XaiJu
sifagames

sifagames

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EP:Backrooms v4.03s - Core Update - Patreon

Hey guys! :)

I finally finished new update... More then 2 months passed. I spent this time to recreate the game agaaaain. (Yes, I'm insane, don't even ask such questions xD And my guys (it's 2 of them now) created a lot of materials (not all of them have been implemented yet).

So, the game is much closer to its final state :D And during next 2 month I will update the game often, bcz a lo...

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EP:Backrooms v4.03s Core Update - Sigma

Hey guys! :)

I finally finished new update... More then 2 months passed. I spent this time to recreate the game agaaaain. (Yes, I'm insane, don't even ask such questions xD And my guys (it's 2 of them now) created a lot of materials (not all of them have been implemented yet).

So, the game is much closer to its final state :D And during next 2 month I will update the game often, bcz a l...

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EP:Backrooms News: Next Updates, NSFW artworks, etc.

Hello there :) Sorry for being dead xD But actually we are working hard (now it's 3 of us:)

So... Update is coming soon, if everything goes smooth I upload it 27.10, on friday. Or few days later if some major problems will show up.

But the most interesting part that we have already drawn many artworks, created many new outfits, and prepared everything in the code itself...

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Quick Art #1 - "Flirt"

Hello, I decided to upload all the artworks on Patreon. Anyway I need to start improving my social activity, and it's a good start to feel "alive" between updates 

- Quick Art for beta or higher tier patrons
- Artworks for Alpha and higher tier patrons
- And Mini-Comics for Sigma (We have already created one)
All of these materials will be also used in Backrooms, so do...

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EP:Backrooms v3.0 - "Exploration" - Public

Hey!

New version is here!

Explore the map, look for treasures, and be wise about your decisions :)

"Exploration" is a great expansion for Backrooms. I didn't plan this update to be so huge. But more and more ideas were popping up in my head. So I couldn't just ignore it 😅 So I decided to work more.2023-08-27 22:53:06 +0000 UTC View Post

EP:Backrooms v3.0 - "Exploration" - Old Patreon (public)

Hey!

New version is here!

Explore the map, look for treasures, and be wise about your decisions :)

"Exploration" is a great expansion for Backrooms. I didn't plan this update to be so huge. But more and more ideas were popping up in my head. So I couldn't just ignore it 😅 So I decided to work more.2023-08-27 22:43:17 +0000 UTC View Post

EP:Backrooms v3.0 - "Exploration" - Sigma version

Hey!

New version is here!

Explore the map, look for treasures, and be wise about your decisions :)

"Exploration" is a great expansion for Backrooms. I didn't plan this update to be so huge. But more and more ideas were popping up in my head. So I couldn't just ignore it 😅 So I decided to work more.2023-08-27 22:35:24 +0000 UTC View Post

EP:Backrooms v2.04b - "Cards and Artworks" - Public version

Hey there :D

I finally finished version 2.00a !!!

Oh god, it took me more than 2 months. I think I spent more than 500 hours on that and my guy also created a lot of artworks for the game. I had like 5 or 6 different builds that I just threw away because they were bad, and every time I had to start from the scratch. I'm psycho, I know... 🤪

Also, a big thanks for all my patrons. I...

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EP:Backrooms v2.04b - "Cards and Artworks" - Patreon version

Hey there :D

I finally finished version 2.00a !!!

Oh god, it took me more than 2 months. I think I spent more than 500 hours on that and my guy also created a lot of artworks for the game. I had like 5 or 6 different builds that I just threw away because they were bad, and every time I had to start from the scratch. I'm psycho, I know... 🤪

Also, a big thanks for all my patrons. I...

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EP:Backrooms v2.05a - "Cards and Artworks" - Sigma version

Hey there :D

I finally finished version 2.00a !!!

Oh god, it took me more than 2 months. I think I spent more than 500 hours on that and my guy also created a lot of artworks for the game. I had like 5 or 6 different builds that I just threw away because they were bad, and every time I had to start from the scratch. I'm psycho, I know... 🤪

Also, a big thanks for all my patrons. I...

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Artwork #6 - Everyone needs some cash - SFW

Sorry for missing. Sometimes when I'm struggling with some parts I need to focus, so I turn off everything I can turn off. And my social life also turns off...  

For the last month I have been making materials and changing gameplay over and over and over and over and over again.... Sometimes it just doesn't work. I mean its too dull or even stupid. And the worst part is when everything was almost done but you need to change it again...2023-06-12 17:29:57 +0000 UTC View Post

Artwork #5 - Gym Girl - SFW

And a girl again :)

You know, almost all the artworks that I have already uploaded will be used as player "variants" in the game :) It's a transformation game, after all )) 

For example, new cards will look like that :D

Ah, yeah, I've changed fighting system again, so it will be less complicated and more "card-like". Will start testing soon. Maybe I will release a small update ...

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Artwork #4 - Bad Boy - SFW

This time it's a boy! :) I also have one more artwork, but I will upload it in a few days.

Here's a bit of information (idk if it's a good idea to write it here)

Keep working on the materials for the big update. However, the next update will be a small one with more clothes (legwear and more types of current clothes). I will finish it by the end of next week or so.
I also want to change the fighting system... again... I want to make fights faster and easier. I have a concept t...

