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V0.1.5 is around 22k words long, which should be about the size you should expect for upcoming releases (V0.1.0 being the exception). This release introduces the first choice of the game, though it isn’t implemented yet. This choice is the most important one by far since it will pretty much spit the game into two different routes (Laura’s and Aya’s). But like I mentioned in the post introducing the game, we’re going to focus on Laura’s route first, which is why the choice is yet to ...
2021-11-27 05:00:00 +0000 UTC
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I mentioned it a bit in my previous post, but since right now only the higher tiers have access to it, and I noticed there was more confusion about it than I thought there was, I decided that I might as well dedicate an entire post to it.
I don’t know how many people were misled into thinking that the rules between Laura and Luca were going to be chosen by the reader, but this isn’t the case. There are no choices regarding the rules. The idea is good in theory, and I did think about...
2021-11-21 20:14:56 +0000 UTC
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V0.1.5 is around 22k words long, which should be about the size you should expect for upcoming releases (V0.1.0 being the exception). This release introduces the first choice of the game, though it isn’t implemented yet. This choice is the most important one by far since it will pretty much spit the game into two different routes (Laura’s and Aya’s). But like I mentioned in the post introducing the game, we’re going to focus on Laura’s route first, which is why the choice is yet to ...
2021-11-20 19:06:17 +0000 UTC
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I had meant to make a post sooner, but I had a lot of things I had to work on. Sorry about that. While I'm at it, I also want to mention that the next release should come out around the 22nd of this month.
Since we decided with The Edge Of that I should post CG Previews in a way so as to not spoil anyone, I’ll do the same thing with the CGs of A Promise Best Left Unkept, even though it might be less warranted.
So, if you don’t want to be spoiled in any ...
2021-11-15 05:49:09 +0000 UTC
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I finally received Harry's (the MC's) sprite yesterday. He looks a bit young, but the more I see the sprite, and the more I feel like it's a good fit for the protagonist. I'm currently in the process of inserting the sprite in the scenes of the first version (V0.1.0). I should still be able to release the next update later this month (as usual), though I'm still waiting for one CG. I should receive the missing illustration any day now, but you never know what might happen, so I just want to m...
2021-11-05 21:11:06 +0000 UTC
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Since V0.1.0 is pretty much the prologue of the game, I decided to share it with the lower tier since I want as many people to give me feedback as possible. The next update is still planned for later this month.
So this is the first build of A Promise Best Left Unkept. It’s around 30k words in length, which is a bit longer than the updates I’m used to releasing, but I absolutely wanted to at least reach some of the action. Even then, the build finishes a bit too abr...
2021-11-02 00:28:03 +0000 UTC
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Someone on the discord server told me they would personally prefer if the main character didn’t have a sprite, so I really wanted to know the general consensus on that one. I understand that one of the main reasons why the protagonist usually doesn’t have a sprite in visual novels is so that the readers can insert themselves in the story. The thing is, I thought my characters' personalities were rather complex, which would make it hard for anyone to insert themselves, but maybe that isnâ€...
2021-10-27 17:32:02 +0000 UTC
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So this is the first build of A Promise Best Left Unkept. It’s around 30k words in length, which is a bit longer than the updates I’m used to releasing, but I absolutely wanted to at least reach some of the action. Even then, the build finishes a bit too abruptly for my taste, but I couldn’t afford to delve any further into the story. Hopefully, next month’s release will be more action-oriented.
Mystery
What I find the most unfortunate is that, currently, ...
2021-10-25 03:59:01 +0000 UTC
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So this is the first build of A Promise Best Left Unkept. It’s around 30k words in length, which is a bit longer than the updates I’m used to releasing, but I absolutely wanted to at least reach some of the action. Even then, the build finishes a bit too abruptly for my taste, but I couldn’t afford to delve any further into the story. Hopefully, next month’s release will be more action-oriented.
Mystery
What I find the most unfortunate is that, currently, ...
2021-10-18 23:00:00 +0000 UTC
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This was the first CG that I commissioned for A Promise Best Left Unkept. I had it done by the same artist that drew the sprites of Laura/Aya. It's the only CG drawn by this artist (with a few variations) because he didn't feel comfortable drawing the backgrounds. I don't think the illustration is bad per se, but it's obviously not to the level of details of my other artist. Still, I didn't feel it was worth a redrawn, unless a lot of people are put off by it.
The first build of the gam...
2021-10-10 20:56:51 +0000 UTC
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I’ve waited for Luca’s illustration for more than a month now, so I’m very happy that I could put my hand on it this week. For a moment I was scared I would have to delay the release, or worse, find a new artist for the male characters, but now I can say with certainty that I’ll be releasing the first version of A Promise Best Left Unkept later this month. I’m still waiting for the art of the main protagonist, but worst case scenario I can add it in at a later time, like I did with ...
2021-10-06 17:32:51 +0000 UTC
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This post is only to inform you that I’ll be switching the focus of the Patreon page to my new project (A Promise Best Left Unkept) starting next month. Accordingly, I’ll be removing access to the various releases of The Edge Of from the 5$/10$ tiers. Still, instead, I’ll be sending links of the latest version to the 5$/10$ tiers members who still support me at the start of October through private messages so that you don’t lose the privilege of having supported me before the switch.<...
2021-09-30 21:46:03 +0000 UTC
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Blurb
Prompted into action by the promise he made to his girlfriend a year ago, Harry finally made a huge breakthrough in his quest for success by scoring a major deal for his company, in doing so setting into motion his inevitable promotion. But what he didn’t foresee is that the byproduct of his unshakable resolve would unintentionally invite an undesirable presence into his life. The representative of the subcontracting company—his old bully from high school.
2021-09-10 17:01:30 +0000 UTC
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Having a good ending usually defeats the purpose of what NTR implies. Then again, you could easily make the argument that visual novels are the perfect mediums to implement a good ending since by nature visual novels are choice-based games. As a reader, I often find myself longing for at least one good ending. NTR can be extremely heavy, so knowing that the characters do have the chance to redeem themselves makes the dark parts of the story a bit easier for me to digest. As a writer though, g...
2021-09-04 22:22:00 +0000 UTC
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Steam Release
The goal was always to release on Steam the game that I develop on Patreon. Of course, I’m interested in developing games that have no chance of release on Steam (high school setting and parodies being the main ones), but as of right now, with my current budget, the safest bet is obviously to try and secure more sources of income so I can create games that can satisfy me in term of quality. I had also hoped that by releasing my games on Steam, it would p...
2021-08-31 22:50:57 +0000 UTC
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This version (0.8) concludes Beth's perspective. All in all, I'm satisfied with it. It ends rather abruptly, but I don't think there was any reason to drag it on further when Sam's ending already shows where it eventually leads.
Next month's update will implement the choice in Sam's perspective (did you create this website) , and then, hopefully, the month after it (October), I will be able to release the first chapters of my next project.
PC/Linux:
2021-08-26 03:59:01 +0000 UTC
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Infidelisoft was kind enough to shout me out when I first started my Patreon earlier this year. He's a NTR developer who, I think, develops pretty unique games. If you have the chance, please check him out here!
Building our Futature is a Futanari NTR project from a third-person perspective where the player can choose what content they would like to see in the...
2021-08-22 22:58:27 +0000 UTC
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This version (0.8) concludes Beth's perspective. All in all, I'm satisfied with it. It ends rather abruptly, but I don't think there was any reason to drag it on further when Sam's ending already shows where it eventually leads.
Next month's update will implement the choice in Sam's perspective (did you create this website) , and then, hopefully, the month after it (October), I will be able to release the first chapters of my next project.
PC/Linux:
2021-08-19 04:00:00 +0000 UTC
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Aya is the second female character for my next project. For now, she’s more of a side character, but I’m planning to write a route for her down the line, so hopefully I can make something great (and hot) with her.
Which character design do you prefer between Aya and Laura?