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Artwork #3 - Ready for Work - NSFW

Actually, I don't know whether it is SFW or it is NSFW. Tell me if you know :)

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Small patch - v1.10b (bug fix)

Patch v1.10b - fixed a bug with no AP passage while walking through the rooms (not fighting). 

If you already faced the bug and want to save your progress, you can save your game at the current point, then download new game archive v1.10b, then do everything as usual, and just launch .html using the same browser. Your progress should be fine. If there is still an error - click on the "step back" arrow in the upper right corner.

...

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EP:Backrooms v1.10c - "Skills and Inventory" - Public Access

Hey there :D

I finished the new version. It wasn't too easy, and I didn't have much time to test it well. So I need  your help. If you face any bugs or issues, or want to improve something - join discord server and leave the message. Try to explain everything well, so I can fix it.

About the update. It's a quality of life and gameplay update.

- inventor...

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EP:Backrooms v1.10c - "Skills and Inventory" - Patreon version

Hey there :D

I finished the new version. It wasn't too easy, and I didn't have much time to test it well. So I need  your help. If you face any bugs or issues, or want to improve something - join discord server and leave the message. Try to explain everything well, so I can fix it.

About the update. It's a quality of life and gameplay update.

- inventor...

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EP:Backrooms v1.10c - "Skills and Inventory" - Sigma-access

Hey there :D

I finished the new version. It wasn't too easy, and I didn't have much time to test it well. So I need  your help. If you face any bugs or issues, or want to improve something - join discord server and leave the message. Try to explain everything well, so I can fix it.

About the update. It's a quality of life and gameplay update.

- invento...

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Artwork #2 - Smoking Bunny - SFV version

Guess the character taken for inspiration ;)

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Artwork #1 - SFV version - EP:Backrooms

Our first artwork :) It's a bit rough, but I wanted to share it ASAP :P

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News Backrooms - Inventory, skills, new visuals

Hey :)

New EP:Backrooms update is coming soon. It's almost fully finished, just need to test it a bit. I think I will release it somewhere between April 24-27(upd. released on patreon, public release on May 5).

Some info about the next update.

I improved fighting system mechanics. Now it's easier to understand and more interesting t...

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EP:Backrooms v1.00a - Public


I created a new game. Again :D

I used all the experience and all the materials I had to create a better game. And I also made a lot of new visual stuff.

My goal was to create something more simple, so it should be easier to develop the game in the future. In Enhards Project (original game) I had too many complicated things. Even the gameplay was complicated. As a result - it wa...

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EP:Backrooms v1.00a - Patreon version

I created a new game. Again :D

I used all the experience and all the materials I had to create a better game. And I also made a lot of new visual stuff.

My goal was to create something more simple, so it should be easier to develop the game in the future. In Enhards Project (original game) I had too many complicated things. Even the gameplay was complicated. As a result - it was too hard ...

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EP:Backrooms v1.00a - Sigma-access

I created a new game. Again :D

I used all the experience and all the materials I had to create a better game. And I also made a lot of new visual stuff. 

My goal was to create something more simple, so it should be easier to develop the game in the future. In Enhards Project (original game) I had too many complicated things. Even the gameplay was complicated. As a result - it was too...

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Enhards Project v0.210b - Punished

Hey cuties! :)

I improved punishments a bit.

7 new cards have been added and changed current 14 punishments.

Also, I changed some related cards and mechanics a bit, so punishments can trigger more often.

I still want to make you choose, so it would be more about "your" choice. But it won't be too easy to choose ;)

And I raised the debt to $10000 so you c...

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Enhards - Release Dates

Hello cuties :)

I plan to release new alfa version with more and better Punishments on 31.12.22, in the UTC evening, or in a few days. 

In a week after that I will release it for Beta-patrons, maybe with some more improvements.

About the changes. It's a small update. I added 7 new Punishment cards and changed all 14 current Punishment cards. Also, all Task cards will lead to a Punishment if you failed them. So,...

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Enhards Project v0.121s - Colors Final

Hi there!

I finished Colors version some time ago =) But it have been in alfa access for too long, because I was involved into creating new, Reworked Enhards mechanics.

But this version is important too, because I created a lot of materials for the future updates, also learnt and tried a lot of things.

In total there are more than 100 of new possible variations of t...

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Enhards Project v0.200s - Reworked!!!

I did it! I finally did it!

I started building new gameplay 4 months ago. 2 of them were spent just on making the core game mechanics. Omg, I want to forget it. I changed everything and started from scratch few times... I'd never had so big and complicated Miro board xD And 2 last months I spent on coding, making everything alive.

So here we are. Enhards Project with reworked game...

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Enhards CCG - Dev Diary 2

Hello guys =)

Today I want you to describe some things about the Card Classes and game parts in the Reworked Ehards Project. I even prepared a small Demo =)


The game will be separated into 2 parts. Planning part and Playing part.

During the first part you will plan your day, what things you want to do in what part of the day. It's a tacti...

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Card Constructor - Reworked Enhards teaser


Hello, in this version of Enhards Project v0.122a I added just one thing - Card Constructor. You can find it on the 2nd page of the game. 

You can try many things there, just try to create some cards that you like =) or just push "card examples" at the top of the "Constructor" window.

And please, feel free to leave your feedback or send sc...

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