2021-08-12 00:11:16 +0000 UTC
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I always try to have a certain form of dynamism in my scenes (regardless of whether it’s a sex scene or not). I think the investment in time is well worth it, and I find it kind of sad that the standard in visual novels is to plaster sprites on top of backgrounds and calling it a day when there are some easy ways to make a scene more engaging (with zooms, blur and panning, etc.). Of course, I don’t think the way I do it is anywhere close to being perfect, but at least I can say that I try...
2021-08-07 23:19:26 +0000 UTC
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Since we decided to do previews once in a while, here's a preview of one of the scenes of the upcoming update. The update will wrap up Beth's perspective, and should release around the 20th of this month.
https://drive.google.com/file/d/1Pyi9hmw2butYi6cnltLSZDcX6E58XT8k/view?usp=sharing
2021-08-04 22:53:11 +0000 UTC
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Here’s a preview of the first main character (Laura) of my upcoming project. While this time around, there will be two girls instead of one, Laura will essentially be the main love interest of the protagonist.

As you might have guessed, the story will revolve around everyday life in the office (sor...
2021-07-30 20:17:10 +0000 UTC
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0.7 adds two chapters to Beth's perspective and is similar in length to V0.6. Also, just a reminder that the art style for the CGs has shifted from this update onward.
Next month's update is going to conclude Beth's perspective, and then I should implement the choice in Sam's perspective the month succeeding it.
PC/Linux: GDRIVE
2021-07-28 03:59:01 +0000 UTC
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0.7 adds two chapters to Beth's perspective and is similar in length to V0.6. Also, just a reminder that the art style for the CGs has shifted from this update onward.
Next month's update is going to conclude Beth's perspective, and then I should implement the choice in Sam's perspective the month succeeding it.
PC/Linux: GDRIVE
2021-07-21 04:00:00 +0000 UTC
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BootyProfessor is developing Girlfriend Tapes, a NTR visual novel which I think has a lot of potential. Here's a quick overview:

The countdown for the inevitable begins! At the end of summer you and your loving girlfriend Mia will attend different colleges. The two of you will have to consolidate your relationship ...
2021-07-10 22:30:00 +0000 UTC
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